armor powder specials (bugged)
This commit is contained in:
parent
de7013b099
commit
3ed14763bf
7 changed files with 110 additions and 14 deletions
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@ -55,7 +55,7 @@ class PowderSpecial{
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function _ps(a,b,c,d,e) { return new PowderSpecial(a,b,c,d,e); } //bruh moment
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function _ps(a,b,c,d,e) { return new PowderSpecial(a,b,c,d,e); } //bruh moment
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let powderSpecialStats = [
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let powderSpecialStats = [
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_ps("Quake",new Map([["Radius",[4.4,4.9,5.4,5.9,6.4]], ["Damage",[155,220,285,350,415]] ]),"Rage",new Map([ ["Damage", [0.3,0.4,0.5,0.7,1.0]],["Description", "% " + "\u2764" + " Missing"] ]),400), //e
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_ps("Quake",new Map([["Radius",[4.4,4.9,5.4,5.9,6.4]], ["Damage",[155,220,285,350,415]] ]),"Rage",new Map([ ["Damage", [0.3,0.4,0.5,0.7,1.0]],["Description", "% " + "\u2764" + " Missing"] ]), 396), //e
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_ps("Chain Lightning",new Map([ ["Chains", [5,6,7,8,9]], ["Damage", [200,225,250,275,300]] ]),"Kill Streak",new Map([ ["Damage", [3,4.5,6,7.5,9]],["Duration", [5,5,5,5,5]],["Description", "Mob Killed"] ]),200), //t
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_ps("Chain Lightning",new Map([ ["Chains", [5,6,7,8,9]], ["Damage", [200,225,250,275,300]] ]),"Kill Streak",new Map([ ["Damage", [3,4.5,6,7.5,9]],["Duration", [5,5,5,5,5]],["Description", "Mob Killed"] ]),200), //t
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_ps("Curse",new Map([ ["Duration", [7,7.5,8,8.5,9]],["Damage Boost", [90,120,150,180,210]] ]),"Concentration",new Map([ ["Damage", [1,2,3,4,5]],["Duration",[1,1,1,1,1]],["Description", "Mana Used"] ]),150), //w
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_ps("Curse",new Map([ ["Duration", [7,7.5,8,8.5,9]],["Damage Boost", [90,120,150,180,210]] ]),"Concentration",new Map([ ["Damage", [1,2,3,4,5]],["Duration",[1,1,1,1,1]],["Description", "Mana Used"] ]),150), //w
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_ps("Courage",new Map([ ["Duration", [6,6.5,7,7.5,8]],["Damage", [75,87.5,100,112.5,125]],["Damage Boost", [70,90,110,130,150]] ]),"Endurance",new Map([ ["Damage", [2,3,4,5,6]],["Duration", [8,8,8,8,8]],["Description", "Hit Taken"] ]),200), //f
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_ps("Courage",new Map([ ["Duration", [6,6.5,7,7.5,8]],["Damage", [75,87.5,100,112.5,125]],["Damage Boost", [70,90,110,130,150]] ]),"Endurance",new Map([ ["Damage", [2,3,4,5,6]],["Duration", [8,8,8,8,8]],["Description", "Hit Taken"] ]),200), //f
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28
sq2bs.html
28
sq2bs.html
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@ -21,8 +21,14 @@
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<!-- main -->
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<!-- main -->
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<div id="main-sidebar" class="sidebar dark-7 dark-shadow">
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<div id="main-sidebar" class="sidebar dark-7 dark-shadow">
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<a href=""><img src="media/icons/new/atlas64.png" alt="place" title="WynnBuilder"><b>WynnBuilder</b></a>
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<a href=""><img src="media/icons/new/builder.png" alt = "WynnBuilder" title = "WynnBuilder"><b>WynnBuilder</b></a>
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<a onclick="document.querySelector('#search-container').style.display = '';"><img src="media/icons/new/searcher.png" alt="" title="Item Search"><b>WynnAtlas Mini</b></a>
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<a href = "/crafter.html"><img src = "media/icons/new/crafter.png" alt = "WynnCrafter" title = "WynnCrafter"><b>WynnCrafter</b></a>
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<a href = "/items.html"><img src = "media/icons/new/searcher.png" alt = "WynnAtlas" title = "WynnAtlas"><b>WynnAtlas</b></a>
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<a href = "/customizer.html"><img src = "media/icons/new/custom.png" alt = "WynnCustom" title = "WynnCustom"><b>WynnCustom</b></a>
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<a href = "/map.html"><img src = "media/icons/new/compass.png" alt = "WynnGPS" title = "WynnGPS"><b>WynnGPS</b></a>
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<a href = "/wynnfo/index.html"><img src = "media/icons/new/book.png" alt = "Wynnfo" title = "WynnCrafter"><b>WynnCrafter</b></a>
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<a onclick = "document.querySelector('#search-container').style.display = '';"><img src="media/icons/new/searcher.png" alt="" title="Item Search"><b>WynnAtlas Mini</b></a>
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<a onclick = "toggleIcons()"><img src = "media/icons/new/reload.png" alt = "" title = "Swap items on page"><b>Swap Icon Style</b></a>
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<hr/>
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<hr/>
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</div>
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</div>
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<div class="container py-5 vh-100 mx-0 mx-lg-auto">
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<div class="container py-5 vh-100 mx-0 mx-lg-auto">
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@ -485,7 +491,8 @@
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Rage (Passive)
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Rage (Passive)
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</div>
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</div>
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<div class="col">
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<div class="col">
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placeholder
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<input type = "range" id = "str_boost_armor" name = "str-boost-armor" min = '0' max = '396' value = '0' step = '1' onchange = "updateArmorPowderSpecials('dex_boost_armor')">
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<label id = "str_boost_armor_label" for="str-boost-armor">% Earth Dmg Boost: 0</label>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -527,7 +534,8 @@
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Kill Streak (Passive)
