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v2.3.0 - some cool qol stuff Stable
released this
2024-12-22 00:16:59 +00:00 | 1 commits to 2.1.1 since this releaseChangelog
New features
- Created a custom item lore popup (huge thank you to focalsalt for carrying me through everything important to do with these shaders)
- Created some Wynntils map textures (still WIP). Only the main bottom bar and the map border are done
- Created a custom Wynntils loading screen (viewable upon joining the server. It's a stanley parable reference)
- Created a custom Raid Menu texture
- Replaced pillar textures in crafting menu
- Replaced the Selected Slot texture in the hotbar
- Replaced Wynntils Bank Pages buttons texture
Bugfixes
- Fixed bottom of the item menu clipping in crafting menus, 1-line-tall popups, 3-line-tall popups (such as confirmation menus like Leave Housing)
- Fixed gambits menu on Start Raid menu
Roadmap
- Do the Trade Market
- Do the Wynntils textures in full
- Actually retexture the right side class display in the class menu
- Finally retexture all some of the old Brilliantknight textures, making this pack entirely seperate
- After that I don't actually know what there is left to do
Downloads
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darkmode-2.3.0.zip
1 download · 488 KiB
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released this
2024-12-18 22:56:08 +00:00 | 8 commits to 2.1.1 since this releaseChangelog
- Texture ALL the buttons in class select, create, edit etc. menu
- Retextured Select Boon, Verify Equipment, Treasure Chest lootrun menuus
- Retextured Wynntils TAB info menu (the one that pops up at top of screen)
- Set textures for empty armour slots
- Created square textures for the content book
- Cleaned up the content book texture
- Fix the hotbar XP bar
- Fixed the text in the right side of class select that shows the current class (I'll do that menu soon)
- A lot of texture cleaning to just make it better tbh
Roadmap
- Do the Trade Market
- Actually retexture the right side class display in the class menu
- Finally retexture all some of the old Brilliantknight textures, making this pack entirely seperate
- After that I don't actually know what there is left to do
Downloads
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darkmode-2.2.0.zip
15 downloads · 478 KiB
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released this
2024-12-08 20:42:08 +00:00 | 21 commits to 2.1.1 since this releaseYeah it's got a purple ish colour scheme now.
A few GUIs have not been changed yet, but for the most part this pack has many guis complete.
Also, a lot of texture cleanup occured.
Things I can remember that haven't been changed:
- Trade Market
- Some NPC menus
Downloads
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darkmode-2.1.0.zip
2 downloads · 479 KiB
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v2.0.2: slightly more wip Pre-release
released this
2024-11-13 20:01:11 +00:00 | -72 commits to 2.1.1 since this releaseSo basically, the current pause menu just SUCKS. seriously, the colours don't fit with the rest of the textures. So I've removed that and added in some slightly better filler textures.
Downloads
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darkmode-2.0.2.zip
15 downloads · 686 KiB
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darkmode-2.0.2.zip
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released this
2024-11-12 23:07:32 +00:00 | -69 commits to 2.1.1 since this releaseIt always looked like npc menus were stacked on top of the player menu and that look kinda sucked, so now, it joins seamlessly.
Downloads
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darkmode-2.0.1.zip
14 downloads · 690 KiB
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darkmode-2.0.1.zip
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released this
2024-11-12 19:25:25 +00:00 | -59 commits to 2.1.1 since this releaseyeah so basically it's generated from build.sh
If you want to reproduce the zip i made, use build.sh
as always, credit to Brilliantknight for making most of the cool textures and giving me permission to port this pack
Downloads
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darkmode-2.0.zip
14 downloads · 670 KiB
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darkmode-2.0.zip
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v1.0.0: First major release Stable
released this
2024-10-14 18:05:47 +00:00 | -6 commits to 2.1.1 since this releaseFirst release. I need actual feedback on this to do with bugs because i've had serious issues with the ui not aligning at all in some places. i also can't remove the vines in the inventory as it breaks it.
discord: endernon
Downloads
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wynn-darkmode-v1.0.zip
15 downloads · 738 KiB
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wynn-darkmode-v1.0.zip