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1637 commits

Author SHA1 Message Date
ender non 5faee76143 ownfoanf 2024-07-10 03:35:00 +01:00
hppeng a1ddce803f Item changes
scuffed and put in manually
2024-07-07 07:55:27 -07:00
hppeng 1d6b302f38 parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354753 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354749 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354744 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354739 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354735 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354730 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354688 -0700

Update recipes.json (#265)

Change ratio of gems to oil as it has been updated in 2.0.4

> Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil)

https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/

Finish updating recipes.json

why are there 4 versions of this file active at any given time

Fix damage calculation for rainbow raw

wow this bug has been here for a LONG time

also bump version for ing db

Bunch of bugfixes

- new major ID
- divine honor: reduce earth damage
- radiance: don't boost tomes, xp/loot bonuses

atree:
- parry: minor typo
- death magnet: marked dep
- nightcloak knife: 15s desc

Api v3 (#267)

* Tweak ordering to be consistent internally

* v3 items  (#266)

* item_wrapper script

for updating item data with v3 endpoint

* metadata from v3

* v3 item format

For the purpose of wynnbuilder, additional mapping might be needed.

* v3 item format

additional mapping might be needed for wb

* v3 compressed item json

* clean item json v3 format

* Update translate map to api v3

partially... we will need to redo scripts to flatmap all the items

* Fix items for 2.0.4.3

finally

* New ingredients (and parse script update)

just realized I forgot to commit the parse script this whole time

* Forgot to commit data files, and bump ing db version

* Sketchily reverse translate major ids

internalname and separate lookup table lol

* Forgot to update data files

todo: script should update all files at once

* Bump wynn version number

already outdated...

* Forgot to update 2.0.4.3 major ids

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>

Add missing fields to ingreds

missing ids and consumableIDs tags in some ingreds

Fix missing properties in item search setup

these should be unified maybe to avoid duplicated code

Fix sacshrine dependency on fluid healing

also: fix ": " in item searcher

I managed to mess up all major ids

note: major ids min file is generated along with atree. it uses numeric ids, not just json compress

2.0.4.4 update (#269)

* 2.0.4.4 update

Fix v3 item api debug script
Implement hellfire (discombob disallow not happening yet)

* Fix boiling blood implementation

slightly more intuitive
also, janky first pass implementation for hellfire

* Atree default update

Allow sliders to specify a default value, for puppet and boiling blood for now

* Fix rainbow def

display on items and build stats
Calculate into raw def correctly

* Atree backend improvements

Allow major ids to have dependencies
Implement cherry bomb new ver. (wooo replace_spell just works out of the box!)
Add comments to atree.js

* Fix name of normal items

don't you love it when wynn api makes breaking changes for no reason

* Misc bugfix

Reckless abandon req Tempest
new damage ID in search

* Fix major id search

and temblor desc

* Fix blockers on mage

* Fix flaming uppercut implementation

* Force base dps display to display less digits

* Tomes finally pulling from the API

but still with alias feature enabled!

* Lootrun tomes (finally?)

cool? maybe?

* Fix beachside set set bonus

---------

Co-authored-by: hppeng <hppeng>

Fix rainbow def

display on items and build stats
Calculate into raw def correctly

Fix major id search

and temblor desc

Force base dps display to display less digits

Fix beachside set set bonus

Fix build decode error

reading only 7 tome fields no matter what

Give NONE tomes correct ids in load_tome

i hate this system so much

Allow searching for max/min of ranges

Fix crafted item damage display

in the process, also update powder calculation logic! Should be fully correct now...

TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored.

Fluid healing now multiplicative with heal efficiency ID

NOTE: this breaks backwards compatibility with older atree jsons.
Do we care about this?

Realizing how much of a nightmare it will be (and already is) to keep
atree fully backwards compatible. Maybe that will be something left to
`git clone` instead.

fix (#274)
2024-07-07 05:19:16 -07:00
hppeng-wynn 3e725eded8
update up to 2.0.4.1 (#264)
* Fix atree connection issue with cheaper multihit-psithurism

* Fix major IDs with empty effect tags

bugged: temblor and overwhelm

hpp remember that effects tag is mandatory
or maybe you should just fix this and let effects be empty so you will never forget

* Bump ingred db version?

someone's didn't load correctly

* Misc. fixes

atree bugs (stronger sunshower, sacred surge)

Major ID attack speed on forest's blessing

* Update to 2.0.4.1

* Fix tome defense numbers

long time coming

* Fix a bunch of atree bugs

lazy hpp

* I forgot to bump db version again

* Fix archer atree illegal connection

oops

* Fix cheaper shield connection (2)

