hppeng-wynn
10416028da
Merge pull request #172 from fin444/atree
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texture atlasing to reduce file sizes
2022-07-27 09:08:56 -07:00
fin444
d2c4d5a9a6
resolve comments on PR #172
2022-07-26 13:44:16 -04:00
fin444
9d5339b255
potential fix for atree image misalignment
2022-07-25 12:00:43 -04:00
hppeng
74b1d480fa
Don't update the ability tree when NONE weapon is selected
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so u can delete weapon and switch to the same class weapon and keep tree
2022-07-25 08:58:41 -07:00
hppeng-wynn
dcdf281612
Merge pull request #167 from hppeng-wynn/atree_reachable_fix
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Fix reachable check to use currently reachable set instead of atree selection state
2022-07-25 00:20:21 -07:00
hppeng
30035dc732
HOTFIX: move atree toggles into same thing that handles sliders
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so they update when they are toggled
2022-07-25 00:10:47 -07:00
hppeng
ae4b8d44e6
Fix reachable check to use currently reachable set instead of atree selection state
2022-07-23 20:20:16 -07:00
fin444
de6108f187
remove unnecessary div stacking in atree
2022-07-23 18:14:03 -04:00
fin444
1e699f223b
atlas atree icons
2022-07-23 18:10:44 -04:00
hppeng
3ae9f2725b
HOTFIX doom fix button map
2022-07-23 12:38:58 -07:00
hppeng
7919647372
Patch Water Mastery fluid healing interaction
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according to zeer, all stat scaling is applied after total stats
2022-07-23 12:30:59 -07:00
fin444
ecb73af911
texture atlas for atree connectors
2022-07-23 13:18:35 -04:00
hppeng
f9e783e56e
Fix memory leak and toggle spell tab display bug
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also fix documentation in atree and doc.html
2022-07-23 05:28:21 -07:00
hppeng
49b1f667f6
Add info about slider source ability to sliders
2022-07-22 20:26:04 -07:00
reschan
ac1d741919
relocate toggles and sliders to active boosts section
2022-07-23 10:11:28 +07:00
hppeng-wynn
fbefd61e38
Merge pull request #153 from hppeng-wynn/atree-validator-patch
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Fix atree validator sometimes giving the wrong reason
2022-07-21 21:57:08 -07:00
fin444
868e56b0ea
remove print statement
2022-07-21 17:17:33 -07:00
fin444
4aee8f2d31
dependencies in atree tooltips
2022-07-21 11:26:46 -07:00
hppeng
8383ed0c06
Add more doc for atree specification
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also, add description to Marked and fix More Marked
2022-07-20 21:55:07 -07:00
hppeng
d5d0f87bcc
Change from clickable
to fake-button
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holy UI design
2022-07-20 10:31:38 -07:00
hppeng
a63b4df3aa
Expand the arrow hitbox even further
2022-07-20 10:25:32 -07:00
hppeng
fc5332e0d6
Merge branch 'atree' into melee_stat_box
2022-07-20 10:21:38 -07:00
hppeng
eee9707016
Spellcost NaN
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good documentation!
2022-07-20 09:38:42 -07:00
hppeng
b0777ecfcf
Fix ability tree "appx. toposort"... finally...
2022-07-20 09:21:13 -07:00
hppeng
dea0ed56fc
Fix atree validator sometimes giving the wrong reason
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accidentally used reasons from previous iteration
2022-07-20 02:17:54 -07:00
fin444
84476a95bc
it's 'node_0' not '0'
2022-07-19 19:50:14 -07:00
fin444
591fa29c7d
assassin archetype colors
2022-07-19 16:03:13 -07:00
fin444
88d3e87277
Merge branch 'atree' of https://github.com/hppeng-wynn/hppeng-wynn.github.io into atree
2022-07-19 13:06:15 -07:00
fin444
3f0fb053b9
make numbers in tooltip descriptions pop
2022-07-19 13:06:06 -07:00
fin444
5b94564e86
ability requirements in tooltip
2022-07-19 11:40:37 -07:00
hppeng
ea89e936a1
Add back poison stats (kicked to the bottom)
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also powder special and poison stats now vanish if u don't have them
2022-07-19 01:09:21 -07:00
hppeng
aa185ce022
Heal% stat
2022-07-18 22:23:16 -07:00
fin444
3e14609627
basic color stuff
2022-07-18 15:45:12 -07:00
hppeng
a9a0eb5eda
Remove (incorrectly formatted) archer speed, implement toggle
2022-07-18 02:51:25 -07:00
hppeng
fb499c3820
Explosion damage affected by transonic warp
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also cap stat scalers
2022-07-16 19:17:51 -07:00
hppeng
3b5660d141
HOTFIX: performance issues relating to deepcopy-ing large objects
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...oops
2022-07-14 16:10:05 -07:00
fin444
967a954a49
fix tooltips being constrained to the atree panel
2022-07-14 11:17:38 -07:00
hppeng
5f464f9e7c
Fix rounding for scaling IDs
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should work for damMult too (.. for now...) because those are specified in units of % (integer div 100)
2022-07-12 23:36:01 -07:00
fin444
f78d911c1e
resolve PR comments
2022-07-12 16:56:36 -07:00
fin444
89f699df74
fix merge issues & update atree constants
2022-07-12 15:06:40 -07:00
fin444
50082a4060
merge everyone else's changes into fin444's branch
2022-07-12 14:36:20 -07:00
fin444
4ae9655a3f
final style touches
2022-07-12 14:09:09 -07:00
fin444
2aee7ca589
connections no longer work by rotating
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since rotations had issues with the pixel art
2022-07-12 13:48:55 -07:00
hppeng-wynn
6cb003f9bd
Merge pull request #116 from hppeng-wynn/atree-validation-hotfix
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Fix bug that would count abilities' AP cost and archetype even if it was not "added" to AT
2022-07-12 11:02:16 -05:00
hppeng
df14970e5f
Fix bug that would count abilities' AP cost and archetype even if it was not "added" to AT
2022-07-12 00:00:51 -07:00
fin444
9118225319
backup of current work
2022-07-11 20:17:00 -07:00
hppeng
7d2626d1dc
Merge branch 'atree' into weapon-powder-optimization
2022-07-11 19:57:24 -07:00
hppeng
250627f9a9
Merge branch 'atree' into misc-bugfix
2022-07-11 08:16:53 -07:00
hppeng
ebe322cbb3
Winded implementation
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also general raw spell base modifier
2022-07-11 07:33:03 -07:00
hppeng
dc8973a73f
Don't reload atree when build changes, only when player class changes
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for some reason `atree-merge` node was depending on build instead of `player-class` node, which auto caches things.
Also first time debugging compute graph using `builder/doc.html`! epic success
2022-07-11 06:15:53 -07:00