Commit graph

73 commits

Author SHA1 Message Date
10d6a7bb71 it broke the fucking alignment, move it to the right by 1 pixel 2024-10-06 16:06:03 +01:00
0e9f0a7cd2 moved the inventory up by 2 pixels and left by 1 pixel 2024-10-06 16:04:22 +01:00
c5cc412d91 powder master has been added yep 2024-10-06 12:47:21 +01:00
05e1b4c8e3 recoloured level number border 2024-10-06 12:14:52 +01:00
27e0da547c added item identifier IDENTIFY menu 2024-10-04 21:26:07 +01:00
42e03ade36 added the achievement window recolour 2024-10-03 20:57:46 +01:00
fb540477b2 added Identifier augment menu finished, added a template for generic npc menus, preparing for Identifier ID 2024-10-03 19:51:32 +01:00
377a7ffda7 Content Book added 2024-10-03 18:22:53 +01:00
8baab19910 edit compass colours in top right and fix some stuff from yesterday 2024-10-03 17:47:34 +01:00
8f00e73efd Tome menu is usable now 2024-10-02 23:41:16 +01:00
0e6720239f added mastery tome menu 2024-10-02 22:05:39 +01:00
70306173b7 make repair menu 1 column 2024-10-02 21:37:48 +01:00
7f9564eb6d minor bugfixes on SELL menu, release the BUY menu in testing 2024-10-02 21:33:20 +01:00
3db3919c8b Blacksmith SELL menu has been changed + minor preparations for other stuff 2024-10-02 21:20:11 +01:00
e136a69bc4 Move rightward wall on character_info by 1 pixel East + create the GIMP files for blacksmith 2024-10-02 19:54:34 +01:00
264b8803dd readd the eye and change a single pixel at the Ability Tree button 2024-10-02 19:46:13 +01:00
cc1a1c029b meter fix as well 2024-10-02 19:42:12 +01:00
51f1cfb704 proper fix Character Sheet character_info #1 2024-10-02 19:40:44 +01:00
0ae08445d5 First Character Sheet Menu test for align 2024-10-02 19:24:52 +01:00
e39bd2fa8e perhaps the overlap breaks 2024-09-30 21:38:03 +01:00
91effbf350 what if i remove bg merge 2024-09-30 21:35:20 +01:00
04b62c4d6d WHY is it broken 2024-09-30 21:34:08 +01:00
1a38bb1195 make the painted bg invis kinda 2024-09-30 21:29:15 +01:00
16527c3f75 what if i make the bg slightly transparent 2024-09-30 21:26:09 +01:00
131dc914e0 now remove the painted bg 2024-09-30 21:25:14 +01:00
49c81d28e5 change the painted bg colour to try see whats happening 2024-09-30 21:23:39 +01:00
39aaed4068 painted over bg after applying the texture change 2024-09-30 21:21:43 +01:00
9e3ea6d3cc painting over bg to see what changes 2024-09-30 21:19:38 +01:00
8bf3e35d5b now lets only edit colours of borders 2024-09-30 21:16:00 +01:00
02acfbd5de so what happens if i reset it 2024-09-30 21:13:30 +01:00
3f9c4c1ed1 just outlines to see whats happening 2024-09-30 21:10:28 +01:00
0137617628 First meter test 2024-09-30 21:05:18 +01:00
a15f66d53b move hotbar selector up 1 pixel 2024-09-30 20:42:31 +01:00
0432da6d0e actually undoing my inventory break 2024-09-30 20:34:59 +01:00
51599d35c3 trying to unfuck my changes 2024-09-30 20:31:15 +01:00
3f665e0911 nvm all inv offset breaks it 2024-09-30 20:28:30 +01:00
4b20f076c1 the top left offset broke it, trying just bottom offset 2024-09-30 20:27:51 +01:00
d1e351ecfe try and unfuck the inventory offset 2024-09-30 20:26:32 +01:00
f8f7d15ad5 i forgot the mana icon 2024-09-30 20:21:44 +01:00
4034d0b373 removed the original manabar texture from the current texture 2024-09-30 20:20:18 +01:00
f5a15014b7 set the opactiy again 2024-09-30 20:19:21 +01:00
cae4d4d110 set the mana bar opacity to 85 2024-09-30 20:18:14 +01:00
a44c3a31e2 mana bar 2024-09-30 20:17:22 +01:00
a7db262af5 IT FINALLY WORKS. set hotbar to 85% opacity. 2024-09-30 20:12:28 +01:00
844fafaaf5 found some kind of invisible pixels, adding them in to see what happens 2024-09-30 20:09:36 +01:00
c32d16c41d undoing opacity 2024-09-30 20:06:33 +01:00
746e81ecb3 adding the full leaf changed somemthing 2024-09-30 20:04:50 +01:00
b8a17d0d74 what if i readd the entire leaf 2024-09-30 20:03:26 +01:00
85b9853543 so apparently the positioning is based on most outerward pixels 2024-09-30 20:01:24 +01:00
dc2a3401fe added a bit of leaf back to see what happens 2024-09-30 19:59:17 +01:00