69b74069af
* Fix modified log detection for multi game logs * Add app_info to analyse() output * Add main standalone script for easy debugging * Apply black formatting
713 lines
27 KiB
Python
713 lines
27 KiB
Python
import re
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from enum import IntEnum, auto
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from typing import Optional, Union
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from robocop_ng.helpers.disabled_ids import is_build_id_valid
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class CommonErrors(IntEnum):
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SHADER_CACHE_COLLISION = auto()
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DUMP_HASH = auto()
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SHADER_CACHE_CORRUPTION = auto()
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UPDATE_KEYS = auto()
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FILE_PERMISSIONS = auto()
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FILE_NOT_FOUND = auto()
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MISSING_SERVICES = auto()
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VULKAN_OUT_OF_MEMORY = auto()
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class RyujinxVersion(IntEnum):
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MASTER = auto()
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OLD_MASTER = auto()
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LDN = auto()
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MAC = auto()
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PR = auto()
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CUSTOM = auto()
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class LogAnalyser:
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_log_text: str
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_log_errors: list[list[str]]
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_hardware_info: dict[str, Optional[str]]
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_ram_available_mib: int
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_emu_info: dict[str, Optional[str]]
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_game_info: dict[str, Optional[str]]
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_settings: dict[str, Optional[str]]
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_notes: list[str]
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@staticmethod
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def is_homebrew(log_file: str) -> bool:
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return re.search("LoadApplication: Loading as Homebrew", log_file) is not None
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@staticmethod
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def get_main_ro_section(log_file: str) -> Optional[dict[str, str]]:
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ro_section_matches = re.findall(
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r"PrintRoSectionInfo: main:[\r\n]((?:\s+.*[\r\n])*)", log_file
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)
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if ro_section_matches and len(ro_section_matches) > 0:
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ro_section_match: str = ro_section_matches[-1]
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ro_section = {"module": "", "sdk_libraries": []}
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if ro_section_match is None or len(ro_section_match) == 0:
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return None
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for line in ro_section_match.splitlines():
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line = line.strip()
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if line.startswith("Module:"):
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ro_section["module"] = line[8:]
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elif line.startswith("SDK Libraries:"):
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ro_section["sdk_libraries"].append(line[19:])
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elif line.startswith("SDK "):
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ro_section["sdk_libraries"].append(line[4:])
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else:
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break
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return ro_section
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return None
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@staticmethod
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def get_app_info(
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log_file: str,
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) -> Optional[tuple[str, str, str, list[str], dict[str, str]]]:
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game_name_match = re.findall(
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r"Loader [A-Za-z]*: Application Loaded:\s([^;\n\r]*)",
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log_file,
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re.MULTILINE,
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)
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if game_name_match:
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game_name = game_name_match[-1].rstrip()
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app_id_match = re.match(r".* \[([a-zA-Z0-9]*)\]", game_name)
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if app_id_match:
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app_id = app_id_match.group(1).strip().upper()
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else:
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app_id = ""
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bids_match_all = re.findall(
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r"Build ids found for title ([a-zA-Z0-9]*):[\n\r]*((?:\s+.*[\n\r]+)+)",
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log_file,
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)
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if bids_match_all and len(bids_match_all) > 0:
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bids_match: tuple[str] = bids_match_all[-1]
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app_id_from_bids = None
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build_ids = None
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if bids_match[0] is not None:
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app_id_from_bids = bids_match[0].strip().upper()
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if bids_match[1] is not None:
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build_ids = [
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bid.strip().upper()
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for bid in bids_match[1].splitlines()
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if is_build_id_valid(bid.strip())
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]
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return (
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game_name,
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app_id,
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app_id_from_bids,
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build_ids,
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LogAnalyser.get_main_ro_section(log_file),
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)
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return None
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@staticmethod
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def contains_errors(search_terms, errors):
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for term in search_terms:
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for error_lines in errors:
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line = "\n".join(error_lines)
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if term in line:
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return True
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return False
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def __init__(self, log_text: Union[str, list[str]]):
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self.__init_members()
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if isinstance(log_text, str):
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self._log_text = log_text.replace("\r\n", "\n")
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elif isinstance(log_text, list):
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self._log_text = "\n".join(log_text)
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else:
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raise TypeError(log_text)
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# Large files show a header value when not downloaded completely
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# this regex makes sure that the log text to read starts from the first timestamp, ignoring headers
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log_file_header_regex = re.compile(r"\d{2}:\d{2}:\d{2}\.\d{3}.*", re.DOTALL)
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log_file_match = re.search(log_file_header_regex, self._log_text)
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if log_file_match and log_file_match.group(0) is not None:
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self._log_text = log_file_match.group(0)
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else:
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raise ValueError("No log entries found.")
