PGRData/Client/Activity/Activity.json

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[
{
"Id": 998,
"Name": "Invite Friend",
"GroupId": 3,
"SortId": 1,
"TimeId": null,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 4,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase6InviteFriend.png",
"ActivityTitle": "Invite Friend",
"ActivityDes": "You can share your invite code to Lv.\u226520 commandants. If they use your code, you will have invited them successfully.",
"ActivityPrefabPath": "Assets/Product/Ui/ComponentPrefab/ActivityBase/PanelSendInvitation.prefab",
"Params": [
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{
"Id": 999,
"Name": "Invite Code",
"GroupId": 3,
"SortId": 1,
"TimeId": null,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 5,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase5OtherInviteCode.png",
"ActivityTitle": "Invite Code",
"ActivityDes": "Welcome back to Gray Raven HQ. You can input the invite code of other commandants to receive corresponding rewards.",
"ActivityPrefabPath": "Assets/Product/Ui/ComponentPrefab/ActivityBase/PanelAcceptInvitation.prefab",
"Params": [
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{
"Id": 981,
"Name": "Returning Player Experience Survey",
"GroupId": 16,
"SortId": 1,
"TimeId": null,
"ShowBeginTime": null,
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"ActivityType": 11,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseQuestionnaire.png",
"ActivityTitle": "Returning Player Experience Survey",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\nIn order to create a better gaming environment, the Command Central has decided to conduct a survey regarding the in-game experiences of returning players. Please tap the [Advance] button below to share your thoughts! Rewards will be granted upon completion of the survey.",
"ActivityPrefabPath": null,
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{
"Id": 970,
"Name": "Return Support",
"GroupId": 5,
"SortId": 1,
"TimeId": null,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase6OtherHuigui.png",
"ActivityTitle": "Return Support",
"ActivityDes": "During the event, commandants in the \"Return\" state can complete the missions and get the rewards (the event ends when the Return state expires).",
"ActivityPrefabPath": null,
"Params": [
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"ConditionId": 845020.0
},
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{
"Id": 90,
"Name": "Monochrome Corridor",
"GroupId": 75,
"SortId": 1,
"TimeId": 20601.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseYureguanV206.png",
"ActivityTitle": "Monochrome Corridor",
"ActivityDes": "Event Info:\\n1. Complete event missions to obtain [Dodecahedron Dice].",
"ActivityPrefabPath": null,
"Params": [
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},
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{
"Id": 91,
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"Name": "Reversed Order",
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"GroupId": 15,
"SortId": 1,
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"TimeId": 18109.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityyureguanV204.png",
"ActivityTitle": "Reversed Order",
"ActivityDes": "Event Info: Complete event missions to obtain [Fair Judgment].",
"ActivityPrefabPath": null,
"Params": [
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"ConditionId": null
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{
"Id": 93,
"Name": "Elegy of Despair",
"GroupId": 70,
"SortId": 1,
"TimeId": 19105.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseYuReV205.png",
"ActivityTitle": "Elegy of Despair",
"ActivityDes": "Event Info: Complete event missions to obtain [Teardrop Scales].",
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"ActivityPrefabPath": null,
"Params": [
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{
"Id": 92,
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"Name": "Ever After",
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"GroupId": 12,
"SortId": 1,
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"TimeId": null,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseHitMouseV202.png",
"ActivityTitle": "Ever After",
"ActivityDes": "Mission Info: Complete event missions to obtain [Fairy Tale Page].",
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"ActivityPrefabPath": null,
"Params": [
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"ConditionId": null
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{
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"Id": 1,
"Name": "Character Leap - Crimson Abyss",
"GroupId": 65,
"SortId": 1,
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"TimeId": 18106.0,
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"ShowBeginTime": null,
