Commit graph

25 commits

Author SHA1 Message Date
hppeng
f3b4429b2e Add missing fields to ingreds
missing ids and consumableIDs tags in some ingreds
2023-12-29 18:55:31 -08:00
hppeng-wynn
df9412e994
Api v3 (#267)
* Tweak ordering to be consistent internally

* v3 items  (#266)

* item_wrapper script

for updating item data with v3 endpoint

* metadata from v3

* v3 item format

For the purpose of wynnbuilder, additional mapping might be needed.

* v3 item format

additional mapping might be needed for wb

* v3 compressed item json

* clean item json v3 format

* Update translate map to api v3

partially... we will need to redo scripts to flatmap all the items

* Fix items for 2.0.4.3

finally

* New ingredients (and parse script update)

just realized I forgot to commit the parse script this whole time

* Forgot to commit data files, and bump ing db version

* Sketchily reverse translate major ids

internalname and separate lookup table lol

* Forgot to update data files

todo: script should update all files at once

* Bump wynn version number

already outdated...

* Forgot to update 2.0.4.3 major ids

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-12-29 18:33:04 -08:00
hppeng
95a7160dcb Fix damage calculation for rainbow raw
wow this bug has been here for a LONG time

also bump version for ing db
2023-11-08 17:46:39 -08:00
hppeng
47368aab9f Finish updating recipes.json
why are there 4 versions of this file active at any given time
2023-11-08 17:46:30 -08:00
hppeng-wynn
3e725eded8
update up to 2.0.4.1 (#264)
* Fix atree connection issue with cheaper multihit-psithurism

* Fix major IDs with empty effect tags

bugged: temblor and overwhelm

hpp remember that effects tag is mandatory
or maybe you should just fix this and let effects be empty so you will never forget

* Bump ingred db version?

someone's didn't load correctly

* Misc. fixes

atree bugs (stronger sunshower, sacred surge)

Major ID attack speed on forest's blessing

* Update to 2.0.4.1

* Fix tome defense numbers

long time coming

* Fix a bunch of atree bugs

lazy hpp

* I forgot to bump db version again

* Fix archer atree illegal connection

oops

* Fix cheaper shield connection (2)

* Update credits.txt

* spooky festival update ings (#262)

* Update ing compressed files

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: EdmondLie <126294740+EdmondLie@users.noreply.github.com>
2023-10-19 18:58:52 -07:00
hppeng-wynn
479af33a81
2.0.3 update (#260)
* Mage atree changes

* Bump version to 2.0.3.1

just tree for now

* Warrior tree

🙏

* Shaman tree

WIP some things are too jank to stay

* Fixes to bamboozle behavior

also echo was -60% instead of -65% in the file??? wtf

* Shurikens damage boost by echo

meme

* Fix description text in echo, update old version atree file

* Fix shaman tree

thanks spegg!

* Spegg atree changes

assassin tree
fixed many of my shaman mistakes
and other changes we missed over the months somehow?

* Updated archer ability tree

Thanks @mr_me! All credit to them.

* Fixes to spegg's fixes

implement beast lore

* Change how Chant of the Lunatic is calculated

coursing restraints ingame is 15% damage bonus

* Updated ingredients manually

thanks @watermelon (snownlite)!

* Forgor to bump ing db version

* Fix ingredient display jank

* 2.0.3 items (#259)

* API update

also add new IDs to a bunch of places... tech debt whyyy

* Forgot to update ingreds...

* Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter

and req for mana traps

* Forgot to bump item db version

* Implement major IDs

not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers)

and radiance boost is not implemented (radiance is currently handled way too jank)

might wait for buffs rework to handle radiance.

* patch item searcher

TODO: make this not disgusting... build_encode_decode file has gotten too big

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-14 18:34:30 -07:00
hppeng-wynn
590aa2269d
update master (#258)
* Clean up logic for positive/negative rolls; fix customizer

logical xor moment

* ....why did I leave extra code in

embarassing bug how did you not catch this before pushing

anyway this should fix CI creator

* unicorn horn (#255)

* unicorn horn 

50% rn in game

* Update ingreds_clean.json

* Update ingreds_compress.json

* Bump ing db version

* Add parry buff, and lifesteal

lol offensive lifesteal
reinforcing the stereotype

* Bamboozle should be fire conversion

thanks felixtape also I thought I fixed this ages ago

* Update doc.html so it works

missing lifesteal elem

* Serve our own copies of bootstrap and autocomplete

random npm outage wtf

* Whoops... forgot to replace autocomplete.js, and macy

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-09 23:07:05 -07:00
hppeng-wynn
d9e5d6da95
Updating to wynn 2.0.2.3 (except item database...)
* Fix enraged blow typo; allow "or" and "and" in adv search

...forgot to update json

* Lacerate is blocked by Echo, not Mirror Image

* Misc bugfix

Fix bug with skillpoints and negative set bonus
Add final multiplier for echo

* Clean up testing folder

and add script for quick plotting pairs of ids/item values

* Fix typo in better lightweaver

add to the correct dps

* Partial update to 2.0.2.3 (festival of heroes)

patch:
- ing changes (manual)
- two endgame items (the ones that I got customs for)

bugfix:
- Fix bug in reverse mapping that mapped item "type" to "accessoryType"

* Forgot to commit all the 2.0.2.3 data files...

