GtkSharp/Source/Libs/GLibSharp/Variant.cs

343 lines
14 KiB
C#

// Copyright (c) 2011 Novell, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;
namespace GLib {
public class Variant : IDisposable {
IntPtr handle;
public IntPtr Handle {
get { return handle; }
}
// Docs say that GVariant is threadsafe.
~Variant ()
{
Dispose (false);
}
public void Dispose ()
{
Dispose (true);
}
delegate void d_g_variant_unref(IntPtr handle);
static d_g_variant_unref g_variant_unref = FuncLoader.LoadFunction<d_g_variant_unref>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_unref"));
void Dispose (bool disposing)
{
if (handle == IntPtr.Zero)
return;
g_variant_unref (handle);
handle = IntPtr.Zero;
if (disposing)
GC.SuppressFinalize (this);
}
delegate IntPtr d_g_variant_ref_sink(IntPtr handle);
static d_g_variant_ref_sink g_variant_ref_sink = FuncLoader.LoadFunction<d_g_variant_ref_sink>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_ref_sink"));
public Variant (IntPtr handle)
{
this.handle = g_variant_ref_sink (handle);
}
delegate IntPtr d_g_variant_get_type(IntPtr val);
static d_g_variant_get_type g_variant_get_type = FuncLoader.LoadFunction<d_g_variant_get_type>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_type"));
VariantType type;
public VariantType Type {
get {
if (type == null)
type = new VariantType (g_variant_get_type (Handle));
return type;
}
}
delegate IntPtr d_g_variant_new_variant(IntPtr val);
static d_g_variant_new_variant g_variant_new_variant = FuncLoader.LoadFunction<d_g_variant_new_variant>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_variant"));
public static Variant NewVariant (Variant val) {
return new Variant (g_variant_new_variant (val.Handle));
}
delegate IntPtr d_g_variant_new_boolean(bool val);
static d_g_variant_new_boolean g_variant_new_boolean = FuncLoader.LoadFunction<d_g_variant_new_boolean>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_boolean"));
public Variant (bool val) : this (g_variant_new_boolean (val)) {}
delegate IntPtr d_g_variant_new_byte(byte val);
static d_g_variant_new_byte g_variant_new_byte = FuncLoader.LoadFunction<d_g_variant_new_byte>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_byte"));
public Variant (byte val) : this (g_variant_new_byte (val)) {}
delegate IntPtr d_g_variant_new_int16(short val);
static d_g_variant_new_int16 g_variant_new_int16 = FuncLoader.LoadFunction<d_g_variant_new_int16>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_int16"));
public Variant (short val) : this (g_variant_new_int16 (val)) {}
delegate IntPtr d_g_variant_new_uint16(ushort val);
static d_g_variant_new_uint16 g_variant_new_uint16 = FuncLoader.LoadFunction<d_g_variant_new_uint16>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_uint16"));
public Variant (ushort val) : this (g_variant_new_uint16 (val)) {}
delegate IntPtr d_g_variant_new_int32(int val);
static d_g_variant_new_int32 g_variant_new_int32 = FuncLoader.LoadFunction<d_g_variant_new_int32>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_int32"));
public Variant (int val) : this (g_variant_new_int32 (val)) {}
delegate IntPtr d_g_variant_new_uint32(uint val);
static d_g_variant_new_uint32 g_variant_new_uint32 = FuncLoader.LoadFunction<d_g_variant_new_uint32>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_uint32"));
public Variant (uint val) : this (g_variant_new_uint32 (val)) {}
delegate IntPtr d_g_variant_new_int64(long val);
static d_g_variant_new_int64 g_variant_new_int64 = FuncLoader.LoadFunction<d_g_variant_new_int64>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_int64"));
public Variant (long val) : this (g_variant_new_int64 (val)) {}
delegate IntPtr d_g_variant_new_uint64(ulong val);
static d_g_variant_new_uint64 g_variant_new_uint64 = FuncLoader.LoadFunction<d_g_variant_new_uint64>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_uint64"));
public Variant (ulong val) : this (g_variant_new_uint64 (val)) {}
delegate IntPtr d_g_variant_new_double(double val);
static d_g_variant_new_double g_variant_new_double = FuncLoader.LoadFunction<d_g_variant_new_double>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_double"));