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"ActivityType": 1,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseCharaUp.png",
"ActivityTitle": "Character Leap",
"ActivityDes": "Instructions: Experience the new powers brought about by Leap in the tutorial stage.",
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"ActivityPrefabPath": null,
"Params": [
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],
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"ConditionId": null
},
{
"Id": 2,
"Name": "Target - Noctis",
"GroupId": 65,
"SortId": 9,
"TimeId": 18134.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDrawNuoketiV204.png",
"ActivityTitle": "Target - Noctis",
"ActivityDes": "New Omniframe:\\n\\n\u203bA-Rank Lightning Attacker [Lamia: Echo]\\nNew Weapon:\\n\u203b6\u2605 [Astraea] (Robotic Arms)\\n\\nInfo:\\n1. Character Research:\\n\u203b[Lamia: Echo] will be available in the [Basic Research] Pool.\\nYou have a 100% chance to get [Lucia: Crimson Weave] when you get an S-Rank character.\\n2. Weapon Research:\\n\u203b[Astraea] will be available in the [Weapon Target] Research Pool\\nwith the same rules and rates as other weapons.",
"ActivityPrefabPath": null,
"Params": [
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},
{
"Id": 3,
"Name": "Arcade Anima",
"GroupId": 64,
"SortId": 1,
"TimeId": 20402.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseCharacterTowerV206.png",
"ActivityTitle": "Arcade Anima: Noan",
"ActivityDes": "Requirements: Commandant Lv.52\\nEvent Info:\\n1. Arcade Anima includes \"Fragmented Memories\" and \"Heart-Lock Trial\" modes, which contain character stories and character challenge stages respectively.\\n2. \"Fragmented Memories\" is unlocked by default. You will obtain a special collectible after experiencing all stories.\\n3. \"Heart-Lock Trial\" stages can only be challenged after you have deployed the corresponding Constructs.\\n4. You can complete the contract goals in the \"Origins Contract\" to obtain special bonuses in the \"Heart-Lock Trial\" mode.\\n5. Try to complete the 3-star stage goals in the \"Heart-Lock Trial\" as many as possible to obtain Construct-related special rewards including portraits, display poses, and stamps.\\n",
"ActivityPrefabPath": null,
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"ConditionId": 7201.0
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},
{
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"Id": 110,
"Name": "Cradle Parade",
"GroupId": 76,
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"SortId": 1,
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"TimeId": 20011.0,
"ShowBeginTime": null,
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"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseMainLineV206.png",
"ActivityTitle": "Cradle Parade",
"ActivityDes": "Event Info: Play through the new story [Cradle Parade] and complete missions.",
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"ActivityPrefabPath": null,
"Params": [
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],
"ConditionId": null
},
{
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"Id": 111,
"Name": "Sinking Shadows",
"GroupId": 76,
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"SortId": 2,
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"TimeId": 20801.0,
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"ShowBeginTime": null,
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"ShowEndTime": null,
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"ActivityType": 3,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseRepeatChallengeV206.png",
"ActivityTitle": "Sinking Shadows",
"ActivityDes": "Requirements: Commandant Lv.40.\\n\\nStage open until: 2024/9/26, 06:59 (UTC)\\nEvent shop open until: 2024/9/27, 01:59 (UTC)\\n\\nEvent Info:\\n1. You can obtain event tokens by clearing a stage.\\n2. Event tokens can be used to purchase items from the event shop.\\n3. Clearing a stage will earn you Challenge EXP. Your Authority Level will be increased when you earn a certain amount of Challenge EXP. Increased Authority Level will grant Battle bonuses including DMG increase.\\n(Note: Those bonuses can be applied to Sinking Shadows stages only.)",
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"ActivityPrefabPath": null,
"Params": [
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],
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"ConditionId": 10014.0
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},
{
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"Id": 112,
"Name": "Derived from Matrix",
"GroupId": 76,
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"SortId": 3,
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"TimeId": 20701.0,
