PGRData/Client/Fuben/Babeltower/BabelTowerBuffGroupDetails.json

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2024-09-01 20:49:41 +00:00
[
{
"Id": 1,
"Name": "Punishing Storm 1",
"Desc": "Punishing Storm 1 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 2,
"Name": "Punishing Storm 2",
"Desc": "Punishing Storm 2 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3,
"Name": "Punishing Storm 3",
"Desc": "Punishing Storm 3 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 4,
"Name": "Punishing Storm 4",
"Desc": "Punishing Storm 4 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 5,
"Name": "Punishing Storm 5",
"Desc": "Punishing Storm 5 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 6,
"Name": "Punishing Storm 6",
"Desc": "Punishing Storm 6 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 7,
"Name": "Punishing Storm 7",
"Desc": "Punishing Storm 7 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 8,
"Name": "Punishing Storm 8",
"Desc": "Punishing Storm 8 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 9,
"Name": "Punishing Storm 9",
"Desc": "Punishing Storm 9 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 10,
"Name": "Punishing Storm 10",
"Desc": "Punishing Storm 10 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 11,
"Name": "Punishing Storm 11",
"Desc": "Punishing Storm 11 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 12,
"Name": "Punishing Storm 12",
"Desc": "Punishing Storm 12 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 13,
"Name": "Punishing Storm 13",
"Desc": "Punishing Storm 13 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 14,
"Name": "Punishing Storm 14",
"Desc": "Punishing Storm 14 buff Instructions",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": 1.0
},
{
"Id": 1000,
"Name": "Close Combat",
"Desc": "During Simulation, the attacks that the deployable Constructs can perform will be limited.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1001,
"Name": "Fire Intrusion",
"Desc": "During Simulation, only certain types of Constructs can be deployed.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1002,
"Name": "Repair Intrusion",
"Desc": "During Simulation, only certain types of Constructs can be deployed.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1003,
"Name": "Protection Intrusion",
"Desc": "During Simulation, only certain types of Constructs can be deployed.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1100,
"Name": "Vitality",
"Desc": "Enemies will have more HP in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1101,
"Name": "Strike",
"Desc": "During Simulation, enemies' ATK will be increased.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1103,
"Name": "Perseverance",
"Desc": "During Simulation, enemies will take less Physical DMG.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1104,
"Name": "Overload",
"Desc": "During Simulation, the enemies will become more powerful.",
"BuffLv": [
null,
1,
2.0,
3.0,
4.0,
5.0
],
"IsStress": 1.0
},
{
"Id": 1105,
"Name": "Sprint",
"Desc": "During Simulation, Movement Speed of enemies will increase.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1106,
"Name": "Rigidity",
"Desc": "During Simulation, enemies will be enhanced in particular situations.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1107,
"Name": "Overload",
"Desc": "During Simulation, the enemies will become more powerful.",
"BuffLv": [
null,
1,
2.0,
3.0,
4.0,
5.0
],
"IsStress": 1.0
},
{
"Id": 1113,
"Name": "Fairy",
"Desc": "Enemies take less Elemental DMG in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1114,
"Name": "Rigidity",
"Desc": "During Simulation, enemies will be enhanced in particular situations.",
"BuffLv": [
null,
2,
3.0,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1200,
"Name": "Frailty",
"Desc": "During Simulation, Constructs' maximum HP will be reduced.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1205,
"Name": "Gravity Adaptation",
"Desc": "Movement Speed of Constructs will decrease in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1210,
"Name": "Neurasthenia",
"Desc": "During Simulation, the farther the Construct from the enemy, the less DMG will be dealt.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1211,
"Name": "Force Field Intrusion",
"Desc": "During Simulation, the closer the Construct from the enemy, the less DMG will be dealt.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1212,
"Name": "Isolation",
"Desc": "During Simulation, Constructs' QTE cooldown will be increased.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1213,
"Name": "Precise Planning",
"Desc": "Limit of Dodge Gauge will be reduced in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1215,
"Name": "Dominator",
"Desc": "The enemies' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 1300,
"Name": "Lightning Bolt",
"Desc": "During Simulation, a thunderstorm will appear.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1305,
"Name": "Support Blockage",
"Desc": "Healing effects for Constructs will be reduced.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 1307,
"Name": "Boiling Mind",
"Desc": "During Simulation, all deployed Constructs will lose HP in every second.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 1308,
"Name": "Black Fog",
"Desc": "During Simulation, Constructs on field will take Physical DMG at intervals.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2100,
"Name": "Strike Armor",
"Desc": "During Simulation, Constructs' maximum HP will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2101,
"Name": "Weapon Reloading",
"Desc": "ATK of the deployed Constructs will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2110,
"Name": "Fighting Will",
"Desc": "ATK of the deployed Constructs will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2111,
"Name": "Joint Warfare",
"Desc": "During Simulation, you can trigger the QTE of the other two constructs at the same time.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2112,
"Name": "High Morale",
"Desc": "During Simulation, DMG of Constructs will increase under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2113,
"Name": "Area Healing",
"Desc": "During Simulation, Constructs will be healed under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2121,
"Name": "Fire Amplifier",
"Desc": "During Simulation, Constructs' Fire DMG will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2122,
"Name": "Lightning Amplifier",
"Desc": "During Simulation, Constructs' Lightning DMG will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2123,
