68 lines
2.6 KiB
Lua
68 lines
2.6 KiB
Lua
XUiPanelChatPools = XClass(nil, "XUiPanelChatPools")
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function XUiPanelChatPools:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self:InitAutoScript()
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end
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-- auto
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-- Automatic generation of code, forbid to edit
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function XUiPanelChatPools:InitAutoScript()
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self:AutoInitUi()
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self.SpecialSoundMap = {}
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self:AutoAddListener()
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end
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function XUiPanelChatPools:AutoInitUi()
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self.PanelWorldChatOhterMsgItem = self.Transform:Find("PanelWorldChatOhterMsgItem")
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self.PanelWorldChatOhterEmojiItem = self.Transform:Find("PanelWorldChatOhterEmojiItem")
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self.PanelWorldChatMyMsgItem = self.Transform:Find("PanelWorldChatMyMsgItem")
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self.PanelWorldChatMyMsgEmoji = self.Transform:Find("PanelWorldChatMyMsgEmoji")
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self.PanelWorldChatSystemItem = self.Transform:Find("PanelWorldChatPublic")
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self.PanelWorldChatMyHelp = self.Transform:Find("PanelWorldChatMyHelp")
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self.PanelWorldChatOtherHelp = self.Transform:Find("PanelWorldChatOtherHelp")
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end
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function XUiPanelChatPools:GetAutoKey(uiNode,eventName)
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if not uiNode then return end
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return eventName .. uiNode:GetHashCode()
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end
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function XUiPanelChatPools:RegisterListener(uiNode, eventName, func)
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local key = self:GetAutoKey(uiNode, eventName)
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if not key then return end
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local listener = self.AutoCreateListeners[key]
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if listener ~= nil then
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uiNode[eventName]:RemoveListener(listener)
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end
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if func ~= nil then
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if type(func) ~= "function" then
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XLog.Error("XUiPanelChatPools:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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listener = function(...)
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XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key],eventName)
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func(self, ...)
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end
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uiNode[eventName]:AddListener(listener)
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self.AutoCreateListeners[key] = listener
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end
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end
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function XUiPanelChatPools:AutoAddListener()
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self.AutoCreateListeners = {}
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end
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function XUiPanelChatPools:InitData(dynamicList)
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self.GameObject:SetActive(false)
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dynamicList:AddObjectPools("myMsg",self.PanelWorldChatMyMsgItem.gameObject)
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dynamicList:AddObjectPools("ohterMsg",self.PanelWorldChatOhterMsgItem.gameObject)
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dynamicList:AddObjectPools("myEmoji",self.PanelWorldChatMyMsgEmoji.gameObject)
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dynamicList:AddObjectPools("otherEmoji",self.PanelWorldChatOhterEmojiItem.gameObject)
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dynamicList:AddObjectPools("system", self.PanelWorldChatSystemItem.gameObject)
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dynamicList:AddObjectPools("myHelp",self.PanelWorldChatMyHelp.gameObject)
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dynamicList:AddObjectPools("otherHelp",self.PanelWorldChatOtherHelp.gameObject)
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end
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