"ShowBeginTime": null,
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"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseTheatre3V206.png",
"ActivityTitle": "Derived from Matrix",
"ActivityDes": "Requirements: Commandant Lv.80\\nEvent Info:\\nStop the countdown and escape the illusions. Fasten the bonds of our hearts and arrive at the other side of the end.",
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"ActivityPrefabPath": null,
"Params": [
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"ConditionId": 770405.0
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},
{
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"Id": 113,
"Name": "Guild Expedition IV",
"GroupId": 76,
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"SortId": 4,
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"TimeId": 20101.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
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"ActivityType": 1,
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA7Gonghui.png",
"ActivityTitle": "Guild Expedition IV",
"ActivityDes": "Requirements: Join a Command Bureau.\\nEvent Info:\\n\\n1. Join a Command Bureau and clear the stages with other Commandants.\\n2. Enemies found in the Cliff Fortress of the expedition area! Concentrate your firepower to destroy them!\\n3. The final boss Moon Eater will revive after being defeated. Can defeat it repeatedly!\\n4. Beat the final stage and clear Guild Expedition to claim stamps and a lot of loot.\\n5. Exchange loot for various rare materials in Guild Expedition Shop.",
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"ActivityPrefabPath": null,
"Params": [
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"ConditionId": null
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},
{
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"Id": 114,
"Name": "Ice Queen Lulu",
"GroupId": 76,
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"SortId": 5,
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"TimeId": 20203.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseRestaurantV206.png",
"ActivityTitle": "Ice Queen Lulu",
"ActivityDes": "Requirements: Commandant Lv.40\\nOpening Hours: 2024/08/21 02:00 - 2024/09/19 06:59 (UTC)\\nExchange Time: 2024/08/21 02:00 - 2024/09/22 06:59 (UTC)\\nEvent Info:\\n1. Open a restaurant here with your Constructs. Experience a restaurant like no other. Come and create unforgettable memories with everyone!\\n2. Assign staff to the Prep Station to prepare Ingredients, to Cooking Station to cook them, and to the Service Area to sell the dishes for Ice Cream Coins. Use Mysterious Timers to make the facilities work faster.\\n3. Spend Ice Cream Coins to hire more staff and upgrade the restaurant.\\n4. Spend Ice Cream Coins to unlock more buffs. Apply buffs wisely to maximize your benefits.\\n5. Complete the Daily Missions and Achievement Missions in Ice Queen Lulu to obtain Lulu Vouchers that can be exchanged for Event Construct R&D Tickets, Trade Vouchers, and other items in the Event Shop.",
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"ActivityPrefabPath": null,
"Params": [
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2024-09-01 20:49:41 +00:00
"ConditionId": 10014.0
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},
{
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"Id": 115,
"Name": "Old Lullabies",
"GroupId": 76,
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"SortId": 6,
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"TimeId": 20421.0,
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"ShowBeginTime": null,
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"ActivityType": 3,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDifficultV206.png",
"ActivityTitle": "Old Lullabies",
"ActivityDes": "Requirements: Commandant Lv.40\\nEvent Info:\\n1. There are a total of 5 difficulty levels, all of which are highly challenging with [Cthylla] being your formidable enemy.\\n2. All members will be reset once knocked out during the challenge, making the challenge easier to complete.\\n3. Each stage has its own 3-star clearance conditions. Collectibles will be rewarded once you have earned a total of 3 stars. The more stars you earn, the higher the quality of the collectibles will be.",
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"ActivityPrefabPath": null,
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"ConditionId": 10014.0
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},
{
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"Id": 116,
"Name": "Seamless Stars",
"GroupId": 76,
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"SortId": 7,
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"TimeId": 20001.0,
"ShowBeginTime": null,
