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4a984ee516
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layout test 1
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2024-11-09 15:53:17 +00:00 |
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4c97fb913e
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forgot to properly save the backup xcf
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2024-11-09 15:46:57 +00:00 |
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c1e9218998
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backups
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2024-11-09 15:42:35 +00:00 |
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b5b2aaae38
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class backups test v1
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2024-11-09 15:25:34 +00:00 |
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2fa73e6b99
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basically
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2024-11-09 14:55:35 +00:00 |
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d9b6a8028a
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it breaks if you add opacity oops
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2024-11-09 14:55:21 +00:00 |
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9ce048f540
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the storage pages title text was too low by 1 pixel oops
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2024-11-09 14:50:17 +00:00 |
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997bf6df5c
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add bank title recolour
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2024-11-09 14:47:08 +00:00 |
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19acdc2d29
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edit the bottom bar colours on bank
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2024-11-09 14:20:22 +00:00 |
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4b156d56f9
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i cooked this one
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2024-11-09 14:09:59 +00:00 |
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0f4244979a
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alignment pixels set to 1% opacity
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2024-11-09 14:06:09 +00:00 |
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6dd6825573
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add alignment pixels
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2024-11-09 14:04:01 +00:00 |
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45b15343d9
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readd the opacity zero stuff
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2024-11-09 14:01:48 +00:00 |
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7cdde8f313
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zero alpha pixels man fucking hell WHY
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2024-11-09 13:59:37 +00:00 |
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618d2d9ffd
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try and fix the 0 alpha pixels in bank
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2024-11-09 13:53:08 +00:00 |
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118d20f250
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re add text area to see if that fixes it
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2024-11-09 13:46:28 +00:00 |
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67390832c9
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removed opacity to see what happens tbh
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2024-11-09 13:42:38 +00:00 |
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c69a05c53e
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add opacity to bank
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2024-11-09 12:49:35 +00:00 |
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2e67527452
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add darkened border around class icons, scene icons, mouse buttons, left right arrow select in /class
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2024-11-09 00:58:32 +00:00 |
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0cbc1d06ad
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add the third batch of character select graphics
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2024-11-09 00:35:38 +00:00 |
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df4d00e572
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second batch of character select graphics
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2024-11-09 00:34:19 +00:00 |
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d3caa55411
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add in the new class selector graphics
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2024-11-09 00:33:27 +00:00 |
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55638e4050
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move the compass for 2.1.1 beta
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2024-11-09 00:30:25 +00:00 |
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080ab6645e
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move hotbar resources for 2.1.1 beta
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2024-11-09 00:26:26 +00:00 |
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3029b7235f
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muffin
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2024-11-09 00:20:00 +00:00 |
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92f4c4b72a
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move it to right 1 pixel
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2024-10-06 16:09:35 +01:00 |
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526e35c650
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lets see if this fixes it
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2024-10-06 16:07:29 +01:00 |
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10d6a7bb71
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it broke the fucking alignment, move it to the right by 1 pixel
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2024-10-06 16:06:03 +01:00 |
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0e9f0a7cd2
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moved the inventory up by 2 pixels and left by 1 pixel
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2024-10-06 16:04:22 +01:00 |
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c5cc412d91
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powder master has been added yep
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2024-10-06 12:47:21 +01:00 |
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05e1b4c8e3
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recoloured level number border
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2024-10-06 12:14:52 +01:00 |
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27e0da547c
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added item identifier IDENTIFY menu
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2024-10-04 21:26:07 +01:00 |
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42e03ade36
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added the achievement window recolour
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2024-10-03 20:57:46 +01:00 |
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fb540477b2
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added Identifier augment menu finished, added a template for generic npc menus, preparing for Identifier ID
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2024-10-03 19:51:32 +01:00 |
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377a7ffda7
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Content Book added
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2024-10-03 18:22:53 +01:00 |
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8baab19910
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edit compass colours in top right and fix some stuff from yesterday
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2024-10-03 17:47:34 +01:00 |
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8f00e73efd
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Tome menu is usable now
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2024-10-02 23:41:16 +01:00 |
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0e6720239f
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added mastery tome menu
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2024-10-02 22:05:39 +01:00 |
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70306173b7
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make repair menu 1 column
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2024-10-02 21:37:48 +01:00 |
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7f9564eb6d
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minor bugfixes on SELL menu, release the BUY menu in testing
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2024-10-02 21:33:20 +01:00 |
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3db3919c8b
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Blacksmith SELL menu has been changed + minor preparations for other stuff
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2024-10-02 21:20:11 +01:00 |
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e136a69bc4
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Move rightward wall on character_info by 1 pixel East + create the GIMP files for blacksmith
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2024-10-02 19:54:34 +01:00 |
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264b8803dd
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readd the eye and change a single pixel at the Ability Tree button
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2024-10-02 19:46:13 +01:00 |
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cc1a1c029b
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meter fix as well
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2024-10-02 19:42:12 +01:00 |
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51f1cfb704
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proper fix Character Sheet character_info #1
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2024-10-02 19:40:44 +01:00 |
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0ae08445d5
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First Character Sheet Menu test for align
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2024-10-02 19:24:52 +01:00 |
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e39bd2fa8e
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perhaps the overlap breaks
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2024-09-30 21:38:03 +01:00 |
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91effbf350
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what if i remove bg merge
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2024-09-30 21:35:20 +01:00 |
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04b62c4d6d
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WHY is it broken
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2024-09-30 21:34:08 +01:00 |
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1a38bb1195
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make the painted bg invis kinda
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2024-09-30 21:29:15 +01:00 |
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