hppeng-wynn
|
3af9f868c5
|
Merge pull request #87 from hppeng-wynn/atree_active_box
Atree active box
|
2022-07-08 17:49:54 -07:00 |
|
hppeng-wynn
|
bacc98b003
|
Merge pull request #90 from hppeng-wynn/powder-acc-fix
Fix crafted accessories apparently
|
2022-07-08 17:43:20 -07:00 |
|
hppeng
|
c5191cfe99
|
Merge branch 'atree' into atree_active_box
|
2022-07-08 17:29:40 -07:00 |
|
hppeng
|
adc90821e6
|
Fix crafted accessories apparently
....
..
stupid
|
2022-07-07 23:18:58 -07:00 |
|
hppeng
|
e6a55afc4c
|
Split up basaltic trap
|
2022-07-07 22:51:38 -07:00 |
|
hppeng
|
70c117261d
|
Reworked master modifiers; working sliders
|
2022-07-07 22:28:46 -07:00 |
|
hppeng
|
5b6c957e76
|
Working scaling abils, sliders not hooked up yet
also fixed burning heart scaling
|
2022-07-07 19:44:57 -07:00 |
|
hppeng
|
a28c75e177
|
More setup for sliders/raw stat; fix defMultiplier (base def not fixed yet)
we should really unify the multiplicative effect checking -- this is kinda stupid
|
2022-07-07 16:13:26 -07:00 |
|
hppeng
|
148d51924e
|
Migrate armor powder sliders to use new slider util functions
|
2022-07-06 19:44:51 -07:00 |
|
hppeng
|
dd3d7f128d
|
No more infinite powders
|
2022-07-06 01:06:24 -07:00 |
|
hppeng
|
e4d7a42a50
|
Remove prints
|
2022-07-05 23:51:16 -07:00 |
|
hppeng
|
8d077b3b4b
|
Implement int and costs jankily
also fix rounding jankily with -cost items
|
2022-07-05 23:43:44 -07:00 |
|
hppeng
|
5391b08b37
|
Declare skillpoint final multipliers in a good place
|
2022-07-05 20:42:36 -07:00 |
|
hppeng
|
98d2486ceb
|
More misc fixes
Make builder not barf with classes without atree (to reduce confusion)
Skillpoint %effect changes (def/agi, ehp calc)
|
2022-07-05 00:51:58 -07:00 |
|
hppeng
|
97ea17565a
|
More misc fix
Bump db version (forgot to do in last commit)
Guardian angels + more shields works now
|
2022-07-04 21:39:35 -07:00 |
|
hppeng
|
0ac8998a76
|
Fix bugs in #bug-reports
defense mult working correctly
rejuv skin has 5 pally req
|
2022-07-04 12:33:17 -07:00 |
|
hppeng
|
8663efccf7
|
HOTFIX: fix computeNode bad behavior with markDirty
was always doing dusty update
|
2022-07-01 01:35:20 -07:00 |
|
hppeng
|
b13cf0499d
|
ComputeNode subclass that will defer updates if its value did not change
|
2022-06-30 22:22:15 -07:00 |
|
hppeng
|
53f502b96d
|
Bugfix pt. 2: Totals now are evaluated in second round
|
2022-06-30 20:44:26 -07:00 |
|
hppeng
|
19134d3ab1
|
Merge branch 'atree' into UI_test
|
2022-06-30 20:15:17 -07:00 |
|
hppeng
|
0976fff43a
|
Working atree encoder and decoder
|
2022-06-30 08:03:41 -07:00 |
|
hppeng
|
ffc0d4b9b4
|
Atree error validation and input combining
|
2022-06-30 05:27:35 -07:00 |
|
hppeng
|
25102100ae
|
Pull info from abil tree; construct spell objects and render them
|
2022-06-28 23:23:27 -07:00 |
|
hppeng
|
259ffb2395
|
Begin working on abil merging framework... fix a bunch of mistakes in atree constants
|
2022-06-28 11:43:35 -07:00 |
|
hppeng
|
5106b7b681
|
HOTFIX: damage multipliers from potion effect not being registered
|
2022-06-27 01:41:13 -07:00 |
|
hppeng
|
3fb59494d9
|
Testing healing
|
2022-06-26 23:54:05 -07:00 |
|
hppeng
|
c7fd1c53f8
|
Internal spell representation overhaul
Using new (more expressive) schema
Somehow made display code cleaner !!!
