forked from endernon/PGRData
700 lines
No EOL
24 KiB
Lua
700 lines
No EOL
24 KiB
Lua
local XDlcHuntChipGroup = require("XEntity/XDlcHunt/XDlcHuntChipGroup")
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local XDlcHuntChip = require("XEntity/XDlcHunt/XDlcHuntChip")
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XDlcHuntChipManagerCreator = function()
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---@class XDlcHuntChipManager
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local XDlcHuntChipManager = {}
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---@type XDlcHuntChipGroup[]
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local _ChipGroup = {}
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---@type XDlcHuntChip[]
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local _Chip = {}
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local _AssistantChipUid2Others = false
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local _AssistantChip2Myself = false
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local _AssistantChipTime2Myself = 0
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local _AssistantChipList2Myself = {
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[XDlcHuntChipConfigs.ASSISTANT_CHIP_FROM.FRIEND] = {}, -- 好友
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[XDlcHuntChipConfigs.ASSISTANT_CHIP_FROM.TEAMMATE] = {}, -- 队友
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[XDlcHuntChipConfigs.ASSISTANT_CHIP_FROM.RANDOM] = {}, -- 随机芯片
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[XDlcHuntChipConfigs.ASSISTANT_CHIP_FROM.CONFIG] = {}, -- 策划配的
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}
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local ASSISTANT_CHIP_FROM = XDlcHuntChipConfigs.ASSISTANT_CHIP_FROM
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local _IsInitAssistantListFromConfig = false
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local RequestProto = {
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SetLock = "DlcChipUpdateLockRequest",
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LevelUp = "DlcChipLevelUpRequest",
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Breakthrough = "DlcChipBreakthroughRequest",
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SetAssistant = "DlcChipAssistSetRequest",
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SetGroupName = "DlcChipFormChangeNameRequest",
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Wear = "DlcChipFormWearChipRequest",
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TakeOffChipFromAllGroup = "DlcTakeOffChipRequest",
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Decompose = "DlcChipDecomposeRequest",
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AssistantChipList = "DlcPlayerSupplyChipDataRequest",
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SetAssistantChipToMyself = "DlcSelectAssistChipRequest",
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}
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function XDlcHuntChipManager.InitDataFromServer(chipList)
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XDlcHuntChipManager.HandleChipDataList(chipList)
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end
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function XDlcHuntChipManager.Init()
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end
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function XDlcHuntChipManager.ClearAssistantChip2Myself()
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_AssistantChip2Myself = false
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end
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---@return XDlcHuntChipGroup
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function XDlcHuntChipManager.GetChipGroup(chipGroupId)
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return _ChipGroup[chipGroupId]
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end
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---@return XDlcHuntChipGroup[]
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function XDlcHuntChipManager.GetAllChipGroup()
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return _ChipGroup
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end
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---@return XDlcHuntChip
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function XDlcHuntChipManager.GetChip(chipUid)
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return _Chip[chipUid]
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end
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function XDlcHuntChipManager.GetAllChip()
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return _Chip
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end
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function XDlcHuntChipManager.GetAssistantChip2Others()
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return XDlcHuntChipManager.GetChip(_AssistantChipUid2Others)
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end
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function XDlcHuntChipManager.GetAssistantChip2Myself()
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return _AssistantChip2Myself
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end
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function XDlcHuntChipManager.GetChipList2AssistantOthers()
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local allChip = XDlcHuntChipManager.GetAllChip()
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local result = {}
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for uid, chip in pairs(allChip) do
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if chip:IsCanAssistant() then
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result[#result + 1] = chip
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end
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end
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return result
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end
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function XDlcHuntChipManager.OpenUiChipMain(chipGroup, character)
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if not chipGroup and not character then
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local room = XDataCenter.DlcRoomManager.GetRoom()
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if room then
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local member = room:GetTeam():GetSelfMember()
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if member then
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character = member:GetMyCharacter()
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if character then
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chipGroup = character:GetChipGroup()
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end
