forked from endernon/PGRData
1477 lines
No EOL
57 KiB
JSON
1477 lines
No EOL
57 KiB
JSON
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"Id": 998,
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"Name": "Invite Friend",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase6InviteFriend.png",
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"ActivityTitle": "Invite Friend",
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"ActivityDes": "You can share your invite code to Lv.\u226520 commandants. If they use your code, you will have invited them successfully.",
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"ActivityPrefabPath": "Assets/Product/Ui/ComponentPrefab/ActivityBase/PanelSendInvitation.prefab",
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"Id": 999,
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"Name": "Invite Code",
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"ActivityTitle": "Invite Code",
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"ActivityDes": "Welcome back to Gray Raven HQ. You can input the invite code of other commandants to receive corresponding rewards.",
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"ActivityPrefabPath": "Assets/Product/Ui/ComponentPrefab/ActivityBase/PanelAcceptInvitation.prefab",
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{
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"Id": 981,
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"Name": "Returning Player Experience Survey",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseQuestionnaire.png",
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"ActivityTitle": "Returning Player Experience Survey",
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"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\nIn order to create a better gaming environment, the Command Central has decided to conduct a survey regarding the in-game experiences of returning players. Please tap the [Advance] button below to share your thoughts! Rewards will be granted upon completion of the survey.",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase6OtherHuigui.png",
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"ActivityTitle": "Return Support",
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"ActivityDes": "During the event, commandants in the \"Return\" state can complete the missions and get the rewards (the event ends when the Return state expires).",
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"Name": "Monochrome Corridor",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseYureguanV206.png",
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"ActivityTitle": "Monochrome Corridor",
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"ActivityDes": "Event Info:\\n1. Complete event missions to obtain [Dodecahedron Dice].",
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"ActivityPrefabPath": null,
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"Params": [
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"Id": 91,
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"Name": "Reversed Order",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityyureguanV204.png",
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"ActivityTitle": "Reversed Order",
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"ActivityDes": "Event Info: Complete event missions to obtain [Fair Judgment].",
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"ActivityPrefabPath": null,
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"Id": 93,
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"Name": "Elegy of Despair",
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"SortId": 1,
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"TimeId": 19105.0,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseYuReV205.png",
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"ActivityTitle": "Elegy of Despair",
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"ActivityDes": "Event Info: Complete event missions to obtain [Teardrop Scales].",
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"ActivityPrefabPath": null,
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"Params": [
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{
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"Id": 92,
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"Name": "Ever After",
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"GroupId": 12,
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"SortId": 1,
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"TimeId": null,
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"ShowBeginTime": null,
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"ActivityType": 1,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseHitMouseV202.png",
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"ActivityTitle": "Ever After",
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"ActivityDes": "Mission Info: Complete event missions to obtain [Fairy Tale Page].",
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"ActivityPrefabPath": null,
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{
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"Id": 1,
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"Name": "Character Leap - Crimson Abyss",
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"GroupId": 65,
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"SortId": 1,
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"TimeId": 18106.0,
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"ShowBeginTime": null,
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"ActivityType": 1,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseCharaUp.png",
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"ActivityTitle": "Character Leap",
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"ActivityDes": "Instructions: Experience the new powers brought about by Leap in the tutorial stage.",
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"ActivityPrefabPath": null,
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{
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"Id": 2,
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"Name": "Target - Noctis",
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"GroupId": 65,
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"SortId": 9,
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"TimeId": 18134.0,
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"ShowBeginTime": null,
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"ActivityType": 3,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDrawNuoketiV204.png",
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"ActivityTitle": "Target - Noctis",
