PGRData/Resources/Client/Movie/Movies/MovieZX01403BA.json

1276 lines
29 KiB
JSON
Raw Normal View History

2022-12-19 17:21:16 +00:00
[
{
2022-12-20 07:23:11 +00:00
"Id": 1,
"ActionId": 1,
"NextActionId": null,
"Type": 101,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "AniZhuanchangEnd",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Assets/Product/Texture/Image/BgStory/Bgstory89.png"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 2,
"ActionId": 2,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"201"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 3,
"ActionId": 3,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "DialogEnable",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"The base is just an hour of snowmobile ride away. It is surrounded by a wall fortified with cannons, with warships docked offshore.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 4,
"ActionId": 1001,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"500199",
"5"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 5,
"ActionId": 4,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"???",
"...Quite the reinforcements, Babylonia! They're all wounded!",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 6,
"ActionId": 5,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"After dismounting the snowmobile and entering the base, you see a disgruntled man accompanied by guards blocking the way."
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 7,
"ActionId": 6,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Looks like all of the rescued soldiers were settled here."
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 8,
"ActionId": 1002,
"NextActionId": null,
"Type": 203,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"0.25",
"400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 9,
"ActionId": 1003,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"2",
"500206",
"1",
"-400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 10,
"ActionId": 7,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Atiel",
"They just need some minor treatment before returning to battle. We're built different!",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 11,
"ActionId": 8,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"As if unable to detect the man's dissatisfaction, Atiel explains in her usual bubbliness."
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 12,
"ActionId": 9,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Atiel",
"Anyway, enough about that. I brought the last commandant over. Our forces are all here now.",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 13,
"ActionId": 3452,
"NextActionId": null,
"Type": 204,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"4"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 14,
"ActionId": 10,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"???",
"The boss you've been talking about, eh...? Must be the one behind... Ah!",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 15,
"ActionId": 1004,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"2",
"500214",
"8",
"-400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 16,
"ActionId": 11,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Rosetta",
"...",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 17,
"ActionId": 12,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"???",
"Y-you're... Rosetta... Why are you here?!",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 18,
"ActionId": 13,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"The man panics at the sight of Rosetta. He takes a few uncontrollable steps back, but realizing that he is in public, he forces his legs to a halt."
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 19,
"ActionId": 1005,
"NextActionId": null,
"Type": 204,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"2",
"4"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 20,
"ActionId": 14,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Rosetta",
"It's been a while, Captain.",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 21,
"ActionId": 15,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Rosetta's expression is unreadable. She merely follows with a light sigh."
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 22,
"ActionId": 16,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Rosetta",
"Commandant, this is Captain Staessen of the Arctic Route Union. He was the one who requested reinforcements.",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 23,
"ActionId": 1006,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Hello, Captain.",
"17",
"Between you and Rosetta...",
18.0
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 24,
"ActionId": 17,
"NextActionId": 3000.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"Ahem... Hello... You must be \u3010kuroname\u3011.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 25,
"ActionId": 18,
"NextActionId": 3000.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"Not with Rosetta, the Forest Guard... There's no way I could be as calm and collected as you when facing those sinners.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 26,
"ActionId": 3000,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 27,
"ActionId": 1007,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"500206"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 28,
"ActionId": 19,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Atiel",
"Well, now that we've got the self introductions over. Captain, Could you give a sitrep to our boss?",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 29,
"ActionId": 1008,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"500199"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 30,
"ActionId": 20,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Staessen",
"Alright... I don't know how much Rosetta has told you, but I'll give you the run down from the beginning.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 31,
"ActionId": 21,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"The ARU is on the verge of collapse. We've treated this tide too lightly.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 32,
"ActionId": 1009,
"NextActionId": null,
"Type": 203,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"0.25",
"-400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 33,
"ActionId": 1010,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"2",
"500214",
"400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 34,
"ActionId": 22,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Rosetta",
"On the verge of collapse... How could this go belly up so quickly?",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 35,
"ActionId": 23,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"Pah, isn't that obvious? All because the Forest Guards can't hold the line.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 36,
"ActionId": 24,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"The bionics blitzed the shore, then captured our warehouse and energy pipeline. It'll be our death sentence if we continue to go on without supplies.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 37,
"ActionId": 1011,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 38,
"ActionId": 1012,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"500206"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 39,