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self.__get_errors()
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self.__get_settings_info()
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self.__get_hardware_info()
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self.__get_ryujinx_info()
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self.__get_app_name()
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self.__get_mods()
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self.__get_cheats()
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self.__get_notes()
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def __init_members(self):
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self._hardware_info = {
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"cpu": "Unknown",
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"gpu": "Unknown",
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"ram": "Unknown",
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"os": "Unknown",
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}
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self._emu_info = {
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"ryu_version": "Unknown",
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"ryu_firmware": "Unknown",
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"logs_enabled": None,
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}
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self._game_info = {
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"game_name": "Unknown",
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"errors": "No errors found in log",
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"mods": "No mods found",
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"cheats": "No cheats found",
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}
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self._settings = {
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"audio_backend": "Unknown",
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"backend_threading": "Unknown",
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"docked": "Unknown",
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"expand_ram": "Unknown",
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"fs_integrity": "Unknown",
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"graphics_backend": "Unknown",
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"ignore_missing_services": "Unknown",
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"memory_manager": "Unknown",
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"pptc": "Unknown",
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"shader_cache": "Unknown",
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"vsync": "Unknown",
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"resolution_scale": "Unknown",
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"anisotropic_filtering": "Unknown",
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"aspect_ratio": "Unknown",
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"texture_recompression": "Unknown",
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}
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self._ram_available_mib = -1
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self._notes = []
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self._log_errors = []
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def __get_errors(self):
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errors = []
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curr_error_lines = []
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error_line = False
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for line in self._log_text.splitlines():
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if len(line.strip()) == 0:
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continue
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if "|E|" in line:
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curr_error_lines = [line]
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errors.append(curr_error_lines)
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error_line = True
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elif error_line and line[0] == " ":
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curr_error_lines.append(line)
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if len(curr_error_lines) > 0:
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errors.append(curr_error_lines)
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self._log_errors = errors
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def __get_hardware_info(self):
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for setting in self._hardware_info.keys():
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match setting:
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case "cpu":
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cpu_match = re.search(
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r"CPU:\s([^;\n\r]*)", self._log_text, re.MULTILINE
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)
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if cpu_match is not None and cpu_match.group(1) is not None:
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self._hardware_info[setting] = cpu_match.group(1).rstrip()
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case "ram":
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ram_match = re.search(
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r"RAM: Total ([\d.]+) (MiB|GB) ; Available ([\d.]+) (MiB|GB)",
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self._log_text,
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re.MULTILINE,
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)
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if ram_match is not None:
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try:
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ram_available = float(ram_match.group(3))
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if ram_match.group(4) == "GB":
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ram_available *= 1024
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self._hardware_info[
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setting
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] = f"{ram_match.group(1)} {ram_match.group(2)}"
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self._ram_available_mib = int(ram_available)
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except ValueError:
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# ram_match.group(3) couldn't be parsed as a float.
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self._hardware_info[setting] = "Error"
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self._ram_available_mib = -1
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case "os":
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os_match = re.search(
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r"Operating System:\s([^;\n\r]*)",
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self._log_text,
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re.MULTILINE,
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)
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if os_match is not None and os_match.group(1) is not None:
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self._hardware_info[setting] = os_match.group(1).rstrip()
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case "gpu":
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gpu_match = re.search(
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r"PrintGpuInformation:\s([^;\n\r]*)",
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self._log_text,
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re.MULTILINE,
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)
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if gpu_match is not None and gpu_match.group(1) is not None:
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self._hardware_info[setting] = gpu_match.group(1).rstrip()
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case _:
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raise NotImplementedError(setting)
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def __get_ryujinx_info(self):
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for setting in self._emu_info.keys():
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match setting:
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case "ryu_version":
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for line in self._log_text.splitlines():
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if "Ryujinx Version:" in line:
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self._emu_info[setting] = line.split()[-1].strip()
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break
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case "logs_enabled":
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logs_match = re.search(
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r"Logs Enabled:\s([^;\n\r]*)", self._log_text, re.MULTILINE
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)
