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Author SHA1 Message Date
5faee76143 ownfoanf 2024-07-10 03:35:00 +01:00
hppeng
a1ddce803f Item changes
scuffed and put in manually
2024-07-07 07:55:27 -07:00
hppeng
1d6b302f38 parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354753 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354749 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354744 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354739 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354735 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354730 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354688 -0700

Update recipes.json (#265)

Change ratio of gems to oil as it has been updated in 2.0.4

> Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil)

https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/

Finish updating recipes.json

why are there 4 versions of this file active at any given time

Fix damage calculation for rainbow raw

wow this bug has been here for a LONG time

also bump version for ing db

Bunch of bugfixes

- new major ID
- divine honor: reduce earth damage
- radiance: don't boost tomes, xp/loot bonuses

atree:
- parry: minor typo
- death magnet: marked dep
- nightcloak knife: 15s desc

Api v3 (#267)

* Tweak ordering to be consistent internally

* v3 items  (#266)

* item_wrapper script

for updating item data with v3 endpoint

* metadata from v3

* v3 item format

For the purpose of wynnbuilder, additional mapping might be needed.

* v3 item format

additional mapping might be needed for wb

* v3 compressed item json

* clean item json v3 format

* Update translate map to api v3

partially... we will need to redo scripts to flatmap all the items

* Fix items for 2.0.4.3

finally

* New ingredients (and parse script update)

just realized I forgot to commit the parse script this whole time

* Forgot to commit data files, and bump ing db version

* Sketchily reverse translate major ids

internalname and separate lookup table lol

* Forgot to update data files

todo: script should update all files at once

* Bump wynn version number

already outdated...

* Forgot to update 2.0.4.3 major ids

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>

Add missing fields to ingreds

missing ids and consumableIDs tags in some ingreds

Fix missing properties in item search setup

these should be unified maybe to avoid duplicated code

Fix sacshrine dependency on fluid healing

also: fix ": " in item searcher

I managed to mess up all major ids

note: major ids min file is generated along with atree. it uses numeric ids, not just json compress

2.0.4.4 update (#269)

* 2.0.4.4 update

Fix v3 item api debug script
Implement hellfire (discombob disallow not happening yet)

* Fix boiling blood implementation

slightly more intuitive
also, janky first pass implementation for hellfire

* Atree default update

Allow sliders to specify a default value, for puppet and boiling blood for now

* Fix rainbow def

display on items and build stats
Calculate into raw def correctly

* Atree backend improvements

Allow major ids to have dependencies
Implement cherry bomb new ver. (wooo replace_spell just works out of the box!)
Add comments to atree.js

* Fix name of normal items

don't you love it when wynn api makes breaking changes for no reason

* Misc bugfix

Reckless abandon req Tempest
new damage ID in search

* Fix major id search

and temblor desc

* Fix blockers on mage

* Fix flaming uppercut implementation

* Force base dps display to display less digits

* Tomes finally pulling from the API

but still with alias feature enabled!

* Lootrun tomes (finally?)

cool? maybe?

* Fix beachside set set bonus

---------

Co-authored-by: hppeng <hppeng>

Fix rainbow def

display on items and build stats
Calculate into raw def correctly

Fix major id search

and temblor desc

Force base dps display to display less digits

Fix beachside set set bonus

Fix build decode error

reading only 7 tome fields no matter what

Give NONE tomes correct ids in load_tome

i hate this system so much

Allow searching for max/min of ranges

Fix crafted item damage display

in the process, also update powder calculation logic! Should be fully correct now...

TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored.

Fluid healing now multiplicative with heal efficiency ID

NOTE: this breaks backwards compatibility with older atree jsons.
Do we care about this?

Realizing how much of a nightmare it will be (and already is) to keep
atree fully backwards compatible. Maybe that will be something left to
`git clone` instead.

fix (#274)
2024-07-07 05:19:16 -07:00
hppeng-wynn
3e725eded8
update up to 2.0.4.1 (#264)
* Fix atree connection issue with cheaper multihit-psithurism

* Fix major IDs with empty effect tags

bugged: temblor and overwhelm

hpp remember that effects tag is mandatory
or maybe you should just fix this and let effects be empty so you will never forget

* Bump ingred db version?

someone's didn't load correctly

* Misc. fixes

atree bugs (stronger sunshower, sacred surge)

Major ID attack speed on forest's blessing

* Update to 2.0.4.1

* Fix tome defense numbers

long time coming

* Fix a bunch of atree bugs

lazy hpp

* I forgot to bump db version again

* Fix archer atree illegal connection

oops

* Fix cheaper shield connection (2)

* Update credits.txt

* spooky festival update ings (#262)

* Update ing compressed files

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: EdmondLie <126294740+EdmondLie@users.noreply.github.com>
2023-10-19 18:58:52 -07:00
hppeng-wynn
479af33a81
2.0.3 update (#260)
* Mage atree changes

* Bump version to 2.0.3.1

just tree for now

* Warrior tree

🙏

* Shaman tree

WIP some things are too jank to stay

* Fixes to bamboozle behavior

also echo was -60% instead of -65% in the file??? wtf

* Shurikens damage boost by echo

meme

* Fix description text in echo, update old version atree file

* Fix shaman tree

thanks spegg!

* Spegg atree changes

assassin tree
fixed many of my shaman mistakes
and other changes we missed over the months somehow?

* Updated archer ability tree

Thanks @mr_me! All credit to them.

* Fixes to spegg's fixes

implement beast lore

* Change how Chant of the Lunatic is calculated

coursing restraints ingame is 15% damage bonus

* Updated ingredients manually

thanks @watermelon (snownlite)!

* Forgor to bump ing db version

* Fix ingredient display jank

* 2.0.3 items (#259)

* API update

also add new IDs to a bunch of places... tech debt whyyy

* Forgot to update ingreds...

* Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter

and req for mana traps

* Forgot to bump item db version

* Implement major IDs

not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers)

and radiance boost is not implemented (radiance is currently handled way too jank)

might wait for buffs rework to handle radiance.

* patch item searcher

TODO: make this not disgusting... build_encode_decode file has gotten too big

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-14 18:34:30 -07:00
hppeng
1a5ad19ef5 TEMP: updating live site with bug fixes pulled from 2.0.3 branch 2023-07-10 11:10:25 -07:00
hppeng-wynn
590aa2269d
update master (#258)
* Clean up logic for positive/negative rolls; fix customizer

logical xor moment

* ....why did I leave extra code in

embarassing bug how did you not catch this before pushing

anyway this should fix CI creator

* unicorn horn (#255)

* unicorn horn 

50% rn in game

* Update ingreds_clean.json

* Update ingreds_compress.json

* Bump ing db version

* Add parry buff, and lifesteal

lol offensive lifesteal
reinforcing the stereotype

* Bamboozle should be fire conversion

thanks felixtape also I thought I fixed this ages ago

* Update doc.html so it works

missing lifesteal elem

* Serve our own copies of bootstrap and autocomplete

random npm outage wtf

* Whoops... forgot to replace autocomplete.js, and macy

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-09 23:07:05 -07:00
hppeng-wynn
d9e5d6da95
Updating to wynn 2.0.2.3 (except item database...)
* Fix enraged blow typo; allow "or" and "and" in adv search

...forgot to update json

* Lacerate is blocked by Echo, not Mirror Image

* Misc bugfix

Fix bug with skillpoints and negative set bonus
Add final multiplier for echo

* Clean up testing folder

and add script for quick plotting pairs of ids/item values

* Fix typo in better lightweaver

add to the correct dps

* Partial update to 2.0.2.3 (festival of heroes)

patch:
- ing changes (manual)
- two endgame items (the ones that I got customs for)

bugfix:
- Fix bug in reverse mapping that mapped item "type" to "accessoryType"

* Forgot to commit all the 2.0.2.3 data files...

* Fix epilogue displayName

* Fix minor incorrectness with fromIntV invocation

don't think this was a bug? but its not the correct number of arguments lol

* Move powder ingreds to ing load sequence

not used anywhere else
also, remove extra prints in crafter

* Refactor powder special display

fix quake/chain/courage not displaying some powder special information 💀

* Finally fix satsujin to work with powder specials

thanks to powder special display refactor

* Fix mask of the awakened giving outdated stats

e

* Add prologue and gleeman's tale

wynn api when
...fix epilgoue

---------

Co-authored-by: hppeng <hppeng>
2023-04-14 17:18:52 -07:00
hppeng
4b9460ebc2 Fix cost application 2023-03-05 01:45:50 -08:00
hppeng
645f3145f0 Fix echo and bamboozle crash
and fix modify to work a bit better... TODO need actual dependency resolution for spell modification
2023-03-04 23:15:46 -08:00
hppeng
39c8357c5d Misc bugfix in atree
better ophanim and gust connection
bamboozle damage buff with echo
2023-03-04 17:13:45 -08:00
hppeng
4cf270f24f Misc. fixes
- pirouette: not acrobat
- Nightcloak knife: implemented
- diversion: description fixed
2023-02-20 01:32:05 -08:00
hppeng
8058bb5374 Dissolution shadestepper req 2023-02-18 14:33:20 -08:00
hppeng
24de93168f Ambush isn't shadestepper 2023-02-18 13:22:45 -08:00
hppeng
53c4ea67cc Fix typos in ability tree 2023-02-18 11:00:23 -08:00
hppeng
fb8e62ce9c Fix ragnarokkr display button 2023-02-17 04:02:21 -08:00
hppeng
e3b2ea4cdf Misc. patches force push haha
-- fix better enraged blow existing
-- fix dissolution location
-- fix cheaper dash to death magnet connection
-- fix last laugh location
-- fix death magnet dependency for fatal spin
2023-02-17 01:57:31 -08:00
hppeng-wynn
dc878caf1c
2.0.2 (#252)
* 2.0.2 mage tree

Super super janky implementation of winded

* Clean up breathless definition

* Numerical values and archetype req update for non mage ability trees

Notably excludes:
Effigy attack speed
Double/Triple totem multipliers
more shields damage change
arrow hurricane nerf

don't think this includes dependencies but idk if any changed? Topology fixing still needed

* Archer, Warrior and Shaman updated (mostly)

* Assassin tree changes

* Item db update

guess this is the 2.0.2 branch now

* Mage edit to match ingame

* Fix misc. atree stuff that wasn't fixed yet

warrior connections and positions
double/triple totem implementation
ragna nerf

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: TopHat of Pride <33451677+TopHat-of-Pride@users.noreply.github.com>
Co-authored-by: aspiepuppy <emimeado@gmail.com>
2023-02-17 03:40:23 -08:00
Incompleteusern
2bdebda89f
forgot (#249) 2023-02-01 14:47:59 -08:00
Incompleteusern
bf29018a60
Searching Changes (#248)
* fix sort keys not clearing

* ingredient searching

* add dura and charges

* modify comment

* fix effectiveness formula)

* remove comment
2023-01-30 18:55:25 -08:00
hppeng-wynn
88fe5217d2
Manual pruning (2) (#247)
* manual pruning

woo

* Patch botched find/replace, update other json files and bump version

Co-authored-by: btdmaster1563 <85848265+btdmaster1563@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2023-01-13 21:53:53 -08:00
hppeng
e37226fae7 Fix duplicate ID display for elemental damage IDs
oops
2023-01-05 01:05:19 -08:00
hppeng
cded54bcc0 Update atree file
...forgot to do this
2023-01-04 16:09:48 -08:00
hppeng
0a054b8d94 Fix bug with encoding fixed ID values that are exactly a powe of 64 2023-01-02 17:31:55 -08:00
hppeng-wynn
f90794070a
Misc bugfix (#245)
* Atree bugs fix

Fix phantom ray damage
Fix more focus II connection

* Fix item display bugs

missing some damages
effectiveness typo

* Fix builder bugs

damage calc didn't account for rDamPct
morph- shortcut broke

* Fix fatal typo

remove extra console log

Co-authored-by: hppeng <hppeng>
2023-01-03 01:21:45 +00:00
hppeng-wynn
cc7e5b6818
Bugfixes (#243)
* Iron lungs and air shout damage fix

* Fix updating bug (edit ID output did not update in the correct order... somehow this became a race condition?)

* Sadly, reverting double totem display bug for now

* Remove prints, add comment for graph jank

Co-authored-by: hppeng <hppeng>
2022-12-24 10:12:14 +00:00
hppeng
0e66c63cda HOTFIX: janky patch to make editable fields work without full page update 2022-12-21 10:15:21 -08:00
hppeng-wynn
eeb5d61c74
Remove "air gap" nodes (#240)
* Remove "air gap" nodes

they... just aren't necessary... compute graph supports having inputs in the middle anyway
WHY did I do this in the past (and it caused issues with dusty update)

* Fix loading older item db versions and v0 links

* Remove debug prints

Co-authored-by: hppeng <hppeng>
2022-12-20 21:34:11 +00:00
hppeng-wynn
049ca0a482
Misc bugfixes/patches (#239)
* Morph nerfs

whoot

* Fix customizer

somehow it wasn't even using the correct load method -- its a major miracle it worked at all

* Fix item base display in customizer

jank

maybe fix this properly later

* Bump item db version

* Fix crafted skillpoint calculation

* Fix crafter updating

use input for all listeners

Co-authored-by: hppeng <hppeng>
2022-12-20 01:16:29 +00:00
hppeng
2f7ff17253 HOTFIX: load crash bug with old versions 2022-12-17 01:11:19 -08:00
hppeng
98a3094491 HOTFIX: I hate frameshift 2022-12-16 03:20:49 -08:00
hppeng
ca43faacf1 HOTFIX: Handle case when atree decode fails (extremely ungracefully)
Also fix a bunch of bugs with warrior and archer trees
2022-12-16 02:48:47 -08:00
hppeng-wynn
2561feb621
Wynn versioning method (#238)
* Update tomes.json with 2.0 tomes

Added the 18 new weapon tomes coming in update 2.0.
Also fixed fabled t1 weapon tomes having level 80 instead of 60.

* Update tome_map.json with 2.0 tomes

Added the 18 new weapon tomes coming in update 2.0.

* Add missing regression tests

* Encode and decode V8, initial files

* Adding shortcut load

use json directly meme

* Dummy data for 2.0.1.2 (same as 2.0.1.1)

update documentation slightly

* Tier 3 tomes, and update files from api

.... tech debt... when binary encode

* Change versioning system to use query instead of hash

hopefully less breaking change; also just prettier

* More misc bugfix

Fix race condition in builder graph load
Fix loading empty hash
Add boundless set tag and set bonus
Update mage atree

* Data files for wynn version 2.0.1.2, and updated atree const json

* Add ability for nodes to have (single) archetype req but no archetype

Possibly we want to make a more general req system

* Finish inputting rest of the atree changes

hopefully

* Minify index.html

* Add tree decoding pseudocode to dev/index.html

* Update V8 docs

* Style fixes, bump db versions

* missing... semicolons...

Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2022-12-16 10:29:01 +00:00
Bitlet
ba1f23e7ab
Update items.js (#237) 2022-11-27 13:11:07 -08:00
hppeng
78974c157e Powder application logic reflects what is ingame
also fix violet shift interaction
2022-11-19 20:28:02 -08:00
hppeng
416a07c787 HOTFIX: patch frameshift (again)
missing neutral and air damage
2022-11-17 22:21:16 -08:00
hppeng-wynn
36d099b225
Fix behavior of -cost and +cost to match ingame rolling (#234)
Co-authored-by: hppeng <hppeng>
2022-11-15 13:11:38 -08:00
hppeng
f8c266db8d Update item and ingred DB
and bump version numbers
2022-11-12 07:48:27 -08:00
FrozenEarth
1ff88b55a8
Fix Strange Trinket (#229)
* Fix Strange Trinket

Removed Strange Trinket's 4 def req (that it doesn't actually have)

* Also fixed Ignited Faebloom's mana steal
2022-11-12 06:47:58 -08:00
hppeng-wynn
557f33a594
Patch 2.0.1 (#232)
* Update atree_constants to 2.0.1

* Should be all of changes up to 2.0.1

Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2022-11-12 06:43:19 -08:00
Endistic-DEV
04524f54e2
Update to README.md (#227)
* Update Image

* Finish Changes

still no documentation though, dont know whats supposed to be there
2022-11-06 11:22:21 -08:00
hppeng
4653fe4598 HOTFIX: updated minified atree constants file 2022-11-01 08:51:13 -07:00
reschan
9b6ab5e8e7
Merge pull request #231 from FrozenEarth-git/patch-8
Update atree_constants.js to 2.0 hotfix 6
2022-11-01 22:46:19 +07:00
FrozenEarth
c801ce0da0
Removed some 2.0.1 changes that snuck in 2022-11-01 09:19:10 -06:00
FrozenEarth
3adb1e0bec
Update atree_constants.js to 2.0 hotfix 6
Split from the 2.0.1 push due to popular request
2022-11-01 09:16:22 -06:00
Bitlet
22db760aa9
WynnCustom Item Display Fix (#228)
displaysq2ExpandedItem is undefined. Replacing it with displayExpandedItem (defined in display.js) works.
2022-10-18 09:06:07 -07:00
hppeng
73bc5e469e HOTFIX: Fix frameshift ID
💀
2022-09-26 05:25:11 -07:00
hppeng
050a086838 Add missing melee damage display commands
missing postfix/prefix
2022-09-23 11:41:05 -07:00
hppeng
c093384867 Fix basaltic trap damage, implement hotfix 3 changes 2022-09-23 11:33:55 -07:00
hppeng
873ff51af7 HOTFIX: accidentally deleted melee damage raw display postfix 2022-09-22 17:35:30 -07:00
hppeng
749bd9a965 Fix elemental defense; implement rainbow spell damage % 2022-09-22 17:06:29 -07:00
hppeng
8fe457bd14 Merge branch 'master' of github.com:hppeng-wynn/hppeng-wynn.github.io 2022-09-22 16:55:05 -07:00
hppeng
50e2360c38 Violet shifta
add a bunch of translations and display commands for new IDs but i definitely missed many of them too... haha fix as we go approach (oops)
2022-09-22 16:50:29 -07:00
hppeng-wynn
408f697d56
Radiance (#219)
* Janky radiance implementation

.....

* Special case scale tome multipliers

* Update doc.html

* Remove poison display, no more poison special treatment

* Fix fatal typo with defmult processing, only affect positive IDs

* Properly handle negative spellcost and negative IDs

* Fix some fatal typos

Co-authored-by: hppeng <hppeng>
2022-09-18 16:14:38 -07:00
hppeng
520fa8f33b Massive bash 8->7 req
lol i need this
2022-09-18 16:13:50 -07:00
hppeng-wynn
1f6e931ba3
Implement hotfix 2 changes (#225)
* Implement hotfix 2 changes

https://forums.wynncraft.com/threads/2-0-hotfix-2.303225/

* Shocking bomb description text

Co-authored-by: hppeng <hppeng>
2022-09-18 12:02:19 -07:00
hppeng-wynn
4de0d2a229
Merge pull request #226 from hppeng-wynn/atlas-upgrades
hotfix: excluding sum filters works again
2022-09-18 12:02:00 -07:00
fin444
85d84f6746 hotfix: excluding sum filters works again 2022-09-17 17:07:56 -04:00
hppeng-wynn
38a2ec19e2
Merge pull request #224 from hppeng-wynn/atlas-upgrades
Atlas hotfixes
2022-09-17 07:51:54 -07:00
fin444
087e9a6698 fix rainbow spell damage raw 2022-09-17 10:15:39 -04:00
hppeng
33a1e18154 HOTFIX: frameshift fix
missing damage fields ffs
2022-09-16 11:40:32 -07:00
fin444
ca1515ab9e re-add Rainbow Spell Damage to atlas 2022-09-16 08:40:10 -04:00
fin444
d0326b00fb atlas hotfix 2022-09-16 08:29:38 -04:00
hppeng
8767616c0a HOTFIX: powder special early termination 2022-09-15 23:00:44 -07:00
hppeng
518af81d22 HOTFIX: Fix item set association
more robust/future proof sets info, at the cost of some load time
2022-09-15 22:54:36 -07:00
hppeng
a81e936412 HOTFIX: item ID renaming... forgor 2022-09-15 22:42:06 -07:00
hppeng
16b519069b Minor atree bug patch 2022-09-15 21:58:05 -07:00
hppeng-wynn
cbe6cd14b8
Merge pull request #223 from hppeng-wynn/item_api_update
Update items json from api
2022-09-15 21:55:18 -07:00
hppeng-wynn
b32cd242df
Merge pull request #222 from hppeng-wynn/atlas-upgrades
misc atlas improvements
2022-09-15 21:32:56 -07:00
hppeng
7c5d1de415 Update items json from api 2022-09-15 21:26:02 -07:00
fin444
ec8e0e7003 exclude filters from search, improve atlas error display 2022-09-13 15:11:14 -04:00
fin444
c85cd3cb5e delete atlas filters 2022-09-13 14:50:00 -04:00
fin444
10d97039f0 better error messages for invalid searches 2022-09-13 14:26:46 -04:00
fin444
88808ceb49 atlas categories default to none selected 2022-09-13 14:20:20 -04:00
hppeng-wynn
632b526766
Merge pull request #221 from fin444/master
Fix duplicate ingredient IDs
2022-09-10 19:44:57 -07:00
fin444
aba70e7e92 bump ING_DB_VERSION 2022-09-10 17:13:24 -04:00
fin444
68dca569a8 fix ing id dupes, remove ingreds.json 2022-09-10 17:11:04 -04:00
hppeng-wynn
793f2c445c
Merge pull request #220 from fin444/master
fix using filters to exclude ids from search
2022-09-09 18:45:37 -07:00
fin444
3ea8d901cb fix using filters to exclude ids from search 2022-09-09 17:01:08 -04:00
hppeng
aa4ef2c68b Patch phantom ray -cost and invigorating wave typo 2022-09-09 06:55:37 -07:00
hppeng-wynn
96db5f3670
Merge pull request #218 from hppeng-wynn/powder_specials
Implement wynn2 powder specials
2022-09-05 21:55:02 -07:00
hppeng-wynn
228b066711
Merge pull request #217 from hppeng-wynn/misc_bugfix
Fix a bunch of bugs from discord bug reports channel
2022-09-05 21:54:39 -07:00
hppeng
e4c6c2edfb Implement wynn2 powder specials 2022-09-04 12:41:42 -07:00
hppeng
bf6fc1a69e Fix a bunch of bugs from discord bug reports channel 2022-09-04 12:17:01 -07:00
hppeng-wynn
68197b0532
Merge pull request #216 from hppeng-wynn/frozenearth_merge
Frozenearth's PR + postprocessing
2022-09-04 11:28:49 -07:00
hppeng
2842dfc672 Frozenearth's changes + postprocessing 2022-09-02 22:38:27 -07:00
hppeng
8e6a411f5d Merge remote-tracking branch 'frozenearth/patch-4' into frozenearth_merge 2022-09-02 22:37:07 -07:00
hppeng-wynn
8449c4f0c6
Merge pull request #214 from hppeng-wynn/atlas-revamp
Atlas revamp
2022-09-02 22:35:11 -07:00
FrozenEarth
a2e59d5ef4
Removed funny comment I forgot to remove 2022-08-31 18:56:22 -06:00
FrozenEarth
fd3819e494
Add 2.0 ingredients + ing balance changes
Added the following ingredients: (with ID number)
Contraband Absinthe (685)
Contraband Ink Sac (686)
Contraband Miracle Berry (687)
Devourer's Maw (688)
Faebloom Petal (689)
Feline Claws (690)
Ice Fishing Bait (691)
Ice Fishing Hook (692)
Ice Fishing Net (693)
Ice Fishing Twine (694)
Ignited Faebloom (695)
Illicit Hemlock (696)
Illicit Quince (697)
Illicit Tingflower (698)
Illicit Whitethorn (699)
Illicit Yarrow (700)
Looted Alloy (701)
Pilfered Silver (702)
Strange Trinket (703)
Terramarine Dust (704)
Windswept Roots (705)
Yale Leather (706)

Added balance changes for:
Large Lapis
Stolen Pearls
2022-08-29 22:06:08 -06:00
fin444
358011d85a atlas revamp is responsive now 2022-08-29 14:01:10 -07:00
fin444
2003cf7eee mobile navbar in atlas 2022-08-29 13:28:21 -07:00
fin444
5a4161cd98 Merge remote-tracking branch 'origin/master' into atlas-revamp 2022-08-29 13:25:04 -07:00
fin444
3de95e38fb make atlas item filter icons default to new style 2022-08-29 12:41:33 -07:00
hppeng
64a0687543 Data update
parts of bugfix, new items from CGG
2022-08-27 10:01:32 -07:00
fin444
5ac8d73988 reorganize atlas filters 2022-08-26 14:07:07 -07:00
hppeng-wynn
0292660f31
Merge pull request #213 from hppeng-wynn/mobile-text-minsize
Make text on small screens cap at 16px min size
2022-08-21 07:15:30 -07:00
hppeng
37292520e4 Make text on small screens cap at 16px min size
so mobile browsers don't zoom
hopefully
2022-08-20 17:53:33 -07:00
hppeng
045940ec87 Remove print statement "boop"
boop
2022-08-20 08:10:07 -07:00
hppeng-wynn
ce57040d6f
Fix crafter link... (#212)
Co-authored-by: hppeng <hppeng>
2022-08-19 22:48:37 -07:00
fin444
787dea106c Merge remote-tracking branch 'origin/master' into atlas-revamp 2022-08-18 17:15:47 -07:00
fin444
cd4f6e89c1 filter functionality 2022-08-18 17:15:17 -07:00
hppeng-wynn
418f25d85b
Update anima chestplate hive req (#211)
Co-authored-by: hppeng <hppeng>
2022-08-17 11:10:45 -07:00
hppeng-wynn
50b981620d
Fix misc. shaman bugs (#210)
fluid healing affecting aura heal
crash bug with invigorate puppets