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end
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end
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end
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if not character then
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return
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end
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local callback = function(selectedChipGroup)
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if selectedChipGroup then
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XDataCenter.DlcHuntCharacterManager.RequestSetChipGroup2Character(character, selectedChipGroup)
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end
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end
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XLuaUiManager.Open("UiDlcHuntChipMain", chipGroup, callback)
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end
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local _AssistantIndex = {
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[XDlcHuntChipConfigs.ASSISTANT_CHIP_FROM.FRIEND] = 0,
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[XDlcHuntChipConfigs.ASSISTANT_CHIP_FROM.TEAMMATE] = 0,
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[XDlcHuntChipConfigs.ASSISTANT_CHIP_FROM.RANDOM] = 0,
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[XDlcHuntChipConfigs.ASSISTANT_CHIP_FROM.CONFIG] = 0,
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}
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-- 顺序
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local _AssistantFromTypeIndex = {
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ASSISTANT_CHIP_FROM.CONFIG,
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ASSISTANT_CHIP_FROM.FRIEND, --15
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ASSISTANT_CHIP_FROM.TEAMMATE, --10
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ASSISTANT_CHIP_FROM.RANDOM, --5
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}
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function XDlcHuntChipManager.GetChipList2AssistantMySelf(isRefresh)
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local result = {}
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local amountConfig = XDlcHuntConfigs.GetAmountAssistantChip()
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local repeatPlayerIdDict = {}
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repeatPlayerIdDict[XPlayer.Id] = true -- 自己的芯片不显示
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for index = 1, #_AssistantFromTypeIndex do
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local fromType = _AssistantFromTypeIndex[index]
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local list = _AssistantChipList2Myself[fromType]
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local chipAmount = amountConfig[fromType]
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if isRefresh then
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_AssistantIndex[fromType] = _AssistantIndex[fromType] + chipAmount
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if _AssistantIndex[fromType] >= #list then
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_AssistantIndex[fromType] = 0
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end
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end
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local beginIndex = _AssistantIndex[fromType] + 1
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local endIndex = beginIndex + chipAmount - 1
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endIndex = math.min(endIndex, #list)
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for i = beginIndex, endIndex do
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---@type XDlcHuntChip
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local chip = list[i]
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if chip then
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local playerId = chip:GetPlayerId()
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if playerId > 0 and repeatPlayerIdDict[playerId] then
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endIndex = endIndex + 1
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endIndex = math.min(endIndex, #list)
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else
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result[#result + 1] = chip
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repeatPlayerIdDict[playerId] = true
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end
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end
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end
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end
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return result
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end
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function XDlcHuntChipManager.DecomposeChips(chips)
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local title = CS.XTextManager.GetText("TipTitle")
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XLuaUiManager.Open("UiDlcHuntDialog", title, XUiHelper.GetText("DlcHuntChipDecompose"),
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function()
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XDlcHuntChipManager.RequestDecomposeChips(chips)
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end
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)
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end
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function XDlcHuntChipManager.TakeOffChipsOnGroup(group)
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local title = CS.XTextManager.GetText("TipTitle")
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XLuaUiManager.Open("UiDlcHuntDialog", title, XUiHelper.GetText("DlcHuntChipUndress"),
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function()
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XDlcHuntChipManager.RequestTakeOffChipGroup(group, function()
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_ALL_CHIP_TAKE_OFF)
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end)
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end
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)
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end
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function XDlcHuntChipManager.GetChipAmountMain()
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local amount = 0
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for uid, chip in pairs(_Chip) do
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if chip:IsMainChip() then
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amount = amount + 1
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end
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end
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return amount