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"ActivityDes": "New Omniframe:\\n\\n\u203bA-Rank Lightning Attacker [Lamia: Echo]\\nNew Weapon:\\n\u203b6\u2605 [Astraea] (Robotic Arms)\\n\\nInfo:\\n1. Character Research:\\n\u203b[Lamia: Echo] will be available in the [Basic Research] Pool.\\nYou have a 100% chance to get [Lucia: Crimson Weave] when you get an S-Rank character.\\n2. Weapon Research:\\n\u203b[Astraea] will be available in the [Weapon Target] Research Pool\\nwith the same rules and rates as other weapons.",
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"ActivityPrefabPath": null,
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"Params": [
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],
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"ConditionId": null
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},
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{
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"Id": 3,
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"Name": "Arcade Anima",
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"GroupId": 64,
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"SortId": 1,
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"TimeId": 20402.0,
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"ShowBeginTime": null,
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"ShowEndTime": null,
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"ActivityType": 1,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseCharacterTowerV206.png",
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"ActivityTitle": "Arcade Anima: Noan",
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"ActivityDes": "Requirements: Commandant Lv.52\\nEvent Info:\\n1. Arcade Anima includes \"Fragmented Memories\" and \"Heart-Lock Trial\" modes, which contain character stories and character challenge stages respectively.\\n2. \"Fragmented Memories\" is unlocked by default. You will obtain a special collectible after experiencing all stories.\\n3. \"Heart-Lock Trial\" stages can only be challenged after you have deployed the corresponding Constructs.\\n4. You can complete the contract goals in the \"Origins Contract\" to obtain special bonuses in the \"Heart-Lock Trial\" mode.\\n5. Try to complete the 3-star stage goals in the \"Heart-Lock Trial\" as many as possible to obtain Construct-related special rewards including portraits, display poses, and stamps.\\n",
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"ActivityPrefabPath": null,
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"Params": [
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"ConditionId": 7201.0
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{
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"Id": 110,
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"Name": "Cradle Parade",
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"GroupId": 76,
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"SortId": 1,
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"TimeId": 20011.0,
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"ShowBeginTime": null,
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"ActivityType": 1,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseMainLineV206.png",
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"ActivityTitle": "Cradle Parade",
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"ActivityDes": "Event Info: Play through the new story [Cradle Parade] and complete missions.",
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"ActivityPrefabPath": null,
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"Params": [
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"ConditionId": null
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{
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"Id": 111,
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"Name": "Sinking Shadows",
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"GroupId": 76,
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"SortId": 2,
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"TimeId": 20801.0,
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"ShowBeginTime": null,
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"ActivityType": 3,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseRepeatChallengeV206.png",
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"ActivityTitle": "Sinking Shadows",
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"ActivityDes": "Requirements: Commandant Lv.40.\\n\\nStage open until: 2024/9/26, 06:59 (UTC)\\nEvent shop open until: 2024/9/27, 01:59 (UTC)\\n\\nEvent Info:\\n1. You can obtain event tokens by clearing a stage.\\n2. Event tokens can be used to purchase items from the event shop.\\n3. Clearing a stage will earn you Challenge EXP. Your Authority Level will be increased when you earn a certain amount of Challenge EXP. Increased Authority Level will grant Battle bonuses including DMG increase.\\n(Note: Those bonuses can be applied to Sinking Shadows stages only.)",
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"ActivityPrefabPath": null,
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"ConditionId": 10014.0
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{
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"Id": 112,
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"Name": "Derived from Matrix",
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"GroupId": 76,
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"SortId": 3,
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"TimeId": 20701.0,
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"ShowBeginTime": null,
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"ActivityType": 3,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseTheatre3V206.png",
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"ActivityTitle": "Derived from Matrix",
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"ActivityDes": "Requirements: Commandant Lv.80\\nEvent Info:\\nStop the countdown and escape the illusions. Fasten the bonds of our hearts and arrive at the other side of the end.",
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"ActivityPrefabPath": null,
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"Params": [
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{
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"Id": 113,
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"Name": "Guild Expedition IV",
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"GroupId": 76,
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"SortId": 4,
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"TimeId": 20101.0,
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"ShowBeginTime": null,
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"ActivityType": 1,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA7Gonghui.png",