"Name": "Ice Amplifier",
"Desc": "During Simulation, Constructs' Ice DMG will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2126,
"Name": "New Armor",
"Desc": "During Simulation, the deployed Constructs will gain additional DMG reduction.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2127,
"Name": "New Armor",
"Desc": "During Simulation, the deployed Constructs will gain additional DMG reduction.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2205,
"Name": "Quick Healing",
"Desc": "During Simulation, the healing effect for the deployed Constructs will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2206,
"Name": "Rhythm Strike",
"Desc": "During Simulation, DMG of Constructs will increase under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2207,
"Name": "Additional Support",
"Desc": "During Simulation, Constructs on field will gain an extra Signal Orb under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2208,
"Name": "Accumulation",
"Desc": "During Simulation, DMG of Constructs will increase under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2209,
"Name": "Elemental Growth",
"Desc": "During Simulation, Elemental DMG of the deployed Constructs will increase.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2210,
"Name": "Surprise Attack",
"Desc": "During Simulation, DMG of Constructs will increase under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2211,
"Name": "Elemental Blessing",
"Desc": "During Simulation, Elemental DMG dealt by the Construct will be increased under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2212,
"Name": "Offensive Defense",
"Desc": "During Simulation, DMG dealt by Tank-type Constructs will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2213,
"Name": "Turtle Shell",
"Desc": "During Simulation, Tank-type Constructs will gain Extra DMG Reduction.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2214,
"Name": "Element Banquet",
"Desc": "During Simulation, Elemental DMG of the deployed Constructs will increase.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2215,
"Name": "Element Banquet",
"Desc": "During Simulation, Elemental DMG of the deployed Constructs will increase.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2216,
"Name": "Pyroblast",
"Desc": "During Simulation, Constructs' Fire DMG will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2217,
"Name": "Blade Dance",
"Desc": "During Simulation, Constructs' Physical DMG will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2218,
"Name": "Thundering Pulse",
"Desc": "During Simulation, Constructs' Lightning DMG will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2219,
"Name": "Chain Attack",
"Desc": "During Simulation, DMG dealt by the controlling Construct will be increased under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2220,
"Name": "Chain Healing",
"Desc": "During Simulation, the controlling Construct gains a healing bonus under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2221,
"Name": "Megamorph",
"Desc": "During Simulation, Constructs' maximum HP will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2222,
"Name": "Extra Reloading",
"Desc": "During Simulation, Constructs on field will gain an extra Signal Orb under certain conditions.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2223,
"Name": "Basic Boost",
"Desc": "During Simulation, certain types of DMG dealt by the Constructs on field will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2224,
"Name": "Charging Boost",
"Desc": "Deployed members will accumulate their energy faster in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2225,
"Name": "Evasion Boost",
"Desc": "Deployed Constructs will have their Dodge Gauge Limit increased in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2226,
"Name": "Evasion Boost",
"Desc": "Deployed Transcendants will have their Dodge Gauge Limit increased in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2227,
"Name": "Charging Boost",
"Desc": "Deployed members will accumulate their energy faster in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2228,
"Name": "Red Orb Boost ",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2229,
"Name": "Yellow Orb Boost ",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2230,
"Name": "Blue Orb Boost ",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2231,
"Name": "Sprint ",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2232,
"Name": "Extra Healing ",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2233,
"Name": "Storage Strategy",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2234,
"Name": "Stick Together",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2235,
"Name": "My Turn",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2236,
"Name": "Ping to Heal",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2237,
"Name": "Psychic Deflection",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2238,
"Name": "Like Mountain",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2239,
"Name": "Resupply Signal",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2240,
"Name": "Elemental Attack",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2241,
"Name": "Absorption",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2242,
"Name": "Fire Resistance",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2243,
"Name": "Blood Draining",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2244,
"Name": "Emergency Infusion",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2245,
"Name": "Growth Hormones",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2246,
"Name": "Team Cooperation",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2247,
"Name": "Heavy Shield",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2248,
"Name": "Spring Up",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2249,
"Name": "Hysteria",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2250,
"Name": "Enhanced Circuits",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2251,
"Name": "Healing Nova ",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2252,
"Name": "Energy Armor",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2253,
"Name": "Resurrection Armor",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2254,
"Name": "Wings \u03b1",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2255,
"Name": "Wings \u03b2",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2256,
"Name": "Wings \u0394",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2257,