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end
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function XDlcHuntChipManager.GetChipAmountSub()
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local amount = 0
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for uid, chip in pairs(_Chip) do
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if chip:IsSubChip() then
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amount = amount + 1
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end
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end
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return amount
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end
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function XDlcHuntChipManager.GetChipAmountByItemId(itemId)
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local amount = 0
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for uid, chip in pairs(_Chip) do
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if chip:GetId() == itemId then
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amount = amount + 1
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end
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end
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return amount
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end
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function XDlcHuntChipManager._RemoveChip(chipId)
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_Chip[chipId] = nil
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end
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function XDlcHuntChipManager._RemoveChips(chipIdArray)
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for i = 1, #chipIdArray do
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XDlcHuntChipManager._RemoveChip(chipIdArray[i])
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end
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end
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function XDlcHuntChipManager.IsAllChipLevelZero()
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local allChip = XDataCenter.DlcHuntChipManager.GetAllChip()
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for uid, chip in pairs(allChip) do
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if chip:GetLevel() > 1 or chip:GetBreakthroughTimes() > 0 then
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return false
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end
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end
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return true
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end
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function XDlcHuntChipManager.IsAllChipGroupEmpty()
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local allChipGroup = XDataCenter.DlcHuntChipManager.GetAllChipGroup()
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for _, chipGroup in pairs(allChipGroup) do
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if chipGroup:GetAmount() ~= 0 then
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return false
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end
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end
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return true
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end
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--region notify
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function XDlcHuntChipManager.HandleChipDataList(chipDataList)
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local player = XPlayer
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for i = 1, #chipDataList do
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local chipData = chipDataList[i]
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---@type XDlcHuntChip
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local chip = XDlcHuntChip.New()
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chip:SetData(chipData)
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chip:SetPlayerId(player.Id)
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chip:SetPlayerName(player.Name)
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if XDlcHuntChipConfigs.IsExist(chip:GetId()) then
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_Chip[chip:GetUid()] = chip
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end
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end
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end
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function XDlcHuntChipManager.NotifyChipGroup(chipGroupDataList)
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for i = 1, #chipGroupDataList do
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local chipGroupData = chipGroupDataList[i]
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local chipGroupId = chipGroupData.FormId
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local chipGroup = XDlcHuntChipManager.GetChipGroup(chipGroupId)
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if not chipGroup then
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chipGroup = XDlcHuntChipGroup.New(chipGroupId)
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_ChipGroup[chipGroupId] = chipGroup
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end
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chipGroup:SetData(chipGroupData)
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end
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end
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function XDlcHuntChipManager.NotifyAssistantChip(uid)
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_AssistantChipUid2Others = uid
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_ASSISTANT_UPDATE)
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end
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--endregion notify
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--region request
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function XDlcHuntChipManager.RequestUpgradeChip(chipId, chipsToBeExp)
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XNetwork.Call(RequestProto.LevelUp, {
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ChipId = chipId,
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UseChipIds = chipsToBeExp,
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}, function(res)
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if res.Code ~= XCode.Success then
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XUiManager.TipCode(res.Code)
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return
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end
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XDlcHuntChipManager._RemoveChips(chipsToBeExp)
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local chip = XDlcHuntChipManager.GetChip(chipId)