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Kill Streak (Passive)
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</div>
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</div>
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<div class="col">
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<div class="col">
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placeholder
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<input type = "range" id = "dex_boost_armor" name = "dex-boost-armor" min = '0' max = '200' value = '0' step = '1' onchange = "updateArmorPowderSpecials('dex_boost_armor')">
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<label id = "dex_boost_armor_label" for="dex-boost-armor">% Thunder Dmg Boost: 0</label>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -569,7 +577,8 @@
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Concentration (Passive)
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Concentration (Passive)
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</div>
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</div>
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<div class="col">
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<div class="col">
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placeholder
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<input type = "range" id = "int_boost_armor" name = "dex-boost-armor" min = '0' max = '150' value = '0' step = '1' onchange = "updateArmorPowderSpecials('int_boost_armor')">
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<label id = "int_boost_armor_label" for="dex-boost-armor">% Water Dmg Boost: 0</label>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -611,7 +620,8 @@
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Endurance (Passive)
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Endurance (Passive)
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</div>
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</div>
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<div class="col">
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<div class="col">
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how do calc
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<input type = "range" id = "def_boost_armor" name = "def-boost-armor" min = '0' max = '200' value = '0' step = '1' onchange = "updateArmorPowderSpecials('def_boost_armor')">
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<label id = "def_boost_armor_label" for="def-boost-armor">% Fire Dmg Boost: 0</label>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -653,7 +663,8 @@
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Dodge (Passive)
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Dodge (Passive)
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</div>
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</div>
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<div class="col">
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<div class="col">
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how do calc
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<input type = "range" id = "agi_boost_armor" name = "agi-boost-armor" min = '0' max = '150' value = '0' step = '1' onchange = "updateArmorPowderSpecials('agi_boost_armor')">
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<label id = "agi_boost_armor_label" for="agi-boost-armor">% Air Dmg Boost: 0</label>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -673,7 +684,7 @@
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<div id="tab-defensive-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7" onclick="show_tab('defensive-stats')">
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<div id="tab-defensive-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7" onclick="show_tab('defensive-stats')">
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Defense
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Defense
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</div>
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</div>
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<div id="tab-overall-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7" onclick="show_tab('overall-stats')">
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<div id="tab-overall-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7 selected-btn" onclick="show_tab('overall-stats')">
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Overall
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Overall
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</div>
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</div>
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</div>
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</div>
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@ -1202,6 +1213,7 @@
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<script src="https://cdn.jsdelivr.net/npm/macy@2"></script>
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<script src="https://cdn.jsdelivr.net/npm/macy@2"></script>
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<script type="text/javascript" src="js/utils.js"></script>
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<script type="text/javascript" src="js/utils.js"></script>
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<script type="text/javascript" src="js/build_utils.js"></script>
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<script type="text/javascript" src="js/build_utils.js"></script>
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<script type="text/javascript" src="js/icons.js"></script>
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<script type="text/javascript" src="sq2icons.js"></script>
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<script type="text/javascript" src="sq2icons.js"></script>
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<script type="text/javascript" src="js/powders.js"></script>
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<script type="text/javascript" src="js/powders.js"></script>
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<script type="text/javascript" src="js/skillpoints.js"></script>
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<script type="text/javascript" src="js/skillpoints.js"></script>
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2
sq2bs.js
2
sq2bs.js
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@ -16,7 +16,7 @@ document.addEventListener('DOMContentLoaded', function() {