Co-authored-by: hppeng <hppeng>
2022-08-16 09:24:16 -07:00
reschan
23499b59de
fix equipment box awkward sizing (#209)
* fix equipment box awkward sizing

* minify index.html

Co-authored-by: reschan <h>
2022-08-16 08:03:16 -07:00
hppeng-wynn
974b9ee0d8
Move all builder js files into their own folder (#208)
* Move all builder js files into their own folder

* Minify index.html

* Fix comment in atree constants readme

Co-authored-by: hppeng <hppeng>
2022-08-15 22:32:49 -07:00
hppeng
86b2a62b9a Move code out of display.js into item_display.js
not used in any other files; clutter
2022-08-15 10:39:27 -07:00
hppeng-wynn
a41b07eae7
Improve atree validation pipeline (#206)
* Improve atree validation pipeline

validation check is run for all things depending on atree now -- hard errored atree will stop at `builder-atree-merge` node
error display split out of `atree-render-active` node

* Minify index.html

Co-authored-by: hppeng <hppeng>
2022-08-15 10:30:02 -07:00
hppeng-wynn
1334637521
Assassin patch (#207)
* Fix various assassin bugs

- Double Spin: wasn't adding a second hit and didn't have spell mult reduction
- Poisoned Blade: didn't have increased main attack range in description
- Smoke Bomb: fixed spelling error "slouly" -> "slowly"
- Righting Reflex: fixed sprite "node_2" -> "node_1"
- Mirror Image: added damage reduction to description
- Blazing Powder: fixed (?) so that it interacts with Lacerate correctly (should apply to each hit)

* Update spin attack implementation

* Fix double spin interaction

Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2022-08-15 10:28:38 -07:00
hppeng
857b235901 Fix atree description typos for halfmoon and enraged blow 2022-08-15 07:27:06 -07:00
hppeng
083feb3bb3 Merge branch 'master' of github.com:hppeng-wynn/hppeng-wynn.github.io 2022-08-15 07:21:29 -07:00
hppeng
ac87fe4dcc Fix fatal typo in blade fury
bad hpp
2022-08-15 07:15:49 -07:00
hppeng-wynn
0c3ad58966
Fix advanced searcher functionality (#205)
* Fix advanced searcher functionality

some visual tuneup may be in order

* Refactor `items_2` to `items_adv`

Co-authored-by: hppeng <hppeng>
2022-08-14 20:39:43 -07:00
hppeng-wynn
874b8b1746
Fix poison to use actual statmap instead of build statmap (#204)
Co-authored-by: hppeng <hppeng>
2022-08-14 19:55:31 -07:00
hppeng-wynn
66a8ff2166
Fix misc. bugs in bug-reports (#203)
* Archer: geyser stomp crash fix

Add spellcost final %

* Remove prints

* Add raw spell display for The Nothing

* Fix misc bugs in bug-reports

stronger hook, stronger patient hunter crashes
Patch 12 Blade Fury

* Simplify sp formula

Co-authored-by: hppeng <hppeng>
2022-08-14 19:55:02 -07:00
hppeng
7616893e5c HOTFIX: Keratoconus water dmg -> water def 2022-08-14 15:42:31 -07:00
aspiepuppy
6f9286cc5d
Atree hotfix (#202)
* patch 12 stuff except blade fury change

* patch 12 changes but it works now

* fixing misc garbage on patch 12
2022-08-14 13:57:13 -07:00
fin444
ce0b3d4464 atlas revamp functionality (except filters) 2022-08-13 11:48:16 -07:00
hppeng-wynn
b0ef1c2a39
Archer: geyser stomp crash fix (#200)
* Archer: geyser stomp crash fix

Add spellcost final %

* Remove prints

* Add raw spell display for The Nothing

Co-authored-by: hppeng <hppeng>
2022-08-12 21:39:24 -07:00
hppeng
3241b71879 Fix:
Vehement damRaw missing
Dagger prof wrong 5% damage (its spellmult not mdpct)
Backstab -5 cost
More Effigy icon/cost
2022-08-12 09:38:11 -07:00
hppeng
6efedef94c Fix bullwhip interaction with effigy 2022-08-12 08:44:05 -07:00
fin444
aa8b1ae479
fix load issues with atree images (#199)
* potential fix for atree images not loading initially

* remove alerts

* resolve comments on PR #199
2022-08-11 14:45:23 -07:00
hppeng
1eef204ff3 Fix hand of the shaman and relik prof 2022-08-11 05:26:15 -07:00
hppeng
03897f676d Forgot to bump db version 2022-08-11 04:31:52 -07:00
hppeng
afaca9727d Patch 11.1 item changes 2022-08-11 04:31:26 -07:00
hppeng
8e903198a0 HOTFIX: Depersonalization should target Uproot, not Masquerade 2022-08-11 04:13:44 -07:00
hppeng
00b027a6e6 HOTFIX: cheaper uproot 1 <-> rebound should be parents not dep 2022-08-11 03:44:44 -07:00
hppeng
ba7a9768e3 HOTFIX: fix breathless damage with meteor and ophanim 2022-08-11 03:38:35 -07:00
hppeng-wynn
fb1077de7e
Shaman atree + schema augmentation (#196)
* Beginnings of shaman atree

* Fix aura parents

* Day's work (ft. frozenearth and endistic)

* More incremental work -- finish another two pages i think, or one

* One more page to go on shaman atree

* Fix missing archetype on overseer and fix regeneration to be not 100% heal per tick

* Just missing 4 abils at the bottom hopefully

* Fix typos in display

* Fix archetype req for chant of the fanatic

* Shaman atree complete

except fluid healing doesn't work yet

* Add comments, fix some misc. formatting related stuffs

* Misc. patch

Fix rebound interaction
Fix translations for newly added target parts
Fix tree misc. connection/archetype missing bugs

Co-authored-by: hppeng <hppeng>
2022-08-11 03:13:53 -07:00
hppeng
755def77f3 HOTFIX: Raw and % happen in the "same step" now (both based on pre-boost damage) 2022-08-10 17:48:41 -07:00
hppeng
0b56bdbef2 Jasmine bloom Damage -> DPS 2022-08-10 17:17:37 -07:00
hppeng
5e4698de09 Undo spaces deletion causing weird display behavior 2022-08-10 17:15:47 -07:00
hppeng-wynn
0b92f69394
Merge pull request #195 from hppeng-wynn/forest_aconite_fix
Forest aconite spelldamage fix
2022-08-09 18:27:20 -07:00
hppeng
795b5207f8 Forest aconite spelldamage fix 2022-08-09 14:28:41 -07:00
hppeng
8883c0d790 Update anaerobic mana regen 2022-08-09 12:43:02 -07:00
fin444
e071140680 merge master into atlas-revamp 2022-08-09 11:37:53 -07:00
hppeng
4d2d831179 HOTFIX: accidentally didn't 5x/0.7x spellcost IDs due to typo in python script
PR proper would've caught this...
2022-08-09 02:56:59 -07:00
hppeng
7e86de27d2 Merge branch 'master' of github.com:hppeng-wynn/hppeng-wynn.github.io 2022-08-09 02:39:27 -07:00
hppeng
385a097cf7 Patch 11 item changes
might have bugs...
2022-08-09 02:39:03 -07:00
hppeng-wynn
8c49e79727
Merge pull request #194 from hppeng-wynn/atree_hotfix
Atree hotfix
2022-08-09 00:31:49 -07:00
aspiepuppy
e526d632ef merged master because i forgor 2022-08-08 20:53:09 -05:00
aspiepuppy
eb5db84b6f Merge branch 'master' into atree_hotfix 2022-08-08 20:52:14 -05:00
aspiepuppy
33bdfafa53 patch 11 balance changes 2022-08-08 20:48:12 -05:00
fin444
2b6c924aee UI layout for atlas revamp 2022-08-08 12:59:28 -07:00
hppeng-wynn
b795a70a71
Merge pull request #193 from hppeng-wynn/atree-display-cleanup
Just a code cleanup
2022-08-07 11:38:24 -07:00
hppeng
5460b35319 HOTFIX: Patch equip order display bug 2022-08-07 11:37:49 -07:00
hppeng
384f985094 Fix typos after looking at PR diff 2022-08-04 23:41:41 -07:00
hppeng
b27ac25d7f Fix typos 2022-08-04 23:41:00 -07:00
hppeng
2fe88957a4 Just a code cleanup 2022-08-04 23:38:46 -07:00
hppeng-wynn
2230a939f5
Merge pull request #192 from hppeng-wynn/item-search-fix
Item search fix
2022-08-03 23:20:19 -07:00
hppeng-wynn
57e16b3c4b
Merge pull request #188 from hppeng-wynn/mobile-navbar
Implement mobile navigation bar
2022-08-03 23:19:54 -07:00
hppeng-wynn
29cc29d307
Merge pull request #187 from fin444/atree
long press for atree tooltips instead of hover on mobile
2022-08-03 11:18:01 -07:00
fin444
cffa9bbd04 improve readability of style assignment 2022-08-03 11:17:16 -07:00
fin444
df0ab92bef Merge branch 'master' of https://github.com/hppeng-wynn/hppeng-wynn.github.io into atree 2022-08-03 11:12:28 -07:00
hppeng
e89ef2ae10 HOTFIX: style assignment via dictionary works correctly now....
how did we never notice this before
2022-08-03 11:09:54 -07:00
fin444
1319a92864 resolve comments on PR #187 2022-08-03 10:45:29 -07:00
hppeng
68c27b5224 Bring up to date using make_elem 2022-08-03 01:00:39 -07:00
hppeng
57c6426d50 Style fixes 2022-08-03 00:54:40 -07:00
hppeng
9d7ce1ede8 Move initialization code to the right place 2022-08-03 00:39:43 -07:00
hppeng
37dd7484bd Complete refactor 2022-08-03 00:29:23 -07:00
hppeng
0f21d8abe2 Port crafter back to advanced search backend 2022-08-03 00:28:54 -07:00
hppeng-wynn
f95d8c9d95
Merge pull request #191 from hppeng-wynn/crafter-undefined-fix
Fix fatal typo causing default ings to show as undefined in crafter
2022-08-02 23:45:58 -07:00
hppeng
d81bdd8e93 Fix fatal typo causing default ings to show as undefined in crafter 2022-08-02 23:42:59 -07:00
reschan
10eab39a1d remove redundancy in toggle_tab 2022-08-03 12:38:47 +07:00
reschan
69aca4a692 change border color and border sizing, minify index.html 2022-08-03 10:50:43 +07:00
reschan
ae7f93cb88 force open navbar when at top of the page 2022-08-03 10:38:44 +07:00
reschan
2ec37d3e9d modify navbar to show current page instead 2022-08-03 10:38:03 +07:00
fin444
1fe52dfca3 long press for atree tooltips instead of hover on mobile 2022-08-02 11:58:06 -07:00
hppeng-wynn
d999b29125
Merge pull request #184 from hppeng-wynn/crafter_durability_fix
Fix crafted accessory durability display
2022-08-02 06:48:24 -07:00
hppeng
6741125373 HOTFOX: Fix edge case in skillpoints engine if only crafted gear is present
in addition to weapon
because somehow crafted gear is handled separately

TODO: look at this and disentangle the logic perhaps?
2022-08-02 06:47:25 -07:00
reschan
9173e2ff19 minify index.html 2022-08-02 13:41:11 +07:00
reschan
b80b9888ba move tabs and navbar hide to utils.js 2022-08-02 13:40:58 +07:00
reschan
8bd6a26b90 add mobile navbars 2022-08-02 13:40:38 +07:00
reschan
171d068a78 implement mobile navbar 2022-08-02 13:25:57 +07:00
hppeng
8ecc3866c7 Fix crafted accessory durability display
also cleanup display.js
2022-08-01 21:11:53 -07:00
169 changed files with 351896 additions and 115354 deletions

View file

@ -1,7 +1,7 @@
# WynnBuilder
Wynncraft class building calculator & general utility site
![builder screenshot](https://user-images.githubusercontent.com/16601189/111013491-9cc8a080-836d-11eb-86fc-2e6413d0e493.png)
![Builder Screenshot](https://user-images.githubusercontent.com/110062564/192047798-d8583fe1-b188-4bc4-85a9-0eecbf10aeef.PNG)
## Features
@ -14,6 +14,9 @@ Takes a build's items as input and returns all relevant information
- Skillpoints required & left over
- Defensive stats (EHP, EleDefs, etc.)
It also features an ability tree!
![wynnbuilder ability tree](https://user-images.githubusercontent.com/110062564/192048561-2ec91ba7-1793-4d4f-b4d5-6d7c05cfae99.PNG)
Boosts and Powder specials
- Spell boosts, such as Vanish and War Scream
- Powder special buffs
@ -22,12 +25,18 @@ Boosts and Powder specials
and more...
### WynnCrafter
![wynncrafter screenshot](https://user-images.githubusercontent.com/110062564/192048366-5112d334-f44b-4853-b337-4184628e505e.PNG)
Crafting recipe calculator
### WynnAtlas
Fully featured item search
### WynnAtlas
![wynnatlas screenshot](https://user-images.githubusercontent.com/110062564/192048258-23bc0dd7-b417-4c0c-9437-4392315bf85d.PNG)
Fully featured item search!
Use different filters based on:
- Name
- Rarity
- IDs
And more, to find what item suits your build best!
### WynnCustom
@ -42,4 +51,4 @@ Custom item creator
## Documentation
ahhhhhhhhhhh
ahhhhhhhhhhh

View file

@ -10,9 +10,9 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sidebar.css">
<link rel="stylesheet" href="../css/sq2bs.css">
@ -27,6 +27,8 @@
<a href = "/wynnfo/index.html"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "WynnCrafter"><b>WynnCrafter</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<div class="container-fluid py-1 vh-100">
@ -60,8 +62,8 @@
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/js/bootstrap.bundle.min.js" integrity="sha384-ka7Sk0Gln4gmtz2MlQnikT1wXgYsOg+OMhuP+IlRH9sENBO0LRn5q+8nbTov4+1p" crossorigin="anonymous"></script>
<script src="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/autoComplete.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/macy@2"></script>
<script src="/thirdparty/autoComplete.min.js"></script>
<script src="/thirdparty/macy@2"></script>
<script type="text/javascript" src="../js/utils.js"></script>