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chip:SetIsLock(true)
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chip:SetLevel(res.Level)
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chip:SetExp(res.Exp)
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_UPDATE, chip)
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_UP_SUCCESS)
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XDataCenter.EquipManager.TipEquipOperation(nil, XUiHelper.GetText("DlcHuntStrengthenSuccess"))
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end)
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end
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function XDlcHuntChipManager.RequestTakeOffChipGroup(group, callback)
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XDlcHuntChipManager.RequestWearBatchChip(group, {}, callback)
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end
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---@param chip XDlcHuntChip
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function XDlcHuntChipManager.RequestLock(chip, isLock)
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local chipId = chip:GetUid()
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XNetwork.Call(RequestProto.SetLock, { ChipId = chipId, IsLock = isLock }, function(res)
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if res.Code ~= XCode.Success then
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XUiManager.TipCode(res.Code)
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return
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end
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chip:SetIsLock(isLock)
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end)
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end
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---@param chips XDlcHuntChip[]
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function XDlcHuntChipManager.RequestDecomposeChips(chips)
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local uidArray = {}
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for i = 1, #chips do
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local chip = chips[i]
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local uid = chip:GetUid()
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if XDlcHuntChipManager.GetChip(uid) then
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uidArray[#uidArray + 1] = uid
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end
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end
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XNetwork.Call(RequestProto.Decompose, {
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UseChipIds = uidArray
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}, function(res)
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if res.Code ~= XCode.Success then
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XUiManager.TipCode(res.Code)
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return
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end
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if res.RewardGoodsList[1] and res.RewardGoodsList[1].TemplateId ~= 0 then
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XDataCenter.DlcHuntManager.OpenUiObtain(res.RewardGoodsList)
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end
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XDlcHuntChipManager._RemoveChips(uidArray)
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_UPDATE)
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end)
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end
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function XDlcHuntChipManager.RequestBreakthrough(chipId, chipsToBeExp)
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XNetwork.Call(RequestProto.Breakthrough, {
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ChipId = chipId,
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UseChipIds = chipsToBeExp
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}, function(res)
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if res.Code ~= XCode.Success then
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XUiManager.TipCode(res.Code)
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return
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end
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XDlcHuntChipManager._RemoveChips(chipsToBeExp)
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local chip = XDlcHuntChipManager.GetChip(chipId)
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local chipBefore = chip:Clone()
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chip:SetBreakthroughTimes(chip:GetBreakthroughTimes() + 1)
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chip:SetExp(0)
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chip:SetIsLock(true)
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chip:SetLevel(1)
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_UPDATE)
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_UP_SUCCESS)
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XLuaUiManager.Open("UiDlcHuntChipUp", chip, chipBefore)
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--XUiManager.OpenUiObtain(res.RewardGoodsList)
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end)
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end
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---@param chip XDlcHuntChip
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function XDlcHuntChipManager.RequestSetAssistantChip(chip)
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if not chip then
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return
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end
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local chipId = chip:GetUid()
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XNetwork.Call(RequestProto.SetAssistant, {
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ChipId = chipId,
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}, function(res)
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if res.Code ~= XCode.Success then
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XUiManager.TipCode(res.Code)
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return
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end
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_AssistantChipUid2Others = chipId
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_ASSISTANT_UPDATE)
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end)
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end
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---@param chipGroup XDlcHuntChipGroup
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---@param chip XDlcHuntChip
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function XDlcHuntChipManager.RequestUndressChip(chipGroup, chip)