"Name": "Graceful Bounty",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2258,
"Name": "Untouchable",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 2259,
"Name": "Self Heal",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3107,
"Name": "Agile",
"Desc": "During Simulation, Movement Speed of enemies will increase under certain conditions.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3200,
"Name": "Immovable",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3201,
"Name": "Recovery",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3202,
"Name": "Shield",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3203,
"Name": "Berserk",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3204,
"Name": "Bomb",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3206,
"Name": "Barrier",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3207,
"Name": "Radiation",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3208,
"Name": "Closed Loop",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3209,
"Name": "Blessing",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3210,
"Name": "Solitude",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3211,
"Name": "Commander",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3212,
"Name": "Penetration",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3213,
"Name": "Lightning Shield",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3214,
"Name": "Wave Motion",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3215,
"Name": "Lightning Mine",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3216,
"Name": "Stealth",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3217,
"Name": "Radiation",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
2,
3.0,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3218,
"Name": "Recovery",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
2,
3.0,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3300,
"Name": "Flash",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3302,
"Name": "Division",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3303,
"Name": "Black Hole",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3306,
"Name": "Freeze",
"Desc": "During Simulation, enemies will gain Ice Elemental Augmentation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3309,
"Name": "Icicle",
"Desc": "Unleashes an icicle to interfere with the target's actions in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3310,
"Name": "Deterioration",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3311,
"Name": "Invasion",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3312,
"Name": "Backfire",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3313,
"Name": "Vision Interference",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3314,
"Name": "Smoke Mine",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3315,
"Name": "Combustion Mine",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3316,
"Name": "Defense Order",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3317,
"Name": "Disconnected Link",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
2.0,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3318,
"Name": "Temperature Disorder",
"Desc": "During Simulation, certain types of DMG dealt by the Constructs on field will be increased.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3319,
"Name": "Bombs Galore",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3320,
"Name": "Dark",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3321,
"Name": "Beacon",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3322,
"Name": "Thunderclap",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3323,
"Name": "Bloodlust",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3324,
"Name": "Dark",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3325,
"Name": "Freeze",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3326,
"Name": "Environment Affix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3327,
"Name": "Environment Affix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3328,
"Name": "Environment Affix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3329,
"Name": "Environment Affix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3330,
"Name": "Environment Affix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3331,
"Name": "Environment Affix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3332,
"Name": "Environment Affix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3333,
"Name": "Environment Affix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3334,
"Name": "Nightmare",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3335,
"Name": "Undying",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3336,
"Name": "Cross Inverter",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3338,
"Name": "Environment Affix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3339,
"Name": "Battle Cry",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3340,
"Name": "Gravitational Pull",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3341,
"Name": "Elemental Reaction",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3342,
"Name": "Local Burn",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3343,
"Name": "Ascnet",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3344,
"Name": "Ascendant Arrival",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3345,
"Name": "Chomper",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3346,
"Name": "Hetero-Resonance",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3347,
"Name": "Reborn",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3348,
"Name": "E-Screen Defense",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3349,
"Name": "E-Screen Overload",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3350,
"Name": "Hetero-Radiation",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3351,
"Name": "Infect",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3352,
"Name": "Familiar",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3353,
"Name": "Burning Mark",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3354,
"Name": "Rising Tide",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3355,
"Name": "Awaken",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3356,
"Name": "Stealth Mark",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3357,
"Name": "Dirge",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3358,
"Name": "Four Signs",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3359,