public Variant (double val) : this (g_variant_new_double (val)) {}
delegate IntPtr d_g_variant_new_string(IntPtr val);
static d_g_variant_new_string g_variant_new_string = FuncLoader.LoadFunction<d_g_variant_new_string>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_string"));
public Variant (string val)
{
IntPtr native_val = Marshaller.StringToPtrGStrdup (val);
handle = g_variant_ref_sink (g_variant_new_string (native_val));
Marshaller.Free (native_val);
}
delegate IntPtr d_g_variant_new_strv(IntPtr[] strv, IntPtr length);
static d_g_variant_new_strv g_variant_new_strv = FuncLoader.LoadFunction<d_g_variant_new_strv>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_strv"));
public Variant (string[] strv)
{
IntPtr[] native = Marshaller.StringArrayToNullTermPointer (strv);
handle = g_variant_ref_sink (g_variant_new_strv (native, new IntPtr ((long) strv.Length)));
Marshaller.Free (native);
}
delegate IntPtr d_g_variant_new_tuple(IntPtr[] children, UIntPtr n_children);
static d_g_variant_new_tuple g_variant_new_tuple = FuncLoader.LoadFunction<d_g_variant_new_tuple>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_tuple"));
public static Variant NewTuple (Variant[] children)
{
if (children == null)
return new Variant (g_variant_new_tuple (null, new UIntPtr (0ul)));
IntPtr[] native = new IntPtr[children.Length];
for (int i = 0; i < children.Length; i++)
native[i] = children[i].Handle;
return new Variant (g_variant_new_tuple (native, new UIntPtr ((ulong) children.Length)));
}
delegate IntPtr d_g_variant_new_array(IntPtr child_type, IntPtr[] children, UIntPtr n_children);
static d_g_variant_new_array g_variant_new_array = FuncLoader.LoadFunction<d_g_variant_new_array>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_array"));
public static Variant NewArray (Variant[] children)
{
if (children == null) {
throw new ArgumentNullException ("children", "To create an empty array use NewArray (VariantType.<Type>, null)");
}
return NewArray (null, children);
}
public static Variant NewArray (VariantType type, Variant[] children)
{
if (children == null) {
if (type == null) {
throw new ArgumentException ("The type and children parameters cannot be both null");
} else {
return new Variant (g_variant_new_array (type.Handle, null, new UIntPtr (0ul)));
}
}
IntPtr[] native = new IntPtr[children.Length];
for (int i = 0; i < children.Length; i++)
native[i] = children[i].Handle;
return new Variant (g_variant_new_array (type == null ? (IntPtr) null : type.Handle,
native, new UIntPtr ((ulong) children.Length)));
}
delegate IntPtr d_g_variant_new_dict_entry(IntPtr k, IntPtr v);
static d_g_variant_new_dict_entry g_variant_new_dict_entry = FuncLoader.LoadFunction<d_g_variant_new_dict_entry>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_dict_entry"));
public static Variant NewDictEntry (Variant k, Variant v)
{
return new Variant (g_variant_new_dict_entry (k.Handle, v.Handle));
}
public Variant (IDictionary<string, Variant> dict)
{
VariantType type = VariantType.NewDictionaryEntry (
VariantType.String,
VariantType.Variant);
var pairs = new List<Variant> ();
foreach (var kvp in dict)
pairs.Add (NewDictEntry (new Variant (kvp.Key), NewVariant (kvp.Value)));
handle = g_variant_ref_sink (NewArray (type, pairs.ToArray ()).Handle);
}
delegate bool d_g_variant_get_boolean(IntPtr handle);
static d_g_variant_get_boolean g_variant_get_boolean = FuncLoader.LoadFunction<d_g_variant_get_boolean>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_boolean"));
public static explicit operator bool (Variant val)
{
return g_variant_get_boolean (val.Handle);
}
delegate byte d_g_variant_get_byte(IntPtr handle);
static d_g_variant_get_byte g_variant_get_byte = FuncLoader.LoadFunction<d_g_variant_get_byte>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_byte"));
public static explicit operator byte (Variant val)
{
return g_variant_get_byte (val.Handle);
}
delegate short d_g_variant_get_int16(IntPtr handle);
static d_g_variant_get_int16 g_variant_get_int16 = FuncLoader.LoadFunction<d_g_variant_get_int16>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_int16"));
