forked from endernon/PGRData
23 lines
527 B
Lua
23 lines
527 B
Lua
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local XUiPurchaseYKListItem = XClass(nil, "XUiPurchaseYKListItem")
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function XUiPurchaseYKListItem:Ctor(ui,uiRoot)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.UiRoot = uiRoot
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XTool.InitUiObject(self)
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end
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-- 更新数据
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function XUiPurchaseYKListItem:OnRefresh(itemData)
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if not itemData then
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return
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end
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self.ItemData = itemData
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end
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function XUiPurchaseYKListItem:Init(uiRoot,parent)
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self.UiRoot = uiRoot
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self.Parent = parent
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end
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return XUiPurchaseYKListItem
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