|
2022-06-26 23:42:00 -07:00 |
|
hppeng
|
581891116d
|
Fix a compute graph state update bug (double link), fix powder special display
|
2022-06-26 20:24:38 -07:00 |
|
hppeng
|
8ff0afa685
|
Begin atree integration
also don't re-render the entire thing every time something changes -- local updates
|
2022-06-26 16:49:35 -07:00 |
|
hppeng
|
8b4fb7cb32
|
Merge branch 'UI_test' into atree
|
2022-06-26 05:45:13 -07:00 |
|
hppeng
|
379ebb8224
|
HOTFIX -- update "Original Value" skillpoint display
|
2022-06-26 05:44:10 -07:00 |
|
hppeng
|
1303c959b1
|
HOTFIX: remove const from SumInputNode to allow default value fixing
|
2022-06-26 05:35:04 -07:00 |
|
hppeng
|
72999c3014
|
Fix set initial load
|
2022-06-26 05:18:23 -07:00 |
|
hppeng
|
762120d189
|
Fix tomes (for real...)
|
2022-06-26 04:12:04 -07:00 |
|
hppeng
|
aa9041bd01
|
Fix tome damage calculation...
|
2022-06-26 04:08:54 -07:00 |
|
hppeng
|
295e8f3e36
|
Fix damage calc... somewhat unify powder format
|
2022-06-26 03:14:31 -07:00 |
|
hppeng
|
056ff84972
|
Misc. changes to powdering workings
Items no longer have powders array defined by default (only weapons/armors)
|
2022-06-26 01:07:43 -07:00 |
|
hppeng
|
58555f232c
|
Merge branch 'UI_test' into atree
|
2022-06-26 00:50:13 -07:00 |
|
hppeng
|
c25d424194
|
HOTFIX: patch str/dex optimizer
|
2022-06-26 00:43:11 -07:00 |
|
hppeng
|
975c0faa1f
|
Fix crafter page, fix damage calculation for crafted and normal items (no longer rounded powder damage)
|
2022-06-26 00:08:02 -07:00 |
|
hppeng
|
2b18774395
|
Wynn2 damage calculation
|
2022-06-24 03:35:03 -07:00 |
|
hppeng
|
14ab20c446
|
Remove extra prints, make response time of nodes much faster
hides a bug that we have where two updates are scheduled if you hit enter and tab... no.......
|
2022-06-23 20:18:08 -07:00 |
|
hppeng
|
730ddea551
|
Merge branch 'UI_test' into atree
|
2022-06-23 04:24:12 -07:00 |
|
hppeng
|
5f9c0d5185
|
HOTFIX: str/dex optimizer working now
|
2022-06-23 03:55:13 -07:00 |
|
hppeng
|
ef5dd8f6c6
|
HOTFIX: tome patch
|
2022-06-23 03:42:18 -07:00 |
|
hppeng
|
12e4c1e88c
|
Revert to current dev branch behaviour somewhat
|
2022-06-23 03:16:36 -07:00 |
|
hppeng
|
6ea34708a6
|
Fully working tomes !!!
|
2022-06-23 02:23:56 -07:00 |
|
hppeng
|
9227dd0f56
|
Working armor special sliders (don't reset properly i think)
|
2022-06-23 01:25:19 -07:00 |
|
hppeng
|
e4466d8095
|
Add back morph easter egg
|
2022-06-21 22:53:04 -07:00 |
|
hppeng
|
651ae9f3d5
|
Small refactor to prepare for atree; fix reset health/lvl
|
2022-06-21 22:39:10 -07:00 |
|