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}
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}
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for (const eq of powderable_keys) {
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for (const eq of powderable_keys) {
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document.querySelector("#"+eq+"-powder").setAttribute("oninput", "calcBuildSchedule(); updatePowders(" + eq + "-powder)");
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document.querySelector("#"+eq+"-powder").setAttribute("oninput", "calcBuildSchedule(); updatePowders('" + eq + "-powder');");
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}
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}
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for (const i of spell_disp) {
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for (const i of spell_disp) {
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@ -70,6 +70,9 @@ let powderInputs = [
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"weapon-powder",
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"weapon-powder",
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];
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];
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//keeps track of the armor powder special sliders. Needed for math. Assumes everything starts at 0.
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armor_powder_boosts = [0, 0, 0, 0, 0];
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function init() {
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function init() {
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console.log("builder.js init");
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console.log("builder.js init");
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init_autocomplete();
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init_autocomplete();
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@ -344,7 +347,6 @@ function calculateBuild(save_skp, skp){
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while (input) {
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while (input) {
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let first = input.slice(0, 2);
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let first = input.slice(0, 2);
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let powder = powderIDs.get(first);
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let powder = powderIDs.get(first);
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console.log(powder);
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if (powder === undefined) {
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if (powder === undefined) {
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errorederrors.push(first);
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errorederrors.push(first);
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} else {
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} else {
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@ -555,7 +557,7 @@ function updateBoosts(buttonId, recalcStats) {
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}
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}
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}
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}
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/* Updates all powder special boosts
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/* Updates ACTIVE powder special boosts (weapons)
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*/
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*/
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function updatePowderSpecials(buttonId, recalcStats) {
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function updatePowderSpecials(buttonId, recalcStats) {
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//console.log(player_build.statMap);
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//console.log(player_build.statMap);
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@ -643,6 +645,31 @@ function updatePowderSpecials(buttonId, recalcStats) {
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displaysq2PowderSpecials(document.getElementById("powder-special-stats"), powderSpecials, player_build, true);
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displaysq2PowderSpecials(document.getElementById("powder-special-stats"), powderSpecials, player_build, true);
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}
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}
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/* Updates PASSIVE powder special boosts (armors)
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*/
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function updateArmorPowderSpecials(elem_id) {
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let wynn_elem = elem_id.split("_")[0]; //str, dex, int, def, agi
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//update the label associated w/ the slider
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let elem = document.getElementById(elem_id);
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let value = elem.value;
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let dmg_id = elem_chars[skp_names.indexOf(wynn_elem)] + "DamPct";
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let new_dmgboost = player_build.externalStats.get(dmg_id) + (value - armor_powder_boosts[skp_names.indexOf(wynn_elem)]);
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armor_powder_boosts[skp_names.indexOf(wynn_elem)] = value;
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let label = document.getElementById(elem_id + "_label");
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label.textContent = label.textContent.split(":")[0] + ": " + elem.value;
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//update build stats
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player_build.externalStats.set(dmg_id, new_dmgboost);
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//calc build stats and display powder special
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calculateBuildStats();
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// displaysq2PowderSpecials(document.getElementById("powder-special-stats"), powderSpecials, player_build, true);
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}
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/* Calculates all build statistics and updates the entire display.