View file

@ -15,9 +15,9 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
<link rel="stylesheet" href="../css/sidebar.css">
@ -34,22 +34,83 @@
<a href = "../wynnfo/"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "Wynnfo"><b>Wynnfo</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<div class="container-fluid me-4" style="max-width: 95%; display: none">
<div id="mobile-navbar" class="navbar dark-5 dark-shadow fixed-top d-lg-none pb-0">
<div class="container-fluid scaled-font justify-content-center" style="height: 5vh;">
<div class="navbar-brand mx-auto scaled-font" style="height: 100%;">
<img src="../media/icons/new/builder.png" alt="" style="height: 100%;">
<span>WynnBuilder</span>
</div>
<button class="btn dropdown-toggle dark-2 px-4 text-white scaled-font border-dark border-3" onclick="toggle_tab('mobile-navbar-dropdown');"></button>
</div>
<div class="container-fluid scaled-font dark-3 px-3 py-3" id="mobile-navbar-dropdown" style="display: none;">
<a href="../builder/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/builder.png" alt="" style="height: 100%;">
<span>WynnBuilder</span>
</a>
<a href="../crafter/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/crafter.png" alt="" style="height: 100%;">
<span>WynnCrafter</span>
</a>
<a href="../items/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/searcher.png" alt="" style="height: 100%;">
<span>WynnAtlas</span>
</a>
<a href="../custom/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/custom.png" alt="" style="height: 100%;">
<span>WynnCustom</span>
</a>
<a href="../map/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/compass.png" alt="" style="height: 100%;">
<span>WynnGPS</span>
</a>
<a href="../wynnfo/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/book.png" alt="" style="height: 100%;">
<span>WynnFo</span>
</a>
<a onclick = "toggleIcons()" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/reload.png" alt="" style="height: 100%;">
<span>Swap Icon Style</span>
</a>
<a href="https://nori.fish/wynn/build/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_build.png" alt="" style="height: 100%;">
<span>Build Search</span>
</a>
<a href="https://nori.fish/wynn/recipe/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_recipe.png" alt="" style="height: 100%;">
<span>Recipe Search</span>
</a>
<a href="https://discord.gg/CGavnAnerv" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/discord.png" alt="" style="height: 100%;">
<span>Discord</span>
</a>
</div>
</div>
<div class="container-fluid overall-box mt-lg-2" style="margin-top: 6vh; display: none">
<!-- REMOVE THIS DIV AT SOME POINT. -->
<div class = "row scaled-font mx-auto" id = "discord-banner-dev">
<div class = "col text-center item-title">Join the <a class = "link" href = "https://discord.gg/CGavnAnerv" target = "_blank">discord</a> today to suggest new features, submit bug reports, and hangout/talk to devs!</div>
</div>
<div class="row h-100 gx-lg-5 gy-3 mx-2 mx-lg-3 py-3">
<div class="row h-100 gx-lg-5 gy-3 mx-2 mx-lg-3 py-3 gx-0">
<div class="col-xl-6">
<div class="row row-cols-1 mb-3 gy-4">
<div class="row my-2 dark-6 rounded text-center g-0 px-3 d-flex d-lg-none">
<div class="col">
<div class="row row-cols-1 row-cols-xl-2 rounded gy-4 gx-5 justify-content-center">
<div class="col-auto rounded order-xl-0 order-0">
<div class="row h-100 dark-shadow dark-6 rounded" id="helmet-dropdown">
<p class="fake-button scaled-font mb-0 selected-btn" id="equipment-inputs-btn" onclick="show_tab('equipment-inputs', ['equipment-inputs', 'adjust-id'])">Equipments</p>
</div>
<div class="col">
<p class="fake-button scaled-font mb-0" id="adjust-id-btn" onclick="show_tab('adjust-id', ['equipment-inputs', 'adjust-id'])">Ability Tree</p>
</div>
</div>
<div class="row row-cols-1 mb-3 gy-4" id="equipment-inputs">
<div class="col">
<div class="row row-cols-1 row-cols-xl-2 dark-shadow dark-6 justify-content-center equipment-input rounded gy-3 gy-lg-0 mt-auto">
<div class="col rounded order-xl-0 order-0 my-0">
<div class="row h-100 px-1" id="helmet-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="helmet-img-loc">
<img id="helmet-img" class="img-fluid rounded" src="../media/items/new/generic-helmet.png">
<div id="helmet-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 45.45454545454546% 0;"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -73,10 +134,10 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="row h-100 dark-shadow dark-6 rounded" id="ring1-dropdown">
<div class="col order-xl-0 order-1 my-0">
<div class="row h-100 px-1" id="ring1-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="ring1-img-loc">
<img id="ring1-img" class="img-fluid rounded" src="../media/items/new/generic-ring.png">
<div id="ring1-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 81.81818181818181% 0;"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -94,16 +155,15 @@
<input class="equipment-input text-light form-control" id="ring1-choice" name="ring1-choice" placeholder="No ring" value="" tabindex="2"/>
</div>
<div class="col d-flex justify-content-end" style="height: 100%;">
<!-- <input class="equipment-input text-light form-control" type="text" id="ring1-powder" name="ring1-powder" placeholder="no powders" tabindex="2"/> -->
</div>
</div>
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-0">
<div class="row h-100 dark-shadow dark-6 rounded" id="chestplate-dropdown">
<div class="col order-xl-0 order-0">
<div class="row h-100 px-1" id="chestplate-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="chestplate-img-loc">
<img id="chestplate-img" class="img-fluid rounded" src="../media/items/new/generic-chestplate.png">
<div id="chestplate-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 54.54545454545454% 0;"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -127,10 +187,10 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="row h-100 dark-shadow dark-6 rounded" id="ring2-dropdown">
<div class="col order-xl-0 order-1">
<div class="row h-100 px-1" id="ring2-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="ring2-img-loc">
<img id="ring2-img" class="img-fluid rounded" src="../media/items/new/generic-ring.png">
<div id="ring2-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 81.81818181818181% 0;"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -153,10 +213,10 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-0">
<div class="row h-100 dark-shadow dark-6 rounded" id="leggings-dropdown">
<div class="col order-xl-0 order-0">
<div class="row h-100 px-1" id="leggings-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="leggings-img-loc">
<img id="leggings-img" class="img-fluid rounded" src="../media/items/new/generic-leggings.png">
<div id="leggings-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 63.63636363636363% 0;"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -180,10 +240,10 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="row h-100 dark-shadow dark-6 rounded" id="bracelet-dropdown">
<div class="col order-xl-0 order-1">
<div class="row h-100 px-1" id="bracelet-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="bracelet-img-loc">
<img id="bracelet-img" class="img-fluid rounded" src="../media/items/new/generic-bracelet.png">
<div id="bracelet-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 90.90909090909092% 0;"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -207,10 +267,10 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-0">
<div class="row h-100 dark-shadow dark-6 rounded" id="boots-dropdown">
<div class="col order-xl-0 order-0">
<div class="row h-100 px-1" id="boots-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="boots-img-loc">
<img id="boots-img" class="img-fluid rounded" src="../media/items/new/generic-boots.png">
<div id="boots-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 72.72727272727272% 0;"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -234,10 +294,10 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="row h-100 dark-shadow dark-6 rounded" id="necklace-dropdown">
<div class="col order-xl-0 order-1">
<div class="row h-100 px-1" id="necklace-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="necklace-img-loc">
<img id="necklace-img" class="img-fluid rounded" src="../media/items/new/generic-necklace.png">
<div id="necklace-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 100% 0;"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -260,10 +320,10 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="row h-100 dark-shadow dark-6 rounded" id='weapon-dropdown'>
<div class="col order-xl-0 order-1">
<div class="row h-auto px-1" id='weapon-dropdown'>
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="weapon-img-loc">
<img id="weapon-img" class="img-fluid rounded" src="../media/items/new/generic-dagger.png">
<div id="weapon-img" class="img-fluid rounded item-display-new-toggleable" style = "background-image: url('../media/items/new.png');"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -287,29 +347,25 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="row h-100 dark-shadow dark-6 rounded">
<div class="col order-xl-0 order-1 level-input">
<div class="row h-100 px-1">
<div class="col">
<div class="row align-items-center">
<div class="col-3 text-nowrap fw-bold scaled-font">
<div class="row align-items-center justify-content-left">
<div class="col-auto text-nowrap fw-bold scaled-font">
Level:
</div>
<div class="col d-flex justify-content-end">
<div class="col d-flex px-1">
<input class="equipment-input text-light form-control form-control-sm" id="level-choice" name="level-choice" value="106" placeholder="Build level" value="" tabindex="2"/>
</div>
<div class="col-auto px-1 text-nowrap scaled-font">
<button class="button fw-bold text-light dark-5 scaled-font rounded" id="reset-button" onclick="resetFields()">Reset</button>
<div class="col-auto px-1 scaled-font">
<button class="button py-0 fw-bold text-light dark-5 scaled-font rounded" id="reset-button" onclick="resetFields()">Reset</button>
</div>
</div>
<div class="row align-items-center justify-content-center my-1">
<div class="row align-items-center">
<div class="col-auto px-1 text-nowrap scaled-font">
<button class="border-dark text-light dark-5 scaled-font rounded" id=copy-button onclick="copyBuild()">Copy short</button>
</div>
<div class="col-auto px-1 text-nowrap scaled-font">
<button class="border-dark text-light dark-5 scaled-font rounded" id=share-button onclick="shareBuild(player_build)">Copy for sharing</button>
</div>
</div>
<div class="row align-items-left justify-content-left my-1">
<button class="col-auto mx-1 px-1 py-0 border-info text-light dark-5 scaled-font rounded fake-button"
id=copy-button onclick="copyBuild()">Copy short</button>
<button class="col-auto mx-1 px-1 py-0 border-info text-light dark-5 scaled-font rounded fake-button"
id=share-button onclick="shareBuild(player_build)">Copy for sharing</button>
</div>
</div>
</div>
@ -390,12 +446,9 @@
</div>
</div>
</div>
<div class="col-12 text-center gx-2">
<button class = "button fw-bold text-light dark-5 rounded scaled-font" id = "optimize-strdex" onclick = "optimizeStrDex()">Optimize Str/Dex</button>
</div>
</div>
</div>
<div class="col text-center">
<div class="col text-center py-1">
<div id="summary-box"></div>
<div id="err-box"></div>
<div id="stack-box"></div>
@ -407,188 +460,187 @@
</div>
</div>
</div>
<div class="col mb-1 text-center scaled-font dark-5 rounded dark-shadow">
<div class="row row-cols-1 justify-content-center">
<div class="col fw-bold dark-4 rounded-top">
Active boosts
</div>
<div class="col">
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="radiance-boost" onclick="update_radiance()">
Radiance
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="warscream-boost" onclick="update_boosts('warscream-boost')">
War Scream
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="ragnarokkr-boost" onclick="update_boosts('ragnarokkr-boost')">
Ragnarokkr (+20%)
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="totem-boost" onclick="update_boosts('totem-boost')">
Vengeful Spirit (+20%)
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="fortitude-boost" onclick="update_boosts('fortitude-boost')">
Fortitude (+60%)
</button>
</div>
<div class="col" id="boost-toggles">
</div>
</div>
<div class="row row-cols-1 justify-content-center" id="boost-sliders">
</div>
</div>
<div class="col mb-1">
<div class="row row-cols-1 rounded text-center dark-5 scaled-font">
<div class="row p-0 m-0 text-nowrap">
<div id = "str-boost-btn" class="col eDam dark-4u fake-button elem-boost" onclick="show_tab('str-boost', ['str-boost', 'dex-boost', 'int-boost', 'def-boost', 'agi-boost'])">
Earth
</div>
<div id = "dex-boost-btn" class="col tDam dark-4u fake-button elem-boost" onclick="show_tab('dex-boost', ['str-boost', 'dex-boost', 'int-boost', 'def-boost', 'agi-boost'])">
Thunder
</div>
<div id = "int-boost-btn" class="col wDam dark-4u fake-button elem-boost" onclick="show_tab('int-boost', ['str-boost', 'dex-boost', 'int-boost', 'def-boost', 'agi-boost'])">
Water
</div>
<div id = "def-boost-btn" class="col fDam dark-4u fake-button elem-boost" onclick="show_tab('def-boost', ['str-boost', 'dex-boost', 'int-boost', 'def-boost', 'agi-boost'])">
Fire
</div>
<div id = "agi-boost-btn" class="col aDam dark-4u fake-button elem-boost" onclick="show_tab('agi-boost', ['str-boost', 'dex-boost', 'int-boost', 'def-boost', 'agi-boost'])">
Air
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="str-boost" style="display: none;">
<div class="col eDam dark-5">
Quake (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1" >
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-1" onclick = "updatePowderSpecials('Quake-1')">
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-2" onclick = "updatePowderSpecials('Quake-2')">
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-3" onclick = "updatePowderSpecials('Quake-3')">
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-4" onclick = "updatePowderSpecials('Quake-4')">
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-5" onclick = "updatePowderSpecials('Quake-5')">
Lv.5
</button>
</div>
<div class="col eDam">
Rage (Passive)
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="dex-boost" style="display: none;">
<div class="col tDam dark-5">
Chain Lightning (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-1" onclick = "updatePowderSpecials('Chain_Lightning-1')">
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-2" onclick = "updatePowderSpecials('Chain_Lightning-2')">
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-3" onclick = "updatePowderSpecials('Chain_Lightning-3')">
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-4" onclick = "updatePowderSpecials('Chain_Lightning-4')">
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-5" onclick = "updatePowderSpecials('Chain_Lightning-5')">
Lv.5
</button>
</div>
<div class="col tDam">
Kill Streak (Passive)
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="int-boost">
<div class="col wDam dark-5">
Curse (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-1" onclick = "updatePowderSpecials('Curse-1')">
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-2" onclick = "updatePowderSpecials('Curse-2')">
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-3" onclick = "updatePowderSpecials('Curse-3')">
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-4" onclick = "updatePowderSpecials('Curse-4')">
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-5" onclick = "updatePowderSpecials('Curse-5')">
Lv.5
</button>
</div>
<div class="col wDam">
Concentration (Passive)
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="def-boost" style="display: none;">
<div class="col fDam dark-5">
Courage (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-1" onclick = "updatePowderSpecials('Courage-1')">
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-2" onclick = "updatePowderSpecials('Courage-2')">
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-3" onclick = "updatePowderSpecials('Courage-3')">
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-4" onclick = "updatePowderSpecials('Courage-4')">
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-5" onclick = "updatePowderSpecials('Courage-5')">
Lv.5
</button>
</div>
<div class="col fDam">
Endurance (Passive)
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="agi-boost" style="display: none;">
<div class="col aDam dark-5">
Wind Prison (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-1" onclick = "updatePowderSpecials('Wind_Prison-1')">
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-2" onclick = "updatePowderSpecials('Wind_Prison-2')">
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-3" onclick = "updatePowderSpecials('Wind_Prison-3')">
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-4" onclick = "updatePowderSpecials('Wind_Prison-4')">
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-5" onclick = "updatePowderSpecials('Wind_Prison-5')">
Lv.5
</button>
</div>
<div class="col aDam">
Dodge (Passive)
</div>
</div>
</div>
</div>
</div>
<div class="row row-cols-1 d-lg-flex" id="adjust-id" style="display: none;">
<div class="col">
<div class="row row-cols-1 gy-4">
<div class="col mb-1 text-center scaled-font dark-5 rounded dark-shadow">
<div class="row row-cols-1 justify-content-center">
<div class="col fw-bold dark-4 rounded-top">
Active boosts
</div>
<div class="col">
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="vanish-boost" onclick="update_boosts('vanish-boost')">
Vanish (+80%)
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="warscream-boost" onclick="update_boosts('warscream-boost')">
War Scream
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="ragnarokkr-boost" onclick="update_boosts('ragnarokkr-boost')">
Ragnarokkr (+30%)
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="yourtotem-boost" onclick="update_boosts('yourtotem-boost')">
Your Totem (+35%)
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="allytotem-boost" onclick="update_boosts('allytotem-boost')">
Ally Totem (+15%)
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="fortitude-boost" onclick="update_boosts('fortitude-boost')">
Fortitude (+60%)
</button>
</div>
<div class="col" id="boost-toggles">
</div>
</div>
<div class="row row-cols-1 justify-content-center" id="boost-sliders">
</div>
</div>
<div class="col mb-1">
<div class="row row-cols-1 rounded text-center dark-5 scaled-font">
<div class="row p-0 m-0 text-nowrap">
<div id = "str-boost-tab" class="col eDam dark-4u fake-button elem-boost" onclick="toggle_boost_tab('str')">
Earth
</div>
<div id = "dex-boost-tab" class="col tDam dark-4u fake-button elem-boost" onclick="toggle_boost_tab('dex')">
Thunder
</div>
<div id = "int-boost-tab" class="col wDam dark-4u fake-button elem-boost" onclick="toggle_boost_tab('int')">
Water
</div>
<div id = "def-boost-tab" class="col fDam dark-4u fake-button elem-boost" onclick="toggle_boost_tab('def')">
Fire
</div>
<div id = "agi-boost-tab" class="col aDam dark-4u fake-button elem-boost" onclick="toggle_boost_tab('agi')">
Air
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="str-boost" style="display: none;">
<div class="col eDam dark-5">
Quake (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1" >
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-1" onclick = "updatePowderSpecials('Quake-1')">
Lv.4 [e4e4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-2" onclick = "updatePowderSpecials('Quake-2')">
Lv.4.5 [e5e4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-3" onclick = "updatePowderSpecials('Quake-3')">
Lv.5 [e5e5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-4" onclick = "updatePowderSpecials('Quake-4')">
Lv.5.5 [e6e5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-5" onclick = "updatePowderSpecials('Quake-5')">
Lv.6 [e6e6]
</button>
</div>
<div class="col eDam">
Rage (Passive)
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="dex-boost" style="display: none;">
<div class="col tDam dark-5">
Chain Lightning (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-1" onclick = "updatePowderSpecials('Chain_Lightning-1')">
Lv.4 [t4t4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-2" onclick = "updatePowderSpecials('Chain_Lightning-2')">
Lv.4.5 [t5t4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-3" onclick = "updatePowderSpecials('Chain_Lightning-3')">
Lv.5 [t5t5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-4" onclick = "updatePowderSpecials('Chain_Lightning-4')">
Lv.5.5 [t6t5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-5" onclick = "updatePowderSpecials('Chain_Lightning-5')">
Lv.6 [t6t6]
</button>
</div>
<div class="col tDam">
Kill Streak (Passive)
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="int-boost">
<div class="col wDam dark-5">
Curse (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-1" onclick = "updatePowderSpecials('Curse-1')">
Lv.4 [w4w4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-2" onclick = "updatePowderSpecials('Curse-2')">
Lv.4.5 [w5w4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-3" onclick = "updatePowderSpecials('Curse-3')">
Lv.5 [w5w5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-4" onclick = "updatePowderSpecials('Curse-4')">
Lv.5.5 [w6w5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-5" onclick = "updatePowderSpecials('Curse-5')">
Lv.6 [w6w6]
</button>
</div>
<div class="col wDam">
Concentration (Passive)
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="def-boost" style="display: none;">
<div class="col fDam dark-5">
Courage (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-1" onclick = "updatePowderSpecials('Courage-1')">
Lv.4 [f4f4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-2" onclick = "updatePowderSpecials('Courage-2')">
Lv.4.5 [f5f4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-3" onclick = "updatePowderSpecials('Courage-3')">
Lv.5 [f5f5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-4" onclick = "updatePowderSpecials('Courage-4')">
Lv.5.5 [f6f5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-5" onclick = "updatePowderSpecials('Courage-5')">
Lv.6 [f6f6]
</button>
</div>
<div class="col fDam">
Endurance (Passive)
</div>
</div>
<div class="row row-cols-1 p-0 m-0" id="agi-boost" style="display: none;">
<div class="col aDam dark-5">
Wind Prison (Active)
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-1" onclick = "updatePowderSpecials('Wind_Prison-1')">
Lv.4 [a4a4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-2" onclick = "updatePowderSpecials('Wind_Prison-2')">
Lv.4.5 [a5a4]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-3" onclick = "updatePowderSpecials('Wind_Prison-3')">
Lv.5 [a5a5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-4" onclick = "updatePowderSpecials('Wind_Prison-4')">
Lv.5.5 [a6a5]
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-5" onclick = "updatePowderSpecials('Wind_Prison-5')">
Lv.6 [a6a6]
</button>
</div>
<div class="col aDam">
Dodge (Passive)
</div>
</div>
</div>
</div>
<div class="row row-cols-1 gy-3">
<div class="col mb-1">
<div class="row row-cols-1 row-cols-1 text-center scaled-font dark-5 rounded dark-shadow">
<div class="col fw-bold dark-4 rounded-top">
@ -620,7 +672,7 @@
<div class="col-auto rounded">
<div class="row h-100 dark-shadow rounded" id='weaponTome1-dropdown'>
<div class="col-auto g-0 rounded-end my-auto text-center scaled-item-icon" id="weaponTome1-img-loc">
<img id="weaponTome1-img" class="img-fluid rounded" src="../media/items/new/generic-weaponTome.png">
<div id="weaponTome1-img" class="img-fluid rounded tome-image"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -644,7 +696,7 @@
<div class="col-auto rounded">
<div class="row h-100 dark-shadow rounded" id='weaponTome2-dropdown'>
<div class="col-auto g-0 rounded-end my-auto text-center scaled-item-icon" id="weaponTome2-img-loc">
<img id="weaponTome2-img" class="img-fluid rounded" src="../media/items/new/generic-weaponTome.png">
<div id="weaponTome2-img" class="img-fluid rounded tome-image"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -668,7 +720,7 @@
<div class="col-auto rounded">
<div class="row h-100 dark-shadow rounded" id='armorTome1-dropdown'>
<div class="col-auto g-0 rounded-end my-auto text-center scaled-item-icon" id="armorTome1-img-loc">
<img id="armorTome1-img" class="img-fluid rounded" src="../media/items/new/generic-armorTome.png">
<div id="armorTome1-img" class="img-fluid rounded tome-image"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -692,7 +744,7 @@
<div class="col-auto rounded">
<div class="row h-100 dark-shadow rounded" id='armorTome2-dropdown'>
<div class="col-auto g-0 rounded-end my-auto text-center scaled-item-icon" id="armorTome2-img-loc">
<img id="armorTome2-img" class="img-fluid rounded" src="../media/items/new/generic-armorTome.png">
<div id="armorTome2-img" class="img-fluid rounded tome-image"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -716,7 +768,7 @@
<div class="col-auto rounded">
<div class="row h-100 dark-shadow rounded" id='armorTome3-dropdown'>
<div class="col-auto g-0 rounded-end my-auto text-center scaled-item-icon" id="armorTome3-img-loc">
<img id="armorTome3-img" class="img-fluid rounded" src="../media/items/new/generic-armorTome.png">
<div id="armorTome3-img" class="img-fluid rounded tome-image"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -740,7 +792,7 @@
<div class="col-auto rounded">
<div class="row h-100 dark-shadow rounded" id='armorTome4-dropdown'>
<div class="col-auto g-0 rounded-end my-auto text-center scaled-item-icon" id="armorTome4-img-loc">
<img id="armorTome4-img" class="img-fluid rounded" src="../media/items/new/generic-armorTome.png">
<div id="armorTome4-img" class="img-fluid rounded tome-image"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -764,7 +816,7 @@
<div class="col-auto rounded">
<div class="row h-100 dark-shadow rounded" id='guildTome1-dropdown'>
<div class="col-auto g-0 rounded-end my-auto text-center scaled-item-icon" id="guildTome1-img-loc">
<img id="guildTome1-img" class="img-fluid rounded" src="../media/items/new/generic-guildTome.png">
<div id="guildTome1-img" class="img-fluid rounded tome-image"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
@ -789,14 +841,16 @@
</div>
<div class = "col dark-6 rounded-bottom my-3 my-xl-1" id = "atree-dropdown" style = "display:none;">
<div class="row row-cols-1 row-cols-xl-2">
<div class="col border border-semi-light rounded dark-9 hide-scroll" id="atree-ui" style="height: 90vh; overflow-y: auto; overflow-x: hidden;">
<div class="col border border-semi-light rounded dark-9 hide-scroll" id="atree-ui" style="height: 90vh; overflow-y: auto;">
</div>
<div class="col mx-auto" style="height: 90vh; overflow-y: auto;" id="atree-rhs">
<div class="col mx-auto" style="height: 2em; overflow-y: auto;" id="atree-header">
</div>
<div class="col mx-auto" style="overflow-y: auto;" id="atree-active">
</div>
<div class="col mx-auto" style="height: 2em; overflow-y: auto;" id="atree-header">
</div>
<div class="col mx-auto" style="" id="atree-warning">
</div>
<div class="col mx-auto" style="overflow-y: auto;" id="atree-active">
</div>
</div>
</div>
</div>
@ -931,7 +985,15 @@
</div>
</div>
<div class = "col-lg-3 col-sm-6">
<div class = "row">
Life Steal:
</div>
<div class = "row">
<input type = "number" placeholder = "0" id="ls" name="ls" value="0" class="border-dark text-light dark-10 rounded scaled-font form-control form-control-sm"/>
</div>
<div class = "row" id = "ls-base">
Original Value: 0
</div>
</div>
</div>
<div class = "row big-title justify-content-center">
@ -1131,24 +1193,20 @@
</div>
</div>
</div>
<div class="col-xl-3 mb-3">
<div class="col-xl-3 mb-3 order-2 order-lg-0">
<div class="row row-cols-1 rounded dark-shadow dark-6 scaled-font">
<div class="col rounded-top">
<div class="row">
<div id="tab-offensive-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7" onclick="show_tab('offensive-stats')">
Offense
<div id="detailed-stats-btn" class="col text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7" onclick="show_tab('detailed-stats', ['detailed-stats', 'summary-stats'])">
Detailed
</div>
<div id="tab-defensive-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7" onclick="show_tab('defensive-stats')">
Defense
</div>
<div id="tab-overall-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7 selected-btn" onclick="show_tab('overall-stats')">
Overall
<div id="summary-stats-btn" class="col text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7 selected-btn" onclick="show_tab('summary-stats', ['detailed-stats', 'summary-stats'])">
Summary
</div>
</div>
</div>
<div style="display: none;" id="offensive-stats" class="col text-nowrap"></div>
<div style="display: none;" id="defensive-stats" class="col text-nowrap"></div>
<div id="overall-stats" class="col text-nowrap"></div>
<div style="display: none;" id="detailed-stats" class="col text-nowrap"></div>
<div id="summary-stats" class="col text-nowrap"></div>
</div>
</div>
<div class="col-xl-3 mb-3 px-0">
@ -1195,7 +1253,7 @@
<div class="col-12 dark-5 scaled-font">
<footer class="text-center">
<div id="header2">
<p>Made by <b class = "hppeng">hppeng</b>, <b class = "ferricles">ferricles</b>, and <b>reschan</b> with <a href = "../atlas" target = "_blank" class = "atlas link">Atlas Inc</a> (JavaScript required to function, nothing works without js)</p>
<p>Made by <b class = "hppeng">hppeng</b>, <b class = "ferricles">ferricles</b>, <b>reschan</b>, and <b>blankman</b> with <a href = "../atlas" target = "_blank" class = "atlas link">Atlas Inc</a> (JavaScript required to function, nothing works without js)</p>
<p>Hard refresh the page (Ctrl+Shift+R on windows/chrome) if it isn't updating correctly.</p>
</div>
<div id="credits">
@ -1257,18 +1315,18 @@
</div>
</div>
<script src="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/autoComplete.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/macy@2"></script>
<script src="/thirdparty/autoComplete.min.js"></script>
<script src="/thirdparty/macy@2"></script>
<script type="text/javascript" src="../js/utils.js"></script>
<script type="text/javascript" src="../js/build_utils.js"></script>
<script type="text/javascript" src="../js/computation_graph.js"></script>
<script type="text/javascript">COMPUTE_GRAPH_DEBUG=true;</script>
<!-- <script type="text/javascript" src="../js/icons.js"></script> -->
<script type="text/javascript" src="../js/sq2icons.js"></script>
<script type="text/javascript">COMPUTE_GRAPH_DEBUG=true</script>
<script type="text/javascript" src="../js/icons.js"></script>
<script type="text/javascript" src="../js/powders.js"></script>
<script type="text/javascript" src="../js/skillpoints.js"></script>
<script type="text/javascript" src="../js/damage_calc.js"></script>
<script type="text/javascript" src="../js/atree_constants_min.js"></script>
<script type="text/javascript" src="../js/display_constants.js"></script>
<script type="text/javascript" src="../js/display.js"></script>
<script type="text/javascript" src="../js/load.js"></script>
@ -1276,20 +1334,18 @@
<script type="text/javascript" src="../js/load_tome.js"></script>
<script type="text/javascript" src="../js/custom.js"></script>
<script type="text/javascript" src="../js/craft.js"></script>
<script type="text/javascript" src="../js/build.js"></script>
<script type="text/javascript" src="../js/build_constants.js"></script>
<script type="text/javascript" src="../js/build_encode_decode.js"></script>
<script type="text/javascript" src="../js/atree.js"></script>
<script type="text/javascript" src="../js/builder.js"></script>
<script type="text/javascript" src="../js/builder_graph.js"></script>
<script type="text/javascript" src="../js/optimize.js"></script>
<script type="text/javascript" src="../js/builder/build.js"></script>
<script type="text/javascript" src="../js/builder/builder_constants.js"></script>
<script type="text/javascript" src="../js/builder/build_encode_decode.js"></script>
<script type="text/javascript" src="../js/builder/atree.js"></script>
<script type="text/javascript" src="../js/builder/builder_graph.js"></script>
<script type="text/javascript" src="../js/builder/builder.js"></script>
<!--script type="text/javascript" src="../js/builder/optimize.js"></script-->
<div id="graph_body" style="max-width: 100%; height: 100vh">
<button id="saveButton">JANKY Export SVG</button>
<a id="saveLink">savelink</a>
</div>
<script src="https://d3js.org/d3.v7.js"></script>
<script type="text/javascript" src="../js/debug/render_compute_graph.js"></script>
</body>
</html>

File diff suppressed because one or more lines are too long

View file

@ -15,9 +15,9 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
<link rel="stylesheet" href="../css/sidebar.css">
@ -34,12 +34,65 @@
<a href = "../wynnfo/"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "Wynnfo"><b>Wynnfo</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<div class="container-fluid overall-box">
<div id="mobile-navbar" class="navbar dark-5 dark-shadow fixed-top d-lg-none pb-0">
<div class="container-fluid scaled-font justify-content-center" style="height: 5vh;">
<div class="navbar-brand mx-auto scaled-font" style="height: 100%;">
<img src="../media/icons/new/builder.png" alt="" style="height: 100%;">
<span>WynnBuilder</span>
</div>
<button class="btn dropdown-toggle dark-2 px-4 text-white scaled-font border-dark border-3" onclick="toggle_tab('mobile-navbar-dropdown');"></button>
</div>
<div class="container-fluid scaled-font dark-3 px-3 py-3" id="mobile-navbar-dropdown" style="display: none;">
<a href="../builder/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/builder.png" alt="" style="height: 100%;">
<span>WynnBuilder</span>
</a>
<a href="../crafter/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/crafter.png" alt="" style="height: 100%;">
<span>WynnCrafter</span>
</a>
<a href="../items/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/searcher.png" alt="" style="height: 100%;">
<span>WynnAtlas</span>
</a>
<a href="../custom/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/custom.png" alt="" style="height: 100%;">
<span>WynnCustom</span>
</a>
<a href="../map/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/compass.png" alt="" style="height: 100%;">
<span>WynnGPS</span>
</a>
<a href="../wynnfo/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/book.png" alt="" style="height: 100%;">
<span>WynnFo</span>
</a>
<a onclick = "toggleIcons()" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/reload.png" alt="" style="height: 100%;">
<span>Swap Icon Style</span>
</a>
<a href="https://nori.fish/wynn/build/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_build.png" alt="" style="height: 100%;">
<span>Build Search</span>
</a>
<a href="https://nori.fish/wynn/recipe/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_recipe.png" alt="" style="height: 100%;">
<span>Recipe Search</span>
</a>
<a href="https://discord.gg/CGavnAnerv" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/discord.png" alt="" style="height: 100%;">
<span>Discord</span>
</a>
</div>
</div>
<div class="container-fluid overall-box mt-lg-2" style="margin-top: 6vh;">
<!-- REMOVE THIS DIV AT SOME POINT. -->
<div class = "row scaled-font mx-auto" id = "discord-banner-dev">
<div class = "col text-center item-title">Join the <a class = "link" href = "https://discord.gg/CGavnAnerv" target = "_blank">discord</a> today to suggest new features, submit bug reports, and hangout/talk to devs!</div>
<div id='discord-banner' class = "col text-center item-title">Join the <a class = "link" href = "https://discord.gg/CGavnAnerv" target = "_blank">discord</a> today to suggest new features, submit bug reports, and hangout/talk to devs!</div>
</div>
<div class="row h-100 gx-lg-5 gy-3 mx-2 mx-lg-3 py-3 gx-0">
<div class="col-xl-6">
@ -54,7 +107,7 @@
<div class="row row-cols-1 mb-3 gy-4" id="equipment-inputs">
<div class="col">
<div class="row row-cols-1 row-cols-xl-2 dark-shadow dark-6 justify-content-center equipment-input rounded gy-3 gy-lg-0 mt-auto">
<div class="col-auto rounded order-xl-0 order-0 my-0">
<div class="col rounded order-xl-0 order-0 my-0">
<div class="row h-100 px-1" id="helmet-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="helmet-img-loc">
<div id="helmet-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 45.45454545454546% 0;"></div>
@ -81,7 +134,7 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1 my-0">
<div class="col order-xl-0 order-1 my-0">
<div class="row h-100 px-1" id="ring1-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="ring1-img-loc">
<div id="ring1-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 81.81818181818181% 0;"></div>
@ -107,7 +160,7 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-0">
<div class="col order-xl-0 order-0">
<div class="row h-100 px-1" id="chestplate-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="chestplate-img-loc">
<div id="chestplate-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 54.54545454545454% 0;"></div>
@ -134,7 +187,7 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="col order-xl-0 order-1">
<div class="row h-100 px-1" id="ring2-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="ring2-img-loc">
<div id="ring2-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 81.81818181818181% 0;"></div>
@ -160,7 +213,7 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-0">
<div class="col order-xl-0 order-0">
<div class="row h-100 px-1" id="leggings-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="leggings-img-loc">
<div id="leggings-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 63.63636363636363% 0;"></div>
@ -187,7 +240,7 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="col order-xl-0 order-1">
<div class="row h-100 px-1" id="bracelet-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="bracelet-img-loc">
<div id="bracelet-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 90.90909090909092% 0;"></div>
@ -214,7 +267,7 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-0">
<div class="col order-xl-0 order-0">
<div class="row h-100 px-1" id="boots-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="boots-img-loc">
<div id="boots-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 72.72727272727272% 0;"></div>
@ -241,7 +294,7 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="col order-xl-0 order-1">
<div class="row h-100 px-1" id="necklace-dropdown">
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="necklace-img-loc">
<div id="necklace-img" class="img-fluid rounded item-display-new-toggleable" style="background-image: url('../media/items/new.png'); background-position: 100% 0;"></div>
@ -267,7 +320,7 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1">
<div class="col order-xl-0 order-1">
<div class="row h-auto px-1" id='weapon-dropdown'>
<div class="col-auto px-lg-1 g-0 dark-7 rounded-end my-auto text-center scaled-item-icon" id="weapon-img-loc">
<div id="weapon-img" class="img-fluid rounded item-display-new-toggleable" style = "background-image: url('../media/items/new.png');"></div>
@ -294,7 +347,7 @@
</div>
</div>
</div>
<div class="col-auto order-xl-0 order-1 level-input">
<div class="col order-xl-0 order-1 level-input">
<div class="row h-100 px-1">
<div class="col">
<div class="row align-items-center justify-content-left">
@ -414,17 +467,17 @@
Active boosts
</div>
<div class="col">
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="radiance-boost" onclick="update_radiance()">
Radiance
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="warscream-boost" onclick="update_boosts('warscream-boost')">
War Scream
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="ragnarokkr-boost" onclick="update_boosts('ragnarokkr-boost')">
Ragnarokkr (+30%)
Ragnarokkr (+20%)
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="yourtotem-boost" onclick="update_boosts('yourtotem-boost')">
Your Totem (+35%)
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="allytotem-boost" onclick="update_boosts('allytotem-boost')">
Ally Totem (+15%)
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="totem-boost" onclick="update_boosts('totem-boost')">
Vengeful Spirit (+20%)
</button>
<button class="button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id="fortitude-boost" onclick="update_boosts('fortitude-boost')">
Fortitude (+60%)
@ -463,19 +516,19 @@
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1" >
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-1" onclick = "updatePowderSpecials('Quake-1')">
Lv.4 [e4e4]
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-2" onclick = "updatePowderSpecials('Quake-2')">
Lv.4.5 [e5e4]
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-3" onclick = "updatePowderSpecials('Quake-3')">
Lv.5 [e5e5]
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-4" onclick = "updatePowderSpecials('Quake-4')">
Lv.5.5 [e6e5]
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Quake-5" onclick = "updatePowderSpecials('Quake-5')">
Lv.6 [e6e6]
Lv.5
</button>
</div>
<div class="col eDam">
@ -488,19 +541,19 @@
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-1" onclick = "updatePowderSpecials('Chain_Lightning-1')">
Lv.4 [t4t4]
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-2" onclick = "updatePowderSpecials('Chain_Lightning-2')">
Lv.4.5 [t5t4]
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-3" onclick = "updatePowderSpecials('Chain_Lightning-3')">
Lv.5 [t5t5]
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-4" onclick = "updatePowderSpecials('Chain_Lightning-4')">
Lv.5.5 [t6t5]
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Chain_Lightning-5" onclick = "updatePowderSpecials('Chain_Lightning-5')">
Lv.6 [t6t6]
Lv.5
</button>
</div>
<div class="col tDam">
@ -513,19 +566,19 @@
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-1" onclick = "updatePowderSpecials('Curse-1')">
Lv.4 [w4w4]
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-2" onclick = "updatePowderSpecials('Curse-2')">
Lv.4.5 [w5w4]
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-3" onclick = "updatePowderSpecials('Curse-3')">
Lv.5 [w5w5]
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-4" onclick = "updatePowderSpecials('Curse-4')">
Lv.5.5 [w6w5]
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Curse-5" onclick = "updatePowderSpecials('Curse-5')">
Lv.6 [w6w6]
Lv.5
</button>
</div>
<div class="col wDam">
@ -538,19 +591,19 @@
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-1" onclick = "updatePowderSpecials('Courage-1')">
Lv.4 [f4f4]
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-2" onclick = "updatePowderSpecials('Courage-2')">
Lv.4.5 [f5f4]
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-3" onclick = "updatePowderSpecials('Courage-3')">
Lv.5 [f5f5]
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-4" onclick = "updatePowderSpecials('Courage-4')">
Lv.5.5 [f6f5]
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Courage-5" onclick = "updatePowderSpecials('Courage-5')">
Lv.6 [f6f6]
Lv.5
</button>
</div>
<div class="col fDam">
@ -563,19 +616,19 @@
</div>
<div class="col skp-tooltip dark-6 rounded-bottom my-3 my-xl-1">
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-1" onclick = "updatePowderSpecials('Wind_Prison-1')">
Lv.4 [a4a4]
Lv.1
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-2" onclick = "updatePowderSpecials('Wind_Prison-2')">
Lv.4.5 [a5a4]
Lv.2
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-3" onclick = "updatePowderSpecials('Wind_Prison-3')">
Lv.5 [a5a5]
Lv.3
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-4" onclick = "updatePowderSpecials('Wind_Prison-4')">
Lv.5.5 [a6a5]
Lv.4
</button>
<button class = "button-boost m-1 border-0 text-white dark-8u dark-shadow-sm" id = "Wind_Prison-5" onclick = "updatePowderSpecials('Wind_Prison-5')">
Lv.6 [a6a6]
Lv.5
</button>
</div>
<div class="col aDam">
@ -784,6 +837,30 @@
</div>
</div>
</div>
<div class="col-auto rounded">
<div class="row h-100 dark-shadow rounded" id='lootrunTome1-dropdown'>
<div class="col-auto g-0 rounded-end my-auto text-center scaled-item-icon" id="lootrunTome1-img-loc">
<div id="lootrunTome1-img" class="img-fluid rounded tome-image"></div>
</div>
<div class="col-3">
<div class="row row-cols-1 h-100 align-items-center">
<div class="col scaled-font fw-bold gx-3">
Lootrun
</div>
<div class="col scaled-font fw-bold gx-3">
Tome
</div>
</div>
</div>
<div class="col g-0 rounded">
<div class="row row-cols-1 h-100 align-items-center">
<div class="col d-flex justify-content-end">
<input class="equipment-input border-dark text-light dark-10 rounded scaled-font form-control form-control-sm" id="lootrunTome1-choice" name="lootrunTome1-choice" placeholder="No Tome" value=""/>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div class = "col dark-6 rounded-bottom my-3 my-xl-1" id = "atree-dropdown" style = "display:none;">
@ -792,10 +869,12 @@
</div>
<div class="col mx-auto" style="height: 90vh; overflow-y: auto;" id="atree-rhs">
<div class="col mx-auto" style="height: 2em; overflow-y: auto;" id="atree-header">
</div>
<div class="col mx-auto" style="overflow-y: auto;" id="atree-active">
</div>
<div class="col mx-auto" style="height: 2em; overflow-y: auto;" id="atree-header">
</div>
<div class="col mx-auto" style="" id="atree-warning">
</div>
<div class="col mx-auto" style="overflow-y: auto;" id="atree-active">
</div>
</div>
</div>
</div>
@ -930,7 +1009,15 @@
</div>
</div>
<div class = "col-lg-3 col-sm-6">
<div class = "row">
Life Steal:
</div>
<div class = "row">
<input type = "number" placeholder = "0" id="ls" name="ls" value="0" class="border-dark text-light dark-10 rounded scaled-font form-control form-control-sm"/>
</div>
<div class = "row" id = "ls-base">
Original Value: 0
</div>
</div>
</div>
<div class = "row big-title justify-content-center">
@ -1190,7 +1277,7 @@
<div class="col-12 dark-5 scaled-font">
<footer class="text-center">
<div id="header2">
<p>Made by <b class = "hppeng">hppeng</b>, <b class = "ferricles">ferricles</b>, and <b>reschan</b> with <a href = "../atlas" target = "_blank" class = "atlas link">Atlas Inc</a> (JavaScript required to function, nothing works without js)</p>
<p>Made by <b class = "hppeng">hppeng</b>, <b class = "ferricles">ferricles</b>, <b>reschan</b>, and <b>blankman</b> with <a href = "../atlas" target = "_blank" class = "atlas link">Atlas Inc</a> (JavaScript required to function, nothing works without js)</p>
<p>Hard refresh the page (Ctrl+Shift+R on windows/chrome) if it isn't updating correctly.</p>
</div>
<div id="credits">
@ -1252,8 +1339,8 @@
</div>
</div>
<script src="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/autoComplete.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/macy@2"></script>
<script src="/thirdparty/autoComplete.min.js"></script>
<script src="/thirdparty/macy@2"></script>
<script type="text/javascript" src="../js/utils.js"></script>
<script type="text/javascript" src="../js/build_utils.js"></script>
<script type="text/javascript" src="../js/computation_graph.js"></script>
@ -1261,7 +1348,6 @@
<script type="text/javascript" src="../js/powders.js"></script>
<script type="text/javascript" src="../js/skillpoints.js"></script>
<script type="text/javascript" src="../js/damage_calc.js"></script>
<script type="text/javascript" src="../js/atree_constants_min.js"></script>
<script type="text/javascript" src="../js/display_constants.js"></script>
<script type="text/javascript" src="../js/display.js"></script>
<script type="text/javascript" src="../js/load.js"></script>
@ -1269,13 +1355,18 @@
<script type="text/javascript" src="../js/load_tome.js"></script>
<script type="text/javascript" src="../js/custom.js"></script>
<script type="text/javascript" src="../js/craft.js"></script>
<script type="text/javascript" src="../js/build.js"></script>
<script type="text/javascript" src="../js/build_constants.js"></script>
<script type="text/javascript" src="../js/build_encode_decode.js"></script>
<script type="text/javascript" src="../js/atree.js"></script>
<script type="text/javascript" src="../js/builder.js"></script>
<script type="text/javascript" src="../js/builder_graph.js"></script>
<script type="text/javascript" src="../js/optimize.js"></script>
<script type="text/javascript" src="../js/builder/build.js"></script>
<script type="text/javascript" src="../js/builder/builder_constants.js"></script>
<script type="text/javascript" src="../js/builder/build_encode_decode.js"></script>
<script type="text/javascript" src="../js/builder/atree.js"></script>
<script type="text/javascript" src="../js/builder/builder_graph.js"></script>
<script type="text/javascript" src="../js/builder/builder.js"></script>
<!--script type="text/javascript" src="../js/builder/optimize.js"></script-->
<!--div id="graph_body" style="max-width: 100%; height: 100vh">
<button id="saveButton">JANKY Export SVG</button>
<a id="saveLink">savelink</a>
</div>
<script src="https://d3js.org/d3.v7.js"></script>
<script type="text/javascript" src="../js/debug/render_compute_graph.js"></script-->
</body>
</html>

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clean.json

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@ -8,7 +8,7 @@
<meta name="viewport" content="width=device-width, initial-scale=.45, user-scalable=no">
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="../css/sq2bs.css">
<link rel="icon" href="../media/icons/new/crafter.png">

View file

@ -10,9 +10,9 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
@ -29,9 +29,62 @@
<a href = "../wynnfo/"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "Wynnfo"><b>Wynnfo</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<div class="container mt-5">
<div id="mobile-navbar" class="navbar dark-5 dark-shadow fixed-top d-lg-none pb-0">
<div class="container-fluid scaled-font justify-content-center" style="height: 5vh;">
<div class="navbar-brand mx-auto scaled-font" style="height: 100%;">
<img src="../media/icons/new/crafter.png" alt="" style="height: 100%;">
<span>WynnCrafter</span>
</div>
<button class="btn dropdown-toggle dark-2 px-4 text-white scaled-font border-dark border-3" onclick="toggle_tab('mobile-navbar-dropdown');"></button>
</div>
<div class="container-fluid scaled-font dark-3 px-3 py-3" id="mobile-navbar-dropdown" style="display: none;">
<a href="../builder/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/builder.png" alt="" style="height: 100%;">
<span>WynnBuilder</span>
</a>
<a href="../crafter/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/crafter.png" alt="" style="height: 100%;">
<span>WynnCrafter</span>
</a>
<a href="../items/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/searcher.png" alt="" style="height: 100%;">
<span>WynnAtlas</span>
</a>
<a href="../custom/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/custom.png" alt="" style="height: 100%;">
<span>WynnCustom</span>
</a>
<a href="../map/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/compass.png" alt="" style="height: 100%;">
<span>WynnGPS</span>
</a>
<a href="../wynnfo/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/book.png" alt="" style="height: 100%;">
<span>WynnFo</span>
</a>
<a onclick = "toggleIcons()" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/reload.png" alt="" style="height: 100%;">
<span>Swap Icon Style</span>
</a>
<a href="https://nori.fish/wynn/build/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_build.png" alt="" style="height: 100%;">
<span>Build Search</span>
</a>
<a href="https://nori.fish/wynn/recipe/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_recipe.png" alt="" style="height: 100%;">
<span>Recipe Search</span>
</a>
<a href="https://discord.gg/CGavnAnerv" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/discord.png" alt="" style="height: 100%;">
<span>Discord</span>
</a>
</div>
</div>
<div class="container mt-lg-2" style="margin-top: 6vh;">
<div class="row row-cols-1 row-cols-lg-3 gy-5">
<div class="col col-lg-5">
<!--crafter ui-->
@ -279,8 +332,6 @@
</div>
</div>
</div>
<script type="text/javascript" src="../js/query.js"></script>
<script type="text/javascript" src="../js/query_2.js"></script>
<script type="text/javascript" src="../js/utils.js"></script>
<script type="text/javascript" src="../js/build_utils.js"></script>
<script type="text/javascript" src="../js/icons.js"></script>
@ -293,6 +344,5 @@
<script type="text/javascript" src="../js/load.js"></script>
<script type="text/javascript" src="../js/craft.js"></script>
<script type="text/javascript" src="../js/crafter.js"></script>
<script type="text/javascript" src="../js/expr_parser.js"></script>
</body>
</html>

View file

@ -0,0 +1 @@
wrote some stuff in the file

View file

@ -17,6 +17,7 @@ Additional Contributors, in no particular order:
- lemonalade (ability tree pdf for us to copy from :) )
- Lennon (Skill point formula reversing)
- Phanta (WynnAtlas custom expression parser / item search)
- RawFish (and WIM team) (wynn api shenanigans, major IDs, misc.)
- nbcss (and WIM team) (Crafted Item mechanics reverse engineering, testing)
- dr_carlos (Hiding UI elements properly, fade animations, proper error handling)
- Atlas Inc discord (feedback, ideas, damage calc, etc)

View file

@ -1,32 +0,0 @@
.searchbox {
grid-column: 1;
padding: 0%;
display: grid;
grid-template-columns: repeat(4, 1fr);
width: 100%;
gap: 5px;
}
.items {
grid-column: 1;
padding: 0%;
display: grid;
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
width: 100%;
gap: 5px;
grid-template-rows: masonry;
}
.itemsearch {
padding: 0%;
display: grid;
grid-template-columns: 1fr;
width: 100%;
gap: 5px;
}
.searchinput {
width: 100%;
max-width: 200px;
}

113
css/search.css Normal file
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@ -0,0 +1,113 @@
/* type selectors */
#type-box {
cursor: pointer;
overflow: auto;
}
#type-box > div {
display: inline-block;
width: calc(100% / 12);
float: left;
}
.type-selected {
background-color: #0a0;
}
/* rarity selectors */
#tier-box {
cursor: pointer;
width: 58.33%;
}
#tier-box > div {
width: calc(100% / 7);
aspect-ratio: 1/1;
position: relative;
display: inline-block;
}
#tier-box > div > b {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
#tier-box > div.tier-selected > b {
color: black;
}
#tier-normal { color: #FFFFFF; }
#tier-normal.tier-selected { background-color: #FFFFFF; }
#tier-unique { color: #FFFF55; }
#tier-unique.tier-selected { background-color: #FFFF55; }
#tier-set { color: #55FF55; }
#tier-set.tier-selected { background-color: #55FF55; }
#tier-rare { color: #FF55FF; }
#tier-rare.tier-selected { background-color: #FF55FF; }
#tier-legendary { color: #55FFFF; }
#tier-legendary.tier-selected { background-color: #55FFFF; }
#tier-fabled { color: #FF5555; }
#tier-fabled.tier-selected { background-color: #FF5555; }
#tier-mythic { color: #AA00AA; }
#tier-mythic.tier-selected { background-color: #AA00AA; }
#tier-zero { color: #FFFFFF; }
#tier-zero.tier-selected { background-color: #FFFFFF; }
#tier-one { color: #FFFFBB; }
#tier-one.tier-selected { background-color: #FFFFBB; }
#tier-two { color: #FFFF88; }
#tier-two.tier-selected { background-color: #FFFF88; }
#tier-three { color: #FFFF55; }
#tier-three.tier-selected { background-color: #FFFF55; }
/* filters */
.filter-row {
border: 1px solid #121212;
}
.filter-dragged-over {
border: 1px solid white;
}
.reorder-filter {
height: 2ch;
cursor: pointer;
}
input.filter-input {
width: 27ch!important;
max-width: 90%;
display: inline-block;
}
.asc-icon {
opacity: 0.25;
width: 1.75ch;
}
.desc-icon {
opacity: 0.25;
width: 1.75ch;
transform: rotate(180deg);
}
img.asc-sel {
opacity: 0.85;
}
input.min-max-input {
width: 6ch!important;
display: inline-block;
}
.delete-filter {
cursor: pointer;
}
#filter-container > div > div > *, #exclude-container > div > div > * {
margin: 0 2px;
}
/* item display */
@media (min-width: 576px) and (max-width: 991px) {
div.col-sm-6 {
width: 100%;
}
}

View file

@ -200,10 +200,10 @@ input.equipment-input:not(.is-invalid) {
@media screen and (orientation: landscape) and (max-width: 1199px) {
:root {
--scaled-fontsize: 1rem;
--scaled-fontsize: max(1rem, 16px);
}
.scaled-font {
font-size: 1rem;
font-size: max(1rem, 16px);
}
.box-title {

View file

@ -10,9 +10,9 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
@ -31,9 +31,62 @@
<a href = "../wynnfo/"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "Wynnfo"><b>Wynnfo</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<div class = "container row py-5 vh-100 mx-0 mx-lg-auto scaled-font">
<div id="mobile-navbar" class="navbar dark-5 dark-shadow fixed-top d-lg-none pb-0">
<div class="container-fluid scaled-font justify-content-center" style="height: 5vh;">
<div class="navbar-brand mx-auto scaled-font" style="height: 100%;">
<img src="../media/icons/new/custom.png" alt="" style="height: 100%;">
<span>WynnCustom</span>
</div>
<button class="btn dropdown-toggle dark-2 px-4 text-white scaled-font border-dark border-3" onclick="toggle_tab('mobile-navbar-dropdown');"></button>
</div>
<div class="container-fluid scaled-font dark-3 px-3 py-3" id="mobile-navbar-dropdown" style="display: none;">
<a href="../builder/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/builder.png" alt="" style="height: 100%;">
<span>WynnBuilder</span>
</a>
<a href="../crafter/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/crafter.png" alt="" style="height: 100%;">
<span>WynnCrafter</span>
</a>
<a href="../items/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/searcher.png" alt="" style="height: 100%;">
<span>WynnAtlas</span>
</a>
<a href="../custom/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/custom.png" alt="" style="height: 100%;">
<span>WynnCustom</span>
</a>
<a href="../map/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/compass.png" alt="" style="height: 100%;">
<span>WynnGPS</span>
</a>
<a href="../wynnfo/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/book.png" alt="" style="height: 100%;">
<span>WynnFo</span>
</a>
<a onclick = "toggleIcons()" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/reload.png" alt="" style="height: 100%;">
<span>Swap Icon Style</span>
</a>
<a href="https://nori.fish/wynn/build/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_build.png" alt="" style="height: 100%;">
<span>Build Search</span>
</a>
<a href="https://nori.fish/wynn/recipe/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_recipe.png" alt="" style="height: 100%;">
<span>Recipe Search</span>
</a>
<a href="https://discord.gg/CGavnAnerv" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/discord.png" alt="" style="height: 100%;">
<span>Discord</span>
</a>
</div>
</div>
<div class = "container row py-5 vh-100 mx-0 mx-lg-auto scaled-font mt-lg-2" style="margin-top: 6vh;">
<div class = "col-lg-3 col-sm-12">
<div class = "col px-1">
<div class = "row border border-dark border-3 mb-1 p-1 rounded dark-7">

View file

@ -8,7 +8,7 @@
<meta name="viewport" content="width=device-width, initial-scale=.45, user-scalable=no">
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="../css/sq2bs.css">
<link rel="icon" href="../media/icons/new/crafter.png">

1
data/2.0.1.1/atree.json Normal file

File diff suppressed because one or more lines are too long

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1
data/2.0.1.1/items.json Normal file

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1
data/2.0.1.1/majid.json Normal file
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@ -0,0 +1 @@
{"MAGNET":{"displayName":"Magnet","description":"Pulls items within an 8 block radius towards you","abilities":[]},"PLAGUE":{"displayName":"Plague","description":"Poisoned mobs spread their poison to nearby mobs","abilities":[]},"HAWKEYE":{"displayName":"Hawkeye","description":"Condense Arrow Storm into a tight beam. Arrows deal ✤10%, ✦1%, and ❋1%","abilities":[{"class":"Archer","base_abil":7,"effects":[{"type":"add_spell_prop","base_spell":1,"target_part":"Single Stream","behavior":"overwrite","hits":{"Single Arrow":5}},{"type":"add_spell_prop","base_spell":1,"target_part":"Single Arrow","behavior":"overwrite","multipliers":[10,0,1,0,0,1]},{"type":"add_spell_prop","base_spell":1,"target_part":"Total Damage","behavior":"modify","hits":{"Single Stream":4}}]}]},"GREED":{"displayName":"Greed","description":"Picking up emeralds heals you and nearby players for 15% max health","abilities":[]},"CAVALRYMAN":{"displayName":"Cavalryman","description":"You may cast spells and attack with a 70% damage penalty while on a horse","abilities":[]},"GUARDIAN":{"displayName":"Guardian","description":"20% of the damage taken by nearby allies is redirected to you","abilities":[]},"HERO":{"displayName":"Saviours Sacrifice","description":"While under 50% maximum health, nearby allies gain 30% bonus damage and defense","abilities":[]},"ALTRUISM":{"displayName":"Heart of the Pack","description":"Nearby players gain 35% of the health you naturally regenerate","abilities":[]},"ARCANES":{"displayName":"Transcendence","description":"30% chance for spells to cost no mana when casted","abilities":[]},"ENTROPY":{"displayName":"Entropy","description":"Meteor falls three times faster","abilities":[]},"ROVINGASSASSIN":{"displayName":"Roving Assassin","description":"Vanish no longer drains mana while invisible","abilities":[]},"MADNESS":{"displayName":"Madness","description":"Cast a random ability every 3 seconds","abilities":[]},"LIGHTWEIGHT":{"displayName":"Lightweight","description":"You no longer take fall damage","abilities":[]},"SORCERY":{"displayName":"Sorcery","description":"30% chance for spells and attacks to cast a second time at no additional cost","abilities":[]},"TAUNT":{"displayName":"Taunt","description":"Mobs within 12 blocks target you upon casting War Scream","abilities":[]},"RALLY":{"displayName":"Rally","description":"Charge heals you by 10% and nearby allies by 15% on impact, but becomes harmless","abilities":[{"class":"Warrior","base_abil":4,"effects":[{"type":"add_spell_prop","base_spell":2,"display":"Rally Self Heal","target_part":"Rally Self Heal","power":0.1},{"type":"add_spell_prop","base_spell":2,"target_part":"Rally Ally Heal","power":0.15},{"type":"raw_stat","bonuses":[{"type":"stat","name":"damMult.Rally:2.Flying Kick","value":-100},{"type":"stat","name":"damMult.Rally:2.Collide","value":-100},{"type":"stat","name":"damMult.Rally:2.Heavy Impact","value":-100},{"type":"stat","name":"damMult.Rally:2.Flyby Jab","value":-100}]}]}]},"CHERRY_BOMBS":{"displayName":"Cherry Bombs","description":"Your Smoke Bombs explode instantly, and increase their Neutral Damage by +90%","abilities":[{"class":"Assassin","base_abil":7,"effects":[{"type":"add_spell_prop","base_spell":4,"target_part":"Per Tick","multipliers":[90,0,0,0,0,0]},{"type":"add_spell_prop","base_spell":4,"target_part":"Per Bomb","hits":{"Per Tick":-9}}]}]},"FREERUNNER":{"displayName":"Freerunner","description":"Double your sprint speed when your sprint bar is under 30%","abilities":[]},"PEACEFUL_EFFIGY":{"displayName":"Peaceful Effigy","description":"Your totem will last twice as long","abilities":[]},"FURIOUS_EFFIGY":{"displayName":"Furious Effigy","description":"Totem effects are twice as fast, but duration is halved","abilities":[{"class":"Shaman","base_abil":0,"properties":{"rate":-0.2,"totem_mul":2.5},"effects":[]}]},"FLASHFREEZE":{"displayName":"Flashfreeze","description":"Ice Snake is instant but has a reduced range","abilities":[]},"GRAVITYWELL":{"displayName":"Gravity Well","description":"Meteor has increased blast radius and pulls enemies instead","abilities":[]},"DESC_SNOWYSTEPS":{"displayName":"Snowy Steps","description":"Leaves a trail of snow behind you","abilities":[]},"GEOCENTRISM":{"displayName":"Geocentrism","description":"Aura radiates from you instead of your totem and can be cast anytime","abilities":[]},"DESC_FESTIVESPIRIT":{"displayName":"Festive Spirits","description":"Plays wintery tunes","abilities":[]}}

File diff suppressed because one or more lines are too long

809
data/2.0.1.1/tomes.json Normal file
View file

@ -0,0 +1,809 @@
{
"tomes": [
{
"name": "Retaliating Tome of Armour Mastery I",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 60,
"defmobs": 3,
"thorns": 6,
"ref": 6,
"hpBonus": 120,
"fixID": false,
"id": 0,
"alias": "Thorns I"
},
{
"name": "Retaliating Tome of Armour Mastery II",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 5,
"thorns": 8,
"ref": 8,
"fixID": false,
"id": 1,
"alias": "Thorns II"
},
{
"name": "Destructive Tome of Armour Mastery I",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 60,
"defMobs": 3,
"exploding": 5,
"mdPct": 5,
"hpBonus": 120,
"fixID": false,
"id": 2,
"alias": "Melee I"
},
{
"name": "Destructive Tome of Armour Mastery II",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 5,
"exploding": 6,
"mdPct": 6,
"fixID": false,
"id": 3,
"alias": "Melee II"
},
{
"name": "Sorcerer's Tome of Armour Mastery I",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 60,
"defMobs": 3,
"sdPct": 5,
"hpBonus": 120,
"fixID": false,
"id": 4,
"alias": "Spell Damage I"
},
{
"name": "Sorcerer's Tome of Armour Mastery II",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 5,
"sdPct": 6,
"fixID": false,
"id": 5,
"alias": "Spell Damage II"
},
{
"name": "Everlasting Tome of Armour Mastery I",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 60,
"defMobs": 3,
"hprRaw": 15,
"hpBonus": 120,
"fixID": false,
"id": 6,
"alias": "Health Regen I"
},
{
"name": "Everlasting Tome of Armour Mastery II",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 5,
"hprRaw": 60,
"fixID": false,
"id": 7,
"alias": "Health Regen II"
},
{
"name": "Vampiric Tome of Armour Mastery I",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 60,
"defMobs": 3,
"ls": 25,
"hpBonus": 120,
"fixID": false,
"id": 8,
"alias": "Life Steal I"
},
{
"name": "Vampiric Tome of Armour Mastery II",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 5,
"ls": 85,
"fixID": false,
"id": 9,
"alias": "Life Steal II"
},
{
"name": "Greedy Tome of Armour Mastery I",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 60,
"defMobs": 3,
"lb": 5,
"hpBonus": 120,
"fixID": false,
"id": 10,
"alias": "Loot Bonus I"
},
{
"name": "Greedy Tome of Armour Mastery II",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 5,
"lb": 6,
"fixID": false,
"id": 11,
"alias": "Loot Bonus II"
},
{
"name": "Weightless Tome of Armour Mastery I",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 60,
"defMobs": 3,
"spd": 5,
"hpBonus": 120,
"fixID": false,
"id": 12,
"alias": "Walk Speed I"
},
{
"name": "Weightless Tome of Armour Mastery II",
"tier": "Fabled",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 5,
"spd": 6,
"fixID": false,
"id": 13,
"alias": "Walk Speed II"
},
{
"name": "Blooming Tome of Armour Mastery II",
"tier": "Mythic",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 8,
"eDefPct": 10,
"hpBonus": 150,
"fixID": false,
"id": 14,
"alias": "Earth Defense II"
},
{
"name": "Pulsing Tome of Armour Mastery II",
"tier": "Mythic",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 8,
"tDefPct": 10,
"hpBonus": 150,
"fixID": false,
"id": 15,
"alias": "Thunder Defense II"
},
{
"name": "Oceanic Tome of Armour Mastery II",
"tier": "Mythic",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 8,
"wDefPct": 10,
"hpBonus": 150,
"fixID": false,
"id": 16,
"alias": "Water Defense II"
},
{
"name": "Courageous Tome of Armour Mastery II",
"tier": "Mythic",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 100,
"defMobs": 8,
"fDefPct": 10,
"hpBonus": 150,
"fixID": false,
"id": 17,
"alias": "Fire Defense II"
},
{
"name": "Clouded Tome of Armour Mastery II",
"tier": "Mythic",
"type": "armorTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
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"fixID": false,
"id": 18,
"alias": "Air Defense II"
},
{
"name": "Radiant Tome of Armour Mastery II",
"tier": "Mythic",
"type": "armorTome",
"category": "tome",
"drop": "never",
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"aDefPct": 6,
"hpBonus": 150,
"fixID": false,
"id": 19,
"alias": "Rainbow Defense II"
},
{
"name": "Tome of Weapon Mastery I",
"tier": "Legendary",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 60,
"damMobs": 6,
"fixID": false,
"id": 20,
"alias": "Weapon Mastery I"
},
{
"name": "Earthbound Tome of Weapon Mastery I",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 7,
"str": 3,
"fixID": false,
"id": 21,
"alias": "Strength I"
},
{
"name": "Earthbound Tome of Weapon Mastery II",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 8,
"str": 3,
"fixID": false,
"id": 22,
"alias": "Strength II"
},
{
"name": "Nimble Tome of Weapon Mastery I",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 7,
"dex": 3,
"fixID": false,
"id": 23,
"alias": "Dexterity I"
},
{
"name": "Nimble Tome of Weapon Mastery II",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 8,
"dex": 3,
"fixID": false,
"id": 24,
"alias": "Dexterity II"
},
{
"name": "Mystical Tome of Weapon Mastery I",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 7,
"int": 3,
"fixID": false,
"id": 25,
"alias": "Intelligence I"
},
{
"name": "Mystical Tome of Weapon Mastery II",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 8,
"int": 3,
"fixID": false,
"id": 26,
"alias": "Intelligence II"
},
{
"name": "Warding Tome of Weapon Mastery I",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 7,
"def": 3,
"fixID": false,
"id": 27,
"alias": "Defense I"
},
{
"name": "Warding Tome of Weapon Mastery II",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 8,
"def": 3,
"fixID": false,
"id": 28,
"alias": "Defense II"
},
{
"name": "Athletic Tome of Weapon Mastery I",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 7,
"agi": 3,
"fixID": false,
"id": 29,
"alias": "Agility I"
},
{
"name": "Athletic Tome of Weapon Mastery II",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 8,
"agi": 3,
"fixID": false,
"id": 30,
"alias": "Agility II"
},
{
"name": "Cosmic Tome of Weapon Mastery I",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 7,
"str": 1,
"dex": 1,
"int": 1,
"def": 1,
"agi": 1,
"fixID": false,
"id": 31,
"alias": "Rainbow Skillpoint I"
},
{
"name": "Cosmic Tome of Weapon Mastery II",
"tier": "Fabled",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 8,
"str": 1,
"dex": 1,
"int": 1,
"def": 1,
"agi": 1,
"fixID": false,
"id": 32,
"alias": "Rainbow Skillpoint II"
},
{
"name": "Seismic Tome of Weapon Mastery II",
"tier": "Mythic",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 12,
"eDamPct": 7,
"fixID": false,
"id": 33,
"alias": "Earth Damage II"
},
{
"name": "Voltaic Tome of Weapon Mastery II",
"tier": "Mythic",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 12,
"tDamPct": 7,
"fixID": false,
"id": 34,
"alias": "Thunder Damage II"
},
{
"name": "Abyssal Tome of Weapon Mastery II",
"tier": "Mythic",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 12,
"wDamPct": 7,
"fixID": false,
"id": 35,
"alias": "Water Damage II"
},
{
"name": "Infernal Tome of Weapon Mastery II",
"tier": "Mythic",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 12,
"fDamPct": 7,
"fixID": false,
"id": 36,
"alias": "Fire Damage II"
},
{
"name": "Cyclonic Tome of Weapon Mastery II",
"tier": "Mythic",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 12,
"aDamPct": 7,
"fixID": false,
"id": 37,
"alias": "Air Damage II"
},
{
"name": "Astral Tome of Weapon Mastery II",
"tier": "Mythic",
"type": "weaponTome",
"category": "tome",
"drop": "never",
"restrict": "Soulbound Item",
"lvl": 80,
"damMobs": 12,
"eDamPct": 6,
"tDamPct": 6,
"wDamPct": 6,
"fDamPct": 6,
"aDamPct": 6,
"fixID": false,
"id": 38,
"alias": "Rainbow Damage II"
},
{
"name": "Brute's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"str": 3,
"eDamPct": 2,
"fixID": false,
"id": 39,
"alias": "Strength"
},
{
"name": "Sadist's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"dex": 3,
"tDamPct": 2,
"fixID": false,
"id": 40,
"alias": "Dexterity"
},
{
"name": "Mastermind's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"int": 3,
"wDamPct": 2,
"fixID": false,
"id": 41,
"alias": "Intelligence"
},
{
"name": "Arsonist's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"def": 3,
"fDamPct": 2,
"fixID": false,
"id": 42,
"alias": "Defense"
},
{
"name": "Ghost's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"agi": 3,
"aDamPct": 2,
"fixID": false,
"id": 43,
"alias": "Agility"
},
{
"name": "Psychopath's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"str": 2,
"dex": 2,
"fixID": false,
"id": 44,
"alias": "ET"
},
{
"name": "Loner's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"str": 2,
"int": 2,
"fixID": false,
"id": 45,
"alias": "EW"
},
{
"name": "Warlock's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"dex": 2,
"int": 2,
"fixID": false,
"id": 46,
"alias": "TW"
},
{
"name": "Destroyer's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"str": 2,
"def": 2,
"fixID": false,
"id": 47,
"alias": "EF"
},
{
"name": "Devil's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"dex": 2,
"def": 2,
"fixID": false,
"id": 48,
"alias": "TF"
},
{
"name": "Alchemist's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"int": 2,
"def": 2,
"fixID": false,
"id": 49,
"alias": "WF"
},
{
"name": "Barbarian's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"str": 2,
"agi": 2,
"fixID": false,
"id": 50,
"alias": "EA"
},
{
"name": "Freelancer's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"dex": 2,
"agi": 2,
"fixID": false,
"id": 51,
"alias": "TA"
},
{
"name": "Sycophant's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"int": 2,
"agi": 2,
"fixID": false,
"id": 52,
"alias": "WA"
},
{
"name": "Fanatic's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"def": 2,
"agi": 2,
"fixID": false,
"id": 53,
"alias": "FA"
},
{
"name": "Assimilator's Tome of Allegiance",
"tier": "Legendary",
"type": "guildTome",
"category": "tome",
"drop": "never",
"restrict": "Untradable",
"lvl": 100,
"str": 1,
"dex": 1,
"int": 1,
"def": 1,
"agi": 1,
"fixID": false,
"id": 54,
"alias": "Rainbow"
}
]
}

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{"MAGNET":{"displayName":"Magnet","description":"Pulls items within an 8 block radius towards you","abilities":[]},"PLAGUE":{"displayName":"Plague","description":"Poisoned mobs spread their poison to nearby mobs","abilities":[]},"HAWKEYE":{"displayName":"Hawkeye","description":"Condense Arrow Storm into a tight beam. Arrows deal ✤10%, ✦1%, and ❋1%","abilities":[{"class":"Archer","base_abil":7,"effects":[{"type":"add_spell_prop","base_spell":1,"target_part":"Single Stream","behavior":"overwrite","hits":{"Single Arrow":5}},{"type":"add_spell_prop","base_spell":1,"target_part":"Single Arrow","behavior":"overwrite","multipliers":[10,0,1,0,0,1]},{"type":"add_spell_prop","base_spell":1,"target_part":"Total Damage","behavior":"modify","hits":{"Single Stream":4}}]}]},"GREED":{"displayName":"Greed","description":"Picking up emeralds heals you and nearby players for 15% max health","abilities":[]},"CAVALRYMAN":{"displayName":"Cavalryman","description":"You may cast spells and attack with a 70% damage penalty while on a horse","abilities":[]},"GUARDIAN":{"displayName":"Guardian","description":"20% of the damage taken by nearby allies is redirected to you","abilities":[]},"HERO":{"displayName":"Saviours Sacrifice","description":"While under 50% maximum health, nearby allies gain 30% bonus damage and defense","abilities":[]},"ALTRUISM":{"displayName":"Heart of the Pack","description":"Nearby players gain 35% of the health you naturally regenerate","abilities":[]},"ARCANES":{"displayName":"Transcendence","description":"30% chance for spells to cost no mana when casted","abilities":[]},"ENTROPY":{"displayName":"Entropy","description":"Meteor falls three times faster","abilities":[]},"ROVINGASSASSIN":{"displayName":"Roving Assassin","description":"Vanish no longer drains mana while invisible","abilities":[]},"MADNESS":{"displayName":"Madness","description":"Cast a random ability every 3 seconds","abilities":[]},"LIGHTWEIGHT":{"displayName":"Lightweight","description":"You no longer take fall damage","abilities":[]},"SORCERY":{"displayName":"Sorcery","description":"30% chance for spells and attacks to cast a second time at no additional cost","abilities":[]},"TAUNT":{"displayName":"Taunt","description":"Mobs within 12 blocks target you upon casting War Scream","abilities":[]},"RALLY":{"displayName":"Rally","description":"Charge heals you by 10% and nearby allies by 15% on impact, but becomes harmless","abilities":[{"class":"Warrior","base_abil":4,"effects":[{"type":"add_spell_prop","base_spell":2,"display":"Rally Self Heal","target_part":"Rally Self Heal","power":0.1},{"type":"add_spell_prop","base_spell":2,"target_part":"Rally Ally Heal","power":0.15},{"type":"raw_stat","bonuses":[{"type":"stat","name":"damMult.Rally:2.Flying Kick","value":-100},{"type":"stat","name":"damMult.Rally:2.Collide","value":-100},{"type":"stat","name":"damMult.Rally:2.Heavy Impact","value":-100},{"type":"stat","name":"damMult.Rally:2.Flyby Jab","value":-100}]}]}]},"CHERRY_BOMBS":{"displayName":"Cherry Bombs","description":"Your Smoke Bombs explode instantly, and increase their Neutral Damage by +90%","abilities":[{"class":"Assassin","base_abil":7,"effects":[{"type":"add_spell_prop","base_spell":4,"target_part":"Per Tick","multipliers":[90,0,0,0,0,0]},{"type":"add_spell_prop","base_spell":4,"target_part":"Per Bomb","hits":{"Per Tick":-9}}]}]},"FREERUNNER":{"displayName":"Freerunner","description":"Double your sprint speed when your sprint bar is under 30%","abilities":[]},"PEACEFUL_EFFIGY":{"displayName":"Peaceful Effigy","description":"Your totem will last twice as long","abilities":[]},"FURIOUS_EFFIGY":{"displayName":"Furious Effigy","description":"Totem effects are twice as fast, but duration is halved","abilities":[{"class":"Shaman","base_abil":0,"properties":{"rate":-0.2,"totem_mul":2.5},"effects":[]}]},"FLASHFREEZE":{"displayName":"Flashfreeze","description":"Ice Snake is instant but has a reduced range","abilities":[]},"GRAVITYWELL":{"displayName":"Gravity Well","description":"Meteor has increased blast radius and pulls enemies instead","abilities":[]},"DESC_SNOWYSTEPS":{"displayName":"Snowy Steps","description":"Leaves a trail of snow behind you","abilities":[]},"GEOCENTRISM":{"displayName":"Geocentrism","description":"Aura radiates from you instead of your totem and can be cast anytime","abilities":[]},"DESC_FESTIVESPIRIT":{"displayName":"Festive Spirits","description":"Plays wintery tunes","abilities":[]}}

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{"MAGNET":{"displayName":"Magnet","description":"Pulls items within an 8 block radius towards you","abilities":[]},"PLAGUE":{"displayName":"Plague","description":"Poisoned mobs spread their poison to nearby mobs","abilities":[]},"HAWKEYE":{"displayName":"Hawkeye","description":"Condense Arrow Storm into a tight beam. Arrows deal ✤10%, ✦1%, and ❋1%","abilities":[{"class":"Archer","base_abil":7,"effects":[{"type":"add_spell_prop","base_spell":1,"target_part":"Single Stream","behavior":"overwrite","hits":{"Single Arrow":5}},{"type":"add_spell_prop","base_spell":1,"target_part":"Single Arrow","behavior":"overwrite","multipliers":[10,0,1,0,0,1]},{"type":"add_spell_prop","base_spell":1,"target_part":"Total Damage","behavior":"modify","hits":{"Single Stream":4}}]}]},"GREED":{"displayName":"Greed","description":"Picking up emeralds heals you and nearby players for 15% max health","abilities":[]},"CAVALRYMAN":{"displayName":"Cavalryman","description":"You may cast spells and attack with a 70% damage penalty while on a horse","abilities":[]},"GUARDIAN":{"displayName":"Guardian","description":"20% of the damage taken by nearby allies is redirected to you","abilities":[]},"HERO":{"displayName":"Saviours Sacrifice","description":"While under 50% maximum health, nearby allies gain 30% bonus damage and defense","abilities":[]},"ALTRUISM":{"displayName":"Heart of the Pack","description":"Nearby players gain 35% of the health you naturally regenerate","abilities":[]},"ARCANES":{"displayName":"Transcendence","description":"30% chance for spells to cost no mana when casted","abilities":[]},"ENTROPY":{"displayName":"Entropy","description":"Meteor falls three times faster","abilities":[]},"ROVINGASSASSIN":{"displayName":"Roving Assassin","description":"Vanish no longer drains mana while invisible","abilities":[]},"MADNESS":{"displayName":"Madness","description":"Cast a random ability every 3 seconds","abilities":[]},"LIGHTWEIGHT":{"displayName":"Lightweight","description":"You no longer take fall damage","abilities":[]},"SORCERY":{"displayName":"Sorcery","description":"30% chance for spells and attacks to cast a second time at no additional cost","abilities":[]},"TAUNT":{"displayName":"Taunt","description":"Mobs within 12 blocks target you upon casting War Scream","abilities":[]},"RALLY":{"displayName":"Rally","description":"Charge heals you by 10% and nearby allies by 15% on impact, but becomes harmless","abilities":[{"class":"Warrior","base_abil":4,"effects":[{"type":"add_spell_prop","base_spell":2,"display":"Rally Self Heal","target_part":"Rally Self Heal","power":0.1},{"type":"add_spell_prop","base_spell":2,"target_part":"Rally Ally Heal","power":0.15},{"type":"raw_stat","bonuses":[{"type":"stat","name":"damMult.Rally:2.Flying Kick","value":-100},{"type":"stat","name":"damMult.Rally:2.Collide","value":-100},{"type":"stat","name":"damMult.Rally:2.Heavy Impact","value":-100},{"type":"stat","name":"damMult.Rally:2.Flyby Jab","value":-100}]}]}]},"CHERRY_BOMBS":{"displayName":"Cherry Bombs","description":"Your Smoke Bombs explode instantly, and increase their Neutral Damage by +90%","abilities":[{"class":"Assassin","base_abil":7,"effects":[{"type":"add_spell_prop","base_spell":4,"target_part":"Per Tick","multipliers":[90,0,0,0,0,0]},{"type":"add_spell_prop","base_spell":4,"target_part":"Per Bomb","hits":{"Per Tick":-9}}]}]},"FREERUNNER":{"displayName":"Freerunner","description":"Double your sprint speed when your sprint bar is under 30%","abilities":[]},"PEACEFUL_EFFIGY":{"displayName":"Peaceful Effigy","description":"Your totem will last twice as long","abilities":[]},"FURIOUS_EFFIGY":{"displayName":"Furious Effigy","description":"Totem effects are twice as fast, but duration is halved","abilities":[{"class":"Shaman","base_abil":0,"properties":{"rate":-0.2,"totem_mul":2.5},"effects":[]}]},"FLASHFREEZE":{"displayName":"Flashfreeze","description":"Ice Snake is instant but has a reduced range","abilities":[]},"GRAVITYWELL":{"displayName":"Gravity Well","description":"Meteor has increased blast radius and pulls enemies instead","abilities":[]},"DESC_SNOWYSTEPS":{"displayName":"Snowy Steps","description":"Leaves a trail of snow behind you","abilities":[]},"GEOCENTRISM":{"displayName":"Geocentrism","description":"Aura radiates from you instead of your totem and can be cast anytime","abilities":[]},"DESC_FESTIVESPIRIT":{"displayName":"Festive Spirits","description":"Plays wintery tunes","abilities":[]}}

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{"MAGNET":{"displayName":"Magnet","description":"Pulls items within an 8 block radius towards you","abilities":[]},"PLAGUE":{"displayName":"Plague","description":"Poisoned mobs spread their poison to nearby mobs","abilities":[]},"HAWKEYE":{"displayName":"Hawkeye","description":"Condense Arrow Storm into a tight beam. Arrows deal ✤10%, ✦1%, and ❋1%","abilities":[{"class":"Archer","base_abil":7,"effects":[{"type":"add_spell_prop","base_spell":1,"target_part":"Single Stream","behavior":"overwrite","hits":{"Single Arrow":5}},{"type":"add_spell_prop","base_spell":1,"target_part":"Single Arrow","behavior":"overwrite","multipliers":[10,0,1,0,0,1]},{"type":"add_spell_prop","base_spell":1,"target_part":"Total Damage","behavior":"modify","hits":{"Single Stream":4}}]}]},"GREED":{"displayName":"Greed","description":"Picking up emeralds heals you and nearby players for 15% max health","abilities":[]},"CAVALRYMAN":{"displayName":"Cavalryman","description":"You may cast spells and attack with a 70% damage penalty while on a horse","abilities":[]},"GUARDIAN":{"displayName":"Guardian","description":"20% of the damage taken by nearby allies is redirected to you","abilities":[]},"HERO":{"displayName":"Saviours Sacrifice","description":"While under 50% maximum health, nearby allies gain 30% bonus damage and defense","abilities":[]},"ALTRUISM":{"displayName":"Heart of the Pack","description":"Nearby players gain 35% of the health you naturally regenerate","abilities":[]},"ARCANES":{"displayName":"Transcendence","description":"30% chance for spells to cost no mana when casted","abilities":[]},"ENTROPY":{"displayName":"Entropy","description":"Meteor falls three times faster","abilities":[]},"ROVINGASSASSIN":{"displayName":"Roving Assassin","description":"Vanish no longer drains mana while invisible","abilities":[]},"MADNESS":{"displayName":"Madness","description":"Cast a random ability every 3 seconds","abilities":[]},"LIGHTWEIGHT":{"displayName":"Lightweight","description":"You no longer take fall damage","abilities":[]},"SORCERY":{"displayName":"Sorcery","description":"30% chance for spells and attacks to cast a second time at no additional cost","abilities":[]},"TAUNT":{"displayName":"Taunt","description":"Mobs within 12 blocks target you upon casting War Scream","abilities":[]},"RALLY":{"displayName":"Rally","description":"Charge heals you by 10% and nearby allies by 15% on impact, but becomes harmless","abilities":[{"class":"Warrior","base_abil":4,"effects":[{"type":"add_spell_prop","base_spell":2,"display":"Rally Self Heal","target_part":"Rally Self Heal","power":0.1},{"type":"add_spell_prop","base_spell":2,"target_part":"Rally Ally Heal","power":0.15},{"type":"raw_stat","bonuses":[{"type":"stat","name":"damMult.Rally:2.Flying Kick","value":-100},{"type":"stat","name":"damMult.Rally:2.Collide","value":-100},{"type":"stat","name":"damMult.Rally:2.Heavy Impact","value":-100},{"type":"stat","name":"damMult.Rally:2.Flyby Jab","value":-100}]}]}]},"CHERRY_BOMBS":{"displayName":"Cherry Bombs","description":"Your Smoke Bombs explode instantly, and increase their Neutral Damage by +90%","abilities":[{"class":"Assassin","base_abil":7,"effects":[{"type":"add_spell_prop","base_spell":4,"target_part":"Per Tick","multipliers":[90,0,0,0,0,0]},{"type":"add_spell_prop","base_spell":4,"target_part":"Per Bomb","hits":{"Per Tick":-9}}]}]},"FREERUNNER":{"displayName":"Freerunner","description":"Double your sprint speed when your sprint bar is under 30%","abilities":[]},"PEACEFUL_EFFIGY":{"displayName":"Peaceful Effigy","description":"Your totem will last twice as long","abilities":[]},"FURIOUS_EFFIGY":{"displayName":"Furious Effigy","description":"Totem effects are twice as fast, but duration is halved","abilities":[{"class":"Shaman","base_abil":0,"properties":{"rate":-0.2,"totem_mul":2.5},"effects":[]}]},"FLASHFREEZE":{"displayName":"Flashfreeze","description":"Ice Snake is instant but has a reduced range","abilities":[]},"GRAVITYWELL":{"displayName":"Gravity Well","description":"Meteor has increased blast radius and pulls enemies instead","abilities":[]},"DESC_SNOWYSTEPS":{"displayName":"Snowy Steps","description":"Leaves a trail of snow behind you","abilities":[]},"GEOCENTRISM":{"displayName":"Geocentrism","description":"Aura radiates from you instead of your totem and can be cast anytime","abilities":[]},"DESC_FESTIVESPIRIT":{"displayName":"Festive Spirits","description":"Plays wintery tunes","abilities":[]}}

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@ -14,11 +14,11 @@
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet"
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet"
integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet"
href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
@ -43,6 +43,8 @@
<a href="" onclick="toggleIcons()"><img src="../media/icons/new/reload.png" alt=""
title="Swap items on page"><b>Swap Icon Style</b></a>
<hr />
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<div class="container text-light px-5 scaled-font">
@ -143,11 +145,82 @@
</div>
<p>
All build links will end in "#[version number]_[build hash]".
All build links starting from Version 8 may look like "?v=[wynn version number]#[version number]_[build hash]".
The query section is optional.
</p>
<p>
All build links older than Version 8 look like "#[version number]_[build hash]".
</p>
<div class="row section" title="Version 8">
<p>
Version 8 was made to account for an oversight made when designing the tome encoding, and to signal the beginning of versions that support wynn version history. Version 8 and higher links may start with a query indicating the wynn version to use.
</p>
<p>
Additionally, Version 8 uses 2 characters instead of 1 character to encode the ID of each tome. (The IDs representing NONE tomes does not change.)
</p>
</div>
<div class="row section" title="Version 7">
<p>
Version 7 was made to account for ability trees in wynncraft 2.0. Version 7 introduces a new field at the end of the build hash, for ability tree data. Atree data is compressed using a depth first search algorithm into a binary blob, which is then base-64 encoded and appended to the V6 hash. The binry blob is decompressed by using the corresponding traversal.
</p>
<p>
The tree structure defining the ability tree can be found in a json file (by default, <code>js/builder/atree_constants_min.json</code>). The file defines connections between the ability tree nodes: Each node has an unordered list of parent nodes, and an ordered list of child nodes.
</p>
<p>
A reference implementation of the encoding/decoding algorithms can be found in <code>js/builder/build_encode_decode.js</code>. A pseudocode description of the algorithms is given here:
</p>
<code style="white-space: pre">
// Encode an ability tree configuration into a binary blob.
// NOTE: this algorithm only works for "connected" (valid) ability trees.
// Its behavior is not well defined otherwise.
//
// Parameters:
// tree_data: Object containing ability tree structure.
// tree_state: Object containing info about which abilities are selected.
function encode(tree_data, tree_state):
return_vector = BitVector()
visited = Set()
function recursive_traverse(head_node):
for each child of head_node, in order:
if child is not in visited:
add child to visited set
if tree_state.is_active(child):
append bit 1 to return_vector
recursive_traverse(child)
else:
append bit 0 to return_vector
recursive_traverse(tree_data.root)
return return_vector
// Decode a binary blob into an ability tree configuration
//
// Parameters:
// tree_data: Object containing ability tree structure.
// tree_state: Object containing info about which abilities are selected.
// tree_bitvector: raw binary data, accessed one bit at a time
function decode(tree_data, tree_state, tree_bitvector):
i = 0
visited = Set()
function recursive_traverse(head_node):
for each child of head_node, in order:
if child is not in visited:
add child to visited set
if tree_bitvector[i]:
child.active = True
recursive_traverse(child)
else:
child.active = False
i = i + 1
</code>
</div>
<div class="row section" title="Version 6">
<p>
Version 6 was made to account for the desire to save tomes in a build. As of the last version of this documentation, version 6 is used for encoding whenever there are tomes in the build.
Version 6 was made to account for the desire to save tomes in a build.
</p>
<div class = "row section" title = "Example 1: With Tomes">
<code class="full-width">

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@ -8,7 +8,7 @@
<meta name="viewport" content="width=device-width, initial-scale=.45, user-scalable=no">
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="../css/sq2bs.css">
<link rel="icon" href="../media/icons/new/builder.png">

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<!DOCTYPE html>
<html scroll-behavior="smooth">
<head>
<title>WynnAtlas</title>
<link rel="icon" href="../media/icons/new/searcher.png" type="image/icon type">
<meta name="viewport" content="width=device-width, initial-scale=.45, user-scalable=no">
<!-- nunito font, copying wynnbuilder, which is copying wynndata -->
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
<link rel="stylesheet" href="../css/sidebar.css">
<link rel="stylesheet" href="../css/wynnstyles.css">
<link rel="stylesheet" href="../css/search.css">
</head>
<body class = "text-light d-flex justify-content-center" id = "body">
<div id="main-sidebar" class="sidebar dark-7 dark-shadow">
<a href = "../builder/"><img src="../media/icons/new/builder.png" alt = "WynnBuilder" title = "WynnBuilder"><b>WynnBuilder</b></a>
<a href = "../crafter/"><img src = "../media/icons/new/crafter.png" alt = "WynnCrafter" title = "WynnCrafter"><b>WynnCrafter</b></a>
<a href = "../items/"><img src = "../media/icons/new/searcher.png" alt = "WynnAtlas" title = "WynnAtlas"><b>WynnAtlas</b></a>
<a href = "../custom/"><img src = "../media/icons/new/custom.png" alt = "WynnCustom" title = "WynnCustom"><b>WynnCustom</b></a>
<a href = "../map/"><img src = "../media/icons/new/compass.png" alt = "WynnGPS" title = "WynnGPS"><b>WynnGPS</b></a>
<a href = "../wynnfo/"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "Wynnfo"><b>Wynnfo</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<div id="mobile-navbar" class="navbar dark-5 dark-shadow fixed-top d-lg-none pb-0">
<div class="container-fluid scaled-font justify-content-center" style="height: 5vh;">
<button class="btn dropdown-toggle dark-2 px-4 text-white scaled-font border-dark border-3" onclick="toggle_tab('mobile-navbar-dropdown');"></button>
</div>
<div class="container-fluid scaled-font dark-3 px-3 py-3" id="mobile-navbar-dropdown" style="display: none;">
<a href="../builder/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/builder.png" alt="" style="height: 100%;">
<span>WynnBuilder</span>
</a>
<a href="../crafter/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/crafter.png" alt="" style="height: 100%;">
<span>WynnCrafter</span>
</a>
<a href="../items/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/searcher.png" alt="" style="height: 100%;">
<span>WynnAtlas</span>
</a>
<a href="../custom/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/custom.png" alt="" style="height: 100%;">
<span>WynnCustom</span>
</a>
<a href="../map/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/compass.png" alt="" style="height: 100%;">
<span>WynnGPS</span>
</a>
<a href="../wynnfo/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/book.png" alt="" style="height: 100%;">
<span>WynnFo</span>
</a>
<a onclick = "toggleIcons()" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/reload.png" alt="" style="height: 100%;">
<span>Swap Icon Style</span>
</a>
<a href="https://nori.fish/wynn/build/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_build.png" alt="" style="height: 100%;">
<span>Build Search</span>
</a>
<a href="https://nori.fish/wynn/recipe/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_recipe.png" alt="" style="height: 100%;">
<span>Recipe Search</span>
</a>
<a href="https://discord.gg/CGavnAnerv" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/discord.png" alt="" style="height: 100%;">
<span>Discord</span>
</a>
</div>
</div>
<div class = "container py-5 vh-100 mx-0 mx-lg-auto scaled-font">
<div class = "row">
<div class = "row" style = "margin-top: 3ch;">
<div class = "col text-start" id = "credits">
<a href="../items/" class="link">Item Searching</a>
</div>
<div class = "col text-end">
<a href = "../ingredients_adv/">Advanced Ingredient Search</a>
</div>
</div>
<div class = "col-auto" style = "width: 12.5%;"></div>
<div class = "col-lg-4">
<div class = "row">
<div class = "col-lg col-sm-12">
<div class = "col fw-bold">Name:</div>
<input class = "col border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" style="width: 100%!important;" type="text" id="item-name-choice" name="item-name-choice" placeholder="Ingredient name (case insensitive)"/>
<p class="error col-auto"></p>
</div>
</div>
<div class = "row">
<div class = "col-lg col-sm-12">
<div class = "col"><span class = "fw-bold">Types:</span> <span style = "cursor: pointer; float: right;"><span id = "all-types">All</span> &nbsp; <span id = "none-types">None</span></span></div>
<div id = "type-box">
<p id = "type-armouring" style = "margin: 0; ">Armouring</p>
<p id = "type-tailoring" style = "margin: 0;">Tailoring</p>
<p id = "type-weaponsmithing" style = "margin: 0;">Weaponsmithing</p>
<p id = "type-woodworking" style = "margin: 0;">Woodworking</p>
<p id = "type-jeweling" style = "margin: 0;">Jeweling</p>
<p id = "type-cooking" style = "margin: 0;">Cooking</p>
<p id = "type-alchemism" style = "margin: 0;">Alchemism</p>
<p id = "type-scribing" style = "margin: 0;">Scribing</p>
</div>
<p class="error col-auto"></p>
</div>
</div>
<div class = "row">
<div class = "col-lg col-sm-12">
<div class = "col"><span class = "fw-bold">Stars:</span> <span style = "cursor: pointer; float: right;"><span id = "all-tiers">All</span> &nbsp; <span id = "none-tiers">None</span></span></div>
<div id = "tier-box">
<!-- unfortunately they must be stacked up like this because newlines are considered spaces and muck up the organization -->
<div id = "tier-zero" class = "tier-selected"><b>0</b></div><div id = "tier-one" class = "tier-selected"><b>1</b></div><div id = "tier-two" class = "tier-selected"><b>2</b></div><div id = "tier-three" class = "tier-selected"><b>3</b></div>
</div>
<p class="error col-auto"></p>
</div>
</div>
</div>
<div class = "col-lg-5">
<div id = "filter-container" class = "col">
<div class = "col fw-bold">Filters:</div>
<div class = "row">
<div id = "add-filter" class = "col fw-bold" style = "cursor: pointer; padding-top: 5px;">
+ Add Filter
</div>
</div>
</div>
<br/>
<div id = "exclude-container" class = "col">
<div class = "col fw-bold">Excluded Filters:</div>
<div class = "row">
<div id = "add-exclude" class = "col fw-bold" style = "cursor: pointer; padding-top: 5px;">
+ Add Excluded Filter
</div>
</div>
</div>
</div>
<div class = "row">
<div class = "col-auto" style = "width: 12.5%;"></div>
<div class = "col-auto">
<button class = "button rounded scaled-font fw-bold text-light dark-5" id = "search-button" onclick = "do_item_search()">
Search!
</button>
</div>
<div class = "col-auto">
<button class = "button rounded scaled-font fw-bold text-light dark-5" id = "reset-button" onclick = "reset_item_search()">
Reset
</button>
</div>
</div>
<div class = "row box-title justify-content-center" id = "summary">
</div>
<div class = "row" id = "search-results">
</div>
</div>
</div>
<script src="/thirdparty/autoComplete.min.js"></script>
<script type="text/javascript" src="../js/drag_drop_touch.js"></script>
<script type="text/javascript" src="../js/utils.js"></script>
<script type="text/javascript" src="../js/build_utils.js"></script>
<script type="text/javascript" src="../js/icons.js"></script>
<script type="text/javascript" src="../js/damage_calc.js"></script>
<script type="text/javascript" src="../js/display_constants.js"></script>
<script type="text/javascript" src="../js/display.js"></script>
<script type="text/javascript" src="../js/query.js"></script>
<script type="text/javascript" src="../js/expr_parser.js"></script>
<script type="text/javascript" src="../js/load_ing.js"></script>
<script type="text/javascript" src="../js/search.js"></script>
<script type="text/javascript" src="../js/ingredients.js"></script>
<script type="text/javascript" src="../js/powders.js"></script>
</body>
</html>

View file

@ -0,0 +1,89 @@
<!DOCTYPE html>
<html scroll-behavior="smooth">
<head>
<title>WynnAtlas</title>
<link rel="icon" href="../media/icons/new/searcher.png" type="image/icon type">
<meta name="viewport" content="width=device-width, initial-scale=.45, user-scalable=no">
<!-- nunito font, copying wynnbuilder, which is copying wynndata -->
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
<link rel="stylesheet" href="../css/items_adv.css">
<link rel="stylesheet" href="../css/sidebar.css">
<link rel="stylesheet" href="../css/wynnstyles.css">
</head>
<body class = "text-light d-flex justify-content-center" id = "body">
<div id="main-sidebar" class="sidebar dark-7 dark-shadow">
<a href = "../builder/"><img src="../media/icons/new/builder.png" alt = "WynnBuilder" title = "WynnBuilder"><b>WynnBuilder</b></a>
<a href = "../crafter/"><img src = "../media/icons/new/crafter.png" alt = "WynnCrafter" title = "WynnCrafter"><b>WynnCrafter</b></a>
<a href = "../items/"><img src = "../media/icons/new/searcher.png" alt = "WynnAtlas" title = "WynnAtlas"><b>WynnAtlas</b></a>
<a href = "/customizer.html"><img src = "../media/icons/new/custom.png" alt = "WynnCustom" title = "WynnCustom"><b>WynnCustom</b></a>
<a href = "/map.html"><img src = "../media/icons/new/compass.png" alt = "WynnGPS" title = "WynnGPS"><b>WynnGPS</b></a>
<a href = "/wynnfo/index.html"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "WynnCrafter"><b>WynnCrafter</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<div class = "container py-5 vh-100 mx-0 mx-lg-auto scaled-font">
<div class = "col">
<div class = "row">
<div class = "col text-start" id = "credits">
<a href="../credits.txt" class="link">Additional credits</a>
</div>
<div class = "col text-end">
<a href = "../ingredients/">Basic Ingredient Search</a>
</div>
</div>
<div class = "row">
<div class="col" id="main">
<div class = "row" id="search-container">
<div class="col search-field-container" id="search-filter">
<div class="col fw-bold">Filter By:</div>
<input class="col border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="search-filter-field" type="text" autofocus="true"
placeholder="name ?= &quot;blue&quot; & str >= 15 & dex >= 10">
<div class="search-field-error" id="search-filter-error"></div>
<div class="search-field-compl" id="search-filter-compl"></div>
</div>
<div class="col search-field-container" id="search-sort">
<div class="col fw-bold">Sort By:</div>
<input class="col border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="search-sort-field" type="text"
placeholder="str + dex; meleerawdmg + spellrawdmg">
<div class="search-field-error" id="search-sort-error"></div>
<div class="search-field-compl" id="search-sort-compl"></div>
</div>
</div>
<div class = "row" id="item-list-container">
<div class="row" id="item-list"></div>
<div class="row" id="item-list-footer"></div>
</div>
</div>
</div>
<div class = "row" id="scroll-up">&uparrow;</div>
</div>
</div>
<script type="text/javascript" src="/js/utils.js"></script>
<script type="text/javascript" src="/js/build_utils.js"></script>
<script type="text/javascript" src="/js/icons.js"></script>
<script type="text/javascript" src="/js/powders.js"></script>
<script type="text/javascript" src="/js/damage_calc.js"></script>
<script type="text/javascript" src="/js/display_constants.js"></script>
<script type="text/javascript" src="/js/display.js"></script>
<script type="text/javascript" src="/js/query.js"></script>
<script type="text/javascript" src="/js/expr_parser.js"></script>
<script type="text/javascript" src="/js/load_ing.js"></script>
<script type="text/javascript" src="/js/search_adv.js"></script>
<script type="text/javascript" src="/js/ingredients_adv.js"></script>
</body>
</html>

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@ -11,9 +11,9 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
@ -30,6 +30,8 @@
<a href = "../wynnfo/"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "Wynnfo"><b>Wynnfo</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
@ -56,6 +58,7 @@
</div>
<script type="text/javascript" src="/js/utils.js"></script>
<script type="text/javascript" src="/js/build_utils.js"></script>
<script type="text/javascript" src="/js/builder/build_encode_decode.js"></script>
<script type="text/javascript" src="/js/icons.js"></script>
<script type="text/javascript" src="/js/damage_calc.js"></script>
<script type="text/javascript" src="/js/powders.js"></script>
@ -63,6 +66,7 @@
<script type="text/javascript" src="/js/load_ing.js"></script>
<script type="text/javascript" src="/js/display_constants.js"></script>
<script type="text/javascript" src="/js/display.js"></script>
<script type="text/javascript" src="/js/item_display.js"></script>
<script type="text/javascript" src="/js/item.js"></script>
</body>
</html>

View file

@ -10,14 +10,15 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
<link rel="stylesheet" href="../css/sidebar.css">
<link rel="stylesheet" href="../css/wynnstyles.css">
<link rel="stylesheet" href="../css/search.css">
</head>
<body class = "text-light d-flex justify-content-center" id = "body">
<div id="main-sidebar" class="sidebar dark-7 dark-shadow">
@ -29,102 +30,142 @@
<a href = "../wynnfo/"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "Wynnfo"><b>Wynnfo</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<div id="mobile-navbar" class="navbar dark-5 dark-shadow fixed-top d-lg-none pb-0">
<div class="container-fluid scaled-font justify-content-center" style="height: 5vh;">
<div class="navbar-brand mx-auto scaled-font" style="height: 100%;">
<img src="../media/icons/new/searcher.png" alt="" style="height: 100%;">
<span>WynnAtlas</span>
</div>
<button class="btn dropdown-toggle dark-2 px-4 text-white scaled-font border-dark border-3" onclick="toggle_tab('mobile-navbar-dropdown');"></button>
</div>
<div class="container-fluid scaled-font dark-3 px-3 py-3" id="mobile-navbar-dropdown" style="display: none;">
<a href="../builder/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/builder.png" alt="" style="height: 100%;">
<span>WynnBuilder</span>
</a>
<a href="../crafter/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/crafter.png" alt="" style="height: 100%;">
<span>WynnCrafter</span>
</a>
<a href="../items/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/searcher.png" alt="" style="height: 100%;">
<span>WynnAtlas</span>
</a>
<a href="../custom/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/custom.png" alt="" style="height: 100%;">
<span>WynnCustom</span>
</a>
<a href="../map/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/compass.png" alt="" style="height: 100%;">
<span>WynnGPS</span>
</a>
<a href="../wynnfo/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/book.png" alt="" style="height: 100%;">
<span>WynnFo</span>
</a>
<a onclick = "toggleIcons()" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/reload.png" alt="" style="height: 100%;">
<span>Swap Icon Style</span>
</a>
<a href="https://nori.fish/wynn/build/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_build.png" alt="" style="height: 100%;">
<span>Build Search</span>
</a>
<a href="https://nori.fish/wynn/recipe/" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/new/nori_recipe.png" alt="" style="height: 100%;">
<span>Recipe Search</span>
</a>
<a href="https://discord.gg/CGavnAnerv" class="w-100 mb-3 text-white" style="height: 5vh; text-decoration: none;">
<img src="../media/icons/discord.png" alt="" style="height: 100%;">
<span>Discord</span>
</a>
</div>
</div>
<div class = "container py-5 vh-100 mx-0 mx-lg-auto scaled-font">
<div class = "col">
<div class = "row">
<div class = "row">
<div class = "row" style = "margin-top: 3ch;">
<div class = "col text-start" id = "credits">
<a href="../ingredients/" class="link">Ingredient Searching</a>
</div>
<div class = "col text-end">
<a href = "../items_adv/">Advanced Item Search</a>
</div>
</div>
<div class = "row">
<div class = "col-auto" style = "width: 12.5%;"></div>
<div class = "col-lg-4">
<div class = "row">
<div class = "col-lg-3 col-sm-12">
<div class = "col-lg col-sm-12">
<div class = "col fw-bold">Name:</div>
<input class = "col border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="item-name-choice" name="item-name-choice" placeholder="Item name (case insensitive)"/>
<p class="error col"></p>
</div>
<div class = "col-lg-3 col-sm-12">
<div class = "col fw-bold">Category:</div>
<input class="col border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="item-category-choice" name="item-category-choice" placeholder="ALL"/>
<datalist id="category-items">
<option value="ALL">
<option value="armor">
<option value="helmet">
<option value="chestplate">
<option value="leggings">
<option value="boots">
<option value="accessory">
<option value="ring">
<option value="bracelet">
<option value="necklace">
<option value="weapon">
<option value="wand">
<option value="spear">
<option value="bow">
<option value="dagger">
<option value="relik">
</datalist>
<p class="error"></p>
</div>
<div class = "col-lg-3 col-sm-12">
<div class = "col fw-bold">Rarity:</div>
<input class = "border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="item-rarity-choice" name="item-rarity-choice" placeholder="ANY"/>
<datalist id = "rarity-items">
<option value="ANY">
<option value="Normal">
<option value="Unique">
<option value="Set">
<option value="Rare">
<option value="Legendary">
<option value="Fabled">
<option value="Mythic">
<option value="Sane">
</datalist>
<p class="error col-auto"></p>
</div>
<div class = "col-lg-3 col-sm-12">
<div class = "col fw-bold">Level Range:</div>
<input class = "border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="item-level-choice" name="item-level-choice" placeholder = "1-106"/>
<input class = "col border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" style="width: 100%!important;" type="text" id="item-name-choice" name="item-name-choice" placeholder="Item name (case insensitive)"/>
<p class="error col-auto"></p>
</div>
</div>
<div class = "row">
<div class = "col-lg-3 col-sm-12">
<div class = "col fw-bold">Filter 1:</div>
<input class = "border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="filter1-choice" name="filter1-choice" placeholder="ANY"/>
<div class = "col-lg col-sm-12">
<div class = "col"><span class = "fw-bold">Type:</span> <span style = "cursor: pointer; float: right;"><span id = "all-types">All</span> &nbsp; <span id = "none-types">None</span></span></div>
<div id = "type-box">
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 0 0;" id = "type-bow"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 9.09091% 0;" id = "type-spear"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 18.1818% 0;" id = "type-wand"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 27.2727% 0;" id = "type-dagger"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 36.3636% 0;" id = "type-relik"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 45.4545% 0;" id = "type-helmet"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 54.5455% 0;" id = "type-chestplate"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 63.6364% 0;" id = "type-leggings"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 72.7273% 0;" id = "type-boots"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 81.8182% 0;" id = "type-ring"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 90.9091% 0;" id = "type-bracelet"></div>
<div class = "item-display-new-toggleable" style = "background-image: url('../media/items/new.png'); background-position: 100% 0;" id = "type-necklace"></div>
</div>
<p class="error col-auto"></p>
</div>
<div class = "col-lg-3 col-sm-12">
<div class = "col fw-bold">Filter 2:</div>
<input class = "border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="filter2-choice" name="filter2-choice" placeholder="ANY"/>
<p class="error col-auto"></p>
</div>
<div class = "col-lg-3 col-sm-12">
<div class = "col fw-bold">Filter 3:</div>
<input class = "border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="filter3-choice" name="filter3-choice" placeholder="ANY"/>
<p class="error col-auto"></p>
</div>
<div class = "col-lg-3 col-sm-12">
<div class = "col fw-bold">Filter 4:</div>
<input class = "border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="filter4-choice" name="filter4-choice" placeholder="ANY"/>
<p class="error col-auto"></p>
</div>
<datalist id = "filter-items"></datalist>
</div>
<div class = "row">
<div class = "col-auto">
<button class = "button rounded scaled-font fw-bold text-light dark-5" id = "search-button" onclick = "doItemSearch()">
Search!
</button>
<div class = "col-lg col-sm-12">
<div class = "col"><span class = "fw-bold">Rarity:</span> <span style = "cursor: pointer; float: right;"><span id = "all-tiers">All</span> &nbsp; <span id = "none-tiers">None</span></span></div>
<div id = "tier-box">
<!-- unfortunately they must be stacked up like this because newlines are considered spaces and muck up the organization -->
<div id = "tier-normal" class = "tier-selected"><b>N</b></div><div id = "tier-unique" class = "tier-selected"><b>U</b></div><div id = "tier-set" class = "tier-selected"><b>S</b></div><div id = "tier-rare" class = "tier-selected"><b>R</b></div><div id = "tier-legendary" class = "tier-selected"><b>L</b></div><div id = "tier-fabled" class = "tier-selected"><b>F</b></div><div id = "tier-mythic" class = "tier-selected"><b>M</b></div>
</div>
<p class="error col-auto"></p>
</div>
<div class = "col-auto">
<button class = "button rounded scaled-font fw-bold text-light dark-5" id = "reset-button" onclick = "resetItemSearch()">
Reset
</button>
</div>
</div>
<div class = "col-lg-5">
<div id = "filter-container" class = "col">
<div class = "col fw-bold">Filters:</div>
<div class = "row">
<div id = "add-filter" class = "col fw-bold" style = "cursor: pointer; padding-top: 5px;">
+ Add Filter
</div>
</div>
</div>
<br/>
<div id = "exclude-container" class = "col">
<div class = "col fw-bold">Excluded Filters:</div>
<div class = "row">
<div id = "add-exclude" class = "col fw-bold" style = "cursor: pointer; padding-top: 5px;">
+ Add Excluded Filter
</div>
</div>
</div>
</div>
<div class = "row">
<div class = "col-auto" style = "width: 12.5%;"></div>
<div class = "col-auto">
<button class = "button rounded scaled-font fw-bold text-light dark-5" id = "search-button" onclick = "do_item_search()">
Search!
</button>
</div>
<div class = "col-auto">
<button class = "button rounded scaled-font fw-bold text-light dark-5" id = "reset-button" onclick = "reset_item_search()">
Reset
</button>
</div>
</div>
<div class = "row box-title justify-content-center" id = "summary">
</div>
@ -133,18 +174,20 @@
</div>
</div>
</div>
<script src="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/autoComplete.min.js"></script>
<script type="text/javascript" src="../js/utils.js"></script>
<script type="text/javascript" src="../js/build_utils.js"></script>
<script type="text/javascript" src="../js/icons.js"></script>
<script type="text/javascript" src="../js/damage_calc.js"></script>
<script type="text/javascript" src="../js/display_constants.js"></script>
<script type="text/javascript" src="../js/display.js"></script>
<script type="text/javascript" src="../js/query.js"></script>
<script type="text/javascript" src="../js/query_2.js"></script>
<script type="text/javascript" src="../js/expr_parser.js"></script>
<script type="text/javascript" src="../js/load.js"></script>
<script type="text/javascript" src="../js/sq2items.js"></script>
<script type="text/javascript" src="../js/powders.js"></script>
<script src="/thirdparty/autoComplete.min.js"></script>
<script type="text/javascript" src="/js/drag_drop_touch.js"></script>
<script type="text/javascript" src="/js/utils.js"></script>
<script type="text/javascript" src="/js/build_utils.js"></script>
<script type="text/javascript" src="/js/builder/build_encode_decode.js"></script>
<script type="text/javascript" src="/js/icons.js"></script>
<script type="text/javascript" src="/js/damage_calc.js"></script>
<script type="text/javascript" src="/js/display_constants.js"></script>
<script type="text/javascript" src="/js/display.js"></script>
<script type="text/javascript" src="/js/query.js"></script>
<script type="text/javascript" src="/js/expr_parser.js"></script>
<script type="text/javascript" src="/js/load.js"></script>
<script type="text/javascript" src="/js/search.js"></script>
<script type="text/javascript" src="/js/powders.js"></script>
<script type="text/javascript" src="/js/items.js"></script>
</body>
</html>

View file

@ -10,13 +10,13 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/sq2bs.css">
<link rel="stylesheet" href="../css/items_2.css">
<link rel="stylesheet" href="../css/items_adv.css">
<link rel="stylesheet" href="../css/sidebar.css">
<link rel="stylesheet" href="../css/wynnstyles.css">
</head>
@ -39,7 +39,7 @@
<a href="../credits.txt" class="link">Additional credits</a>
</div>
<div class = "col text-center" id = "help">
<a href="items_2_help.html" class="link" target="_blank">Search Guide</a>
<a href="items_adv_help.html" class="link" target="_blank">Search Guide</a>
</div>
<div class = "col text-end">
<a href = "../items/">Basic Item Search</a>
@ -76,13 +76,16 @@
<script type="text/javascript" src="/js/utils.js"></script>
<script type="text/javascript" src="/js/build_utils.js"></script>
<script type="text/javascript" src="/js/builder/build_encode_decode.js"></script>
<script type="text/javascript" src="/js/icons.js"></script>
<script type="text/javascript" src="/js/powders.js"></script>
<script type="text/javascript" src="/js/damage_calc.js"></script>
<script type="text/javascript" src="/js/display_constants.js"></script>
<script type="text/javascript" src="/js/display.js"></script>
<script type="text/javascript" src="/js/query_2.js"></script>
<script type="text/javascript" src="/js/query.js"></script>
<script type="text/javascript" src="/js/expr_parser.js"></script>
<script type="text/javascript" src="/js/load.js"></script>
<script type="text/javascript" src="/js/items_2.js"></script>
<script type="text/javascript" src="/js/search_adv.js"></script>
<script type="text/javascript" src="/js/items_adv.js"></script>
</body>
</html>

View file

@ -13,9 +13,9 @@
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link href="/thirdparty/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@tarekraafat/autocomplete.js@10.2.6/dist/css/autoComplete.min.css">
<link rel="stylesheet" href="/thirdparty/autoComplete.min.css">
<link rel="stylesheet" href="../css/article.css">
@ -33,6 +33,8 @@
<a href = "../wynnfo/"><img src = "../media/icons/new/book.png" alt = "Wynnfo" title = "WynnCrafter"><b>WynnCrafter</b></a>
<a onclick = "toggleIcons()"><img src = "../media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
<hr/>
<a href = "https://nori.fish/wynn/build/" target = "_blank"><img src = "../media/icons/new/nori_build.png" alt = "Build Search" title = "Build Search by Nori-Wynn"><b>Build Search</b></a>
<a href = "https://nori.fish/wynn/recipe/" target = "_blank"><img src = "../media/icons/new/nori_recipe.png" alt = "Recipe Search" title = "Recipe Search by Nori-Wynn"><b>Recipe Search</b></a>
<a href = "https://discord.gg/CGavnAnerv" target = "_blank"><img src = "../media/icons/discord.png" alt = "WB Discord" title = "WB Discord"><b>WB Discord</b></a>
</div>
<main>
@ -152,7 +154,7 @@
['waterDmg%', 'number', ['waterDam%', 'wDmg%', 'wDam%', 'wDamPct'], 'The bonus water damage modifier on an item.'],
['fireDmg%', 'number', ['fireDam%', 'fDmg%', 'fDam%', 'fDamPct'], 'The bonus fire damage modifier on an item.'],
['airDmg%', 'number', ['airDam%', 'aDmg%', 'aDam%', 'aDamPct'], 'The bonus air damage modifier on an item.'],
['sumDmg%', 'number', ['sumDam%', 'totalDmg%', 'totalDam%', 'sumDamPct', 'totalDamPct'], 'The sum of the bonus elemental damage modifiers on an item.'],
//['sumDmg%', 'number', ['sumDam%', 'totalDmg%', 'totalDam%', 'sumDamPct', 'totalDamPct'], 'The sum of the bonus elemental damage modifiers on an item.'],
['meleeDmg', 'number', ['meleeDam', 'meleeDmg%', 'meleeDam%', 'mdPct'], 'The bonus main-attack damage modifier on an item.'],
['meleeNeutralDmg', 'number', ['meleeRawDam', 'meleeNeutralDmg', 'meleeNeutralDam', 'mdRaw'], 'The neutral main-attack damage on an item.'],
['spellDmg', 'number', ['spellDam', 'spellDmg%', 'spellDam%', 'sdPct'], 'The bonus spell damage modifier on an item.'],

196538
items_clean.json Normal file

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1
items_compress.json Normal file

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@ -1,6 +0,0 @@
How to convert:
0. start in the `js` directory
1. edit `atree_constants.js`
2. run `python3 ../py_script/atree-generateID.py
3. check that the site still works

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@ -1,301 +0,0 @@
let player_build;
let build_powders;
function getItemNameFromID(id) { return idMap.get(id); }
function getTomeNameFromID(id) { return tomeIDMap.get(id); }
function parsePowdering(powder_info) {
// TODO: Make this run in linear instead of quadratic time... ew
let powdering = [];
for (let i = 0; i < 5; ++i) {
let powders = "";
let n_blocks = Base64.toInt(powder_info.charAt(0));
// console.log(n_blocks + " blocks");
powder_info = powder_info.slice(1);
for (let j = 0; j < n_blocks; ++j) {
let block = powder_info.slice(0,5);
let six_powders = Base64.toInt(block);
for (let k = 0; k < 6 && six_powders != 0; ++k) {
powders += powderNames.get((six_powders & 0x1f) - 1);
six_powders >>>= 5;
}
powder_info = powder_info.slice(5);
}
powdering[i] = powders;
}
return [powdering, powder_info];
}
let atree_data = null;
/*
* Populate fields based on url, and calculate build.
*/
function decodeBuild(url_tag) {
if (url_tag) {
//default values
let equipment = [null, null, null, null, null, null, null, null, null];
let tomes = [null, null, null, null, null, null, null];
let powdering = ["", "", "", "", ""];
let info = url_tag.split("_");
let version = info[0];
let save_skp = false;
let skillpoints = [0, 0, 0, 0, 0];
let level = 106;
let version_number = parseInt(version)
//equipment (items)
// TODO: use filters
if (version_number < 4) {
let equipments = info[1];
for (let i = 0; i < 9; ++i ) {
let equipment_str = equipments.slice(i*3,i*3+3);
equipment[i] = getItemNameFromID(Base64.toInt(equipment_str));
}
info[1] = equipments.slice(27);
}
else if (version_number == 4) {
let info_str = info[1];
let start_idx = 0;
for (let i = 0; i < 9; ++i ) {
if (info_str.charAt(start_idx) === "-") {
equipment[i] = "CR-"+info_str.slice(start_idx+1, start_idx+18);
start_idx += 18;
}
else {
let equipment_str = info_str.slice(start_idx, start_idx+3);
equipment[i] = getItemNameFromID(Base64.toInt(equipment_str));
start_idx += 3;
}
}
info[1] = info_str.slice(start_idx);
}
else if (version_number <= 7) {
let info_str = info[1];
let start_idx = 0;
for (let i = 0; i < 9; ++i ) {
if (info_str.slice(start_idx,start_idx+3) === "CR-") {
equipment[i] = info_str.slice(start_idx, start_idx+20);
start_idx += 20;
} else if (info_str.slice(start_idx+3,start_idx+6) === "CI-") {
let len = Base64.toInt(info_str.slice(start_idx,start_idx+3));
equipment[i] = info_str.slice(start_idx+3,start_idx+3+len);
start_idx += (3+len);
} else {
let equipment_str = info_str.slice(start_idx, start_idx+3);
equipment[i] = getItemNameFromID(Base64.toInt(equipment_str));
start_idx += 3;
}
}
info[1] = info_str.slice(start_idx);
}
//constant in all versions
for (let i in equipment) {
setValue(equipment_inputs[i], equipment[i]);
}
//level, skill point assignments, and powdering
if (version_number == 1) {
let powder_info = info[1];
let res = parsePowdering(powder_info);
powdering = res[0];
} else if (version_number == 2) {
save_skp = true;
let skillpoint_info = info[1].slice(0, 10);
for (let i = 0; i < 5; ++i ) {
skillpoints[i] = Base64.toIntSigned(skillpoint_info.slice(i*2,i*2+2));
}
let powder_info = info[1].slice(10);
let res = parsePowdering(powder_info);
powdering = res[0];
} else if (version_number <= 7){
level = Base64.toInt(info[1].slice(10,12));
setValue("level-choice",level);
save_skp = true;
let skillpoint_info = info[1].slice(0, 10);
for (let i = 0; i < 5; ++i ) {
skillpoints[i] = Base64.toIntSigned(skillpoint_info.slice(i*2,i*2+2));
}
let powder_info = info[1].slice(12);
let res = parsePowdering(powder_info);
powdering = res[0];
info[1] = res[1];
}
// Tomes.
if (version >= 6) {
//tome values do not appear in anything before v6.
for (let i in tomes) {
let tome_str = info[1].charAt(i);
let tome_name = getTomeNameFromID(Base64.toInt(tome_str));
setValue(tomeInputs[i], tome_name);
}
info[1] = info[1].slice(7);
}
if (version >= 7) {
// ugly af. only works since its the last thing. will be fixed with binary decode
atree_data = new BitVector(info[1]);
}
else {
atree_data = null;
}
for (let i in powder_inputs) {
setValue(powder_inputs[i], powdering[i]);
}
for (let i in skillpoints) {
setValue(skp_order[i] + "-skp", skillpoints[i]);
}
}
}
/* Stores the entire build in a string using B64 encoding and adds it to the URL.
*/
function encodeBuild(build, powders, skillpoints, atree, atree_state) {
if (build) {
let build_string;
//V6 encoding - Tomes
//V7 encoding - ATree
build_version = 5;
build_string = "";
tome_string = "";
for (const item of build.items) {
if (item.statMap.get("custom")) {
let custom = "CI-"+encodeCustom(item, true);
build_string += Base64.fromIntN(custom.length, 3) + custom;
build_version = Math.max(build_version, 5);
} else if (item.statMap.get("crafted")) {
build_string += "CR-"+encodeCraft(item);
} else if (item.statMap.get("category") === "tome") {
let tome_id = item.statMap.get("id");
if (tome_id <= 60) {
// valid normal tome. ID 61-63 is for NONE tomes.
build_version = Math.max(build_version, 6);
}
tome_string += Base64.fromIntN(tome_id, 1);
} else {
build_string += Base64.fromIntN(item.statMap.get("id"), 3);
}
}
for (const skp of skillpoints) {
build_string += Base64.fromIntN(skp, 2); // Maximum skillpoints: 2048
}
build_string += Base64.fromIntN(build.level, 2);
for (const _powderset of powders) {
let n_bits = Math.ceil(_powderset.length / 6);
build_string += Base64.fromIntN(n_bits, 1); // Hard cap of 378 powders.
// Slice copy.
let powderset = _powderset.slice();
while (powderset.length != 0) {
let firstSix = powderset.slice(0,6).reverse();
let powder_hash = 0;
for (const powder of firstSix) {
powder_hash = (powder_hash << 5) + 1 + powder; // LSB will be extracted first.
}
build_string += Base64.fromIntN(powder_hash, 5);
powderset = powderset.slice(6);
}
}
build_string += tome_string;
if (atree.length > 0 && atree_state.get(atree[0].ability.id).active) {
build_version = Math.max(build_version, 7);
const bitvec = encode_atree(atree, atree_state);
build_string += bitvec.toB64();
}
return build_version.toString() + "_" + build_string;
}
}
function copyBuild() {
copyTextToClipboard(url_base+location.hash);
document.getElementById("copy-button").textContent = "Copied!";
}
function shareBuild(build) {
if (build) {
let text = url_base+location.hash+"\n"+
"WynnBuilder build:\n"+
"> "+build.items[0].statMap.get("displayName")+"\n"+
"> "+build.items[1].statMap.get("displayName")+"\n"+
"> "+build.items[2].statMap.get("displayName")+"\n"+
"> "+build.items[3].statMap.get("displayName")+"\n"+
"> "+build.items[4].statMap.get("displayName")+"\n"+
"> "+build.items[5].statMap.get("displayName")+"\n"+
"> "+build.items[6].statMap.get("displayName")+"\n"+
"> "+build.items[7].statMap.get("displayName")+"\n"+
"> "+build.items[15].statMap.get("displayName")+" ["+build_powders[4].map(x => powderNames.get(x)).join("")+"]\n";
for (let tomeslots = 8; tomeslots < 15; tomeslots++) {
if (!build.items[tomeslots].statMap.has('NONE')) {
text += ">"+' (Has Tomes)' ;
break;
}
}
copyTextToClipboard(text);
document.getElementById("share-button").textContent = "Copied!";
}
}
/**
* Ability tree encode and decode functions
*
* Based on a traversal, basically only uses bits to represent the nodes that are on (and "dark" outgoing edges).
* credit: SockMower
*/
/**
* Return: BitVector
*/
function encode_atree(atree, atree_state) {
let ret_vec = new BitVector(0, 0);
function traverse(head, atree_state, visited, ret) {
for (const child of head.children) {
if (visited.has(child.ability.id)) { continue; }
visited.set(child.ability.id, true);
if (atree_state.get(child.ability.id).active) {
ret.append(1, 1);
traverse(child, atree_state, visited, ret);
}
else {
ret.append(0, 1);
}
}
}
traverse(atree[0], atree_state, new Map(), ret_vec);
return ret_vec;
}
/**
* Return: List of active nodes
*/
function decode_atree(atree, bits) {
let i = 0;
let ret = [];
ret.push(atree[0]);
function traverse(head, visited, ret) {
for (const child of head.children) {
if (visited.has(child.ability.id)) { continue; }
visited.set(child.ability.id, true);
if (bits.read_bit(i)) {
i += 1;
ret.push(child);
traverse(child, visited, ret);
}
else {
i += 1;
}
}
}
traverse(atree[0], new Map(), ret);
return ret;
}

View file

@ -12,7 +12,7 @@ function skillPointsToPercentage(skp){
skp = 150;
}
const r = 0.9908;
return ((1 - Math.pow(r, skp + 1)) / (1 - r) - 1) / 100.0;
return (r/(1-r)*(1 - Math.pow(r, skp))) / 100.0;
//return (-0.0000000066695* Math.pow(Math.E, -0.00924033 * skp + 18.9) + 1.0771);
//return(-0.0000000066695* Math.pow(Math.E, -0.00924033 * skp + 18.9) + 1.0771).toFixed(3);
//return Math.min(Math.max(0.00,(-0.0000000066695* Math.pow(Math.E, -0.00924033 * skp + 18.9) + 1.0771)),.808);
@ -60,7 +60,15 @@ const armorTypes = [ "helmet", "chestplate", "leggings", "boots" ];
const accessoryTypes = [ "ring", "bracelet", "necklace" ];
const weaponTypes = [ "wand", "spear", "bow", "dagger", "relik" ];
const consumableTypes = [ "potion", "scroll", "food"];
const tome_types = ['weaponTome', 'armorTome', 'guildTome'];
const tome_types = ['weaponTome', 'armorTome', 'guildTome', 'lootrunTome', 'gatherXpTome', 'dungeonXpTome', 'mobXpTome'];
const tome_type_map = new Map([["weaponTome", "Weapon Tome"],
["armorTome", "Armor Tome"],
["guildTome", "Guild Tome"],
["gatherXpTome", "Gather XP Tome"],
["dungeonXpTome", "Dungeon XP Tome"],
["mobXpTome", "Slaying XP Tome"],
]);
const attackSpeeds = ["SUPER_SLOW", "VERY_SLOW", "SLOW", "NORMAL", "FAST", "VERY_FAST", "SUPER_FAST"];
const baseDamageMultiplier = [ 0.51, 0.83, 1.5, 2.05, 2.5, 3.1, 4.3 ];
//0.51, 0.82, 1.50, 2.05, 2.50, 3.11, 4.27
@ -70,12 +78,15 @@ const tiers = ["Normal", "Unique", "Rare", "Legendary", "Fabled", "Mythic", "Set
const all_types = armorTypes.concat(accessoryTypes).concat(weaponTypes).concat(consumableTypes).concat(tome_types).map(x => x.substring(0,1).toUpperCase() + x.substring(1));
//weaponTypes.push("sword");
//console.log(types)
let itemTypes = armorTypes.concat(accessoryTypes).concat(weaponTypes).concat(tome_types);
let item_types = armorTypes.concat(accessoryTypes).concat(weaponTypes).concat(tome_types);
let elementIcons = ["\u2724","\u2726", "\u2749", "\u2739", "\u274b" ];
let skpReqs = skp_order.map(x => x + "Req");
let item_fields = [ "name", "displayName", "lore", "color", "tier", "set", "slots", "type", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "defReq", "agiReq", "hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "str", "dex", "int", "agi", "def", "thorns", "expd", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "fixID", "category", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rSdRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd", "id", "majorIds", "damMobs", "defMobs",
let item_fields = [ "name", "displayName", "lore", "color", "tier", "set", "slots", "type", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "defReq", "agiReq", "hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "str", "dex", "int", "agi", "def", "thorns", "expd", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw",
"fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct",
"fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct",
"fixID", "category", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rSdRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd", "id", "majorIds", "damMobs", "defMobs",
// wynn2 damages.
"eMdPct","eMdRaw","eSdPct","eSdRaw",/*"eDamPct,"*/"eDamRaw","eDamAddMin","eDamAddMax",
@ -86,16 +97,21 @@ let item_fields = [ "name", "displayName", "lore", "color", "tier", "set", "slot
"nMdPct","nMdRaw","nSdPct","nSdRaw","nDamPct","nDamRaw","nDamAddMin","nDamAddMax", // neutral which is now an element
/*"mdPct","mdRaw","sdPct","sdRaw",*/"damPct","damRaw","damAddMin","damAddMax", // These are the old ids. Become proportional.
"rMdPct","rMdRaw","rSdPct",/*"rSdRaw",*/"rDamPct","rDamRaw","rDamAddMin","rDamAddMax", // rainbow (the "element" of all minus neutral). rSdRaw is rainraw
"critDamPct"
"critDamPct",
"spPct1Final", "spPct2Final", "spPct3Final", "spPct4Final",
"healPct", "kb", "weakenEnemy", "slowEnemy", "rDefPct"
];
// Extra fake IDs (reserved for use in spell damage calculation) : damMult, defMult, poisonPct, activeMajorIDs
let str_item_fields = [ "name", "displayName", "lore", "color", "tier", "set", "type", "material", "drop", "quest", "restrict", "category", "atkSpd" ]
//File reading for ID translations for JSON purposes
let reversetranslations = new Map();
let translations = new Map([["name", "name"], ["displayName", "displayName"], ["tier", "tier"], ["set", "set"], ["sockets", "slots"], ["type", "type"], ["dropType", "drop"], ["quest", "quest"], ["restrictions", "restrict"], ["damage", "nDam"], ["fireDamage", "fDam"], ["waterDamage", "wDam"], ["airDamage", "aDam"], ["thunderDamage", "tDam"], ["earthDamage", "eDam"], ["attackSpeed", "atkSpd"], ["health", "hp"], ["fireDefense", "fDef"], ["waterDefense", "wDef"], ["airDefense", "aDef"], ["thunderDefense", "tDef"], ["earthDefense", "eDef"], ["level", "lvl"], ["classRequirement", "classReq"], ["strength", "strReq"], ["dexterity", "dexReq"], ["intelligence", "intReq"], ["agility", "agiReq"], ["defense", "defReq"], ["healthRegen", "hprPct"], ["manaRegen", "mr"], ["spellDamage", "sdPct"], ["damageBonus", "mdPct"], ["lifeSteal", "ls"], ["manaSteal", "ms"], ["xpBonus", "xpb"], ["lootBonus", "lb"], ["reflection", "ref"], ["strengthPoints", "str"], ["dexterityPoints", "dex"], ["intelligencePoints", "int"], ["agilityPoints", "agi"], ["defensePoints", "def"], ["thorns", "thorns"], ["exploding", "expd"], ["speed", "spd"], ["attackSpeedBonus", "atkTier"], ["poison", "poison"], ["healthBonus", "hpBonus"], ["soulPoints", "spRegen"], ["emeraldStealing", "eSteal"], ["healthRegenRaw", "hprRaw"], ["spellDamageRaw", "sdRaw"], ["damageBonusRaw", "mdRaw"], ["bonusFireDamage", "fDamPct"], ["bonusWaterDamage", "wDamPct"], ["bonusAirDamage", "aDamPct"], ["bonusThunderDamage", "tDamPct"], ["bonusEarthDamage", "eDamPct"], ["bonusFireDefense", "fDefPct"], ["bonusWaterDefense", "wDefPct"], ["bonusAirDefense", "aDefPct"], ["bonusThunderDefense", "tDefPct"], ["bonusEarthDefense", "eDefPct"], ["type", "type"], ["identified", "fixID"], ["skin", "skin"], ["category", "category"], ["spellCostPct1", "spPct1"], ["spellCostRaw1", "spRaw1"], ["spellCostPct2", "spPct2"], ["spellCostRaw2", "spRaw2"], ["spellCostPct3", "spPct3"], ["spellCostRaw3", "spRaw3"], ["spellCostPct4", "spPct4"], ["spellCostRaw4", "spRaw4"], ["rainbowSpellDamageRaw", "rSdRaw"], ["sprint", "sprint"], ["sprintRegen", "sprintReg"], ["jumpHeight", "jh"], ["lootQuality", "lq"], ["gatherXpBonus", "gXp"], ["gatherSpeed", "gSpd"]]);
let _translations_list = [["name", "name"],["displayName", "displayName"],["tier", "tier"],["set", "set"],["sockets", "slots"],["type", "type"],["armorColor", "color"],["addedLore", "lore"],["dropType", "drop"],["quest", "quest"],["restrictions", "restrict"],["damage", "nDam"],["fireDamage", "fDam"],["waterDamage", "wDam"],["airDamage", "aDam"],["thunderDamage", "tDam"],["earthDamage", "eDam"],["attackSpeed", "atkSpd"],["health", "hp"],["fireDefense", "fDef"],["waterDefense", "wDef"],["airDefense", "aDef"],["thunderDefense", "tDef"],["earthDefense", "eDef"],["level", "lvl"],["classRequirement", "classReq"],["strength", "strReq"],["dexterity", "dexReq"],["intelligence", "intReq"],["agility", "agiReq"],["defense", "defReq"],["healthRegen", "hprPct"],["manaRegen", "mr"],["spellDamageBonus", "sdPct"],["spellElementalDamageBonus", "rSdPct"],["spellNeutralDamageBonus", "nSdPct"],["spellFireDamageBonus", "fSdPct"],["spellWaterDamageBonus", "wSdPct"],["spellAirDamageBonus", "aSdPct"],["spellThunderDamageBonus", "tSdPct"],["spellEarthDamageBonus", "eSdPct"],["mainAttackDamageBonus", "mdPct"],["mainAttackElementalDamageBonus", "rMdPct"],["mainAttackNeutralDamageBonus", "nMdPct"],["mainAttackFireDamageBonus", "fMdPct"],["mainAttackWaterDamageBonus", "wMdPct"],["mainAttackAirDamageBonus", "aMdPct"],["mainAttackThunderDamageBonus", "tMdPct"],["mainAttackEarthDamageBonus", "eMdPct"],["lifeSteal", "ls"],["manaSteal", "ms"],["xpBonus", "xpb"],["lootBonus", "lb"],["reflection", "ref"],["strengthPoints", "str"],["dexterityPoints", "dex"],["intelligencePoints", "int"],["agilityPoints", "agi"],["defensePoints", "def"],["thorns", "thorns"],["exploding", "expd"],["speed", "spd"],["attackSpeedBonus", "atkTier"],["poison", "poison"],["healthBonus", "hpBonus"],["soulPoints", "spRegen"],["emeraldStealing", "eSteal"],["healthRegenRaw", "hprRaw"],["spellDamageBonusRaw", "sdRaw"],["spellElementalDamageBonusRaw", "rSdRaw"],["spellNeutralDamageBonusRaw", "nSdRaw"],["spellFireDamageBonusRaw", "fSdRaw"],["spellWaterDamageBonusRaw", "wSdRaw"],["spellAirDamageBonusRaw", "aSdRaw"],["spellThunderDamageBonusRaw", "tSdRaw"],["spellEarthDamageBonusRaw", "eSdRaw"],["mainAttackDamageBonusRaw", "mdRaw"],["mainAttackElementalDamageBonusRaw", "rMdRaw"],["mainAttackNeutralDamageBonusRaw", "nMdRaw"],["mainAttackFireDamageBonusRaw", "fMdRaw"],["mainAttackWaterDamageBonusRaw", "wMdRaw"],["mainAttackAirDamageBonusRaw", "aMdRaw"],["mainAttackThunderDamageBonusRaw", "tMdRaw"],["mainAttackEarthDamageBonusRaw", "eMdRaw"],["fireDamageBonus", "fDamPct"],["waterDamageBonus", "wDamPct"],["airDamageBonus", "aDamPct"],["thunderDamageBonus", "tDamPct"],["earthDamageBonus", "eDamPct"],["bonusFireDefense", "fDefPct"],["bonusWaterDefense", "wDefPct"],["bonusAirDefense", "aDefPct"],["bonusThunderDefense", "tDefPct"],["bonusEarthDefense", "eDefPct"],["accessoryType", "type"],["identified", "fixID"],["skin", "skin"],["category", "category"],["spellCostPct1", "spPct1"],["spellCostRaw1", "spRaw1"],["spellCostPct2", "spPct2"],["spellCostRaw2", "spRaw2"],["spellCostPct3", "spPct3"],["spellCostRaw3", "spRaw3"],["spellCostPct4", "spPct4"],["spellCostRaw4", "spRaw4"],["sprint", "sprint"],["sprintRegen", "sprintReg"],["jumpHeight", "jh"],["lootQuality", "lq"],["gatherXpBonus", "gXp"],["gatherSpeed", "gSpd"],["healingEfficiency", "healPct"], ["knockback", "kb"], ["weakenEnemy", "weakenEnemy"], ["slowEnemy", "slowEnemy"], ["elementalDefense", "rDefPct"]];
let translations = new Map(_translations_list);
//does not include damMobs (wep tomes) and defMobs (armor tomes)
for (const [k, v] of translations) {
for (const [k, v] of _translations_list) {
if (reversetranslations.has(v)) { continue; }
reversetranslations.set(v, k);
}
@ -127,16 +143,7 @@ let nonRolledIDs = [
"nDam_", "fDam_", "wDam_", "aDam_", "tDam_", "eDam_",
"majorIds",
"damMobs",
"defMobs",
// wynn2 damages.
"eDamAddMin","eDamAddMax",
"tDamAddMin","tDamAddMax",
"wDamAddMin","wDamAddMax",
"fDamAddMin","fDamAddMax",
"aDamAddMin","aDamAddMax",
"nDamAddMin","nDamAddMax", // neutral which is now an element
"damAddMin","damAddMax", // all
"rDamAddMin","rDamAddMax" // rainbow (the "element" of all minus neutral).
"defMobs"
];
let rolledIDs = [
"hprPct",
@ -165,7 +172,7 @@ let rolledIDs = [
"spPct2", "spRaw2",
"spPct3", "spRaw3",
"spPct4", "spRaw4",
"pDamRaw",
"rSdRaw",
"sprint",
"sprintReg",
"jh",
@ -180,10 +187,14 @@ let rolledIDs = [
"aMdPct","aMdRaw","aSdPct","aSdRaw",/*"aDamPct,"*/"aDamRaw","aDamAddMin","aDamAddMax",
"nMdPct","nMdRaw","nSdPct","nSdRaw","nDamPct","nDamRaw","nDamAddMin","nDamAddMax", // neutral which is now an element
/*"mdPct","mdRaw","sdPct","sdRaw",*/"damPct","damRaw","damAddMin","damAddMax", // These are the old ids. Become proportional.
"rMdPct","rMdRaw","rSdPct",/*"rSdRaw",*/"rDamPct","rDamRaw","rDamAddMin","rDamAddMax" // rainbow (the "element" of all minus neutral). rSdRaw is rainraw
"rMdPct","rMdRaw","rSdPct",/*"rSdRaw",*/"rDamPct","rDamRaw","rDamAddMin","rDamAddMax", // rainbow (the "element" of all minus neutral). rSdRaw is rainraw
"spPct1Final", "spPct2Final", "spPct3Final", "spPct4Final",
"healPct", "kb", "weakenEnemy", "slowEnemy", "rDefPct"
];
let reversedIDs = [ "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4" ];
let ingFields = rolledIDs.concat(["str", "dex", "int", "def", "agi"]);
/**
* Take an item with id list and turn it into a set of minrolls and maxrolls.
*/
@ -201,28 +212,16 @@ function expandItem(item) {
} else { //The item does not have fixed IDs.
for (const id of rolledIDs) {
let val = (item[id] || 0);
if (val > 0) { // positive rolled IDs
if (reversedIDs.includes(id)) {
maxRolls.set(id,idRound(val*0.3));
minRolls.set(id,idRound(val*1.3));
} else {
maxRolls.set(id,idRound(val*1.3));
minRolls.set(id,idRound(val*0.3));
}
} else if (val < 0) { //negative rolled IDs
if (reversedIDs.includes(id)) {
maxRolls.set(id,idRound(val*1.3));
minRolls.set(id,idRound(val*0.7));
}
else {
maxRolls.set(id,idRound(val*0.7));
minRolls.set(id,idRound(val*1.3));
}
}
else { // if val == 0
if (val == 0) {
// NOTE: DO NOT remove this case! idRound behavior does not round to 0!
maxRolls.set(id,0);
minRolls.set(id,0);
} else if ((val > 0) != (reversedIDs.includes(id))) { // logical XOR. positive IDs
maxRolls.set(id,idRound(val*1.3));
minRolls.set(id,idRound(val*0.3));
} else { //negative rolled IDs
maxRolls.set(id,idRound(val*0.7));
minRolls.set(id,idRound(val*1.3));
}
}
}
@ -306,7 +305,7 @@ function expandRecipe(recipe) {
function idRound(id){
rounded = Math.round(id);
if(rounded == 0){
return 1; //this is a hack, will need changing along w/ rest of ID system if anything changes
return Math.sign(id); //this is a hack, will need changing along w/ rest of ID system if anything changes
}else{
return rounded;
}
@ -316,8 +315,8 @@ function idRound(id){
* stupid stupid multiplicative stats
*/
function merge_stat(stats, name, value) {
const start = name.slice(0, 7);
if (start === 'damMult' || start === 'defMult') {
const start = name.split('.', limit=1)[0];
if (start === 'damMult' || start === 'defMult' || start === 'healMult') {
if (!stats.has(start)) {
stats.set(start, new Map());
}
@ -328,7 +327,7 @@ function merge_stat(stats, name, value) {
}
return;
}
merge_stat(map, name.slice(8), value);
merge_stat(map, name.slice(name.indexOf('.')+1), value);
return;
}
if (stats.has(name)) {

View file

@ -0,0 +1,6 @@
How to convert:
0. start in the `builder/js` directory
1. edit `atree_constants.js`
2. run `python3 ../../py_script/atree-generateID.py
3. check that the site still works

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@ -5,12 +5,12 @@
* Aggregates item stats into a statMap to be used in damage calculation.
*/
const classDefenseMultipliers = new Map([ ["relik",0.50], ["bow",0.60], ["wand", 0.80], ["dagger", 1.0], ["spear",1.0], ["sword", 1.10]]);
const classDefenseMultipliers = new Map([ ["relik",0.60], ["bow",0.70], ["wand", 0.80], ["dagger", 1.0], ["spear", 1.0]]);
/*
* Class that represents a wynn player's build.
*/
class Build{
class Build {
/**
* @description Construct a build.
@ -41,12 +41,11 @@ class Build{
// calc skillpoints requires statmaps only
let result = calculate_skillpoints(this.equipment.map((x) => x.statMap), this.weapon.statMap);
this.equip_order = result[0].slice();
for (let i = 0; i < this.equip_order.length; i++) {
if (this.equip_order[i].get("category") === "tome" || this.equip_order[i].get("fixID") === true) {
this.equip_order.splice(i, 1);
i--;
}
const _equip_order = result[0].slice();
this.equip_order = [];
for (const item of _equip_order) {
if (item.get('category') === 'tome' || item.has('NONE')) { continue; }
this.equip_order.push(item);
}
// How many skillpoints the player had to assign (5 number)
this.base_skillpoints = result[1];
@ -80,7 +79,8 @@ class Build{
"aMdPct","aMdRaw","aSdPct","aSdRaw","aDamPct","aDamRaw","aDamAddMin","aDamAddMax",
"nMdPct","nMdRaw","nSdPct","nSdRaw","nDamPct","nDamRaw","nDamAddMin","nDamAddMax", // neutral which is now an element
"mdPct","mdRaw","sdPct","sdRaw","damPct","damRaw","damAddMin","damAddMax", // These are the old ids. Become proportional.
"rMdPct","rMdRaw","rSdPct","rSdRaw","rDamPct","rDamRaw","rDamAddMin","rDamAddMax" // rainbow (the "element" of all minus neutral). rSdRaw is rainraw
"rMdPct","rMdRaw","rSdPct","rSdRaw","rDamPct","rDamRaw","rDamAddMin","rDamAddMax", // rainbow (the "element" of all minus neutral). rSdRaw is rainraw
"healPct",
]
//Create a map of this build's stats
@ -116,8 +116,8 @@ class Build{
}
statMap.set('damMult', new Map());
statMap.set('defMult', new Map());
statMap.get('damMult').set('tome', statMap.get('damMobs'))
statMap.get('defMult').set('tome', statMap.get('defMobs'))
statMap.get('damMult').set('tome', statMap.get('damMobs'));
statMap.get('defMult').set('tome', statMap.get('defMobs'));
statMap.set("activeMajorIDs", major_ids);
for (const [setName, count] of this.activeSetCounts) {
const bonus = sets.get(setName).bonuses[count-1];
@ -130,9 +130,10 @@ class Build{
}
}
}
statMap.set("poisonPct", 100);
statMap.set("critDamPct", 100);
statMap.set("healPct", 100);
statMap.set("poisonPct", 0);
statMap.set("critDamPct", 0);
statMap.set("healMult", new Map());
statMap.get('healMult').set('item', statMap.get('healPct'));
// The stuff relevant for damage calculation!!! @ferricles
statMap.set("atkSpd", this.weapon.statMap.get("atkSpd"));

View file

@ -0,0 +1,414 @@
let player_build;
let build_powders;
function getItemNameFromID(id) { return idMap.get(id); }
function getTomeNameFromID(id) { return tomeIDMap.get(id); }
function parsePowdering(powder_info) {
// TODO: Make this run in linear instead of quadratic time... ew
let powdering = [];
for (let i = 0; i < 5; ++i) {
let powders = "";
let n_blocks = Base64.toInt(powder_info.charAt(0));
// console.log(n_blocks + " blocks");
powder_info = powder_info.slice(1);
for (let j = 0; j < n_blocks; ++j) {
let block = powder_info.slice(0,5);
let six_powders = Base64.toInt(block);
for (let k = 0; k < 6 && six_powders != 0; ++k) {
powders += powderNames.get((six_powders & 0x1f) - 1);
six_powders >>>= 5;
}
powder_info = powder_info.slice(5);
}
powdering[i] = powders;
}
return [powdering, powder_info];
}
let atree_data = null;
const wynn_version_names = [
'2.0.1.1',
'2.0.1.2',
'2.0.2.1',
'2.0.2.3',
'2.0.3.1',
'2.0.4.1',
'2.0.4.3',
'2.0.4.4',
'2.1.0.0'
];
const WYNN_VERSION_LATEST = wynn_version_names.length - 1;
// Default to the newest version.
let wynn_version_id = WYNN_VERSION_LATEST;
let major_ids = null;
let major_id_load_complete = false;
async function load_major_id_data(version_str) {
let getUrl = window.location;
let baseUrl = `${getUrl.protocol}//${getUrl.host}/`;
// No random string -- we want to use caching
let url = `${baseUrl}/data/${version_str}/majid.json`;
major_ids = await (await fetch(url)).json();
major_id_load_complete = true;
}
/*
* Populate fields based on url, and calculate build.
* TODO: THIS CODE IS GOD AWFUL result of being lazy
* fix all the slice() and break into functions or do something about it... its inefficient, ugly and error prone
*/
async function parse_hash(url_tag) {
let latest_ver_name = wynn_version_names[WYNN_VERSION_LATEST];
const default_load_promises = [ load_atree_data(latest_ver_name), load_major_id_data(latest_ver_name),
load_init(), load_ing_init(), load_tome_init()];
if (!url_tag) {
await Promise.all(default_load_promises);
return;
}
//default values
let equipment = [null, null, null, null, null, null, null, null, null];
let tomes = [null, null, null, null, null, null, null, null];
let powdering = ["", "", "", "", ""];
let info = url_tag.split("_");
let version = info[0];
// Whether skillpoints are manually updated. True if they should be set to something other than default values
let save_skp = false;
let skillpoints = [0, 0, 0, 0, 0];
let level = 106;
let version_number = parseInt(version);
let data_str = info[1];
if (version_number >= 8) {
// parse query parameters
// https://stackoverflow.com/questions/901115/how-can-i-get-query-string-values-in-javascript
const url_params = new URLSearchParams(window.location.search);
const version_id = url_params.get('v');
wynn_version_id = parseInt(version_id);
if (isNaN(wynn_version_id) || wynn_version_id > WYNN_VERSION_LATEST || wynn_version_id < 0) {
// TODO: maybe make the NAN try to use the human readable version?
// NOTE: Failing silently... do we want to raise a loud error?
console.log("Explicit version not found or invalid, using latest version");
wynn_version_id = WYNN_VERSION_LATEST;
}
else {
console.log(`Build link for wynn version ${wynn_version_id} (${wynn_version_names[wynn_version_id]})`);
}
}
else {
// Change the default to oldest. (A time before v8)
wynn_version_id = 0;
}
// the deal with this is because old versions should default to 0 (oldest wynn item version), and v8+ defaults to latest.
// its ugly... but i think this is the behavior we want...
if (wynn_version_id != WYNN_VERSION_LATEST) {
// force reload item database and such.
// TODO MUST: display a warning showing older version!
const msg = 'This build was created in an older version of wynncraft '
+ `(${wynn_version_names[wynn_version_id]} < ${wynn_version_names[WYNN_VERSION_LATEST]}). `
+ 'Would you like to update to the latest version? Updating may break the build and ability tree.';
if (confirm(msg)) {
wynn_version_id = WYNN_VERSION_LATEST;
}
else {
version_name = wynn_version_names[wynn_version_id];
const load_promises = [ load_atree_data(version_name),
load_major_id_data(version_name),
load_old_version(version_name),
load_ings_old_version(version_name),
load_tome_old_version(version_name) ];
console.log("Loading old version data...", version_name)
await Promise.all(load_promises);
}
}
if (wynn_version_id == WYNN_VERSION_LATEST) {
await Promise.all(default_load_promises);
}
//equipment (items)
// TODO: use filters
if (version_number < 4) {
let equipments = info[1];
for (let i = 0; i < 9; ++i ) {
let equipment_str = equipments.slice(i*3,i*3+3);
equipment[i] = getItemNameFromID(Base64.toInt(equipment_str));
}
data_str = equipments.slice(27);
}
else if (version_number == 4) {
let info_str = data_str;
let start_idx = 0;
for (let i = 0; i < 9; ++i ) {
if (info_str.charAt(start_idx) === "-") {
equipment[i] = "CR-"+info_str.slice(start_idx+1, start_idx+18);
start_idx += 18;
}
else {
let equipment_str = info_str.slice(start_idx, start_idx+3);
equipment[i] = getItemNameFromID(Base64.toInt(equipment_str));
start_idx += 3;
}
}
data_str = info_str.slice(start_idx);
}
else if (version_number <= 9) {
let info_str = data_str;
let start_idx = 0;
for (let i = 0; i < 9; ++i ) {
if (info_str.slice(start_idx,start_idx+3) === "CR-") {
equipment[i] = info_str.slice(start_idx, start_idx+20);
start_idx += 20;
} else if (info_str.slice(start_idx+3,start_idx+6) === "CI-") {
let len = Base64.toInt(info_str.slice(start_idx,start_idx+3));
equipment[i] = info_str.slice(start_idx+3,start_idx+3+len);
start_idx += (3+len);
} else {
let equipment_str = info_str.slice(start_idx, start_idx+3);
equipment[i] = getItemNameFromID(Base64.toInt(equipment_str));
start_idx += 3;
}
}
data_str = info_str.slice(start_idx);
}
//constant in all versions
for (let i in equipment) {
setValue(equipment_inputs[i], equipment[i]);
}
//level, skill point assignments, and powdering
if (version_number == 0) {
// do nothing! lol
} else if (version_number == 1) {
let powder_info = data_str;
let res = parsePowdering(powder_info);
powdering = res[0];
} else if (version_number == 2) {
save_skp = true;
let skillpoint_info = data_str.slice(0, 10);
for (let i = 0; i < 5; ++i ) {
skillpoints[i] = Base64.toIntSigned(skillpoint_info.slice(i*2,i*2+2));
}
let powder_info = data_str.slice(10);
let res = parsePowdering(powder_info);
powdering = res[0];
} else if (version_number <= 9){
level = Base64.toInt(data_str.slice(10,12));
setValue("level-choice",level);
save_skp = true;
let skillpoint_info = data_str.slice(0, 10);
for (let i = 0; i < 5; ++i ) {
skillpoints[i] = Base64.toIntSigned(skillpoint_info.slice(i*2,i*2+2));
}
let powder_info = data_str.slice(12);
let res = parsePowdering(powder_info);
powdering = res[0];
data_str = res[1];
}
// Tomes.
if (version_number >= 6) {
//tome values do not appear in anything before v6.
if (version_number < 8) {
for (let i = 0; i < 7; ++i) {
let tome_str = data_str.charAt(i);
let tome_name = getTomeNameFromID(Base64.toInt(tome_str));
setValue(tomeInputs[i], tome_name);
}
data_str = data_str.slice(7);
}
else {
// 2chr tome encoding to allow for more tomes.
// Lootrun tome was added in v9.
let num_tomes = 7;
if (version_number <= 8) {
num_tomes = 7;
}
else {
num_tomes = 8;
}
for (let i = 0; i < num_tomes; ++i) {
let tome_str = data_str.slice(2*i, 2*i+2);
let tome_name = getTomeNameFromID(Base64.toInt(tome_str));
setValue(tomeInputs[i], tome_name);
}
data_str = data_str.slice(num_tomes*2);
}
}
if (version_number >= 7) {
// ugly af. only works since its the last thing. will be fixed with binary decode
atree_data = new BitVector(data_str);
}
else {
atree_data = null;
}
for (let i in powder_inputs) {
setValue(powder_inputs[i], powdering[i]);
}
for (let i in skillpoints) {
setValue(skp_order[i] + "-skp", skillpoints[i]);
}
return save_skp;
}
/* Stores the entire build in a string using B64 encoding and adds it to the URL.
*/
function encodeBuild(build, powders, skillpoints, atree, atree_state) {
if (build) {
let build_string;
//V6 encoding - Tomes
//V7 encoding - ATree
//V8 encoding - wynn version
//V9 encoding - lootrun tome
build_version = 9;
build_string = "";
tome_string = "";
for (const item of build.items) {
if (item.statMap.get("custom")) {
let custom = "CI-"+encodeCustom(item, true);
build_string += Base64.fromIntN(custom.length, 3) + custom;
//build_version = Math.max(build_version, 5);
} else if (item.statMap.get("crafted")) {
build_string += "CR-"+encodeCraft(item);
} else if (item.statMap.get("category") === "tome") {
let tome_id = item.statMap.get("id");
//if (tome_id <= 60) {
// valid normal tome. ID 61-63 is for NONE tomes.
//build_version = Math.max(build_version, 6);
//}
tome_string += Base64.fromIntN(tome_id, 2);
} else {
build_string += Base64.fromIntN(item.statMap.get("id"), 3);
}
}
for (const skp of skillpoints) {
build_string += Base64.fromIntN(skp, 2); // Maximum skillpoints: 2048
}
build_string += Base64.fromIntN(build.level, 2);
for (const _powderset of powders) {
let n_bits = Math.ceil(_powderset.length / 6);
build_string += Base64.fromIntN(n_bits, 1); // Hard cap of 378 powders.
// Slice copy.
let powderset = _powderset.slice();
while (powderset.length != 0) {
let firstSix = powderset.slice(0,6).reverse();
let powder_hash = 0;
for (const powder of firstSix) {
powder_hash = (powder_hash << 5) + 1 + powder; // LSB will be extracted first.
}
build_string += Base64.fromIntN(powder_hash, 5);
powderset = powderset.slice(6);
}
}
build_string += tome_string;
if (atree.length > 0 && atree_state.get(atree[0].ability.id).active) {
//build_version = Math.max(build_version, 7);
const bitvec = encode_atree(atree, atree_state);
build_string += bitvec.toB64();
}
return build_version.toString() + "_" + build_string;
}
}
function get_full_url() {
return `${url_base}?v=${wynn_version_id.toString()}${location.hash}`
}
function copyBuild() {
copyTextToClipboard(get_full_url());
document.getElementById("copy-button").textContent = "Copied!";
}
function shareBuild(build) {
if (build) {
let text = get_full_url()+"\n"+
"WynnBuilder build:\n"+
"> "+build.items[0].statMap.get("displayName")+"\n"+
"> "+build.items[1].statMap.get("displayName")+"\n"+
"> "+build.items[2].statMap.get("displayName")+"\n"+
"> "+build.items[3].statMap.get("displayName")+"\n"+
"> "+build.items[4].statMap.get("displayName")+"\n"+
"> "+build.items[5].statMap.get("displayName")+"\n"+
"> "+build.items[6].statMap.get("displayName")+"\n"+
"> "+build.items[7].statMap.get("displayName")+"\n"+
"> "+build.items[16].statMap.get("displayName")+" ["+build_powders[4].map(x => powderNames.get(x)).join("")+"]\n";
for (let tomeslots = 8; tomeslots < 16; tomeslots++) {
if (!build.items[tomeslots].statMap.has('NONE')) {
text += ">"+' (Has Tomes)' ;
break;
}
}
copyTextToClipboard(text);
document.getElementById("share-button").textContent = "Copied!";
}
}
/**
* Ability tree encode and decode functions
*
* Based on a traversal, basically only uses bits to represent the nodes that are on (and "dark" outgoing edges).
* credit: SockMower
*/
/**
* Return: BitVector
*/
function encode_atree(atree, atree_state) {
let ret_vec = new BitVector(0, 0);
function traverse(head, atree_state, visited, ret) {
for (const child of head.children) {
if (visited.has(child.ability.id)) { continue; }
visited.set(child.ability.id, true);
if (atree_state.get(child.ability.id).active) {
ret.append(1, 1);
traverse(child, atree_state, visited, ret);
}
else {
ret.append(0, 1);
}
}
}
traverse(atree[0], atree_state, new Map(), ret_vec);
return ret_vec;
}
/**
* Return: List of active nodes
*/
function decode_atree(atree, bits) {
let i = 0;
let ret = [];
ret.push(atree[0]);
function traverse(head, visited, ret) {
for (const child of head.children) {
if (visited.has(child.ability.id)) { continue; }
visited.set(child.ability.id, true);
if (bits.read_bit(i)) {
i += 1;
ret.push(child);
traverse(child, visited, ret);
}
else {
i += 1;
}
}
}
traverse(atree[0], new Map(), ret);
return ret;
}

View file

@ -47,6 +47,8 @@ function loadBuild() {
let saveName = document.getElementById("build-name").value;
if (Object.keys(savedBuilds).includes(saveName)) {
// NOTE: this is broken since decodeBuild is async func.
// Doubly broken because of versioning... lets just kill this for now
decodeBuild(savedBuilds[saveName])
document.getElementById("loaded-error").textContent = "";
document.getElementById("loaded-build").textContent = "Build loaded";
@ -87,13 +89,12 @@ function resetFields(){
}
}
for (const elem of skp_order) {
console.log(document.getElementById(elem + "_boost_armor").value);
document.getElementById(elem + "_boost_armor").value = 0;
document.getElementById(elem + "_boost_armor").style.background = `linear-gradient(to right, #AAAAAA, #AAAAAA 0%, #AAAAAA 100%)`;
document.getElementById(elem + "_boost_armor_label").textContent = `% ${damageClasses[skp_order.indexOf(elem)+1]} Damage Boost: 0`;
}
const nodes_to_reset = item_nodes.concat(powder_nodes).concat(edit_input_nodes).concat([powder_special_input, boosts_node, armor_powder_node]);
const nodes_to_reset = equip_inputs.concat(powder_nodes).concat(edit_input_nodes).concat([powder_special_input, boosts_node, armor_powder_node]);
for (const node of nodes_to_reset) {
node.mark_dirty();
}
@ -130,26 +131,6 @@ function toggleButton(button_id) {
}
}
// Toggles display of a certain element, given the ID.
function toggle_tab(tab) {
if (document.querySelector("#"+tab).style.display == "none") {
document.querySelector("#"+tab).style.display = "";
} else {
document.querySelector("#"+tab).style.display = "none";
}
}
// Toggle display of a certain tab, in a group of tabs, given the target tab ID, and a list of associated tabs.
// Also sets visual display of an element with ID of target + "-btn" to selected.
function show_tab(target, tabs) {
//hide all tabs, then show the tab of the div clicked and highlight the correct button
for (const i in tabs) {
document.querySelector("#" + tabs[i]).style.display = "none";
document.getElementById(tabs[i] + "-btn").classList.remove("selected-btn");
}
document.querySelector("#" + target).style.display = "";
document.getElementById(target + "-btn").classList.add("selected-btn");
}
// autocomplete initialize
function init_autocomplete() {
@ -249,8 +230,10 @@ function init_autocomplete() {
}
let tome_alias = tome_obj['alias'];
tome_arr.push(tome_name);
tome_arr.push(tome_alias);
tome_aliases.set(tome_alias, tome_name);
if (tome_alias) {
tome_arr.push(tome_alias);
tome_aliases.set(tome_alias, tome_name);
}
}
// create dropdown
@ -325,9 +308,8 @@ function collapse_element(elmnt) {
document.querySelector(elmnt).style.removeProperty('display');
}
function init() {
async function init() {
console.log("builder.js init");
init_autocomplete();
// Other "main" stuff
// Spell dropdowns
@ -349,41 +331,51 @@ function init() {
}
// Masonry setup
let masonry = Macy({
container: "#masonry-container",
columns: 1,
mobileFirst: true,
breakAt: {
1200: 4,
},
margin: {
x: 20,
y: 20,
}
});
try {
let masonry = Macy({
container: "#masonry-container",
columns: 1,
mobileFirst: true,
breakAt: {
1200: 4,
},
margin: {
x: 20,
y: 20,
}
});
let search_masonry = Macy({
container: "#search-results",
columns: 1,
mobileFirst: true,
breakAt: {
1200: 4,
},
margin: {
x: 20,
y: 20,
}
});
decodeBuild(url_tag);
builder_graph_init();
for (const item_node of item_nodes) {
let search_masonry = Macy({
container: "#search-results",
columns: 1,
mobileFirst: true,
breakAt: {
1200: 4,
},
margin: {
x: 20,
y: 20,
}
});
} catch (e) {
console.log("Could not initialize macy components. Maybe you're offline?");
console.log(e);
}
const save_skp = await parse_hash(url_tag);
try {
init_autocomplete();
} catch (e) {
console.log("Could not initialize autocomplete. Maybe you're offline?");
console.log(e);
}
builder_graph_init(save_skp);
for (const item_node of item_final_nodes) {
if (item_node.get_value() === null) {
// likely DB load failure...
if (confirm('One or more items failed to load correctly. This could be due to a corrupted build link, or (more likely) a database load failure. Would you like to reload?')) {
hardReload();
}
console.log(item_node);
break;
}
}
@ -395,7 +387,5 @@ window.onerror = function(message, source, lineno, colno, error) {
};
(async function() {
let load_promises = [ load_init(), load_ing_init(), load_tome_init() ];
await Promise.all(load_promises);
init();
await init();
})();

View file

@ -12,7 +12,7 @@ const BUILD_VERSION = "7.0.19";
let editable_item_fields = [ "sdPct", "sdRaw", "mdPct", "mdRaw", "poison",
"fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct",
"fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct",
"hprRaw", "hprPct", "hpBonus", "atkTier",
"hprRaw", "hprPct", "hpBonus", "atkTier", "ls",
"spPct1", "spRaw1", "spPct2", "spRaw2",
"spPct3", "spRaw3", "spPct4", "spRaw4" ];
@ -60,6 +60,7 @@ let tome_fields = [
"armorTome3",
"armorTome4",
"guildTome1",
"lootrunTome1"
]
let equipment_names = [
"Helmet",
@ -99,7 +100,7 @@ let armor_keys = ['helmet', 'chestplate', 'leggings', 'boots'];
let accessory_keys= ['ring1', 'ring2', 'bracelet', 'necklace'];
let powderable_keys = ['helmet', 'chestplate', 'leggings', 'boots', 'weapon'];
let equipment_keys = ['helmet', 'chestplate', 'leggings', 'boots', 'ring1', 'ring2', 'bracelet', 'necklace', 'weapon'];
let tome_keys = ['weaponTome1', 'weaponTome2', 'armorTome1', 'armorTome2', 'armorTome3', 'armorTome4', 'guildTome1'];
let tome_keys = ['weaponTome1', 'weaponTome2', 'armorTome1', 'armorTome2', 'armorTome3', 'armorTome4', 'guildTome1', 'lootrunTome1'];
let spell_disp = ['build-melee-stats', 'spell0-info', 'spell1-info', 'spell2-info', 'spell3-info'];
let other_disp = ['build-order', 'set-info', 'int-info'];

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