wynnbuilder-forked-for-changes/js
hppeng e5b653619f Working spell damage calculation pipeline
broke like everything else
2022-06-19 11:02:28 -07:00
..
atlas.js folder organization refactor; beginning sq2 bootstrap style UI refactor 2022-05-12 01:48:59 -07:00
build.js Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
build2.js Move javascript files into their own folder 2021-10-17 18:21:02 -07:00
build_constants.js Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
build_encode_decode.js Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
build_utils.js Working spell damage calculation pipeline 2022-06-19 11:02:28 -07:00
builder.js Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
builder_graph.js Working spell damage calculation pipeline 2022-06-19 11:02:28 -07:00
computation_graph.js Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
craft.js Move javascript files into their own folder 2021-10-17 18:21:02 -07:00
crafter.js crafted recipe choice image updates upon recipe type input change 2022-05-16 14:37:49 -07:00
custom.js ALL MAJOR PAGES HAVE UI UPDATES 2022-05-13 16:39:00 -07:00
customizer.js Remove common (we already have build_utils), edit instances of expandItems 2022-05-22 00:14:20 -07:00
damage_calc.js Working spell damage calculation pipeline 2022-06-19 11:02:28 -07:00
display.js Working spell damage calculation pipeline 2022-06-19 11:02:28 -07:00
display_constants.js Consolidate constants/utils files, start working on new builder file 2022-05-22 00:57:47 -07:00
dps_vis.js Extend dps vis a bit to not cut off new mythics 2022-01-16 05:17:24 -08:00
expr_parser.js Refactor wynnatlas (normal) backend to use advanced search mechanics 2022-01-05 16:00:28 -08:00
icons.js item info page in bootstrap + items link to item info page 2022-05-16 19:44:40 -07:00
item.js item info page in bootstrap + items link to item info page 2022-05-16 19:44:40 -07:00
items.js wynnatlas mini bug fix (level input id) 2022-05-17 10:57:51 -07:00
items_2.js Remove common (we already have build_utils), edit instances of expandItems 2022-05-22 00:14:20 -07:00
load.js Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
load_ing.js Clean up loading code, much cleaner invocation during init (and less prone to races) 2022-06-12 07:45:48 -07:00
load_map.js Move javascript files into their own folder 2021-10-17 18:21:02 -07:00
load_tome.js Clean up loading code, much cleaner invocation during init (and less prone to races) 2022-06-12 07:45:48 -07:00
map.js item info page in bootstrap + items link to item info page 2022-05-16 19:44:40 -07:00
optimize.js Proof of concept (compute nodes to get items from names and highlight) 2022-05-22 03:21:34 -07:00
powders.js armor powder specials (bugged) 2022-01-08 22:36:24 -05:00
query.js Move javascript files into their own folder 2021-10-17 18:21:02 -07:00
query_2.js Refactor wynnatlas (normal) backend to use advanced search mechanics 2022-01-05 16:00:28 -08:00
skillpoints.js Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
sq2bs.js Consolidate constants/utils files, start working on new builder file 2022-05-22 00:57:47 -07:00
sq2build.js Make encoding method backwards compatible and export the lowest version encoding possible (up to 4) 2022-05-21 11:33:28 -07:00
sq2builder.js Consolidate constants/utils files, start working on new builder file 2022-05-22 00:57:47 -07:00
sq2display.js Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
sq2display_constants.js full tome functionality 2022-05-20 21:34:24 -07:00
sq2icons.js folder organization refactor; beginning sq2 bootstrap style UI refactor 2022-05-12 01:48:59 -07:00
sq2items.js Remove common (we already have build_utils), edit instances of expandItems 2022-05-22 00:14:20 -07:00
utils.js Proof of concept (compute nodes to get items from names and highlight) 2022-05-22 03:21:34 -07:00