gdkchan
e64f484521
Add SMLSL, SQRSHRN and SRSHR (Vector) cpu instructions, nits ( #225 )
...
* Add SMLSL, SQRSHRN and SRSHR (Vector) cpu instructions
* Address PR feedback
* Address PR feedback
* Remove another useless temp var
* nit: Alignment
* Replace Context.CurrOp.GetBitsCount() with Op.GetBitsCount()
* Fix encodings and move flag bit test out of the loop
2018-07-14 13:13:02 -03:00
Merry
1e35b99f74
AInstEmitSimdCvt: Half-precision to single-precision conversion ( #235 )
2018-07-12 15:51:02 -03:00
gdkchan
173c3e616d
Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader
2018-05-18 14:44:49 -03:00
gdkchan
1aa96453ef
Add intrinsics support ( #121 )
...
* Initial intrinsics support
* Update tests to work with the new Vector128 type and intrinsics
* Drop SSE4.1 requirement
* Fix copy-paste mistake
2018-05-11 20:10:27 -03:00
gdkchan
3020de224e
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2018-03-05 16:18:37 -03:00
gdkchan
3860ba6521
Add FCVTL and FCVTN instruction (no Half support yet), stub SvcClearEvent
2018-03-05 12:58:56 -03:00
gdkchan
ce64871c71
Map heap on heap base region, fix for thread start on homebrew, add FCVTMU and FCVTPU (general) instructions, fix FMOV (higher 64 bits) encodings, improve emit code for FCVT* (general) instructions
2018-02-23 21:59:38 -03:00
emmauss
7601c05662
Split main project into core,graphics and chocolarm4 subproject ( #29 )
2018-02-20 17:09:23 -03:00