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if not chipGroup or not chip then
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return
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end
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local isContain, pos = chipGroup:IsContain(chip)
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if not isContain then
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return
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end
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XNetwork.Call(RequestProto.Wear, {
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ChipFormId = chipGroup:GetUid(),
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WearInfos = { {
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ChipId = 0,
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Pos = pos }
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},
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}, function(res)
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if res.Code ~= XCode.Success then
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XUiManager.TipCode(res.Code)
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return
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end
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chipGroup:SetChip(0, pos)
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_GROUP_UPDATE)
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end)
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end
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---@param chipGroup XDlcHuntChipGroup
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---@param chip XDlcHuntChip
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function XDlcHuntChipManager.RequestDressChip(chipGroup, chip, pos)
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if not chipGroup or not chip then
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return false
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end
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local isContain = chipGroup:IsContain(chip)
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if isContain then
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XUiManager.TipMsg(XUiHelper.GetText("DlcHuntChipEquiped"))
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return false
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end
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XNetwork.Call(RequestProto.Wear, {
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ChipFormId = chipGroup:GetUid(),
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WearInfos = { {
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ChipId = chip:GetUid(),
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Pos = pos }
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},
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}, function(res)
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if res.Code ~= XCode.Success then
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XUiManager.TipCode(res.Code)
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return
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end
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chipGroup:SetChip(chip:GetUid(), pos)
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XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_GROUP_UPDATE)
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end)
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return true
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end
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---@param chipGroup XDlcHuntChipGroup
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function XDlcHuntChipManager.RequestWearBatchChip(chipGroup, chipIdArray2Wear, callback)
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chipIdArray2Wear = XTool.Clone(chipIdArray2Wear)
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---@type XDlcHuntChip[]
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local wearPosDict = {}
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local capacity = #chipIdArray2Wear
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-- 放入已装备的芯片
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for i = 1, capacity do
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local chipId = chipIdArray2Wear[i]
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local chip = XDlcHuntChipManager.GetChip(chipId)
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local isContain, pos = chipGroup:IsContain(chip)
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if isContain then
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wearPosDict[pos] = chip
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chipIdArray2Wear[i] = nil
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end
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end
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-- 检查主芯片数量
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local mainChipAmount = 0
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for i = 1, capacity do
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local chipId = chipIdArray2Wear[i]
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if chipId then
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local chip = XDlcHuntChipManager.GetChip(chipId)
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if chip:IsMainChip() then
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mainChipAmount = mainChipAmount + 1
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end
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end
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end
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if mainChipAmount > XDlcHuntChipConfigs.CHIP_MAIN_AMOUNT then
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XLog.Error("[XDlcHuntChipManager] too much main chip")
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return
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end
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-- 检查副芯片数量
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local subChipAmount = 0
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for i = 1, capacity do
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local chipId = chipIdArray2Wear[i]
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if chipId then
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local chip = XDlcHuntChipManager.GetChip(chipId)
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if chip:IsSubChip() then
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subChipAmount = subChipAmount + 1
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end
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end
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end
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if subChipAmount > XDlcHuntChipConfigs.CHIP_SUB_AMOUNT then