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if logs_match is not None and logs_match.group(1) is not None:
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self._emu_info[setting] = logs_match.group(1).rstrip()
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case "ryu_firmware":
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for line in self._log_text.splitlines():
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if "Firmware Version:" in line:
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self._emu_info[setting] = line.split()[-1].strip()
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break
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case _:
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raise NotImplementedError(setting)
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def __get_setting_value(self, name, key):
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values = [
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line.split()[-1]
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for line in self._log_text.splitlines()
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if re.search(rf"LogValueChange: ({key})\s", line)
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]
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if len(values) > 0:
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value = values[-1]
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else:
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return None
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match name:
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case "docked":
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return "Docked" if value == "True" else "Handheld"
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case "resolution_scale":
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resolution_map = {
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"-1": "Custom",
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"1": "Native (720p/1080p)",
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"2": "2x (1440p/2160p)",
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"3": "3x (2160p/3240p)",
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"4": "4x (2880p/4320p)",
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}
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if value in resolution_map.keys():
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return resolution_map[value]
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else:
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return "Custom"
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case "anisotropic_filtering":
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anisotropic_map = {
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"-1": "Auto",
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"2": "2x",
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"4": "4x",
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"8": "8x",
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"16": "16x",
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}
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if value in anisotropic_map.keys():
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return anisotropic_map[value]
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else:
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return "Auto"
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case "aspect_ratio":
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aspect_map = {
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"Fixed4x3": "4:3",
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"Fixed16x9": "16:9",
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"Fixed16x10": "16:10",
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"Fixed21x9": "21:9",
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"Fixed32x9": "32:9",
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"Stretched": "Stretch to Fit Window",
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}
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if value in aspect_map.keys():
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return aspect_map[value]
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else:
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return "Unknown"
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case "pptc" | "shader_cache" | "texture_recompression" | "vsync":
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return "Enabled" if value == "True" else "Disabled"
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case _:
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return value
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def __get_settings_info(self):
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settings_map = {
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"anisotropic_filtering": "MaxAnisotropy",
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"aspect_ratio": "AspectRatio",
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"audio_backend": "AudioBackend",
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"backend_threading": "BackendThreading",
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"docked": "EnableDockedMode",
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"expand_ram": "ExpandRam",
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"fs_integrity": "EnableFsIntegrityChecks",
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"graphics_backend": "GraphicsBackend",
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"ignore_missing_services": "IgnoreMissingServices",
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"memory_manager": "MemoryManagerMode",
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"pptc": "EnablePtc",
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"resolution_scale": "ResScale",
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"shader_cache": "EnableShaderCache",
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"texture_recompression": "EnableTextureRecompression",
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"vsync": "EnableVsync",
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}
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for key in self._settings.keys():
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if key in settings_map:
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self._settings[key] = self.__get_setting_value(key, settings_map[key])
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else:
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raise NotImplementedError(key)
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def __get_mods(self):
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mods_regex = re.compile(r"Found mod\s\'(.+?)\'\s(\[.+?\])")
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matches = re.findall(mods_regex, self._log_text)
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if matches:
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mods = [{"mod": match[0], "status": match[1]} for match in matches]
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mods_status = [
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f"ℹ️ {i['mod']} ({'ExeFS' if i['status'] == '[E]' else 'RomFS'})"
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for i in mods
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]
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# Remove duplicated mods from output
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mods_status = list(dict.fromkeys(mods_status))
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self._game_info["mods"] = "\n".join(mods_status)
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def __get_cheats(self):
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cheat_regex = re.compile(r"Tampering program\s<(.+)>")
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matches = re.findall(cheat_regex, self._log_text)
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if matches:
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cheats = [f"ℹ️ {match}" for match in matches]
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self._game_info["cheats"] = "\n".join(cheats)
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def __get_app_name(self):
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app_match = re.findall(
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r"Loader [A-Za-z]*: Application Loaded:\s([^;\n\r]*)",
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self._log_text,
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re.MULTILINE,
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)
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if app_match:
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self._game_info["game_name"] = app_match[-1].rstrip()
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def __get_controller_notes(self):
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controllers_regex = re.compile(r"Hid Configure: ([^\r\n]+)")
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controllers = re.findall(controllers_regex, self._log_text)
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if controllers:
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input_status = [f"ℹ {match}" for match in controllers]
