.. |
atlas.js
|
bruh
|
2022-06-21 22:09:54 -07:00 |
atree.js
|
Working atree encoder and decoder
|
2022-06-30 08:03:41 -07:00 |
atree_constants.js
|
Working atree encoder and decoder
|
2022-06-30 08:03:41 -07:00 |
atree_constants_min.js
|
Pull info from abil tree; construct spell objects and render them
|
2022-06-28 23:23:27 -07:00 |
atree_ids.json
|
fix: separate atree ids for each class
|
2022-06-27 16:23:22 +07:00 |
build.js
|
Fix set initial load
|
2022-06-26 05:18:23 -07:00 |
build_constants.js
|
Merge branch 'UI_test' into compute_graph
|
2022-06-23 02:51:51 -07:00 |
build_encode_decode.js
|
Working atree encoder and decoder
|
2022-06-30 08:03:41 -07:00 |
build_utils.js
|
Fix tome damage calculation...
|
2022-06-26 04:08:54 -07:00 |
builder.js
|
Pull info from abil tree; construct spell objects and render them
|
2022-06-28 23:23:27 -07:00 |
builder_graph.js
|
Working atree encoder and decoder
|
2022-06-30 08:03:41 -07:00 |
computation_graph.js
|
Pull info from abil tree; construct spell objects and render them
|
2022-06-28 23:23:27 -07:00 |
craft.js
|
Small refactor to prepare for atree; fix reset health/lvl
|
2022-06-21 22:39:10 -07:00 |
crafter.js
|
Fix crafter page, fix damage calculation for crafted and normal items (no longer rounded powder damage)
|
2022-06-26 00:08:02 -07:00 |
custom.js
|
Ready for dev branch merge
|
2022-06-20 06:12:32 -07:00 |
customizer.js
|
Merge branch 'UI_test' into compute_graph
|
2022-06-19 11:43:02 -07:00 |
damage_calc.js
|
Pull info from abil tree; construct spell objects and render them
|
2022-06-28 23:23:27 -07:00 |
dev.js
|
autodoc done
|
2022-06-25 05:23:58 -07:00 |
display.js
|
Working atree encoder and decoder
|
2022-06-30 08:03:41 -07:00 |
display_constants.js
|
Working armor special sliders (don't reset properly i think)
|
2022-06-23 01:25:19 -07:00 |
dps_vis.js
|
HOTFIX: Patch dps_vis
|
2022-06-24 06:06:24 -07:00 |
expr_parser.js
|
Refactor wynnatlas (normal) backend to use advanced search mechanics
|
2022-01-05 16:00:28 -08:00 |
icons.js
|
item info page in bootstrap + items link to item info page
|
2022-05-16 19:44:40 -07:00 |
item.js
|
item info page in bootstrap + items link to item info page
|
2022-05-16 19:44:40 -07:00 |
items.js
|
wynnatlas mini bug fix (level input id)
|
2022-05-17 10:57:51 -07:00 |
items_2.js
|
Remove common (we already have build_utils), edit instances of expandItems
|
2022-05-22 00:14:20 -07:00 |
load.js
|
Fix set initial load
|
2022-06-26 05:37:15 -07:00 |
load_ing.js
|
Clean up loading code, much cleaner invocation during init (and less prone to races)
|
2022-06-12 07:45:48 -07:00 |
load_map.js
|
Move javascript files into their own folder
|
2021-10-17 18:21:02 -07:00 |
load_tome.js
|
Fix tome damage calculation...
|
2022-06-26 04:08:54 -07:00 |
map.js
|
item info page in bootstrap + items link to item info page
|
2022-05-16 19:44:40 -07:00 |
optimize.js
|
Merge branch 'UI_test' into atree
|
2022-06-26 00:50:13 -07:00 |
powders.js
|
Fix damage calc... somewhat unify powder format
|
2022-06-26 03:14:31 -07:00 |
query.js
|
Move javascript files into their own folder
|
2021-10-17 18:21:02 -07:00 |
query_2.js
|
Refactor wynnatlas (normal) backend to use advanced search mechanics
|
2022-01-05 16:00:28 -08:00 |
render_compute_graph.js
|
Clean up js files
|
2022-06-26 06:14:19 -07:00 |
skillpoints.js
|
Ready for dev branch merge
|
2022-06-20 06:12:32 -07:00 |
sq2icons.js
|
folder organization refactor; beginning sq2 bootstrap style UI refactor
|
2022-05-12 01:48:59 -07:00 |
sq2items.js
|
Merge branch 'UI_test' into compute_graph
|
2022-06-19 11:43:02 -07:00 |
utils.js
|
Working atree encoder and decoder
|
2022-06-30 08:03:41 -07:00 |