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<Type Name= "ColorSelection" FullName= "Gtk.ColorSelection" >
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<TypeSignature Language= "C#" Value= "public class ColorSelection : Gtk.VBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gtk.VBox</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "PaletteFromString" >
<MemberSignature Language= "C#" Value= "public static bool PaletteFromString (string str, Gdk.Color colors, int n_colors);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "str" Type= "System.String" />
<Parameter Name= "colors" Type= "Gdk.Color" />
<Parameter Name= "n_colors" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "str" > To be added: an object of type 'string'</param>
<param name= "colors" > To be added: an object of type 'Gdk.Color'</param>
<param name= "n_colors" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PaletteToString" >
<MemberSignature Language= "C#" Value= "public static string PaletteToString (Gdk.Color colors, int n_colors);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "colors" Type= "Gdk.Color" />
<Parameter Name= "n_colors" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "colors" > To be added: an object of type 'Gdk.Color'</param>
<param name= "n_colors" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetPreviousColor" >
<MemberSignature Language= "C#" Value= "public void GetPreviousColor (Gdk.Color color);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "color" Type= "Gdk.Color" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "color" > To be added: an object of type 'Gdk.Color'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetPreviousColor" >
<MemberSignature Language= "C#" Value= "public void SetPreviousColor (Gdk.Color color);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "color" Type= "Gdk.Color" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "color" > To be added: an object of type 'Gdk.Color'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "IsAdjusting" >
<MemberSignature Language= "C#" Value= "public bool IsAdjusting ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected ColorSelection (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of ColorSelection, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gtk.ColorSelection" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public ColorSelection (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of ColorSelection, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public ColorSelection ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.ColorSelection'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gtk.ColorSelection</summary>
<returns > The GLib TYpe for the Gtk.ColorSelection class.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "PreviousAlpha" >
<MemberSignature Language= "C#" Value= "public ushort PreviousAlpha { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt16</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.UInt16" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'ushort'</param>
<returns > To be added: an object of type 'ushort'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CurrentColor" >
<MemberSignature Language= "C#" Value= "public Gdk.Color CurrentColor { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gdk.Color" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Color'</param>
<returns > To be added: an object of type 'Gdk.Color'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "HasPalette" >
<MemberSignature Language= "C#" Value= "public bool HasPalette { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "HasOpacityControl" >
<MemberSignature Language= "C#" Value= "public bool HasOpacityControl { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CurrentAlpha" >
<MemberSignature Language= "C#" Value= "public ushort CurrentAlpha { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt16</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.UInt16" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'ushort'</param>
<returns > To be added: an object of type 'ushort'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ColorChanged" >
<MemberSignature Language= "C#" Value= "public event EventHandler ColorChanged;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>