XUiPanelChatPools = XClass(nil, "XUiPanelChatPools") function XUiPanelChatPools:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform self:InitAutoScript() end -- auto -- Automatic generation of code, forbid to edit function XUiPanelChatPools:InitAutoScript() self:AutoInitUi() self.SpecialSoundMap = {} self:AutoAddListener() end function XUiPanelChatPools:AutoInitUi() self.PanelWorldChatOhterMsgItem = self.Transform:Find("PanelWorldChatOhterMsgItem") self.PanelWorldChatOhterEmojiItem = self.Transform:Find("PanelWorldChatOhterEmojiItem") self.PanelWorldChatMyMsgItem = self.Transform:Find("PanelWorldChatMyMsgItem") self.PanelWorldChatMyMsgEmoji = self.Transform:Find("PanelWorldChatMyMsgEmoji") self.PanelWorldChatSystemItem = self.Transform:Find("PanelWorldChatPublic") self.PanelWorldChatMyHelp = self.Transform:Find("PanelWorldChatMyHelp") self.PanelWorldChatOtherHelp = self.Transform:Find("PanelWorldChatOtherHelp") end function XUiPanelChatPools:GetAutoKey(uiNode,eventName) if not uiNode then return end return eventName .. uiNode:GetHashCode() end function XUiPanelChatPools:RegisterListener(uiNode, eventName, func) local key = self:GetAutoKey(uiNode, eventName) if not key then return end local listener = self.AutoCreateListeners[key] if listener ~= nil then uiNode[eventName]:RemoveListener(listener) end if func ~= nil then if type(func) ~= "function" then XLog.Error("XUiPanelChatPools:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func)) end listener = function(...) XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key],eventName) func(self, ...) end uiNode[eventName]:AddListener(listener) self.AutoCreateListeners[key] = listener end end function XUiPanelChatPools:AutoAddListener() self.AutoCreateListeners = {} end function XUiPanelChatPools:InitData(dynamicList) self.GameObject:SetActive(false) dynamicList:AddObjectPools("myMsg",self.PanelWorldChatMyMsgItem.gameObject) dynamicList:AddObjectPools("ohterMsg",self.PanelWorldChatOhterMsgItem.gameObject) dynamicList:AddObjectPools("myEmoji",self.PanelWorldChatMyMsgEmoji.gameObject) dynamicList:AddObjectPools("otherEmoji",self.PanelWorldChatOhterEmojiItem.gameObject) dynamicList:AddObjectPools("system", self.PanelWorldChatSystemItem.gameObject) dynamicList:AddObjectPools("myHelp",self.PanelWorldChatMyHelp.gameObject) dynamicList:AddObjectPools("otherHelp",self.PanelWorldChatOtherHelp.gameObject) end