Commit graph

730 commits

Author SHA1 Message Date
hppeng-wynn
dec0a95279
2.0.4.4 update (#269)
* 2.0.4.4 update

Fix v3 item api debug script
Implement hellfire (discombob disallow not happening yet)

* Fix boiling blood implementation

slightly more intuitive
also, janky first pass implementation for hellfire

* Atree default update

Allow sliders to specify a default value, for puppet and boiling blood for now

* Fix rainbow def

display on items and build stats
Calculate into raw def correctly

* Atree backend improvements

Allow major ids to have dependencies
Implement cherry bomb new ver. (wooo replace_spell just works out of the box!)
Add comments to atree.js

* Fix name of normal items

don't you love it when wynn api makes breaking changes for no reason

* Misc bugfix

Reckless abandon req Tempest
new damage ID in search

* Fix major id search

and temblor desc

* Fix blockers on mage

* Fix flaming uppercut implementation

* Force base dps display to display less digits

* Tomes finally pulling from the API

but still with alias feature enabled!

* Lootrun tomes (finally?)

cool? maybe?

* Fix beachside set set bonus

---------

Co-authored-by: hppeng <hppeng>
2024-05-31 00:54:23 -07:00
hppeng
bfe19da7c1 Fix sacshrine dependency on fluid healing
also: fix ": " in item searcher
2023-12-29 19:31:12 -08:00
hppeng
02c4ace7ae Fix missing properties in item search setup
these should be unified maybe to avoid duplicated code
2023-12-29 19:15:43 -08:00
hppeng
f3b4429b2e Add missing fields to ingreds
missing ids and consumableIDs tags in some ingreds
2023-12-29 18:55:31 -08:00
hppeng-wynn
df9412e994
Api v3 (#267)
* Tweak ordering to be consistent internally

* v3 items  (#266)

* item_wrapper script

for updating item data with v3 endpoint

* metadata from v3

* v3 item format

For the purpose of wynnbuilder, additional mapping might be needed.

* v3 item format

additional mapping might be needed for wb

* v3 compressed item json

* clean item json v3 format

* Update translate map to api v3

partially... we will need to redo scripts to flatmap all the items

* Fix items for 2.0.4.3

finally

* New ingredients (and parse script update)

just realized I forgot to commit the parse script this whole time

* Forgot to commit data files, and bump ing db version

* Sketchily reverse translate major ids

internalname and separate lookup table lol

* Forgot to update data files

todo: script should update all files at once

* Bump wynn version number

already outdated...

* Forgot to update 2.0.4.3 major ids

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-12-29 18:33:04 -08:00
hppeng
165adf6dcc Bunch of bugfixes
- new major ID
- divine honor: reduce earth damage
- radiance: don't boost tomes, xp/loot bonuses

atree:
- parry: minor typo
- death magnet: marked dep
- nightcloak knife: 15s desc
2023-11-08 18:40:08 -08:00
hppeng
95a7160dcb Fix damage calculation for rainbow raw
wow this bug has been here for a LONG time

also bump version for ing db
2023-11-08 17:46:39 -08:00
hppeng
47368aab9f Finish updating recipes.json
why are there 4 versions of this file active at any given time
2023-11-08 17:46:30 -08:00
hppeng-wynn
3e725eded8
update up to 2.0.4.1 (#264)
* Fix atree connection issue with cheaper multihit-psithurism

* Fix major IDs with empty effect tags

bugged: temblor and overwhelm

hpp remember that effects tag is mandatory
or maybe you should just fix this and let effects be empty so you will never forget

* Bump ingred db version?

someone's didn't load correctly

* Misc. fixes

atree bugs (stronger sunshower, sacred surge)

Major ID attack speed on forest's blessing

* Update to 2.0.4.1

* Fix tome defense numbers

long time coming

* Fix a bunch of atree bugs

lazy hpp

* I forgot to bump db version again

* Fix archer atree illegal connection

oops

* Fix cheaper shield connection (2)

* Update credits.txt

* spooky festival update ings (#262)

* Update ing compressed files

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: EdmondLie <126294740+EdmondLie@users.noreply.github.com>
2023-10-19 18:58:52 -07:00
hppeng-wynn
479af33a81
2.0.3 update (#260)
* Mage atree changes

* Bump version to 2.0.3.1

just tree for now

* Warrior tree

🙏

* Shaman tree

WIP some things are too jank to stay

* Fixes to bamboozle behavior

also echo was -60% instead of -65% in the file??? wtf

* Shurikens damage boost by echo

meme

* Fix description text in echo, update old version atree file

* Fix shaman tree

thanks spegg!

