hppeng
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8663efccf7
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HOTFIX: fix computeNode bad behavior with markDirty
was always doing dusty update
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2022-07-01 01:35:20 -07:00 |
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hppeng
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b13cf0499d
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ComputeNode subclass that will defer updates if its value did not change
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2022-06-30 22:22:15 -07:00 |
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hppeng
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53f502b96d
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Bugfix pt. 2: Totals now are evaluated in second round
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2022-06-30 20:44:26 -07:00 |
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hppeng
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19134d3ab1
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Merge branch 'atree' into UI_test
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2022-06-30 20:15:17 -07:00 |
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hppeng
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0976fff43a
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Working atree encoder and decoder
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2022-06-30 08:03:41 -07:00 |
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hppeng
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ffc0d4b9b4
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Atree error validation and input combining
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2022-06-30 05:27:35 -07:00 |
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hppeng
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25102100ae
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Pull info from abil tree; construct spell objects and render them
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2022-06-28 23:23:27 -07:00 |
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hppeng
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259ffb2395
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Begin working on abil merging framework... fix a bunch of mistakes in atree constants
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2022-06-28 11:43:35 -07:00 |
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hppeng
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5106b7b681
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HOTFIX: damage multipliers from potion effect not being registered
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2022-06-27 01:41:13 -07:00 |
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hppeng
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3fb59494d9
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Testing healing
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2022-06-26 23:54:05 -07:00 |
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hppeng
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c7fd1c53f8
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Internal spell representation overhaul
Using new (more expressive) schema
Somehow made display code cleaner !!!
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2022-06-26 23:42:00 -07:00 |
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hppeng
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581891116d
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Fix a compute graph state update bug (double link), fix powder special display
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2022-06-26 20:24:38 -07:00 |
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hppeng
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8ff0afa685
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Begin atree integration
also don't re-render the entire thing every time something changes -- local updates
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2022-06-26 16:49:35 -07:00 |
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hppeng
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8b4fb7cb32
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Merge branch 'UI_test' into atree
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2022-06-26 05:45:13 -07:00 |
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hppeng
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379ebb8224
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HOTFIX -- update "Original Value" skillpoint display
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2022-06-26 05:44:10 -07:00 |
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hppeng
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1303c959b1
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HOTFIX: remove const from SumInputNode to allow default value fixing
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2022-06-26 05:35:04 -07:00 |
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hppeng
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72999c3014
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Fix set initial load
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2022-06-26 05:18:23 -07:00 |
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hppeng
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762120d189
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Fix tomes (for real...)
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2022-06-26 04:12:04 -07:00 |
|
hppeng
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aa9041bd01
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Fix tome damage calculation...
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2022-06-26 04:08:54 -07:00 |
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hppeng
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295e8f3e36
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Fix damage calc... somewhat unify powder format
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2022-06-26 03:14:31 -07:00 |
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hppeng
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056ff84972
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Misc. changes to powdering workings
Items no longer have powders array defined by default (only weapons/armors)
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2022-06-26 01:07:43 -07:00 |
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hppeng
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58555f232c
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Merge branch 'UI_test' into atree
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2022-06-26 00:50:13 -07:00 |
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hppeng
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c25d424194
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HOTFIX: patch str/dex optimizer
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2022-06-26 00:43:11 -07:00 |
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hppeng
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975c0faa1f
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Fix crafter page, fix damage calculation for crafted and normal items (no longer rounded powder damage)
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2022-06-26 00:08:02 -07:00 |
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hppeng
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2b18774395
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Wynn2 damage calculation
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2022-06-24 03:35:03 -07:00 |
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hppeng
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14ab20c446
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Remove extra prints, make response time of nodes much faster
hides a bug that we have where two updates are scheduled if you hit enter and tab... no.......
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2022-06-23 20:18:08 -07:00 |
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hppeng
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730ddea551
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Merge branch 'UI_test' into atree
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2022-06-23 04:24:12 -07:00 |
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hppeng
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5f9c0d5185
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HOTFIX: str/dex optimizer working now
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2022-06-23 03:55:13 -07:00 |
|
hppeng
|
ef5dd8f6c6
|
HOTFIX: tome patch
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2022-06-23 03:42:18 -07:00 |
|
hppeng
|
12e4c1e88c
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Revert to current dev branch behaviour somewhat
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2022-06-23 03:16:36 -07:00 |
|
hppeng
|
6ea34708a6
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Fully working tomes !!!
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2022-06-23 02:23:56 -07:00 |
|
hppeng
|
9227dd0f56
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Working armor special sliders (don't reset properly i think)
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2022-06-23 01:25:19 -07:00 |
|
hppeng
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e4466d8095
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Add back morph easter egg
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2022-06-21 22:53:04 -07:00 |
|
hppeng
|
651ae9f3d5
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Small refactor to prepare for atree; fix reset health/lvl
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2022-06-21 22:39:10 -07:00 |
|
hppeng
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6620d011e5
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Fix edit id resetting
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2022-06-21 20:41:40 -07:00 |
|
hppeng
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ebcdf9ae27
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Powder specials and potion boosts
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2022-06-20 10:51:17 -07:00 |
|
hppeng
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f7a1f4fc7e
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Fix melee damage, fix edit ids spell calc
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2022-06-20 07:37:14 -07:00 |
|
hppeng
|
18d21e21ae
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Ready for dev branch merge
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2022-06-20 06:12:32 -07:00 |
|
hppeng
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4d7197fc53
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Add instructions
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2022-06-19 20:20:22 -07:00 |
|
hppeng
|
4a54635e2d
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More cleanup
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2022-06-19 19:07:59 -07:00 |
|
hppeng
|
7980980f9a
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Build display working, still have to do edit ids / skillpoints
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2022-06-19 13:59:16 -07:00 |
|
hppeng
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81dfe767a3
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Item display, build display (partially)
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2022-06-19 13:44:02 -07:00 |
|
hppeng
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7bd27a9675
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Merge branch 'UI_test' into compute_graph
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2022-06-19 11:43:02 -07:00 |
|
hppeng
|
e5b653619f
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Working spell damage calculation pipeline
broke like everything else
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2022-06-19 11:02:28 -07:00 |
|
hppeng
|
8db34d68a7
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Almost working spell damage calculation
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2022-06-19 09:49:04 -07:00 |
|
hppeng
|
62a9a4f0c2
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Compute graph cleanup, prepping for full build calc (currently broke)
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2022-06-19 00:42:49 -07:00 |
|
hppeng
|
4f7f0f9cfc
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Clean up loading code, much cleaner invocation during init (and less prone to races)
|
2022-06-12 07:45:48 -07:00 |
|
hppeng
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0f4dba258f
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Proof of concept (compute nodes to get items from names and highlight)
|
2022-05-22 03:21:34 -07:00 |
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