dec0a95279
* 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> |
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.. | ||
builder | ||
debug | ||
atlas.js | ||
build_utils.js | ||
computation_graph.js | ||
craft.js | ||
crafter.js | ||
custom.js | ||
customizer.js | ||
damage_calc.js | ||
dev.js | ||
display.js | ||
display_constants.js | ||
drag_drop_touch.js | ||
expr_parser.js | ||
icons.js | ||
ingredients.js | ||
ingredients_adv.js | ||
item.js | ||
item_display.js | ||
items.js | ||
items_adv.js | ||
load.js | ||
load_ing.js | ||
load_map.js | ||
load_tome.js | ||
map.js | ||
powders.js | ||
query.js | ||
search.js | ||
search_adv.js | ||
skillpoints.js | ||
utils.js |