* Spegg atree changes

assassin tree
fixed many of my shaman mistakes
and other changes we missed over the months somehow?

* Updated archer ability tree

Thanks @mr_me! All credit to them.

* Fixes to spegg's fixes

implement beast lore

* Change how Chant of the Lunatic is calculated

coursing restraints ingame is 15% damage bonus

* Updated ingredients manually

thanks @watermelon (snownlite)!

* Forgor to bump ing db version

* Fix ingredient display jank

* 2.0.3 items (#259)

* API update

also add new IDs to a bunch of places... tech debt whyyy

* Forgot to update ingreds...

* Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter

and req for mana traps

* Forgot to bump item db version

* Implement major IDs

not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers)

and radiance boost is not implemented (radiance is currently handled way too jank)

might wait for buffs rework to handle radiance.

* patch item searcher

TODO: make this not disgusting... build_encode_decode file has gotten too big

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-14 18:34:30 -07:00
hppeng
1a5ad19ef5 TEMP: updating live site with bug fixes pulled from 2.0.3 branch 2023-07-10 11:10:25 -07:00
hppeng-wynn
590aa2269d
update master (#258)
* Clean up logic for positive/negative rolls; fix customizer

logical xor moment

* ....why did I leave extra code in

embarassing bug how did you not catch this before pushing

anyway this should fix CI creator

* unicorn horn (#255)

* unicorn horn 

50% rn in game

* Update ingreds_clean.json

* Update ingreds_compress.json

* Bump ing db version

* Add parry buff, and lifesteal

lol offensive lifesteal
reinforcing the stereotype

* Bamboozle should be fire conversion

thanks felixtape also I thought I fixed this ages ago

* Update doc.html so it works

missing lifesteal elem

* Serve our own copies of bootstrap and autocomplete

random npm outage wtf

* Whoops... forgot to replace autocomplete.js, and macy

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-09 23:07:05 -07:00
hppeng-wynn
d9e5d6da95
Updating to wynn 2.0.2.3 (except item database...)
* Fix enraged blow typo; allow "or" and "and" in adv search

...forgot to update json

* Lacerate is blocked by Echo, not Mirror Image

* Misc bugfix

Fix bug with skillpoints and negative set bonus
Add final multiplier for echo

* Clean up testing folder

and add script for quick plotting pairs of ids/item values

* Fix typo in better lightweaver

add to the correct dps

* Partial update to 2.0.2.3 (festival of heroes)

patch:
- ing changes (manual)
- two endgame items (the ones that I got customs for)

bugfix:
- Fix bug in reverse mapping that mapped item "type" to "accessoryType"

* Forgot to commit all the 2.0.2.3 data files...