* Update credits.txt

* spooky festival update ings (#262)

* Update ing compressed files

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: EdmondLie <126294740+EdmondLie@users.noreply.github.com>
2023-10-19 18:58:52 -07:00
hppeng-wynn 479af33a81
2.0.3 update (#260)
* Mage atree changes

* Bump version to 2.0.3.1

just tree for now

* Warrior tree

🙏

* Shaman tree

WIP some things are too jank to stay

* Fixes to bamboozle behavior

also echo was -60% instead of -65% in the file??? wtf

* Shurikens damage boost by echo

meme

* Fix description text in echo, update old version atree file

* Fix shaman tree

thanks spegg!

* Spegg atree changes

assassin tree
fixed many of my shaman mistakes
and other changes we missed over the months somehow?

* Updated archer ability tree

Thanks @mr_me! All credit to them.

* Fixes to spegg's fixes

implement beast lore

* Change how Chant of the Lunatic is calculated

coursing restraints ingame is 15% damage bonus

* Updated ingredients manually

thanks @watermelon (snownlite)!

* Forgor to bump ing db version

* Fix ingredient display jank

* 2.0.3 items (#259)

* API update

also add new IDs to a bunch of places... tech debt whyyy

* Forgot to update ingreds...

* Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter

and req for mana traps

* Forgot to bump item db version

* Implement major IDs

not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers)

and radiance boost is not implemented (radiance is currently handled way too jank)

might wait for buffs rework to handle radiance.

* patch item searcher

TODO: make this not disgusting... build_encode_decode file has gotten too big

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-14 18:34:30 -07:00
hppeng 1a5ad19ef5 TEMP: updating live site with bug fixes pulled from 2.0.3 branch 2023-07-10 11:10:25 -07:00
hppeng-wynn 590aa2269d
update master (#258)
* Clean up logic for positive/negative rolls; fix customizer

logical xor moment

* ....why did I leave extra code in

embarassing bug how did you not catch this before pushing

anyway this should fix CI creator

* unicorn horn (#255)

* unicorn horn 

50% rn in game

* Update ingreds_clean.json

* Update ingreds_compress.json

* Bump ing db version

* Add parry buff, and lifesteal

lol offensive lifesteal
reinforcing the stereotype

* Bamboozle should be fire conversion

thanks felixtape also I thought I fixed this ages ago

* Update doc.html so it works

missing lifesteal elem

* Serve our own copies of bootstrap and autocomplete

random npm outage wtf

* Whoops... forgot to replace autocomplete.js, and macy

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-09 23:07:05 -07:00
hppeng-wynn d9e5d6da95
Updating to wynn 2.0.2.3 (except item database...)
* Fix enraged blow typo; allow "or" and "and" in adv search

...forgot to update json

* Lacerate is blocked by Echo, not Mirror Image

* Misc bugfix

Fix bug with skillpoints and negative set bonus
Add final multiplier for echo

* Clean up testing folder

and add script for quick plotting pairs of ids/item values

* Fix typo in better lightweaver

add to the correct dps

* Partial update to 2.0.2.3 (festival of heroes)

patch:
- ing changes (manual)
- two endgame items (the ones that I got customs for)

bugfix:
- Fix bug in reverse mapping that mapped item "type" to "accessoryType"

* Forgot to commit all the 2.0.2.3 data files...