"Name": "Buoy",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3360,
"Name": "Nature Poetry",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3361,
"Name": "Apocalypse",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3362,
"Name": "Obsession",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3363,
"Name": "Parasitize",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3364,
"Name": "Evolve",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3365,
"Name": "Tarnish",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3366,
"Name": "Antibody",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3367,
"Name": "Constrict",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3368,
"Name": "The Land of Blood Thirst",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3369,
"Name": "Two Sharks One Heart",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3370,
"Name": "Sublimate",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3371,
"Name": "Fusion",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3372,
"Name": "Leader",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3373,
"Name": "Legacy",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3374,
"Name": "Linking Oath",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3375,
"Name": "Noble Sacrifice",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3376,
"Name": "Phase I - Judgement",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3377,
"Name": "Agent of Willpower",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3378,
"Name": "Phase II - Purge",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3379,
"Name": "Cognitive Overload",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3380,
"Name": "No Time to Lose",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3381,
"Name": "Abyss",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3382,
"Name": "Soul Ripper",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3383,
"Name": "Shackle Breaker",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3384,
"Name": "Emergency Retreat",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3385,
"Name": "Last Barrage",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3386,
"Name": "Reinforcing Grizzlies",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3387,
"Name": "Null Heal",
"Desc": "After Voodoo goes into Defensive Mode, characters cannot be healed.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3388,
"Name": "Legacy",
"Desc": "The enhancement effects of Voodoo won't be cleared.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3389,
"Name": "Inevitable Choice",
"Desc": "In Defensive Mode, when a minion is eliminated, Voodoo will directly absorb another minion.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3390,
"Name": "Radiation",
"Desc": "In Defensive Mode, Voodoo deals damage to characters over time.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3391,
"Name": "Defensive Phase",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3392,
"Name": "The First Round of Evolution",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3393,
"Name": "The Second Round of Evolution",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3394,
"Name": "Final Evolution 1",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3395,
"Name": "Final Evolution 2",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3396,
"Name": "Power of Horn",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3397,
"Name": "Polar Ram",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3398,
"Name": "Reversed Shockwave",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3399,
"Name": "The Mighty Ox!",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3400,
"Name": "Strong Ox",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3401,
"Name": "Blinking Mine",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3402,
"Name": "Dragon Breath Device",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3403,
"Name": "Strength of Ox",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3404,
"Name": "Refinement - Crit",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3405,
"Name": "Refinement - Heal",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3406,
"Name": "Refinement - CD",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3407,
"Name": "Polarized Defense",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3408,
"Name": "Final Judgment",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3409,
"Name": "Elemental Corruption",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3410,
"Name": "Berserk Dragon",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3411,
"Name": "Elemental Drain",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3412,
"Name": "Elemental Incarnate",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3413,
"Name": "Elemental Discharge",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3414,
"Name": "Final Judgment",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3415,
"Name": "Steel Module",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3416,
"Name": "Shield Module",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3417,
"Name": "Spread Module",
"Desc": "Deployed members' abilities will be enhanced in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3418,
"Name": "Stealth Bombardment",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3419,
"Name": "Energy Refine",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3420,
"Name": "Energy Max",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3421,
"Name": "Luminous Evolution",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3422,
"Name": "Accel Time",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3423,
"Name": "Harden",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3424,
"Name": "Assimilate",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3425,
"Name": "Wrath",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3426,
"Name": "Demon Bane's Might",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3427,
"Name": "Heaven Breaker's Guard",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3428,
"Name": "God Slayer's Techniques",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3429,
"Name": "Rematch",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3430,
"Name": "Visual Enhancement",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3431,
"Name": "Drain Power",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3432,
"Name": "Lunar Character I",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3433,