* Fix epilogue displayName

* Fix minor incorrectness with fromIntV invocation

don't think this was a bug? but its not the correct number of arguments lol

* Move powder ingreds to ing load sequence

not used anywhere else
also, remove extra prints in crafter

* Refactor powder special display

fix quake/chain/courage not displaying some powder special information 💀

* Finally fix satsujin to work with powder specials

thanks to powder special display refactor

* Fix mask of the awakened giving outdated stats

e

* Add prologue and gleeman's tale

wynn api when
...fix epilgoue

---------

Co-authored-by: hppeng <hppeng>
2023-04-14 17:18:52 -07:00
hppeng
4b9460ebc2 Fix cost application 2023-03-05 01:45:50 -08:00
hppeng
645f3145f0 Fix echo and bamboozle crash
and fix modify to work a bit better... TODO need actual dependency resolution for spell modification
2023-03-04 23:15:46 -08:00
hppeng
39c8357c5d Misc bugfix in atree
better ophanim and gust connection
bamboozle damage buff with echo
2023-03-04 17:13:45 -08:00
hppeng
4cf270f24f Misc. fixes
- pirouette: not acrobat
- Nightcloak knife: implemented
- diversion: description fixed
2023-02-20 01:32:05 -08:00
hppeng
8058bb5374 Dissolution shadestepper req 2023-02-18 14:33:20 -08:00
hppeng
24de93168f Ambush isn't shadestepper 2023-02-18 13:22:45 -08:00
hppeng
53c4ea67cc Fix typos in ability tree 2023-02-18 11:00:23 -08:00
hppeng
e3b2ea4cdf Misc. patches force push haha
-- fix better enraged blow existing
-- fix dissolution location
-- fix cheaper dash to death magnet connection
-- fix last laugh location
-- fix death magnet dependency for fatal spin
2023-02-17 01:57:31 -08:00
hppeng-wynn
dc878caf1c
2.0.2 (#252)
* 2.0.2 mage tree

Super super janky implementation of winded

* Clean up breathless definition

* Numerical values and archetype req update for non mage ability trees

Notably excludes:
Effigy attack speed
Double/Triple totem multipliers
more shields damage change
arrow hurricane nerf

don't think this includes dependencies but idk if any changed? Topology fixing still needed

* Archer, Warrior and Shaman updated (mostly)

* Assassin tree changes

* Item db update

guess this is the 2.0.2 branch now

* Mage edit to match ingame

* Fix misc. atree stuff that wasn't fixed yet

warrior connections and positions
double/triple totem implementation
ragna nerf

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: TopHat of Pride <33451677+TopHat-of-Pride@users.noreply.github.com>
Co-authored-by: aspiepuppy <emimeado@gmail.com>
2023-02-17 03:40:23 -08:00
Incompleteusern
2bdebda89f
forgot (#249) 2023-02-01 14:47:59 -08:00
Incompleteusern
bf29018a60
Searching Changes (#248)
* fix sort keys not clearing

* ingredient searching

* add dura and charges

* modify comment

* fix effectiveness formula)

* remove comment
2023-01-30 18:55:25 -08:00
hppeng-wynn
88fe5217d2
Manual pruning (2) (#247)
* manual pruning

woo

* Patch botched find/replace, update other json files and bump version

Co-authored-by: btdmaster1563 <85848265+btdmaster1563@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2023-01-13 21:53:53 -08:00
hppeng
e37226fae7 Fix duplicate ID display for elemental damage IDs
oops
2023-01-05 01:05:19 -08:00
hppeng
cded54bcc0 Update atree file
...forgot to do this
2023-01-04 16:09:48 -08:00
hppeng
0a054b8d94 Fix bug with encoding fixed ID values that are exactly a powe of 64 2023-01-02 17:31:55 -08:00
hppeng-wynn
f90794070a
Misc bugfix (#245)
* Atree bugs fix

Fix phantom ray damage
Fix more focus II connection

* Fix item display bugs

missing some damages
effectiveness typo

* Fix builder bugs

damage calc didn't account for rDamPct
morph- shortcut broke

* Fix fatal typo

remove extra console log

Co-authored-by: hppeng <hppeng>
2023-01-03 01:21:45 +00:00
hppeng-wynn
cc7e5b6818
Bugfixes (#243)
* Iron lungs and air shout damage fix

* Fix updating bug (edit ID output did not update in the correct order... somehow this became a race condition?)

* Sadly, reverting double totem display bug for now

* Remove prints, add comment for graph jank

Co-authored-by: hppeng <hppeng>
2022-12-24 10:12:14 +00:00
hppeng
0e66c63cda HOTFIX: janky patch to make editable fields work without full page update 2022-12-21 10:15:21 -08:00
hppeng-wynn
eeb5d61c74
Remove "air gap" nodes (#240)
* Remove "air gap" nodes

they... just aren't necessary... compute graph supports having inputs in the middle anyway
WHY did I do this in the past (and it caused issues with dusty update)