* Fix epilogue displayName

* Fix minor incorrectness with fromIntV invocation

don't think this was a bug? but its not the correct number of arguments lol

* Move powder ingreds to ing load sequence

not used anywhere else
also, remove extra prints in crafter

* Refactor powder special display

fix quake/chain/courage not displaying some powder special information 💀

* Finally fix satsujin to work with powder specials

thanks to powder special display refactor

* Fix mask of the awakened giving outdated stats

e

* Add prologue and gleeman's tale

wynn api when
...fix epilgoue

---------

Co-authored-by: hppeng <hppeng>
2023-04-14 17:18:52 -07:00
hppeng 4b9460ebc2 Fix cost application 2023-03-05 01:45:50 -08:00
hppeng 645f3145f0 Fix echo and bamboozle crash
and fix modify to work a bit better... TODO need actual dependency resolution for spell modification
2023-03-04 23:15:46 -08:00
hppeng 39c8357c5d Misc bugfix in atree
better ophanim and gust connection
bamboozle damage buff with echo
2023-03-04 17:13:45 -08:00
hppeng 4cf270f24f Misc. fixes
- pirouette: not acrobat
- Nightcloak knife: implemented
- diversion: description fixed
2023-02-20 01:32:05 -08:00
hppeng 8058bb5374 Dissolution shadestepper req 2023-02-18 14:33:20 -08:00
hppeng 24de93168f Ambush isn't shadestepper 2023-02-18 13:22:45 -08:00
hppeng 53c4ea67cc Fix typos in ability tree 2023-02-18 11:00:23 -08:00
hppeng fb8e62ce9c Fix ragnarokkr display button 2023-02-17 04:02:21 -08:00
hppeng e3b2ea4cdf Misc. patches force push haha
-- fix better enraged blow existing
-- fix dissolution location
-- fix cheaper dash to death magnet connection
-- fix last laugh location
-- fix death magnet dependency for fatal spin
2023-02-17 01:57:31 -08:00
hppeng-wynn dc878caf1c
2.0.2 (#252)
* 2.0.2 mage tree

Super super janky implementation of winded

* Clean up breathless definition

* Numerical values and archetype req update for non mage ability trees

Notably excludes:
Effigy attack speed
Double/Triple totem multipliers
more shields damage change
arrow hurricane nerf

don't think this includes dependencies but idk if any changed? Topology fixing still needed

* Archer, Warrior and Shaman updated (mostly)

* Assassin tree changes

* Item db update

guess this is the 2.0.2 branch now

* Mage edit to match ingame

* Fix misc. atree stuff that wasn't fixed yet

warrior connections and positions
double/triple totem implementation
ragna nerf

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: TopHat of Pride <33451677+TopHat-of-Pride@users.noreply.github.com>
Co-authored-by: aspiepuppy <emimeado@gmail.com>
2023-02-17 03:40:23 -08:00
Incompleteusern 2bdebda89f
forgot (#249) 2023-02-01 14:47:59 -08:00
Incompleteusern bf29018a60
Searching Changes (#248)
* fix sort keys not clearing

* ingredient searching

* add dura and charges

* modify comment

* fix effectiveness formula)

* remove comment
2023-01-30 18:55:25 -08:00
hppeng-wynn 88fe5217d2
Manual pruning (2) (#247)
* manual pruning

woo

* Patch botched find/replace, update other json files and bump version

Co-authored-by: btdmaster1563 <85848265+btdmaster1563@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2023-01-13 21:53:53 -08:00
hppeng e37226fae7 Fix duplicate ID display for elemental damage IDs
oops
2023-01-05 01:05:19 -08:00
hppeng cded54bcc0 Update atree file
...forgot to do this
2023-01-04 16:09:48 -08:00
hppeng 0a054b8d94 Fix bug with encoding fixed ID values that are exactly a powe of 64 2023-01-02 17:31:55 -08:00
hppeng-wynn f90794070a
Misc bugfix (#245)
* Atree bugs fix

Fix phantom ray damage
Fix more focus II connection

* Fix item display bugs

missing some damages
effectiveness typo

* Fix builder bugs

damage calc didn't account for rDamPct
morph- shortcut broke

* Fix fatal typo

remove extra console log

Co-authored-by: hppeng <hppeng>
2023-01-03 01:21:45 +00:00
hppeng-wynn cc7e5b6818
Bugfixes (#243)
* Iron lungs and air shout damage fix

* Fix updating bug (edit ID output did not update in the correct order... somehow this became a race condition?)

* Sadly, reverting double totem display bug for now

* Remove prints, add comment for graph jank

Co-authored-by: hppeng <hppeng>
2022-12-24 10:12:14 +00:00
hppeng 0e66c63cda HOTFIX: janky patch to make editable fields work without full page update 2022-12-21 10:15:21 -08:00
hppeng-wynn eeb5d61c74
Remove "air gap" nodes (#240)
* Remove "air gap" nodes

they... just aren't necessary... compute graph supports having inputs in the middle anyway
WHY did I do this in the past (and it caused issues with dusty update)

* Fix loading older item db versions and v0 links

* Remove debug prints

Co-authored-by: hppeng <hppeng>
2022-12-20 21:34:11 +00:00
hppeng-wynn 049ca0a482
Misc bugfixes/patches (#239)
* Morph nerfs

whoot

* Fix customizer

somehow it wasn't even using the correct load method -- its a major miracle it worked at all