"ActionId": 25,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Atiel",
"The worst part is not knowing where the bionics came from. Correct?",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 40,
"ActionId": 1013,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"500199",
"-400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 41,
"ActionId": 1014,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"2",
"500214",
"400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 42,
"ActionId": 26,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Staessen",
"Ugh...",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 43,
"ActionId": 1015,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Where did the bionics come from?",
"27",
"How long has it been going on?",
28.0
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 44,
"ActionId": 27,
"NextActionId": 3001.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"I don't know... Who knows why the bionics are suddenly appearing in droves?",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 45,
"ActionId": 28,
"NextActionId": 29.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"Two months...",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 46,
"ActionId": 29,
"NextActionId": 30.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Rosetta",
"You mean you've kept this in the dark for two months... You waited until the last minute to inform Babylonia. Is that right?",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 47,
"ActionId": 30,
"NextActionId": 3001.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"...Hmph.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 48,
"ActionId": 3001,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 49,
"ActionId": 1016,
"NextActionId": null,
"Type": 203,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"0.25",
"0"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 50,
"ActionId": 31,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"You over there, bring me the map!",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 51,
"ActionId": 32,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen orders another guard to activate the projection terminal. The entire Arctic Route Union and its surrounding terrain manifest as a holographic map."
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 52,
"ActionId": 33,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"See the circles on the map? Those are the regions taken by the bionics. We need Babylonia's help in recovering them.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 53,
"ActionId": 34,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"Enemies are sure to be in greater number there. Likely at least 60 bionic units per region.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 54,
"ActionId": 35,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Staessen",
"I'm not trained for combat, so I'm not much use to you out in the field.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 55,
"ActionId": 1017,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 56,
"ActionId": 1018,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"500214",
"-400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 57,
"ActionId": 1019,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"2",
"500201",
"400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 58,
"ActionId": 36,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Rosetta",
"Speaking of... Where are Diana and the others?",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 59,
"ActionId": 37,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Simon",
"The Forest Guards are out conducting guerrilla warfare. We decided on this tactical direction during our last meeting.",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 60,
"ActionId": 38,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Finally recovering from his motion sickness, Simon indicates several of the Forest Guard's patrol routes on the map."
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 61,
"ActionId": 39,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Simon",
"I'm sure Captain Staessen has brought you up to speed now, Boss. Why don't we split up?",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 62,
"ActionId": 1020,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"A squad each?",
"40",
"We're not going together?",
41.0
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 63,
"ActionId": 40,
"NextActionId": 42.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Simon",
"Yeah. The occupied areas are interconnected. Even if we retake part of the pipelines, it would be pointless without all of them recovered.",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 64,
"ActionId": 41,
"NextActionId": 42.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Simon",
"We won't cover as much ground together. Considering we're not up against the Corrupted, splitting up seems like our best bet.",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 65,
"ActionId": 42,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Rosetta",
"I see... An astute command. You speak just like a commandant.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 66,
"ActionId": 43,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Simon",
"Um... Well, I am a commandant, Rosetta.",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 67,
"ActionId": 44,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"The suddenly dependable Simon rouses Rosetta's suspicions. After all, he was doubled over with motion sickness when they first met."
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 68,
"ActionId": 1021,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"500206",
"-400"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 69,
"ActionId": 45,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Atiel",
"Simon might not look all that reliable, but his tactical decisions are on-point! Well, it's decided then. We'll take the right. You guys take the left.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 70,
"ActionId": 46,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"Atiel",
"Let's recover the territory ASAP and restore peace to the ARU!",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 71,
"ActionId": 1022,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"2"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 72,
"ActionId": 1023,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"500214"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 73,
"ActionId": 47,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Rosetta",
"Seems doable, but before that, I need to make preparations for you, Commandant.",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 74,
"ActionId": 1024,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"What preparations?"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 75,
"ActionId": 1025,
"NextActionId": null,
"Type": 204,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"1"
]
2022-12-20 07:23:11 +00:00
},
{
"Id": 76,
"ActionId": 48,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": 1.0,
"BeginAnim": null,
"EndAnim": "AniZhuanchangBegin",
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
"1",
"Rosetta",
"You need protection.",
"1"
]
2022-12-19 17:21:16 +00:00
}
]