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# Hid Configure lines can appear multiple times, so converting to dict keys removes duplicate entries,
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# also maintains the list order
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input_status = list(dict.fromkeys(input_status))
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self._notes.append("\n".join(input_status))
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# If emulator crashes on startup without game load, there is no need to show controller notification at all
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elif self._game_info["game_name"] != "Unknown":
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self._notes.append("⚠️ No controller information found")
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def __get_os_notes(self):
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if (
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"Windows" in self._hardware_info["os"]
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and self._settings["graphics_backend"] != "Vulkan"
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):
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if "Intel" in self._hardware_info["gpu"]:
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self._notes.append(
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"**⚠️ Intel iGPU users should consider using Vulkan graphics backend**"
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)
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if "AMD" in self._hardware_info["gpu"]:
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self._notes.append(
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"**⚠️ AMD GPU users should consider using Vulkan graphics backend**"
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)
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def __get_log_notes(self):
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default_logs = ["Info", "Warning", "Error", "Guest", "Stub"]
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user_logs = []
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if self._emu_info["logs_enabled"] is not None:
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user_logs = (
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self._emu_info["logs_enabled"].rstrip().replace(" ", "").split(",")
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)
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if "Debug" in user_logs:
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self._notes.append(
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"⚠️ **Debug logs enabled will have a negative impact on performance**"
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)
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disabled_logs = set(default_logs).difference(set(user_logs))
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if disabled_logs:
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logs_status = [f"⚠️ {log} log is not enabled" for log in disabled_logs]
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log_string = "\n".join(logs_status)
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else:
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log_string = "✅ Default logs enabled"
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self._notes.append(log_string)
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def __get_settings_notes(self):
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if self._settings["audio_backend"] == "Dummy":
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self._notes.append(
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"⚠️ Dummy audio backend, consider changing to SDL2 or OpenAL"
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)
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if self._settings["pptc"] == "Disabled":
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self._notes.append("🔴 **PPTC cache should be enabled**")
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if self._settings["shader_cache"] == "Disabled":
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self._notes.append("🔴 **Shader cache should be enabled**")
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if self._settings["expand_ram"] == "True":
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self._notes.append(
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"⚠️ `Use alternative memory layout` should only be enabled for 4K mods"
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)
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if self._settings["memory_manager"] == "SoftwarePageTable":
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self._notes.append(
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"🔴 **`Software` setting in Memory Manager Mode will give slower performance than the default setting of `Host unchecked`**"
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)
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if self._settings["ignore_missing_services"] == "True":
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self._notes.append(
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"⚠️ `Ignore Missing Services` being enabled can cause instability"
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)
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if self._settings["vsync"] == "Disabled":
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self._notes.append(
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"⚠️ V-Sync disabled can cause instability like games running faster than intended or longer load times"
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)
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if self._settings["fs_integrity"] == "Disabled":
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self._notes.append(
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"⚠️ Disabling file integrity checks may cause corrupted dumps to not be detected"
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)
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if self._settings["backend_threading"] == "Off":
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self._notes.append(
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"🔴 **Graphics Backend Multithreading should be set to `Auto`**"
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)
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def __sort_notes(self):
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def severity(log_note_string):
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symbols = ["❌", "🔴", "⚠️", "ℹ", "✅"]
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return next(
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i for i, symbol in enumerate(symbols) if symbol in log_note_string
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)
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|
||
game_notes = [note for note in self._notes]
|
||
# Warnings split on the string after the warning symbol for alphabetical ordering
|
||
# Severity key then orders alphabetically sorted warnings to show most severe first
|
||
return sorted(sorted(game_notes, key=lambda x: x.split()[1]), key=severity)
|
||
|
||
def __get_notes(self):
|
||
for common_error in self.get_common_errors():
|
||
match common_error:
|
||
case CommonErrors.SHADER_CACHE_COLLISION:
|
||
self._notes.append(
|
||
"⚠️ Cache collision detected. Investigate possible shader cache issues"
|
||
)
|
||
case CommonErrors.SHADER_CACHE_CORRUPTION:
|
||
self._notes.append(
|
||
"⚠️ Cache corruption detected. Investigate possible shader cache issues"
|
||
)
|
||
case CommonErrors.DUMP_HASH:
|
||
self._notes.append(
|
||
"⚠️ Dump error detected. Investigate possible bad game/firmware dump issues"
|
||
)
|
||
case CommonErrors.UPDATE_KEYS:
|
||
self._notes.append(
|
||
"⚠️ Keys or firmware out of date, consider updating them"
|
||
)
|
||
case CommonErrors.FILE_PERMISSIONS:
|
||
self._notes.append(
|
||
"⚠️ File permission error. Consider deleting save directory and allowing Ryujinx to make a new one"
|
||
)
|
||
case CommonErrors.FILE_NOT_FOUND:
|
||
self._notes.append(
|
||
"⚠️ Save not found error. Consider starting game without a save file or using a new save file⚠️ Save not found error. Consider starting game without a save file or using a new save file"
|
||
)
|
||
case CommonErrors.MISSING_SERVICES:
|
||
if self._settings["ignore_missing_services"] == "False":
|
||
self._notes.append(
|
||
"⚠️ Consider enabling `Ignore Missing Services` in Ryujinx settings"
|
||
)
|
||
case CommonErrors.VULKAN_OUT_OF_MEMORY:
|
||
if self._settings["texture_recompression"] == "Disabled":
|
||
self._notes.append(
|
||
"⚠️ Consider enabling `Texture Recompression` in Ryujinx settings"
|
||
)
|
||
case _:
|
||
raise NotImplementedError(common_error)
|
||
|
||
timestamp_regex = re.compile(r"\d{2}:\d{2}:\d{2}\.\d{3}")
|
||
latest_timestamp = re.findall(timestamp_regex, self._log_text)[-1]
|
||
if latest_timestamp:
|
||
timestamp_message = f"ℹ️ Time elapsed: `{latest_timestamp}`"
|
||
self._notes.append(timestamp_message)
|
||
|
||
if self.is_default_user_profile():
|
||
self._notes.append(
|
||
"⚠️ Default user profile in use, consider creating a custom one."