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"ActivityType": 3,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseBabelTowerV206.png",
"ActivityTitle": "Seamless Stars",
"ActivityDes": "Requirements: Commandant Lv.60\\n\\nEvent Info:\\n1. Babel Tower is a set of high-difficulty stages.\\n2. Each stage has its own affixes, which will change the way the stage works.\\n3. You can select different strategic targets each stage. They will increase the difficulty of combat.\\n4. You can select affixes for stages. The affixes can aid you in combat.\\n5. The characters you used to complete the stages will be locked and become unavailable in other stages.\\n6. You will earn collectible rewards for joining Babel Tower. Your final strategic level will earn you different resource rewards and improve the collectible's quality.",
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"ActivityPrefabPath": null,
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"ConditionId": 70021.0
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},
{
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"Id": 117,
"Name": "Summer Memoir",
"GroupId": 76,
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"SortId": 8,
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"TimeId": 20930.0,
"ShowBeginTime": null,
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"ActivityType": 3,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseFashionStoryV206.png",
"ActivityTitle": "Summer Memoir",
"ActivityDes": "Requirements: Commandant Lv.40\\nEvent Info: New story and new Coatings.\\nSpend the summer leisurely in the sound of the waves.",
"ActivityPrefabPath": null,
"Params": [
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"ConditionId": 10014.0
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{
2024-09-01 20:49:41 +00:00
"Id": 118,
"Name": "Lingering Stars",
"GroupId": 76,
"SortId": 9,
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"TimeId": 20940.0,
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"ShowBeginTime": null,
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"ActivityType": 3,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseQixiFestivalV206.png",
"ActivityTitle": "Lingering Stars",
"ActivityDes": "Event Info:\\nPlay poker guessing to win commemorative coins! Invite your companions to a trip to the Shopping Street.",
2023-07-10 14:36:50 +00:00
"ActivityPrefabPath": null,
"Params": [
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"ConditionId": null
},
{
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"Id": 119,
"Name": "Midsummer Rewind",
"GroupId": 76,
"SortId": 10,
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"TimeId": 20301.0,
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"ShowBeginTime": null,
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"ActivityType": 3,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBasePhotoGameV206.png",
"ActivityTitle": "Midsummer Rewind",
"ActivityDes": "Requirements: Commandant Lv.52\\n\\nEvent Info:\\n\\n1. This event requires a total of 3 players to play.\\n2. There are 5 maps in this event, which will be available one by one over time.\\n3. In this event, the closer your character is to the camera, the higher score you will reach. Extra points will be granted when all players are of the same faction and enter the picture together.\\n4. Complete the event missions for different rewards. Let's make unforgettable memories together!",
2023-07-10 14:36:50 +00:00
"ActivityPrefabPath": null,
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"ConditionId": 7201.0
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},
{
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"Id": 120,
"Name": "Summer Lucky Star",
"GroupId": 76,
"SortId": 11,
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"TimeId": 20501.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseZhuanPanV206.png",
"ActivityTitle": "Summer Lucky Star",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Complete event missions to earn Celica Lottery Tickets to participate in the Summer Lucky Star event.\\n2. All Summer Lucky Star rewards can only be drawn once. Complete missions to earn enough Celica Lottery Tickets to participate in the event.\\n3. Participate in the event for a certain number of times to directly claim Event Construct R&D Tickets and other rewards!",
2023-07-10 14:36:50 +00:00
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2024-09-01 20:49:41 +00:00
"Id": 121,
"Name": "Target - Lamia",
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2024-09-01 20:49:41 +00:00
"Id": 122,
"Name": "New Coating - Neon Dynamite \u2606",
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"TimeId": 20911.0,
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"ActivityTitle": "New Coating - Neon Dynamite \u2606",