* Fix item base display in customizer

jank

maybe fix this properly later

* Bump item db version

* Fix crafted skillpoint calculation

* Fix crafter updating

use input for all listeners

Co-authored-by: hppeng <hppeng>
2022-12-20 01:16:29 +00:00
hppeng 2f7ff17253 HOTFIX: load crash bug with old versions 2022-12-17 01:11:19 -08:00
hppeng 98a3094491 HOTFIX: I hate frameshift 2022-12-16 03:20:49 -08:00
hppeng ca43faacf1 HOTFIX: Handle case when atree decode fails (extremely ungracefully)
Also fix a bunch of bugs with warrior and archer trees
2022-12-16 02:48:47 -08:00
hppeng-wynn 2561feb621
Wynn versioning method (#238)
* Update tomes.json with 2.0 tomes

Added the 18 new weapon tomes coming in update 2.0.
Also fixed fabled t1 weapon tomes having level 80 instead of 60.

* Update tome_map.json with 2.0 tomes

Added the 18 new weapon tomes coming in update 2.0.

* Add missing regression tests

* Encode and decode V8, initial files

* Adding shortcut load

use json directly meme

* Dummy data for 2.0.1.2 (same as 2.0.1.1)

update documentation slightly

* Tier 3 tomes, and update files from api

.... tech debt... when binary encode

* Change versioning system to use query instead of hash

hopefully less breaking change; also just prettier

* More misc bugfix

Fix race condition in builder graph load
Fix loading empty hash
Add boundless set tag and set bonus
Update mage atree

* Data files for wynn version 2.0.1.2, and updated atree const json

* Add ability for nodes to have (single) archetype req but no archetype

Possibly we want to make a more general req system

* Finish inputting rest of the atree changes

hopefully

* Minify index.html

* Add tree decoding pseudocode to dev/index.html

* Update V8 docs

* Style fixes, bump db versions

* missing... semicolons...

Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2022-12-16 10:29:01 +00:00
Bitlet ba1f23e7ab
Update items.js (#237) 2022-11-27 13:11:07 -08:00
hppeng 78974c157e Powder application logic reflects what is ingame
also fix violet shift interaction
2022-11-19 20:28:02 -08:00
hppeng 416a07c787 HOTFIX: patch frameshift (again)
missing neutral and air damage
2022-11-17 22:21:16 -08:00
hppeng-wynn 36d099b225
Fix behavior of -cost and +cost to match ingame rolling (#234)
Co-authored-by: hppeng <hppeng>
2022-11-15 13:11:38 -08:00
hppeng f8c266db8d Update item and ingred DB
and bump version numbers
2022-11-12 07:48:27 -08:00
FrozenEarth 1ff88b55a8
Fix Strange Trinket (#229)
* Fix Strange Trinket

Removed Strange Trinket's 4 def req (that it doesn't actually have)

* Also fixed Ignited Faebloom's mana steal
2022-11-12 06:47:58 -08:00
hppeng-wynn 557f33a594
Patch 2.0.1 (#232)
* Update atree_constants to 2.0.1

* Should be all of changes up to 2.0.1

Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
2022-11-12 06:43:19 -08:00
Endistic-DEV 04524f54e2
Update to README.md (#227)
* Update Image

* Finish Changes

still no documentation though, dont know whats supposed to be there
2022-11-06 11:22:21 -08:00
hppeng 4653fe4598 HOTFIX: updated minified atree constants file 2022-11-01 08:51:13 -07:00
reschan 9b6ab5e8e7
Merge pull request #231 from FrozenEarth-git/patch-8
Update atree_constants.js to 2.0 hotfix 6
2022-11-01 22:46:19 +07:00
FrozenEarth c801ce0da0
Removed some 2.0.1 changes that snuck in 2022-11-01 09:19:10 -06:00
FrozenEarth 3adb1e0bec
Update atree_constants.js to 2.0 hotfix 6
Split from the 2.0.1 push due to popular request
2022-11-01 09:16:22 -06:00
Bitlet 22db760aa9
WynnCustom Item Display Fix (#228)
displaysq2ExpandedItem is undefined. Replacing it with displayExpandedItem (defined in display.js) works.
2022-10-18 09:06:07 -07:00
hppeng 73bc5e469e HOTFIX: Fix frameshift ID
💀
2022-09-26 05:25:11 -07:00
hppeng 050a086838 Add missing melee damage display commands
missing postfix/prefix
2022-09-23 11:41:05 -07:00
hppeng c093384867 Fix basaltic trap damage, implement hotfix 3 changes 2022-09-23 11:33:55 -07:00
hppeng 873ff51af7 HOTFIX: accidentally deleted melee damage raw display postfix 2022-09-22 17:35:30 -07:00