|
||
)
|
||
|
||
if 8192 > self._ram_available_mib > -1:
|
||
self._notes.append(
|
||
f"⚠️ Less than 8GB RAM available ({self._ram_available_mib} MB)"
|
||
)
|
||
|
||
self.__get_controller_notes()
|
||
self.__get_os_notes()
|
||
|
||
if (
|
||
self._emu_info["ryu_firmware"] == "Unknown"
|
||
and self._game_info["game_name"] != "Unknown"
|
||
):
|
||
firmware_warning = f"**❌ Nintendo Switch firmware not found**"
|
||
self._notes.append(firmware_warning)
|
||
|
||
self.__get_settings_notes()
|
||
if self.get_ryujinx_version() == RyujinxVersion.CUSTOM:
|
||
self._notes.append("**⚠️ Custom builds are not officially supported**")
|
||
|
||
def get_ryujinx_version(self):
|
||
mainline_version = re.compile(r"^\d\.\d\.\d+$")
|
||
old_mainline_version = re.compile(r"^\d\.\d\.(\d){4}$")
|
||
pr_version = re.compile(r"^\d\.\d\.\d\+([a-f]|\d){7}$")
|
||
ldn_version = re.compile(r"^\d\.\d\.\d-ldn\d+\.\d+(?:\.\d+|$)")
|
||
mac_version = re.compile(r"^\d\.\d\.\d-macos\d+(?:\.\d+(?:\.\d+|$)|$)")
|
||
|
||
if re.match(mainline_version, self._emu_info["ryu_version"]):
|
||
return RyujinxVersion.MASTER
|
||
elif re.match(old_mainline_version, self._emu_info["ryu_version"]):
|
||
return RyujinxVersion.OLD_MASTER
|
||
elif re.match(mac_version, self._emu_info["ryu_version"]):
|
||
return RyujinxVersion.MAC
|
||
elif re.match(ldn_version, self._emu_info["ryu_version"]):
|
||
return RyujinxVersion.LDN
|
||
elif re.match(pr_version, self._emu_info["ryu_version"]):
|
||
return RyujinxVersion.PR
|
||
else:
|
||
return RyujinxVersion.CUSTOM
|
||
|
||
def is_default_user_profile(self) -> bool:
|
||
return (
|
||
re.search(r"UserId: 00000000000000010000000000000000", self._log_text)
|
||
is not None
|
||
)
|
||
|
||
def get_last_error(self) -> Optional[list[str]]:
|
||
return self._log_errors[-1] if len(self._log_errors) > 0 else None
|
||
|
||
def get_common_errors(self) -> list[CommonErrors]:
|
||
errors = []
|
||
|
||
if self.contains_errors(["Cache collision found"], self._log_errors):
|
||
errors.append(CommonErrors.SHADER_CACHE_COLLISION)
|
||
if self.contains_errors(
|
||
[
|
||
"ResultFsInvalidIvfcHash",
|
||
"ResultFsNonRealDataVerificationFailed",
|
||
],
|
||
self._log_errors,
|
||
):
|
||
errors.append(CommonErrors.DUMP_HASH)
|
||
if self.contains_errors(
|
||
[
|
||
"Ryujinx.Graphics.Gpu.Shader.ShaderCache.Initialize()",
|
||
"System.IO.InvalidDataException: End of Central Directory record could not be found",
|
||
"ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory",
|
||
],
|
||
self._log_errors,
|
||
):
|
||
errors.append(CommonErrors.SHADER_CACHE_CORRUPTION)
|
||
if self.contains_errors(["MissingKeyException"], self._log_errors):
|
||
errors.append(CommonErrors.UPDATE_KEYS)
|
||
if self.contains_errors(["ResultFsPermissionDenied"], self._log_errors):
|
||
errors.append(CommonErrors.FILE_PERMISSIONS)
|
||
if self.contains_errors(["ResultFsTargetNotFound"], self._log_errors):
|
||