"ActivityDes": "New Coating:\\nOmniframe [Karenina: Scire] Coating: [Neon Dynamite \u2606]\\n\\nInfo:\\nUse [Concert Tickets] in the Neon Dynamite event\\nto have a chance to get Coating [Neon Dynamite \u2606].",
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2024-09-01 20:49:41 +00:00
"Id": 123,
"Name": "New Coating - Flowing Dreams",
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"ActivityTitle": "New Coating - Flowing Dreams",
"ActivityDes": "New Coating:\\nOmniframe [Selena: Capriccio] Coating: [Flowing Dreams]\\n\\nInfo:\\n[Flowing Dreams] will be on sale at \"30% off\" in \"Top-up - Coating Supply\"\\nduring the event.",
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"Id": 124,
"Name": "New Coating - Diving Shadow",
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"ActivityTitle": "New Coating - Diving Shadow",
"ActivityDes": "New Coating:\\nOmniframe [Lee: Hyperreal] Coating: [Diving Shadow]\\n\\nInfo:\\n[Diving Shadow] will be on sale at \"30% off\" in \"Top-up - Coating Supply\"\\nduring the event.",
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"Id": 125,
"Name": "New Coating - Abyssal Dye",
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"TimeId": 20914.0,
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"ActivityType": 3,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseLamiaEffectCoatingV206.png",
"ActivityTitle": "New Coating - Abyssal Dye",
"ActivityDes": "New Coating:\\nOmniframe [Lamia: Lost Lullaby] Coating: [Abyssal Dye]\\n\\nInfo:\\n[Abyssal Dye] will be on sale at \"30% off\" in \"Top-up - Coating Supply\"\\nduring the event.",
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"Id": 126,
"Name": "Tactical Assessment Manual",
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"TimeId": 20091.0,
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"ActivityTitle": "The Ocean Froth File",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Accumulate Intel Value by completing the Rate Missions of the Daily, the Weekly, and the current Intel Manual.\\n2. Raise the Rating Level by reaching the required Intel Value.\\n3. You will obtain the corresponding reward upon reaching the required Rating Level.\\n4. You can also purchase additional Intel to get better rewards.\\n",
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"Id": 127,
"Name": "CUB Target",
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"Id": 128,
"Name": "Decor - Summer Moss",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseFurnitureV206.png",
"ActivityTitle": "Decor - Summer Moss",
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2024-09-01 20:49:41 +00:00
"Id": 129,
"Name": "Seeker's Voyage",
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"TimeId": 20411.0,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseLamiaTryV206.png",
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"Id": 130,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBasePetTryV206.png",
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"Id": 131,
"Name": "Neon Dynamite \u2606",
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"TimeId": 20911.0,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseKalieEffectCoatingTryV206.png",
"ActivityTitle": "Neon Dynamite \u2606",
"ActivityDes": "New Coating:\\nOmniframe [Karenina: Scire] Coating: [Neon Dynamite \u2606]",
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"Id": 132,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseSailinnaEffectCoatingTryV206.png",
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"Id": 133,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseSuperLiEffectCoatingTryV206.png",
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"Id": 134,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseLamiaEffectCoatingTryV206.png",
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2024-09-01 20:49:41 +00:00
"Id": 160,
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"SortId": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseMainLineV205.png",
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2024-09-01 20:49:41 +00:00
"Id": 161,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseRepeatChallengeV205.png",
"ActivityTitle": "Nowhere Land",
"ActivityDes": "Requirements: Commandant Lv.40.\\n\\nStage open until: 2024/8/20, 06:59 (UTC)\\nEvent shop open until: 2024/8/21, 01:59 (UTC)\\n\\nEvent Info:\\n1. You can obtain event tokens by clearing a stage.\\n2. Event tokens can be used to purchase items from the event shop.\\n3. Clearing a stage will earn you Challenge EXP. Your Authority Level will be increased when you earn a certain amount of Challenge EXP. Increased Authority Level will grant Battle bonuses including DMG increase.\\n(Note: Those bonuses can be applied to Nowhere Land stages only.)",
