reschan
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8aabacb6eb
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finalize crafter ui changes
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2022-07-12 12:10:55 +07:00 |
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hppeng
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e4d7a42a50
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Remove prints
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2022-07-05 23:51:16 -07:00 |
|
hppeng
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8d077b3b4b
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Implement int and costs jankily
also fix rounding jankily with -cost items
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2022-07-05 23:43:44 -07:00 |
|
hppeng
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fac2c54da9
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Archer atree
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2022-07-01 01:23:06 -07:00 |
|
hppeng
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0976fff43a
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Working atree encoder and decoder
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2022-06-30 08:03:41 -07:00 |
|
hppeng
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25102100ae
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Pull info from abil tree; construct spell objects and render them
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2022-06-28 23:23:27 -07:00 |
|
hppeng
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f23895ee48
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Address PR comments
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2022-06-27 22:16:23 -07:00 |
|
hppeng
|
3fb59494d9
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Testing healing
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2022-06-26 23:54:05 -07:00 |
|
hppeng
|
c7fd1c53f8
|
Internal spell representation overhaul
Using new (more expressive) schema
Somehow made display code cleaner !!!
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2022-06-26 23:42:00 -07:00 |
|
hppeng
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581891116d
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Fix a compute graph state update bug (double link), fix powder special display
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2022-06-26 20:24:38 -07:00 |
|
hppeng
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056ff84972
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Misc. changes to powdering workings
Items no longer have powders array defined by default (only weapons/armors)
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2022-06-26 01:07:43 -07:00 |
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hppeng
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975c0faa1f
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Fix crafter page, fix damage calculation for crafted and normal items (no longer rounded powder damage)
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2022-06-26 00:08:02 -07:00 |
|
hppeng
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2b18774395
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Wynn2 damage calculation
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2022-06-24 03:35:03 -07:00 |
|
hppeng
|
5f9c0d5185
|
HOTFIX: str/dex optimizer working now
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2022-06-23 03:55:13 -07:00 |
|
hppeng
|
8945261c31
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Merge branch 'UI_test' into compute_graph
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2022-06-23 02:51:51 -07:00 |
|
hppeng
|
651ae9f3d5
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Small refactor to prepare for atree; fix reset health/lvl
|
2022-06-21 22:39:10 -07:00 |
|
hppeng
|
ebcdf9ae27
|
Powder specials and potion boosts
|
2022-06-20 10:51:17 -07:00 |
|
hppeng
|
f7a1f4fc7e
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Fix melee damage, fix edit ids spell calc
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2022-06-20 07:37:14 -07:00 |
|
hppeng
|
18d21e21ae
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Ready for dev branch merge
|
2022-06-20 06:12:32 -07:00 |
|
hppeng
|
4a54635e2d
|
More cleanup
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2022-06-19 19:07:59 -07:00 |
|
hppeng
|
7980980f9a
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Build display working, still have to do edit ids / skillpoints
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2022-06-19 13:59:16 -07:00 |
|
hppeng
|
81dfe767a3
|
Item display, build display (partially)
|
2022-06-19 13:44:02 -07:00 |
|
hppeng
|
7bd27a9675
|
Merge branch 'UI_test' into compute_graph
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2022-06-19 11:43:02 -07:00 |
|
hppeng
|
fd97eb45e0
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Copying code
from sq2display.js to display.js
|
2022-06-19 11:30:10 -07:00 |
|
hppeng
|
e5b653619f
|
Working spell damage calculation pipeline
broke like everything else
|
2022-06-19 11:02:28 -07:00 |
|
hppeng
|
1e863fd015
|
Create common.js for more common stuff (Item class, expandItem func)
|
2022-05-21 22:38:43 -07:00 |
|
ferricles
|
c5645ffa0c
|
item info page in bootstrap + items link to item info page
|
2022-05-16 19:44:40 -07:00 |
|
hppeng
|
757a6aab35
|
Merge branch 'dev' into UI_test
probably broken somewhere
|
2022-05-12 02:16:59 -07:00 |
|
ferricles
|
474d636a8c
|
folder organization refactor; beginning sq2 bootstrap style UI refactor
|
2022-05-12 01:48:59 -07:00 |
|
hppeng
|
8398358320
|
Fix crafted armor powder application
it only applies once... dummy
|
2022-01-16 04:46:58 -08:00 |
|
hppeng
|
64e108bcb1
|
Refactor wynnatlas (normal) backend to use advanced search mechanics
|
2022-01-05 16:00:28 -08:00 |
|
hppeng
|
ac87cf5112
|
Patch for zero value ids
idRound does not round to zero in some cases
|
2022-01-05 12:39:42 -08:00 |
|
hppeng
|
64d167d911
|
Code cleanup!
Misc. style fixes in display.js, add comments
Remove redundant code in load.js
Clean up some long lines in custom.js
|
2022-01-05 11:35:14 -08:00 |
|
b
|
28a1e81a6c
|
Move javascript files into their own folder
|
2021-10-17 18:21:02 -07:00 |
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