// Copyright (c) 2011 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. using System; using System.Runtime.InteropServices; using System.Collections.Generic; namespace GLib { public class Variant : IDisposable { IntPtr handle; public IntPtr Handle { get { return handle; } } // Docs say that GVariant is threadsafe. ~Variant () { Dispose (false); } public void Dispose () { Dispose (true); } delegate void d_g_variant_unref(IntPtr handle); static d_g_variant_unref g_variant_unref = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_unref")); void Dispose (bool disposing) { if (handle == IntPtr.Zero) return; g_variant_unref (handle); handle = IntPtr.Zero; if (disposing) GC.SuppressFinalize (this); } delegate IntPtr d_g_variant_ref_sink(IntPtr handle); static d_g_variant_ref_sink g_variant_ref_sink = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_ref_sink")); public Variant (IntPtr handle) { this.handle = g_variant_ref_sink (handle); } delegate IntPtr d_g_variant_get_type(IntPtr val); static d_g_variant_get_type g_variant_get_type = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_type")); VariantType type; public VariantType Type { get { if (type == null) type = new VariantType (g_variant_get_type (Handle)); return type; } } delegate IntPtr d_g_variant_new_variant(IntPtr val); static d_g_variant_new_variant g_variant_new_variant = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_variant")); public static Variant NewVariant (Variant val) { return new Variant (g_variant_new_variant (val.Handle)); } delegate IntPtr d_g_variant_new_boolean(bool val); static d_g_variant_new_boolean g_variant_new_boolean = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_boolean")); public Variant (bool val) : this (g_variant_new_boolean (val)) {} delegate IntPtr d_g_variant_new_byte(byte val); static d_g_variant_new_byte g_variant_new_byte = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_byte")); public Variant (byte val) : this (g_variant_new_byte (val)) {} delegate IntPtr d_g_variant_new_int16(short val); static d_g_variant_new_int16 g_variant_new_int16 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_int16")); public Variant (short val) : this (g_variant_new_int16 (val)) {} delegate IntPtr d_g_variant_new_uint16(ushort val); static d_g_variant_new_uint16 g_variant_new_uint16 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_uint16")); public Variant (ushort val) : this (g_variant_new_uint16 (val)) {} delegate IntPtr d_g_variant_new_int32(int val); static d_g_variant_new_int32 g_variant_new_int32 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_int32")); public Variant (int val) : this (g_variant_new_int32 (val)) {} delegate IntPtr d_g_variant_new_uint32(uint val); static d_g_variant_new_uint32 g_variant_new_uint32 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_uint32")); public Variant (uint val) : this (g_variant_new_uint32 (val)) {} delegate IntPtr d_g_variant_new_int64(long val); static d_g_variant_new_int64 g_variant_new_int64 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_int64")); public Variant (long val) : this (g_variant_new_int64 (val)) {} delegate IntPtr d_g_variant_new_uint64(ulong val); static d_g_variant_new_uint64 g_variant_new_uint64 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_uint64")); public Variant (ulong val) : this (g_variant_new_uint64 (val)) {} delegate IntPtr d_g_variant_new_double(double val); static d_g_variant_new_double g_variant_new_double = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_double")); public Variant (double val) : this (g_variant_new_double (val)) {} delegate IntPtr d_g_variant_new_string(IntPtr val); static d_g_variant_new_string g_variant_new_string = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_string")); public Variant (string val) { IntPtr native_val = Marshaller.StringToPtrGStrdup (val); handle = g_variant_ref_sink (g_variant_new_string (native_val)); Marshaller.Free (native_val); } delegate IntPtr d_g_variant_new_strv(IntPtr[] strv, IntPtr length); static d_g_variant_new_strv g_variant_new_strv = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_strv")); public Variant (string[] strv) { IntPtr[] native = Marshaller.StringArrayToNullTermPointer (strv); handle = g_variant_ref_sink (g_variant_new_strv (native, new IntPtr ((long) strv.Length))); Marshaller.Free (native); } delegate IntPtr d_g_variant_new_tuple(IntPtr[] children, UIntPtr n_children); static d_g_variant_new_tuple g_variant_new_tuple = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_tuple")); public static Variant NewTuple (Variant[] children) { if (children == null) return new Variant (g_variant_new_tuple (null, new UIntPtr (0ul))); IntPtr[] native = new IntPtr[children.Length]; for (int i = 0; i < children.Length; i++) native[i] = children[i].Handle; return new Variant (g_variant_new_tuple (native, new UIntPtr ((ulong) children.Length))); } delegate IntPtr d_g_variant_new_array(IntPtr child_type, IntPtr[] children, UIntPtr n_children); static d_g_variant_new_array g_variant_new_array = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_array")); public static Variant NewArray (Variant[] children) { if (children == null) { throw new ArgumentNullException ("children", "To create an empty array use NewArray (VariantType., null)"); } return NewArray (null, children); } public static Variant NewArray (VariantType type, Variant[] children) { if (children == null) { if (type == null) { throw new ArgumentException ("The type and children parameters cannot be both null"); } else { return new Variant (g_variant_new_array (type.Handle, null, new UIntPtr (0ul))); } } IntPtr[] native = new IntPtr[children.Length]; for (int i = 0; i < children.Length; i++) native[i] = children[i].Handle; return new Variant (g_variant_new_array (type == null ? (IntPtr) null : type.Handle, native, new UIntPtr ((ulong) children.Length))); } delegate IntPtr d_g_variant_new_dict_entry(IntPtr k, IntPtr v); static d_g_variant_new_dict_entry g_variant_new_dict_entry = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_new_dict_entry")); public static Variant NewDictEntry (Variant k, Variant v) { return new Variant (g_variant_new_dict_entry (k.Handle, v.Handle)); } public Variant (IDictionary dict) { VariantType type = VariantType.NewDictionaryEntry ( VariantType.String, VariantType.Variant); var pairs = new List (); foreach (var kvp in dict) pairs.Add (NewDictEntry (new Variant (kvp.Key), NewVariant (kvp.Value))); handle = g_variant_ref_sink (NewArray (type, pairs.ToArray ()).Handle); } delegate bool d_g_variant_get_boolean(IntPtr handle); static d_g_variant_get_boolean g_variant_get_boolean = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_boolean")); public static explicit operator bool (Variant val) { return g_variant_get_boolean (val.Handle); } delegate byte d_g_variant_get_byte(IntPtr handle); static d_g_variant_get_byte g_variant_get_byte = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_byte")); public static explicit operator byte (Variant val) { return g_variant_get_byte (val.Handle); } delegate short d_g_variant_get_int16(IntPtr handle); static d_g_variant_get_int16 g_variant_get_int16 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_int16")); public static explicit operator short (Variant val) { return g_variant_get_int16 (val.Handle); } delegate ushort d_g_variant_get_uint16(IntPtr handle); static d_g_variant_get_uint16 g_variant_get_uint16 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_uint16")); public static explicit operator ushort (Variant val) { return g_variant_get_uint16 (val.Handle); } delegate int d_g_variant_get_int32(IntPtr handle); static d_g_variant_get_int32 g_variant_get_int32 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_int32")); public static explicit operator int (Variant val) { return g_variant_get_int32 (val.Handle); } delegate uint d_g_variant_get_uint32(IntPtr handle); static d_g_variant_get_uint32 g_variant_get_uint32 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_uint32")); public static explicit operator uint (Variant val) { return g_variant_get_uint32 (val.Handle); } delegate long d_g_variant_get_int64(IntPtr handle); static d_g_variant_get_int64 g_variant_get_int64 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_int64")); public static explicit operator long (Variant val) { return g_variant_get_int64 (val.Handle); } delegate ulong d_g_variant_get_uint64(IntPtr handle); static d_g_variant_get_uint64 g_variant_get_uint64 = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_uint64")); public static explicit operator ulong (Variant val) { return g_variant_get_uint64 (val.Handle); } delegate double d_g_variant_get_double(IntPtr handle); static d_g_variant_get_double g_variant_get_double = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_double")); public static explicit operator double (Variant val) { return g_variant_get_double (val.Handle); } delegate IntPtr d_g_variant_get_string(IntPtr handle, IntPtr length); static d_g_variant_get_string g_variant_get_string = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_string")); public static explicit operator string (Variant val) { IntPtr str = g_variant_get_string (val.Handle, IntPtr.Zero); return GLib.Marshaller.Utf8PtrToString (str); } delegate IntPtr d_g_variant_print(IntPtr variant, bool type_annotate); static d_g_variant_print g_variant_print = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_print")); public string Print (bool type_annotate) { IntPtr str = g_variant_print (handle, type_annotate); return Marshaller.PtrToStringGFree (str); } delegate IntPtr d_g_variant_n_children(IntPtr handle); static d_g_variant_n_children g_variant_n_children = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_n_children")); delegate IntPtr d_g_variant_get_child_value(IntPtr handle, IntPtr index); static d_g_variant_get_child_value g_variant_get_child_value = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_child_value")); public Variant[] ToArray () { var n_children = (long) g_variant_n_children (Handle); var ret = new Variant[n_children]; for (long i = 0; i < n_children; i++) { var h = g_variant_get_child_value (Handle, new IntPtr (i)); ret[i] = new Variant (h); g_variant_unref (h); } return ret; } delegate IntPtr d_g_variant_get_variant(IntPtr handle); static d_g_variant_get_variant g_variant_get_variant = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_variant_get_variant")); public Dictionary ToAsv () { var ret = new Dictionary (); foreach (var dictEntry in ToArray ()) { var pair = dictEntry.ToArray (); var key = (string) pair[0]; var h = g_variant_get_variant (pair[1].Handle); var value = new Variant (h); g_variant_unref (h); ret.Add (key, value); } return ret; } } }