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2024-09-01 20:49:41 +00:00
"Id": 162,
"Name": "Special Dispatch - Sand Table Simulation",
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"SortId": 3,
"TimeId": 19001.0,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseAreaWarV205.png",
"ActivityTitle": "Special Dispatch - Sand Table Simulation",
"ActivityDes": "[Requirements]: Commandant Lv.52\\n\\n [Event Info]:\\n1. Special Dispatch - Sand Table Simulation consists of 4 areas, which will be available over time. Each area consists of various blocks. Clear a block to unlock the adjacent blocks.\\n\\n2. Consume [Floating Processors] on [Battle] or [Dispatch] to obtain Block Contribution and event token [Trial Prototypes].\\n\\n3. When there is enough Block Contribution contributed by all the players on the server, the block will be cleared and all the players will receive the reward and bonuses of the block.\\n\\n4. Clear a block of the designated character to receive the corresponding trial character. The character will also gain a huge boost in battles of the event.\\n\\n5. Clear the Amplification block and all the players on the server will receive [Amplification Sequences]; With enough Amplification Sequences, the Amplification Level will increase, granting stat bonuses and special stage buff.\\n\\n6. Clear the [Dark Block] to unlock [Phase Results]. Result calculation will be carried out every hour and grant [Trial Prototypes]. With the clearance of the [Dark Blocks] in the areas, the reward settled every hour will get better.\\n\\n7. Special Supplies: [Trial Prototypes] earned from the event can be exchanged for amazing rewards in the [Special Supplies].\\n",
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"Id": 163,
"Name": "Clash Reflection",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseTransfiniteV205.png",
"ActivityTitle": "Clash Reflection",
"ActivityDes": "Requirements: Commandant Lv.80\\n\\nSystem Info:\\n1. Upon entering the mode, Commandants will be assigned to High Power Zone and Low Power Zone based on their level.\\n2. Commandants need to beat 14 challenges in the zones they were assigned to. And the character HP and Signature Energy will be carried over across challenges.\\n3. Defeating the opponent will grant \"Creation Operators\" as reward. Commandants will receive all Creation Operators accumulated by the completion of all challenges or stage reset.\\n4. Beating a challenge again after resetting the stage will also grant Creation Operators. Commandants who find it hard to beat all the enemies can challenge the stages repeatedly to earn Creation Operators.\\n5. Commandants can exchange Creation Operators for rewards.\\n6. Each Clash Reflection event lasts 14 days. At the end of each Clash Reflection event, all Creation Operators will be cleared and a new group of enemies set for Commandants to challenge.\\n7. The Creation Operator Rewards and Challenge Rewards reset at the end of each Clash Reflection event, but the Achievement Rewards won't. The Achievement Rewards remain the same regardless of the change of enemies.\\n",
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"Id": 164,
"Name": "Abyssal Melody",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDifficultV205.png",
"ActivityTitle": "Abyssal Melody",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n\\n1. There are a total of 6 difficulty levels, all of which are highly challenging with [Lamia] being your formidable enemy.\\n2. All members will be reset upon being taken down during the challenge, making the challenge easier to complete.\\n3. Each stage has its own 3-star clearance conditions. Accumulate a certain number of stars to obtain stamp rewards.\\n",
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"Id": 165,
"Name": "Dreams Inscribed",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDuanwuStoryV205.png",
"ActivityTitle": "Dreams Inscribed",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\n[Event Info]:\\n1. During the event, the [Dreams Inscribed] event mission will be available for a limited time.\\n2. The Gray Raven is once again together to start a TRPG in no time.",
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2024-09-01 20:49:41 +00:00
"Id": 166,
"Name": "Cat Grab",
"GroupId": 71,
"SortId": 7,
"TimeId": 19501.0,
2023-07-10 14:36:50 +00:00
"ShowBeginTime": null,
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"ActivityType": 3,
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2024-09-01 20:49:41 +00:00
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseGoldenMinerV205.png",