* Fix epilogue displayName

* Fix minor incorrectness with fromIntV invocation

don't think this was a bug? but its not the correct number of arguments lol

* Move powder ingreds to ing load sequence

not used anywhere else
also, remove extra prints in crafter

* Refactor powder special display

fix quake/chain/courage not displaying some powder special information 💀

* Finally fix satsujin to work with powder specials

thanks to powder special display refactor

* Fix mask of the awakened giving outdated stats

e

* Add prologue and gleeman's tale

wynn api when
...fix epilgoue

---------

Co-authored-by: hppeng <hppeng>
2023-04-14 17:18:52 -07:00
hppeng-wynn
dc878caf1c
2.0.2 (#252)
* 2.0.2 mage tree

Super super janky implementation of winded

* Clean up breathless definition

* Numerical values and archetype req update for non mage ability trees

Notably excludes:
Effigy attack speed
Double/Triple totem multipliers
more shields damage change
arrow hurricane nerf

don't think this includes dependencies but idk if any changed? Topology fixing still needed

* Archer, Warrior and Shaman updated (mostly)

* Assassin tree changes

* Item db update

guess this is the 2.0.2 branch now

* Mage edit to match ingame

* Fix misc. atree stuff that wasn't fixed yet

warrior connections and positions
double/triple totem implementation
ragna nerf

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: TopHat of Pride <33451677+TopHat-of-Pride@users.noreply.github.com>
Co-authored-by: aspiepuppy <emimeado@gmail.com>
2023-02-17 03:40:23 -08:00
hppeng-wynn
2561feb621
Wynn versioning method (#238)
* Update tomes.json with 2.0 tomes

Added the 18 new weapon tomes coming in update 2.0.
Also fixed fabled t1 weapon tomes having level 80 instead of 60.

* Update tome_map.json with 2.0 tomes

Added the 18 new weapon tomes coming in update 2.0.

* Add missing regression tests

* Encode and decode V8, initial files

* Adding shortcut load

use json directly meme

* Dummy data for 2.0.1.2 (same as 2.0.1.1)

update documentation slightly

* Tier 3 tomes, and update files from api

.... tech debt... when binary encode

* Change versioning system to use query instead of hash

hopefully less breaking change; also just prettier

* More misc bugfix

Fix race condition in builder graph load
Fix loading empty hash
Add boundless set tag and set bonus
Update mage atree

* Data files for wynn version 2.0.1.2, and updated atree const json

* Add ability for nodes to have (single) archetype req but no archetype

Possibly we want to make a more general req system

* Finish inputting rest of the atree changes

hopefully

* Minify index.html

* Add tree decoding pseudocode to dev/index.html

* Update V8 docs

* Style fixes, bump db versions

* missing... semicolons...

Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2022-12-16 10:29:01 +00:00
hppeng
f8c266db8d Update item and ingred DB
and bump version numbers
2022-11-12 07:48:27 -08:00
fin444
aba70e7e92 bump ING_DB_VERSION 2022-09-10 17:13:24 -04:00
hppeng
2842dfc672 Frozenearth's changes + postprocessing 2022-09-02 22:38:27 -07:00
hppeng
385a097cf7 Patch 11 item changes
might have bugs...
2022-08-09 02:39:03 -07:00
hppeng
d81bdd8e93 Fix fatal typo causing default ings to show as undefined in crafter 2022-08-02 23:42:59 -07:00
hppeng
a3bf67aa2d Bump load.js version
also bump ing since i forgot to since ages ago
2022-07-19 21:31:01 -07:00
hppeng
3e9414ef1e Revert Map changes for big maps... use only for small object-like things 2022-07-17 16:34:54 -05:00
hppeng
da6a422d79 Change ingred and item Maps to plain object access 2022-07-17 15:10:50 -05:00
hppeng
6ba2383e2f Add debugging printouts to skillpoint computation and overall compute 2022-07-16 22:47:19 -07:00
hppeng
4f7f0f9cfc Clean up loading code, much cleaner invocation during init (and less prone to races) 2022-06-12 07:45:48 -07:00
hppeng
6416a439d8 Update ingredients 2022-01-02 23:51:19 -08:00
b
8a61ede4bd Update 1.20.3 ing by hand -- high likelihood of death 2021-11-22 11:03:59 -08:00
b
dc7b3caac0 Update ingred json manually... update item json with set bonus for ornament set 2021-11-22 10:19:20 -08:00
b
9ac699afbf WHOOOO API UPDATE 2021-10-29 20:13:58 -07:00
b
28a1e81a6c Move javascript files into their own folder 2021-10-17 18:21:02 -07:00
Renamed from load_ing.js (Browse further)