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/* Calculates all build statistics and updates the entire display.
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*/
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*/
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function calculateBuildStats() {
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function calculateBuildStats() {
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}
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}
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}
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}
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// updates the powders within this element. Attempts to do so using textContent and innerHTML.
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// updates the powders within this element.
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function updatePowders(elem_id) {
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function updatePowders(elem_id) {
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elem = document.getElementById(elem_id);
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// let elem = document.getElementById(elem_id);
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// for (let i = 0; i < elem.value.length - 1; i++) {
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// if ('etwfa'.includes(elem.value.charAt(i)) && elem.value.charAt(i + 1) >= '1' && elem.value.charAt(i + 1) <= '6') {
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// elem.value = elem.value.substring(0, i) + powder_chars['etwfa'.indexOf(elem.value.charAt(i))] + elem.value.substring(i + 2);
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// }
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// }
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}
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}
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@ -5,6 +5,30 @@ let powder_chars = [
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'\u2739',
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'\u2739',
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'\u274b'
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'\u274b'
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]
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]
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let subscript_nums = [
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'\u2081',
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'\u2082',
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'\u2083',
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'\u2084',
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'\u2085',
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'\u2086',
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]
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let skp_names = [
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'str',
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'dex',
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'int',
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'def',
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'agi'
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]
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let elem_chars = [
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'e',
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't',
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'w',
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'f',
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'a'
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]
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/*
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/*
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* Display commands
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* Display commands
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28
sq2icons.js
28
sq2icons.js
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icon_state_stored = window_storage.getItem("newicons");
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icon_state_stored = window_storage.getItem("newicons");
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newIcons = true;
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newIcons = true;
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if (icon_state_stored === "false") {toggleIcons()}
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if (icon_state_stored === "false") {toggleIcons()}
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/** Toggle icons on the ENTIRE page.
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*
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*/
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function toggleIcons() {
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newIcons = !newIcons;
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let imgs = document.getElementsByTagName("IMG");
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let favicon = document.querySelector("link[rel~='icon']");
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if (newIcons) { //switch to new
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favicon.href = favicon.href.replace("media/icons/old","media/icons/new");
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for (const img of imgs) {
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if (img.src.includes("media/icons/old")) {img.src = img.src.replace("media/icons/old","media/icons/new");}
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if (img.src.includes("media/items/old")) {img.src = img.src.replace("media/items/old","media/items/new");}
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}
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//toggleiconbutton.textContent = "Use Old Icons";
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window_storage.setItem("newicons","true");
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} else { //switch to old
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favicon.href = favicon.href.replace("media/icons/new","media/icons/old");
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for (const img of imgs) {
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if (img.src.includes("media/icons/new")) {img.src = img.src.replace("media/icons/new","media/icons/old");}
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if (img.src.includes("media/items/new")) {img.src = img.src.replace("media/items/new","media/items/old");}
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}
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//toggleiconbutton.textContent = "Use New Icons";
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window_storage.setItem("newicons","false");
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}
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}
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Reference in a new issue