"ActivityTitle": "Cat Grab",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Act at the right time and get them all! \u2014A new Space Treasure Adventure has started!\\n2. New Special Space Resources, Grappling Hook Rends, and stage mechanisms. Take advantage of the bonuses in hand for high scores!\\n3. Capture Space Resources to accumulate Resource Points to purchase add-ons and upgrade UFO.\\n",
2023-07-10 14:36:50 +00:00
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2024-09-01 20:49:41 +00:00
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2024-09-01 20:49:41 +00:00
"Id": 167,
"Name": "Into the Deep",
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"SortId": 8,
"TimeId": 19301.0,
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"ActivityType": 3,
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2024-09-01 20:49:41 +00:00
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseKillZoneV205.png",
"ActivityTitle": "Into the Deep",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Into the Deep consists of normal mode and challenge mode. And you will face a great number of enemies in the event.\\n2. Clear the stages to obtain \"Song Fragments\" and use them to unlock and upgrade add-ons for powerful effects.\\n3. In the event, you can only use one character and the damage value is by default hidden in stages.\\n4. Beat the challenges of specific Stars to obtain event stamps.\\n",
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2024-09-01 20:49:41 +00:00
"Id": 168,
"Name": "Target - Alisa",
"GroupId": 71,
"SortId": 9,
"TimeId": 19311.0,
2023-07-10 14:36:50 +00:00
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2024-09-01 20:49:41 +00:00
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"ActivityDes": "New Omniframe:\\n\\n\u203bS-Rank Physical Amplifier [Alisa: Echo]\\nNew Weapon:\\n\u203b6\u2605 [Astraea] (Bow)\\n\\nInfo:\\n1. Character Research:\\n\u203b[Alisa: Echo] will be available in the [Themed Research] Pool.\\nYou have a 100% chance to get [Alisa: Echo] when you get an S-Rank character.\\n2. Weapon Research:\\n\u203b[Astraea] will be available in the [Weapon Target] Research Pool\\nwith the same rules and rates as other weapons.",
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2024-09-01 20:49:41 +00:00
"Id": 169,
"Name": "New Coating - Nocturnal Watch",
"GroupId": 71,
"SortId": 10,
"TimeId": 19001.0,
2023-07-10 14:36:50 +00:00
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2024-09-01 20:49:41 +00:00
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"ActivityBgType": 1,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseLailaEffectCoatingV205.png",
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"ActivityDes": "New Coating:\\nOmniframe [Alisa: Echo] Coating: [Nocturnal Watch]\\n\\nInfo:\\n[Nocturnal Watch] will be given out as a reward during \\nthe Special Dispatch - Sand Table Simulation event!",
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2024-09-01 20:49:41 +00:00
"Id": 170,
"Name": "Tactical Assessment Manual",
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"TimeId": 19700.0,
2023-07-10 14:36:50 +00:00
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2024-09-01 20:49:41 +00:00
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseBPV205.png",
"ActivityTitle": "Equity File",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Accumulate Intel Value by completing the Rate Missions of the Daily, the Weekly, and the current Intel Manual.\\n2. Raise the Rating Level by reaching the required Intel Value.\\n3. You will obtain the corresponding reward upon reaching the required Rating Level.\\n4. You can also purchase additional Intel to get better rewards.\\n",
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2024-09-01 20:49:41 +00:00
"Id": 171,
"Name": "CUB Target",
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"SortId": 12,
"TimeId": 19603.0,
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"ShowEndTime": null,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDrawPetV205.png",
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"Id": 172,
"Name": "Trial of Righteousness",
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseTryLailaV205.png",
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"ActivityDes": "Requirements: Clear Normal Story 2-4 Mission",
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2024-09-01 20:49:41 +00:00
"Id": 173,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseTryPetV205.png",
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"Id": 174,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseTryLailaPfV205.png",
"ActivityTitle": "Nocturnal Watch",
"ActivityDes": "New Coating:\\nOmniframe [Alisa: Echo] Coating: [Nocturnal Watch]",
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2024-09-01 20:49:41 +00:00
"Id": 175,
"Name": "New Coating - Punk Dynamo",
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"SortId": 6,
"TimeId": 16501.0,