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"ActivityTitle": "Guild Expedition IV",
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"ActivityDes": "Requirements: Join a Command Bureau.\\nEvent Info:\\n\\n1. Join a Command Bureau and clear the stages with other Commandants.\\n2. Enemies found in the Cliff Fortress of the expedition area! Concentrate your firepower to destroy them!\\n3. The final boss Moon Eater will revive after being defeated. Can defeat it repeatedly!\\n4. Beat the final stage and clear Guild Expedition to claim stamps and a lot of loot.\\n5. Exchange loot for various rare materials in Guild Expedition Shop.",
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"ActivityPrefabPath": null,
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"ConditionId": null
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{
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"Id": 114,
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"Name": "Ice Queen Lulu",
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"GroupId": 76,
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"SortId": 5,
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"TimeId": 20203.0,
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"ShowBeginTime": null,
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"ShowEndTime": null,
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"ActivityType": 3,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseRestaurantV206.png",
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"ActivityTitle": "Ice Queen Lulu",
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"ActivityDes": "Requirements: Commandant Lv.40\\nOpening Hours: 2024/08/21 02:00 - 2024/09/19 06:59 (UTC)\\nExchange Time: 2024/08/21 02:00 - 2024/09/22 06:59 (UTC)\\nEvent Info:\\n1. Open a restaurant here with your Constructs. Experience a restaurant like no other. Come and create unforgettable memories with everyone!\\n2. Assign staff to the Prep Station to prepare Ingredients, to Cooking Station to cook them, and to the Service Area to sell the dishes for Ice Cream Coins. Use Mysterious Timers to make the facilities work faster.\\n3. Spend Ice Cream Coins to hire more staff and upgrade the restaurant.\\n4. Spend Ice Cream Coins to unlock more buffs. Apply buffs wisely to maximize your benefits.\\n5. Complete the Daily Missions and Achievement Missions in Ice Queen Lulu to obtain Lulu Vouchers that can be exchanged for Event Construct R&D Tickets, Trade Vouchers, and other items in the Event Shop.",
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"ActivityPrefabPath": null,
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"Params": [
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"ConditionId": 10014.0
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{
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"Id": 115,
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"Name": "Old Lullabies",
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"GroupId": 76,
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"SortId": 6,
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"TimeId": 20421.0,
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"ShowBeginTime": null,
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"ActivityType": 3,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDifficultV206.png",
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"ActivityTitle": "Old Lullabies",
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"ActivityDes": "Requirements: Commandant Lv.40\\nEvent Info:\\n1. There are a total of 5 difficulty levels, all of which are highly challenging with [Cthylla] being your formidable enemy.\\n2. All members will be reset once knocked out during the challenge, making the challenge easier to complete.\\n3. Each stage has its own 3-star clearance conditions. Collectibles will be rewarded once you have earned a total of 3 stars. The more stars you earn, the higher the quality of the collectibles will be.",
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"ActivityPrefabPath": null,
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"ConditionId": 10014.0
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{
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"Id": 116,
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"Name": "Seamless Stars",
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"GroupId": 76,
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"SortId": 7,
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"TimeId": 20001.0,
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"ShowBeginTime": null,
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"ShowEndTime": null,
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"ActivityType": 3,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseBabelTowerV206.png",
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"ActivityTitle": "Seamless Stars",
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"ActivityDes": "Requirements: Commandant Lv.60\\n\\nEvent Info:\\n1. Babel Tower is a set of high-difficulty stages.\\n2. Each stage has its own affixes, which will change the way the stage works.\\n3. You can select different strategic targets each stage. They will increase the difficulty of combat.\\n4. You can select affixes for stages. The affixes can aid you in combat.\\n5. The characters you used to complete the stages will be locked and become unavailable in other stages.\\n6. You will earn collectible rewards for joining Babel Tower. Your final strategic level will earn you different resource rewards and improve the collectible's quality.",
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"ActivityPrefabPath": null,
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"ConditionId": 70021.0
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},
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{
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"Id": 117,
|
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"Name": "Summer Memoir",
|
|
"GroupId": 76,
|
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"SortId": 8,
|
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"TimeId": 20930.0,
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"ShowBeginTime": null,
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"ShowEndTime": null,
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"ActivityType": 3,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseFashionStoryV206.png",
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"ActivityTitle": "Summer Memoir",
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|
"ActivityDes": "Requirements: Commandant Lv.40\\nEvent Info: New story and new Coatings.\\nSpend the summer leisurely in the sound of the waves.",
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"ActivityPrefabPath": null,
