PGRData/Script/matrix/xui/xuichatserve/XUiPanelChatPools.lua

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XUiPanelChatPools = XClass(nil, "XUiPanelChatPools")
function XUiPanelChatPools:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self:InitAutoScript()
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiPanelChatPools:InitAutoScript()
self:AutoInitUi()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiPanelChatPools:AutoInitUi()
self.PanelWorldChatOhterMsgItem = self.Transform:Find("PanelWorldChatOhterMsgItem")
self.PanelWorldChatOhterEmojiItem = self.Transform:Find("PanelWorldChatOhterEmojiItem")
self.PanelWorldChatMyMsgItem = self.Transform:Find("PanelWorldChatMyMsgItem")
self.PanelWorldChatMyMsgEmoji = self.Transform:Find("PanelWorldChatMyMsgEmoji")
self.PanelWorldChatSystemItem = self.Transform:Find("PanelWorldChatPublic")
self.PanelWorldChatMyHelp = self.Transform:Find("PanelWorldChatMyHelp")
self.PanelWorldChatOtherHelp = self.Transform:Find("PanelWorldChatOtherHelp")
end
function XUiPanelChatPools:GetAutoKey(uiNode,eventName)
if not uiNode then return end
return eventName .. uiNode:GetHashCode()
end
function XUiPanelChatPools:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then return end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiPanelChatPools:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key],eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiPanelChatPools:AutoAddListener()
self.AutoCreateListeners = {}
end
function XUiPanelChatPools:InitData(dynamicList)
self.GameObject:SetActive(false)
dynamicList:AddObjectPools("myMsg",self.PanelWorldChatMyMsgItem.gameObject)
dynamicList:AddObjectPools("ohterMsg",self.PanelWorldChatOhterMsgItem.gameObject)
dynamicList:AddObjectPools("myEmoji",self.PanelWorldChatMyMsgEmoji.gameObject)
dynamicList:AddObjectPools("otherEmoji",self.PanelWorldChatOhterEmojiItem.gameObject)
dynamicList:AddObjectPools("system", self.PanelWorldChatSystemItem.gameObject)
dynamicList:AddObjectPools("myHelp",self.PanelWorldChatMyHelp.gameObject)
dynamicList:AddObjectPools("otherHelp",self.PanelWorldChatOtherHelp.gameObject)
end