2023-07-10 14:36:50 +00:00
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2024-09-01 20:49:41 +00:00
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseMazeActivityV202.png",
"ActivityTitle": "New Coating - Punk Dynamo",
"ActivityDes": "New Coating:\\nOmniframe [Noctis: Indomitus] Coating: [Punk Dynamo]\\n\\nInfo:\\n[Punk Dynamo] will be given out as a reward during The Meandering Three event.",
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"ConditionId": 8005.0
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2024-09-01 20:49:41 +00:00
"Id": 176,
"Name": "New Coating - Silent Seal",
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"SortId": 13,
"TimeId": 18106.0,
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"ActivityType": 3,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase21haoCoatingV204.png",
"ActivityTitle": "New Coating - Silent Seal",
"ActivityDes": "New Coating:\\nOmniframe [No. 21: XXI] Coating: [Silent Seal]\\n\\nInfo:\\n[Silent Seal] will be a permanent reward in the Cursed Waves challenge.",
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"Id": 177,
"Name": "Rerun Coating - Bloody Love",
"GroupId": 66,
"SortId": 14,
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"TimeId": 18101.0,
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"ShowBeginTime": null,
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"ActivityType": 3,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseKalieninaCoatingV204.png",
"ActivityTitle": "Rerun Coating - Bloody Love",
"ActivityDes": "Rerun Coating:\\nOmniframe [Karenina: Ember] Coating: [Bloody Love]\\n\\nInfo:\\n[Bloody Love] will be given out as a reward during the Energy Recycling event.",
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2024-09-01 20:49:41 +00:00
"Id": 178,
"Name": "Tactical Assessment Manual",
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"SortId": 15,
"TimeId": 18500.0,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseBPV204.png",
"ActivityTitle": "Raging Tide File",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Accumulate Intel Value by completing the Rate Missions of the Daily, the Weekly, and the current Intel Manual.\\n2. Raise the Rating Level by reaching the required Intel Value.\\n3. You will obtain the corresponding reward upon reaching the required Rating Level.\\n4. You can also purchase additional Intel to get better rewards.\\n",
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{
"Id": 179,
"Name": "Darkseeker's Roar",
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"SortId": 16,
"TimeId": 18151.0,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseTryNuoketiV204.png",
"ActivityTitle": "Darkseeker's Roar",
"ActivityDes": "Requirements: Clear Normal Story 2-4",
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2024-09-01 20:49:41 +00:00
"Id": 180,
"Name": "Crimson Abyss: Azure Apocalypse",
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"SortId": 17,
"TimeId": 18001.0,
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"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseLuxiyaEffectFukeCoatingTryV204.png",
"ActivityTitle": "Crimson Abyss: Azure Apocalypse",
"ActivityDes": "Rerun Coating:\\nOmniframe [Lucia: Crimson Abyss] Coating: [Azure Apocalypse]",
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{
"Id": 181,
"Name": "Operation Energy Recycling",
"GroupId": 69,
"SortId": 18,
"TimeId": 18101.0,
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"ShowBeginTime": null,
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"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseSlotMachineV204.png",
"ActivityTitle": "Operation Energy Recycling",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Complete missions to earn event tokens for activating Detectors. Gain Points based on the detection results.\\n2. Earning enough Points will award you with the corresponding rewards, including the Karenina: Ember Coating \"Bloody Love\".\\n3. Once you reach the maximum Points with the \"Common Detector\", you will unlock the \"Wide-Range Detector\".",
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2024-09-01 20:49:41 +00:00
"Id": 98,
"Name": "Dumplings and Dragons",
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"TimeId": 2160284.0,
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"ActivityType": 3,
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2024-09-01 20:49:41 +00:00
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDuanWuV129.png",
"ActivityTitle": "Dumplings and Dragons",
"ActivityDes": "Requirements: Commandant lv.40\\n\\nEvent Info:\\n1. [Dumplings and Dragons] will be available in this event.\\n2. Participate in the story and search for the fabled Realm of Dragons.",
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