errors.append(CommonErrors.FILE_NOT_FOUND)
|
||
if self.contains_errors(["ServiceNotImplementedException"], self._log_errors):
|
||
errors.append(CommonErrors.MISSING_SERVICES)
|
||
if self.contains_errors(["ErrorOutOfDeviceMemory"], self._log_errors):
|
||
errors.append(CommonErrors.VULKAN_OUT_OF_MEMORY)
|
||
|
||
return errors
|
||
|
||
def analyse_discord(
|
||
self, is_channel_allowed: bool, pr_channel: int
|
||
) -> dict[str, dict[str, str]]:
|
||
last_error = self.get_last_error()
|
||
if last_error is not None:
|
||
last_error = "\n".join(last_error[:2])
|
||
self._game_info["errors"] = f"```\n{last_error}\n```"
|
||
else:
|
||
self._game_info["errors"] = "No errors found in log"
|
||
|
||
# Limit mods and cheats to 5 entries
|
||
mods = self._game_info["mods"].splitlines()
|
||
cheats = self._game_info["cheats"].splitlines()
|
||
if len(mods) > 5:
|
||
limit_mods = mods[:5]
|
||
limit_mods.append(f"✂️ {len(mods) - 5} other mods")
|
||
self._game_info["mods"] = "\n".join(limit_mods)
|
||
if len(cheats) > 5:
|
||
limit_cheats = cheats[:5]
|
||
limit_cheats.append(f"✂️ {len(cheats) - 5} other cheats")
|
||
self._game_info["cheats"] = "\n".join(limit_cheats)
|
||
|
||
if is_channel_allowed and self.get_ryujinx_version() == RyujinxVersion.PR:
|
||
self._notes.append(
|
||
f"**⚠️ PR build logs should be posted in <#{pr_channel}> if reporting bugs or tests**"
|
||
)
|
||
|
||
self._notes = self.__sort_notes()
|
||
full_game_info = self._game_info
|
||
full_game_info["notes"] = (
|
||
"\n".join(self._notes) if len(self._notes) > 0 else "Nothing to note"
|
||
)
|
||
|
||
return {
|
||
"hardware_info": self._hardware_info,
|
||
"emu_info": self._emu_info,
|
||
"game_info": full_game_info,
|
||
"settings": self._settings,
|
||
}
|
||
|
||
def analyse(self) -> dict[str, Union[dict[str, str], list[str], list[list[str]]]]:
|
||
self._notes = list(self.__sort_notes())
|
||
|
||
last_error = self.get_last_error()
|
||
if last_error is not None:
|
||
last_error = "\n".join(last_error[:2])
|
||
self._game_info["errors"] = f"```\n{last_error}\n```"
|
||
else:
|
||
self._game_info["errors"] = "No errors found in log"
|
||
|
||
return {
|
||
"hardware_info": self._hardware_info,
|
||
"emu_info": self._emu_info,
|
||
"game_info": self._game_info,
|
||
"notes": self._notes,
|
||
"errors": self._log_errors,
|
||
"settings": self._settings,
|
||
"app_info": self.get_app_info(self._log_text),
|
||
}
|
||
|
||
|
||
if __name__ == "__main__":
|
||
import argparse
|
||
import json
|
||
import os
|
||
|
||
parser = argparse.ArgumentParser()
|
||
parser.add_argument("log_file", type=str)
|
||
|
||
args = parser.parse_args()
|
||
|
||
if not os.path.isfile(args.log_file):
|
||
print(f"Couldn't find log file: {args.log_file}")
|
||
exit(1)
|
||
|
||
with open(args.log_file, "r") as file:
|
||
text = file.read()
|
||
|
||
analyser = LogAnalyser(text)
|
||
result = analyser.analyse()
|
||
|
||
print(json.dumps(result, indent=2))
|