"Name": "Lunar Character II",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3434,
"Name": "Flexible Strategy",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3435,
"Name": "Bounce Back",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3436,
"Name": "Heating Up",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3437,
"Name": "Withstand",
"Desc": "Enemies' Finisher Gauge loss will decrease in Simulation.",
"BuffLv": [
null,
1,
2.0,
3.0,
null,
null
],
"IsStress": null
},
{
"Id": 3438,
"Name": "Shield Absorption",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3439,
"Name": "Mechanical Domination",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3440,
"Name": "Energy Boost",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3441,
"Name": "Arm Augmentation",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3442,
"Name": "Dynamic Calibration",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3443,
"Name": "Resect",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3444,
"Name": "Residuals",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3445,
"Name": "Four Great Powers",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3446,
"Name": "Decision",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3447,
"Name": "Vulnerability Boost",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3448,
"Name": "Infection Spreading",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3449,
"Name": "Elimination of Anomalies",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3450,
"Name": "Burning Method",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3451,
"Name": "Beyond Evolution",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3452,
"Name": "Bravery",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3453,
"Name": "Power Capture",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3454,
"Name": "Life Drain",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3455,
"Name": "Power",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3456,
"Name": "The True Power",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3457,
"Name": "Precise Planning - \u03b2",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3458,
"Name": "Soul Meltdown",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3460,
"Name": "Evolution Experiment",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3461,
"Name": "The True Power",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3462,
"Name": "Soul Pull",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3463,
"Name": "Pull Break",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 4000,
"Name": "Bloodlust",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3470,
"Name": "Strategic Shift",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3471,
"Name": "Control Freak",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3472,
"Name": "Powerful Minion",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3473,
"Name": "Armor Deprivation",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3474,
"Name": "Twist the Knife",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3475,
"Name": "Twins",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3476,
"Name": "Hyperspace Domination",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3477,
"Name": "Annihilation",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3478,
"Name": "Resistance",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3479,
"Name": "Flexible Strategy",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3480,
"Name": "Time Phantom",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3481,
"Name": "Distortion Matrix",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3482,
"Name": "Energy Absorption",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3483,
"Name": "Ultimate Boost",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3484,
"Name": "Body of Suffering",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3485,
"Name": "Pillar of Torture",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3486,
"Name": "Cocoon of Pain",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3487,
"Name": "Thorn Spike",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3488,
"Name": "Call for Healing",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3489,
"Name": "Combo Strike",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3490,
"Name": "On My Order!",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3491,
"Name": "Versatile Dottie!",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3492,
"Name": "Pillar of Torture",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3493,
"Name": "Cocoon of Pain",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3494,
"Name": "Magic Boost",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3495,
"Name": "Sea",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3496,
"Name": "Magic Distribution",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3497,
"Name": "Witch Power",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3498,
"Name": "Delicious Mermaid",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3500,
"Name": "Deadly Grasp",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3501,
"Name": "Kowloong Trap",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3502,
"Name": "Deafening Roar",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3503,
"Name": "Healing Wave",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3504,
"Name": "Agility",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3505,
"Name": "Real-Man Domain",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3506,
"Name": "Dragon Field",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3507,
"Name": "Dragon Ravage",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3508,
"Name": "Reloading",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3509,
"Name": "Green Voiceprint",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3510,
"Name": "Yellow Voiceprint",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3511,
"Name": "Red Voiceprint",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3512,
"Name": "Blindness",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3513,
"Name": "Rapid Blindness",
"Desc": "Enemies will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": 1.0
},
{
"Id": 3514,
"Name": "Speed of Red",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
},
{
"Id": 3515,
"Name": "Might of Green",
"Desc": "Deployed members will gain extra enhancement in Simulation.",
"BuffLv": [
null,
1,
null,
null,
null,
null
],
"IsStress": null
}
]