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XLog.Error("[XDlcHuntChipManager] too much sub chip")
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return
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end
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-- 放入未装备的芯片
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for i = 1, capacity do
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local chipId = chipIdArray2Wear[i]
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if chipId then
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local chip = XDlcHuntChipManager.GetChip(chipId)
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for j = 1, chipGroup:GetCapacity() do
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if not wearPosDict[j] then
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-- 位置有类型要求
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local type = XDlcHuntChipConfigs.GetChipTypeByGroupPos(j)
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if chip:GetType() == type then
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wearPosDict[j] = chip
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break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- 忽略无变化的位置
|
|
local wearArray = {}
|
|
for pos = 1, chipGroup:GetCapacity() do
|
|
local chip = wearPosDict[pos]
|
|
local chipOnGroup = chipGroup:GetChip(pos)
|
|
-- 一样的芯片
|
|
if chip ~= chipOnGroup then
|
|
wearArray[#wearArray + 1] = {
|
|
ChipId = chip and chip:GetUid() or 0,
|
|
Pos = pos
|
|
}
|
|
end
|
|
end
|
|
|
|
if #wearArray == 0 then
|
|
XLog.Warning("[XDlcHuntChipManager] nothing change")
|
|
return
|
|
end
|
|
|
|
XNetwork.Call(RequestProto.Wear, {
|
|
ChipFormId = chipGroup:GetUid(),
|
|
WearInfos = wearArray,
|
|
}, function(res)
|
|
if res.Code ~= XCode.Success then
|
|
XUiManager.TipCode(res.Code)
|
|
return
|
|
end
|
|
for i = 1, #wearArray do
|
|
local data = wearArray[i]
|
|
chipGroup:SetChip(data.ChipId, data.Pos)
|
|
end
|
|
XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_GROUP_UPDATE)
|
|
if callback then
|
|
callback()
|
|
end
|
|
end)
|
|
end
|
|
|
|
---@param chip XDlcHuntChip
|
|
function XDlcHuntChipManager.RequestTakeOffChipFromAllGroup(chip)
|
|
XNetwork.Call(RequestProto.TakeOffChipFromAllGroup, {
|
|
ChipId = chip:GetUid()
|
|
}, function(res)
|
|
if res.Code ~= XCode.Success then
|
|
XUiManager.TipCode(res.Code)
|
|
return
|
|
end
|
|
local groups = XDlcHuntChipManager.GetAllChipGroup()
|
|
for id, group in pairs(groups) do
|
|
group:TakeOffChip(chip)
|
|
end
|
|
end)
|
|
end
|
|
|
|
---@param chipGroup XDlcHuntChipGroup
|
|
function XDlcHuntChipManager.RequestRenameChipGroup(chipGroup, name)
|
|
XNetwork.Call(RequestProto.SetGroupName, {
|
|
ChipFormId = chipGroup:GetUid(),
|
|
Name = name
|
|
}, function(res)
|
|
if res.Code ~= XCode.Success then
|
|
XUiManager.TipCode(res.Code)
|
|
return
|
|
end
|
|
chipGroup:SetName(name)
|
|
XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_GROUP_UPDATE)
|
|
end)
|
|
end
|
|
|
|
local function InstantiateChipList(dataList, fromType)
|
|
local list = {}
|
|
for i = 1, #dataList do
|
|
local data = dataList[i]
|
|
local playerId = data.PlayerId
|
|
local playerName = data.Name
|
|
local chipData = data.ChipData
|
|
if chipData then
|
|
---@type XDlcHuntChip
|
|
local chip = XDlcHuntChip.New()
|
|
chip:SetData(chipData)
|
|
chip:SetPlayerId(playerId)
|
|
chip:SetPlayerName(playerName)
|
|
chip:SetUid(data.Id or i)
|
|
if fromType then
|
|
chip:SetFromType(fromType)
|
|
end
|
|
list[#list + 1] = chip
|
|
end
|
|
end
|
|
return list
|
|
end
|
|
|
|
function XDlcHuntChipManager.RequestAssistantChip2Myself(isGuide)
|
|
if not isGuide then
|
|
-- friend
|
|
local duration = XDlcHuntConfigs.GetDurationRequestFriendAssistantChipClient()
|
|
if XTime.GetServerNowTimestamp() - _AssistantChipTime2Myself > duration then
|
|
XNetwork.Call(RequestProto.AssistantChipList, {
|
|
Type = ASSISTANT_CHIP_FROM.FRIEND
|
|
}, function(res)
|
|
if res.Code ~= XCode.Success then
|
|
XUiManager.TipCode(res.Code)
|
|
return
|
|
end
|
|
_AssistantChipList2Myself[ASSISTANT_CHIP_FROM.FRIEND] = InstantiateChipList(res.SupplyChipDataList, ASSISTANT_CHIP_FROM.FRIEND)
|
|
XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_ASSISTANT_LIST_UPDATE)
|
|
end)
|
|
end
|
|
|
|
-- teammate
|
|
_AssistantChipList2Myself[ASSISTANT_CHIP_FROM.TEAMMATE] = {}
|
|
local room = XDataCenter.DlcRoomManager.GetRoom()
|
|
if room then
|
|
local team = room:GetTeam()
|
|
if team then
|
|
local list = {}
|
|
for pos = 1, team:GetMemberAmount() do
|
|
local member = team:GetMember(pos)
|
|
if not member:IsMyCharacter() then
|
|
local chip = member:GetAssistantChip()
|
|
list[#list + 1] = chip
|
|
end
|
|
end
|
|
_AssistantChipList2Myself[ASSISTANT_CHIP_FROM.TEAMMATE] = list
|
|
end
|
|
end
|
|
|
|
-- random
|
|
XNetwork.Call(RequestProto.AssistantChipList, {
|
|
Type = ASSISTANT_CHIP_FROM.RANDOM
|
|
}, function(res)
|
|
if res.Code ~= XCode.Success then
|
|
XUiManager.TipCode(res.Code)
|
|
return
|
|
end
|
|
_AssistantChipList2Myself[ASSISTANT_CHIP_FROM.RANDOM] = InstantiateChipList(res.SupplyChipDataList, ASSISTANT_CHIP_FROM.RANDOM)
|
|
XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_ASSISTANT_LIST_UPDATE)
|
|
end)
|
|
end
|
|
|
|
-- from config
|
|
if not _IsInitAssistantListFromConfig then
|
|
_IsInitAssistantListFromConfig = true
|
|
_AssistantChipList2Myself[ASSISTANT_CHIP_FROM.CONFIG] = XDlcHuntChipConfigs.GetAssistantChipList()
|
|
end
|
|
end
|
|
|
|
---@param chip XDlcHuntChip
|
|
function XDlcHuntChipManager.RequestSetAssistantChipToMyself(chip)
|
|
if not chip then
|
|
return false
|
|
end
|
|
XNetwork.Call(RequestProto.SetAssistantChipToMyself, {
|
|
AssistPlayerId = chip:GetPlayerId(),
|
|
SelectType = chip:GetFromType(),
|
|
SelectNumber = chip:GetUid()
|
|
}, function(res)
|
|
if res.Code ~= XCode.Success then
|
|
XUiManager.TipCode(res.Code)
|
|
return
|
|
end
|
|
_AssistantChip2Myself = chip
|
|
XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_ASSISTANT_UPDATE)
|
|
XDataCenter.DlcRoomManager.EndSelectRequest()
|
|
end)
|
|
return true
|
|
end
|
|
|
|
function XDlcHuntChipManager.SetAssistantChipToMyself(chipData)
|
|
if chipData then
|
|
---@type XDlcHuntChip
|
|
local chip = XDlcHuntChip.New(chipData)
|
|
chip:SetData(chipData)
|
|
if not chip:IsEmpty() then
|
|
_AssistantChip2Myself = chip
|
|
end
|
|
else
|
|
_AssistantChip2Myself = false
|
|
end
|
|
XEventManager.DispatchEvent(XEventId.EVENT_DLC_HUNT_CHIP_ASSISTANT_UPDATE)
|
|
end
|
|
--endregion request
|
|
|
|
XDlcHuntChipManager.Init()
|
|
return XDlcHuntChipManager
|
|
end
|
|
|
|
XRpc.NotifyDlcChipDataList = function(data)
|
|
XDataCenter.DlcHuntChipManager.HandleChipDataList(data.ChipDataList)
|
|
end
|
|
|
|
XRpc.NotifyDlcChipFormDataList = function(data)
|
|
XDataCenter.DlcHuntChipManager.NotifyChipGroup(data.ChipFormDataList)
|
|
end
|
|
|
|
XRpc.NotifyDlcChipAssistChipId = function(data)
|
|
XDataCenter.DlcHuntChipManager.NotifyAssistantChip(data.AssistChipId)
|
|
end |