public static explicit operator short (Variant val)
{
return g_variant_get_int16 (val.Handle);
}
delegate ushort d_g_variant_get_uint16(IntPtr handle);
static d_g_variant_get_uint16 g_variant_get_uint16 = FuncLoader.LoadFunction<d_g_variant_get_uint16>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_uint16"));
public static explicit operator ushort (Variant val)
{
return g_variant_get_uint16 (val.Handle);
}
delegate int d_g_variant_get_int32(IntPtr handle);
static d_g_variant_get_int32 g_variant_get_int32 = FuncLoader.LoadFunction<d_g_variant_get_int32>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_int32"));
public static explicit operator int (Variant val)
{
return g_variant_get_int32 (val.Handle);
}
delegate uint d_g_variant_get_uint32(IntPtr handle);
static d_g_variant_get_uint32 g_variant_get_uint32 = FuncLoader.LoadFunction<d_g_variant_get_uint32>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_uint32"));
public static explicit operator uint (Variant val)
{
return g_variant_get_uint32 (val.Handle);
}
delegate long d_g_variant_get_int64(IntPtr handle);
static d_g_variant_get_int64 g_variant_get_int64 = FuncLoader.LoadFunction<d_g_variant_get_int64>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_int64"));
public static explicit operator long (Variant val)
{
return g_variant_get_int64 (val.Handle);
}
delegate ulong d_g_variant_get_uint64(IntPtr handle);
static d_g_variant_get_uint64 g_variant_get_uint64 = FuncLoader.LoadFunction<d_g_variant_get_uint64>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_uint64"));
public static explicit operator ulong (Variant val)
{
return g_variant_get_uint64 (val.Handle);
}
delegate double d_g_variant_get_double(IntPtr handle);
static d_g_variant_get_double g_variant_get_double = FuncLoader.LoadFunction<d_g_variant_get_double>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_double"));
public static explicit operator double (Variant val)
{
return g_variant_get_double (val.Handle);
}
delegate IntPtr d_g_variant_get_string(IntPtr handle, IntPtr length);
static d_g_variant_get_string g_variant_get_string = FuncLoader.LoadFunction<d_g_variant_get_string>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_string"));
public static explicit operator string (Variant val)
{
IntPtr str = g_variant_get_string (val.Handle, IntPtr.Zero);
return GLib.Marshaller.Utf8PtrToString (str);
}
delegate IntPtr d_g_variant_print(IntPtr variant, bool type_annotate);
static d_g_variant_print g_variant_print = FuncLoader.LoadFunction<d_g_variant_print>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_print"));
public string Print (bool type_annotate)
{
IntPtr str = g_variant_print (handle, type_annotate);
return Marshaller.PtrToStringGFree (str);
}
delegate IntPtr d_g_variant_n_children(IntPtr handle);
static d_g_variant_n_children g_variant_n_children = FuncLoader.LoadFunction<d_g_variant_n_children>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_n_children"));
delegate IntPtr d_g_variant_get_child_value(IntPtr handle, IntPtr index);
static d_g_variant_get_child_value g_variant_get_child_value = FuncLoader.LoadFunction<d_g_variant_get_child_value>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_child_value"));
public Variant[] ToArray ()
{
var n_children = (long) g_variant_n_children (Handle);
var ret = new Variant[n_children];
for (long i = 0; i < n_children; i++) {
var h = g_variant_get_child_value (Handle, new IntPtr (i));
ret[i] = new Variant (h);
g_variant_unref (h);
}
return ret;
}
delegate IntPtr d_g_variant_get_variant(IntPtr handle);
static d_g_variant_get_variant g_variant_get_variant = FuncLoader.LoadFunction<d_g_variant_get_variant>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_variant"));
public Dictionary<string, Variant> ToAsv ()
{
var ret = new Dictionary<string, Variant> ();
foreach (var dictEntry in ToArray ()) {
var pair = dictEntry.ToArray ();
var key = (string) pair[0];
var h = g_variant_get_variant (pair[1].Handle);
var value = new Variant (h);
g_variant_unref (h);
ret.Add (key, value);
}
return ret;
}
}
}