* Fix loading older item db versions and v0 links

* Remove debug prints

Co-authored-by: hppeng <hppeng>
2022-12-20 21:34:11 +00:00
hppeng-wynn
049ca0a482
Misc bugfixes/patches (#239)
* Morph nerfs

whoot

* Fix customizer

somehow it wasn't even using the correct load method -- its a major miracle it worked at all

* Fix item base display in customizer

jank

maybe fix this properly later

* Bump item db version

* Fix crafted skillpoint calculation

* Fix crafter updating

use input for all listeners

Co-authored-by: hppeng <hppeng>
2022-12-20 01:16:29 +00:00
hppeng
2f7ff17253 HOTFIX: load crash bug with old versions 2022-12-17 01:11:19 -08:00
hppeng
98a3094491 HOTFIX: I hate frameshift 2022-12-16 03:20:49 -08:00
hppeng
ca43faacf1 HOTFIX: Handle case when atree decode fails (extremely ungracefully)
Also fix a bunch of bugs with warrior and archer trees
2022-12-16 02:48:47 -08:00
hppeng-wynn
2561feb621
Wynn versioning method (#238)
* Update tomes.json with 2.0 tomes

Added the 18 new weapon tomes coming in update 2.0.
Also fixed fabled t1 weapon tomes having level 80 instead of 60.

* Update tome_map.json with 2.0 tomes

Added the 18 new weapon tomes coming in update 2.0.

* Add missing regression tests

* Encode and decode V8, initial files

* Adding shortcut load

use json directly meme

* Dummy data for 2.0.1.2 (same as 2.0.1.1)

update documentation slightly

* Tier 3 tomes, and update files from api

.... tech debt... when binary encode

* Change versioning system to use query instead of hash

hopefully less breaking change; also just prettier

* More misc bugfix

Fix race condition in builder graph load
Fix loading empty hash
Add boundless set tag and set bonus
Update mage atree

* Data files for wynn version 2.0.1.2, and updated atree const json

* Add ability for nodes to have (single) archetype req but no archetype

Possibly we want to make a more general req system

* Finish inputting rest of the atree changes

hopefully

* Minify index.html

* Add tree decoding pseudocode to dev/index.html

* Update V8 docs

* Style fixes, bump db versions

* missing... semicolons...

Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2022-12-16 10:29:01 +00:00
Bitlet
ba1f23e7ab
Update items.js (#237) 2022-11-27 13:11:07 -08:00
hppeng
78974c157e Powder application logic reflects what is ingame
also fix violet shift interaction
2022-11-19 20:28:02 -08:00
hppeng
416a07c787 HOTFIX: patch frameshift (again)
missing neutral and air damage
2022-11-17 22:21:16 -08:00
hppeng-wynn
36d099b225
Fix behavior of -cost and +cost to match ingame rolling (#234)
Co-authored-by: hppeng <hppeng>
2022-11-15 13:11:38 -08:00
hppeng
f8c266db8d Update item and ingred DB
and bump version numbers
2022-11-12 07:48:27 -08:00
hppeng-wynn
557f33a594
Patch 2.0.1 (#232)
* Update atree_constants to 2.0.1

* Should be all of changes up to 2.0.1

Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2022-11-12 06:43:19 -08:00
hppeng
4653fe4598 HOTFIX: updated minified atree constants file 2022-11-01 08:51:13 -07:00
FrozenEarth
c801ce0da0
Removed some 2.0.1 changes that snuck in 2022-11-01 09:19:10 -06:00
FrozenEarth
3adb1e0bec
Update atree_constants.js to 2.0 hotfix 6
Split from the 2.0.1 push due to popular request
2022-11-01 09:16:22 -06:00
Bitlet
22db760aa9
WynnCustom Item Display Fix (#228)
displaysq2ExpandedItem is undefined. Replacing it with displayExpandedItem (defined in display.js) works.
2022-10-18 09:06:07 -07:00
hppeng
73bc5e469e HOTFIX: Fix frameshift ID
💀
2022-09-26 05:25:11 -07:00
hppeng
050a086838 Add missing melee damage display commands
missing postfix/prefix
2022-09-23 11:41:05 -07:00
hppeng
c093384867 Fix basaltic trap damage, implement hotfix 3 changes 2022-09-23 11:33:55 -07:00