f3966a2a4c
* en/*/*.xml: a Big patch. This adds code-generated documentation for internal constructors, the GType property and the Finalized method. svn path=/trunk/gtk-sharp/; revision=11858
271 lines
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10 KiB
XML
271 lines
No EOL
10 KiB
XML
<Type Name="ColorSelection" FullName="Gtk.ColorSelection">
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<TypeSignature Language="C#" Value="public class ColorSelection : Gtk.VBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.VBox</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="PaletteFromString">
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<MemberSignature Language="C#" Value="public static bool PaletteFromString (string str, Gdk.Color colors, int n_colors);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="str" Type="System.String" />
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<Parameter Name="colors" Type="Gdk.Color" />
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<Parameter Name="n_colors" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="str">To be added: an object of type 'string'</param>
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<param name="colors">To be added: an object of type 'Gdk.Color'</param>
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<param name="n_colors">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="PaletteToString">
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<MemberSignature Language="C#" Value="public static string PaletteToString (Gdk.Color colors, int n_colors);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="colors" Type="Gdk.Color" />
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<Parameter Name="n_colors" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="colors">To be added: an object of type 'Gdk.Color'</param>
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<param name="n_colors">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetPreviousColor">
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<MemberSignature Language="C#" Value="public void GetPreviousColor (Gdk.Color color);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="color" Type="Gdk.Color" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="color">To be added: an object of type 'Gdk.Color'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetPreviousColor">
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<MemberSignature Language="C#" Value="public void SetPreviousColor (Gdk.Color color);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="color" Type="Gdk.Color" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="color">To be added: an object of type 'Gdk.Color'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="IsAdjusting">
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<MemberSignature Language="C#" Value="public bool IsAdjusting ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected ColorSelection (uint gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of ColorSelection, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gtk.ColorSelection" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ColorSelection (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of ColorSelection, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ColorSelection ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gtk.ColorSelection'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gtk.ColorSelection</summary>
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<returns>The GLib TYpe for the Gtk.ColorSelection class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="PreviousAlpha">
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<MemberSignature Language="C#" Value="public ushort PreviousAlpha { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt16</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt16" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'ushort'</param>
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<returns>To be added: an object of type 'ushort'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CurrentColor">
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<MemberSignature Language="C#" Value="public Gdk.Color CurrentColor { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Color</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.Color" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.Color'</param>
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<returns>To be added: an object of type 'Gdk.Color'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="HasPalette">
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<MemberSignature Language="C#" Value="public bool HasPalette { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="HasOpacityControl">
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<MemberSignature Language="C#" Value="public bool HasOpacityControl { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CurrentAlpha">
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<MemberSignature Language="C#" Value="public ushort CurrentAlpha { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt16</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt16" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'ushort'</param>
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<returns>To be added: an object of type 'ushort'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ColorChanged">
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<MemberSignature Language="C#" Value="public event EventHandler ColorChanged;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |