* 2.0.4.4 update
Fix v3 item api debug script
Implement hellfire (discombob disallow not happening yet)
* Fix boiling blood implementation
slightly more intuitive
also, janky first pass implementation for hellfire
* Atree default update
Allow sliders to specify a default value, for puppet and boiling blood for now
* Fix rainbow def
display on items and build stats
Calculate into raw def correctly
* Atree backend improvements
Allow major ids to have dependencies
Implement cherry bomb new ver. (wooo replace_spell just works out of the box!)
Add comments to atree.js
* Fix name of normal items
don't you love it when wynn api makes breaking changes for no reason
* Misc bugfix
Reckless abandon req Tempest
new damage ID in search
* Fix major id search
and temblor desc
* Fix blockers on mage
* Fix flaming uppercut implementation
* Force base dps display to display less digits
* Tomes finally pulling from the API
but still with alias feature enabled!
* Lootrun tomes (finally?)
cool? maybe?
* Fix beachside set set bonus
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Co-authored-by: hppeng <hppeng>
* Clean up logic for positive/negative rolls; fix customizer
logical xor moment
* ....why did I leave extra code in
embarassing bug how did you not catch this before pushing
anyway this should fix CI creator
* unicorn horn (#255)
* unicorn horn
50% rn in game
* Update ingreds_clean.json
* Update ingreds_compress.json
* Bump ing db version
* Add parry buff, and lifesteal
lol offensive lifesteal
reinforcing the stereotype
* Bamboozle should be fire conversion
thanks felixtape also I thought I fixed this ages ago
* Update doc.html so it works
missing lifesteal elem
* Serve our own copies of bootstrap and autocomplete
random npm outage wtf
* Whoops... forgot to replace autocomplete.js, and macy
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Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
* Remove "air gap" nodes
they... just aren't necessary... compute graph supports having inputs in the middle anyway
WHY did I do this in the past (and it caused issues with dusty update)
* Fix loading older item db versions and v0 links
* Remove debug prints
Co-authored-by: hppeng <hppeng>
* Update tomes.json with 2.0 tomes
Added the 18 new weapon tomes coming in update 2.0.
Also fixed fabled t1 weapon tomes having level 80 instead of 60.
* Update tome_map.json with 2.0 tomes
Added the 18 new weapon tomes coming in update 2.0.
* Add missing regression tests
* Encode and decode V8, initial files
* Adding shortcut load
use json directly meme
* Dummy data for 2.0.1.2 (same as 2.0.1.1)
update documentation slightly
* Tier 3 tomes, and update files from api
.... tech debt... when binary encode
* Change versioning system to use query instead of hash
hopefully less breaking change; also just prettier
* More misc bugfix
Fix race condition in builder graph load
Fix loading empty hash
Add boundless set tag and set bonus
Update mage atree
* Data files for wynn version 2.0.1.2, and updated atree const json
* Add ability for nodes to have (single) archetype req but no archetype
Possibly we want to make a more general req system
* Finish inputting rest of the atree changes
hopefully
* Minify index.html
* Add tree decoding pseudocode to dev/index.html
* Update V8 docs
* Style fixes, bump db versions
* missing... semicolons...
Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
* Janky radiance implementation
.....
* Special case scale tome multipliers
* Update doc.html
* Remove poison display, no more poison special treatment
* Fix fatal typo with defmult processing, only affect positive IDs
* Properly handle negative spellcost and negative IDs
* Fix some fatal typos
Co-authored-by: hppeng <hppeng>
* Improve atree validation pipeline
validation check is run for all things depending on atree now -- hard errored atree will stop at `builder-atree-merge` node
error display split out of `atree-render-active` node
* Minify index.html
Co-authored-by: hppeng <hppeng>
* Beginnings of shaman atree
* Fix aura parents
* Day's work (ft. frozenearth and endistic)
* More incremental work -- finish another two pages i think, or one
* One more page to go on shaman atree
* Fix missing archetype on overseer and fix regeneration to be not 100% heal per tick
* Just missing 4 abils at the bottom hopefully
* Fix typos in display
* Fix archetype req for chant of the fanatic
* Shaman atree complete
except fluid healing doesn't work yet
* Add comments, fix some misc. formatting related stuffs
* Misc. patch
Fix rebound interaction
Fix translations for newly added target parts
Fix tree misc. connection/archetype missing bugs
Co-authored-by: hppeng <hppeng>