.. |
atlas.js
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bruh
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2022-06-21 22:09:54 -07:00 |
atree_constants.js
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fix archer tree
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2022-06-23 22:00:04 +07:00 |
atree_constants_min.js
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Minified atree constants file; remove unused (old) script
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2022-06-23 20:01:31 -07:00 |
build.js
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HOTFIX: tome patch
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2022-06-23 03:42:18 -07:00 |
build_constants.js
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Merge branch 'UI_test' into compute_graph
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2022-06-23 02:51:51 -07:00 |
build_encode_decode.js
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HOTFIX: tome patch
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2022-06-23 03:42:18 -07:00 |
build_utils.js
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Merge branch 'UI_test' into atree
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2022-06-23 04:24:12 -07:00 |
builder.js
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Merge branch 'UI_test' into atree
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2022-06-23 04:24:12 -07:00 |
builder_graph.js
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Merge branch 'UI_test' into atree
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2022-06-23 04:24:12 -07:00 |
computation_graph.js
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Revert to current dev branch behaviour somewhat
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2022-06-23 03:16:36 -07:00 |
craft.js
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Small refactor to prepare for atree; fix reset health/lvl
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2022-06-21 22:39:10 -07:00 |
crafter.js
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crafted item version 4 build decode bug fix, crafted page slight bug fixes
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2022-06-15 12:53:51 -07:00 |
custom.js
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Ready for dev branch merge
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2022-06-20 06:12:32 -07:00 |
customizer.js
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Merge branch 'UI_test' into compute_graph
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2022-06-19 11:43:02 -07:00 |
damage_calc.js
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Powder specials and potion boosts
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2022-06-20 10:51:17 -07:00 |
dev.js
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documentation page prototype
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2022-05-25 12:57:20 -07:00 |
display.js
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HOTFIX: str/dex optimizer working now
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2022-06-23 03:55:13 -07:00 |
display_atree.js
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fix: auto connector logic
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2022-06-24 09:36:50 +07:00 |
display_constants.js
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Working armor special sliders (don't reset properly i think)
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2022-06-23 01:25:19 -07:00 |
dps_vis.js
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Extend dps vis a bit to not cut off new mythics
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2022-01-16 05:17:24 -08:00 |
expr_parser.js
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Refactor wynnatlas (normal) backend to use advanced search mechanics
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2022-01-05 16:00:28 -08:00 |
icons.js
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item info page in bootstrap + items link to item info page
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2022-05-16 19:44:40 -07:00 |
item.js
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item info page in bootstrap + items link to item info page
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2022-05-16 19:44:40 -07:00 |
items.js
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wynnatlas mini bug fix (level input id)
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2022-05-17 10:57:51 -07:00 |
items_2.js
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Remove common (we already have build_utils), edit instances of expandItems
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2022-05-22 00:14:20 -07:00 |
load.js
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Almost working spell damage calculation
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2022-06-19 09:49:04 -07:00 |
load_ing.js
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Clean up loading code, much cleaner invocation during init (and less prone to races)
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2022-06-12 07:45:48 -07:00 |
load_map.js
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Move javascript files into their own folder
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2021-10-17 18:21:02 -07:00 |
load_tome.js
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Merge branch 'UI_test' into compute_graph
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2022-06-23 02:51:51 -07:00 |
map.js
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item info page in bootstrap + items link to item info page
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2022-05-16 19:44:40 -07:00 |
optimize.js
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HOTFIX: str/dex optimizer working now
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2022-06-23 03:55:13 -07:00 |
powders.js
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armor powder specials (bugged)
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2022-01-08 22:36:24 -05:00 |
query.js
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Move javascript files into their own folder
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2021-10-17 18:21:02 -07:00 |
query_2.js
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Refactor wynnatlas (normal) backend to use advanced search mechanics
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2022-01-05 16:00:28 -08:00 |
skillpoints.js
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Ready for dev branch merge
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2022-06-20 06:12:32 -07:00 |
sq2icons.js
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folder organization refactor; beginning sq2 bootstrap style UI refactor
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2022-05-12 01:48:59 -07:00 |
sq2items.js
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Merge branch 'UI_test' into compute_graph
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2022-06-19 11:43:02 -07:00 |
utils.js
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Item display, build display (partially)
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2022-06-19 13:44:02 -07:00 |