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{
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"Id": 118,
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"Name": "Lingering Stars",
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"GroupId": 76,
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"SortId": 9,
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"TimeId": 20940.0,
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"ShowBeginTime": null,
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"ActivityDes": "Requirements: Commandant Lv.40\\n\\n[Event Info]:\\n1. During the event, the [Dreams Inscribed] event mission will be available for a limited time.\\n2. The Gray Raven is once again together to start a TRPG in no time.",
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"Name": "Cat Grab",
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"ActivityTitle": "Into the Deep",
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"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Into the Deep consists of normal mode and challenge mode. And you will face a great number of enemies in the event.\\n2. Clear the stages to obtain \"Song Fragments\" and use them to unlock and upgrade add-ons for powerful effects.\\n3. In the event, you can only use one character and the damage value is by default hidden in stages.\\n4. Beat the challenges of specific Stars to obtain event stamps.\\n",
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"Id": 168,
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"Name": "Target - Alisa",
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"ActivityTitle": "Omniframe Target",
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"ActivityDes": "New Omniframe:\\n\\n\u203bS-Rank Physical Amplifier [Alisa: Echo]\\nNew Weapon:\\n\u203b6\u2605 [Astraea] (Bow)\\n\\nInfo:\\n1. Character Research:\\n\u203b[Alisa: Echo] will be available in the [Themed Research] Pool.\\nYou have a 100% chance to get [Alisa: Echo] when you get an S-Rank character.\\n2. Weapon Research:\\n\u203b[Astraea] will be available in the [Weapon Target] Research Pool\\nwith the same rules and rates as other weapons.",
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"ActivityTitle": "New Coating - Nocturnal Watch",
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"ActivityDes": "New Coating:\\nOmniframe [Alisa: Echo] Coating: [Nocturnal Watch]\\n\\nInfo:\\n[Nocturnal Watch] will be given out as a reward during \\nthe Special Dispatch - Sand Table Simulation event!",
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{
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"Name": "Tactical Assessment Manual",
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"TimeId": 19700.0,
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"ActivityTitle": "Equity File",
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"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Accumulate Intel Value by completing the Rate Missions of the Daily, the Weekly, and the current Intel Manual.\\n2. Raise the Rating Level by reaching the required Intel Value.\\n3. You will obtain the corresponding reward upon reaching the required Rating Level.\\n4. You can also purchase additional Intel to get better rewards.\\n",
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"Id": 171,
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"SortId": 12,
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"ActivityTitle": "CUB Target",
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"ActivityDes": "New CUB:\\n\\n\u203bS-Rank CUB [Dawn Chorus]\\n\u203bRecommended Partner: [Alisa: Echo]\\n\\nInfo:\\n1. CUB Description:\\n\\n[Night Laser] (Active Skill): After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Dawn Chorus will fire a laser at the enemy, dealing <color=#0f70bc>300%</color> Physical DMG.\\n\\n[Flash Assault] (Active Skill): \\nAfter pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Dawn Chorus will charge toward the enemy from a distance in mid-air, dealing <color=#0f70bc>250%</color> Physical DMG while granting the equipped character Super Armor for <color=#FF6347>3</color>s and Shield equal to <color=#FF6347>40%</color> of the CUB's ATK for 10s.\\n\\n[Twilight Hour] (Special Passive):\\nWhen Alisa: Echo casts <color=#0f70bc>Signature - Celestial Edge</color> with Dawn Chorus equipped, CRIT DMG will increase by <color=#0f70bc>15%</color>. Casting <color=#0f70bc>Judgment Co-Strike</color> will summon Dawn Chorus to launch a joint attack, dealing <color=#0f70bc>500%</color> Physical DMG.\\n\\n2. CUB Research:\\n\u203b[Dawn Chorus] will enter the [CUB Research] pool.\\n You may select an S-Rank CUB as the target in CUB Research.\\n During the event, if you select [Dawn Chorus] as the target, it will be guaranteed when you draw an S-Rank CUB.",
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"Id": 175,
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"Name": "New Coating - Punk Dynamo",
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"SortId": 6,
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"TimeId": 16501.0,
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"ActivityTitle": "New Coating - Punk Dynamo",
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"ActivityDes": "New Coating:\\nOmniframe [Noctis: Indomitus] Coating: [Punk Dynamo]\\n\\nInfo:\\n[Punk Dynamo] will be given out as a reward during The Meandering Three event.",
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"Id": 176,
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"Name": "New Coating - Silent Seal",
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"ActivityTitle": "New Coating - Silent Seal",
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"ActivityDes": "New Coating:\\nOmniframe [No. 21: XXI] Coating: [Silent Seal]\\n\\nInfo:\\n[Silent Seal] will be a permanent reward in the Cursed Waves challenge.",
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"Id": 177,
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"Name": "Rerun Coating - Bloody Love",
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"ActivityTitle": "Rerun Coating - Bloody Love",
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"ActivityDes": "Rerun Coating:\\nOmniframe [Karenina: Ember] Coating: [Bloody Love]\\n\\nInfo:\\n[Bloody Love] will be given out as a reward during the Energy Recycling event.",
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"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Accumulate Intel Value by completing the Rate Missions of the Daily, the Weekly, and the current Intel Manual.\\n2. Raise the Rating Level by reaching the required Intel Value.\\n3. You will obtain the corresponding reward upon reaching the required Rating Level.\\n4. You can also purchase additional Intel to get better rewards.\\n",
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