weapon display + stats tab changes
This commit is contained in:
parent
839620b8ba
commit
de7013b099
6 changed files with 159 additions and 72 deletions
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@ -136,6 +136,7 @@
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content: "\2724" ' ';
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}
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.Mana {
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color: #5ff;
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}
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@ -347,10 +348,11 @@ input.equipment-input {
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cursor: pointer;
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}
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.fake-button:hover {
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.fake-button:hover, .selected-btn{
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background-color: hsl(0, 0%, 14%) !important;
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}
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/* material design dark mode */
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.dark-1 {
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background-color: hsl(0, 0%, 5%) !important;
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62
sq2bs.html
62
sq2bs.html
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@ -40,10 +40,10 @@
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<div class="col-3">
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<div class="row row-cols-1 h-100 align-items-center">
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<div class="col text-nowrap scaled-font Health fw-bold gx-3" id="helmet-health">
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09000
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0
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</div>
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<div class="col text-nowrap scaled-font lvl fw-bold gx-3" id="helmet-lv">
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Lv. 123
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0
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</div>
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</div>
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</div>
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@ -67,10 +67,10 @@
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<div class="col-3">
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<div class="row row-cols-1 h-100 align-items-center">
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<div class="col text-nowrap scaled-font Health fw-bold gx-3" id="ring1-health">
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09000
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0
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</div>
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<div class="col text-nowrap scaled-font lvl fw-bold gx-3" id="ring1-lv">
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Lv. 123
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0
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</div>
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</div>
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</div>
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@ -80,7 +80,7 @@
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="ring1-choice" name="ring1-choice" placeholder="No ring" value="" tabindex="2"/>
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</div>
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<div class="col d-flex justify-content-end">
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="ring1-powder" name="ring1-powder" placeholder="powders" tabindex="2"/>
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<!-- <input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="ring1-powder" name="ring1-powder" placeholder="no powders" tabindex="2"/> -->
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</div>
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</div>
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</div>
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@ -94,10 +94,10 @@
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<div class="col-3">
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<div class="row row-cols-1 h-100 align-items-center">
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<div class="col text-nowrap scaled-font Health fw-bold gx-3" id="chestplate-health">
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09000
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0
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</div>
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<div class="col text-nowrap scaled-font lvl fw-bold gx-3" id="chestplate-lv">
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Lv. 123
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0
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</div>
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</div>
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</div>
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@ -121,10 +121,10 @@
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<div class="col-3">
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<div class="row row-cols-1 h-100 align-items-center">
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<div class="col text-nowrap scaled-font Health fw-bold gx-3" id="ring2-health">
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09000
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0
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</div>
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<div class="col text-nowrap scaled-font lvl fw-bold gx-3" id="ring2-lv">
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Lv. 123
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0
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</div>
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</div>
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</div>
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@ -134,7 +134,7 @@
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="ring2-choice" name="ring2-choice" placeholder="No ring" value="" tabindex="2"/>
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</div>
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<div class="col d-flex justify-content-end">
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="ring2-powder" name="ring2-powder" placeholder="powders" tabindex="2"/>
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<!-- <input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="ring2-powder" name="ring2-powder" placeholder="no powders" tabindex="2"/> -->
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</div>
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</div>
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</div>
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@ -148,10 +148,10 @@
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<div class="col-3">
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<div class="row row-cols-1 h-100 align-items-center">
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<div class="col text-nowrap scaled-font Health fw-bold gx-3" id="leggings-health">
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09000
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0
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</div>
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<div class="col text-nowrap scaled-font lvl fw-bold gx-3" id="leggings-lv">
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Lv. 123
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0
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</div>
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</div>
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</div>
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@ -161,7 +161,7 @@
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="leggings-choice" name="leggings-choice" placeholder="No leggings" value="" tabindex="1"/>
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</div>
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<div class="col d-flex justify-content-end">
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="leggings-powder" name="leggings-powder" placeholder="powders" tabindex="1"/>
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="leggings-powder" name="leggings-powder" placeholder="no powders" tabindex="1"/>
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</div>
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</div>
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</div>
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@ -175,10 +175,10 @@
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<div class="col-3">
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<div class="row row-cols-1 h-100 align-items-center">
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<div class="col text-nowrap scaled-font Health fw-bold gx-3" id="bracelet-health">
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09000
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0
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</div>
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<div class="col text-nowrap scaled-font lvl fw-bold gx-3" id="bracelet-lv">
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Lv. 123
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0
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</div>
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</div>
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</div>
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@ -188,7 +188,7 @@
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="bracelet-choice" name="bracelet-choice" placeholder="No bracelet" value="" tabindex="2"/>
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</div>
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<div class="col d-flex justify-content-end">
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="bracelet-powder" name="bracelet-powder" placeholder="powders" tabindex="2"/>
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<!-- <input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="bracelet-powder" name="bracelet-powder" placeholder="no powders" tabindex="2"/> -->
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</div>
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</div>
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</div>
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@ -202,10 +202,10 @@
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<div class="col-3">
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<div class="row row-cols-1 h-100 align-items-center">
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<div class="col text-nowrap scaled-font Health fw-bold gx-3" id="boots-health">
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09000
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0
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</div>
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<div class="col text-nowrap scaled-font lvl fw-bold gx-3" id="boots-lv">
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Lv. 123
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0
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</div>
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</div>
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</div>
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@ -229,10 +229,10 @@
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<div class="col-3">
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<div class="row row-cols-1 h-100 align-items-center">
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<div class="col text-nowrap scaled-font Health fw-bold gx-3" id="necklace-health">
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09000
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0
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</div>
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<div class="col text-nowrap scaled-font lvl fw-bold gx-3" id="necklace-lv">
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Lv. 123
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0
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</div>
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</div>
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</div>
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@ -242,7 +242,7 @@
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" id="necklace-choice" name="necklace-choice" placeholder="No necklace" value="" tabindex="2"/>
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</div>
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<div class="col d-flex justify-content-end">
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<input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="necklace-powder" name="necklace-powder" placeholder="powders" tabindex="2"/>
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<!-- <input class="equipment-input border-dark text-light dark-5 rounded scaled-font form-control form-control-sm" type="text" id="necklace-powder" name="necklace-powder" placeholder="no powders" tabindex="2"/> -->
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</div>
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</div>
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</div>
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@ -255,11 +255,11 @@
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</div>
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<div class="col-3">
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<div class="row row-cols-1 h-100 align-items-center">
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<div class="col text-nowrap scaled-font fw-bold gx-3" id="weapon-dps">
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base??
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<div class="col scaled-font fw-bold gx-3" id="weapon-dps">
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base dps: 0
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</div>
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<div class="col text-nowrap scaled-font lvl fw-bold gx-3" id="weapon-lv">
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??
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0
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</div>
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</div>
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</div>
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@ -667,20 +667,20 @@
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<div class="row row-cols-1 rounded dark-shadow dark-6 scaled-font">
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<div class="col rounded-top">
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<div class="row">
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<div id="tab-offense-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4 border border-2 border-dark-7" onclick="show_tab('minimal-offensive-stats')">
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<div id="tab-offensive-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7" onclick="show_tab('offensive-stats')">
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Offense
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</div>
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<div id="tab-defense-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4 border border-2 border-dark-7" onclick="show_tab('minimal-defensive-stats')">
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<div id="tab-defensive-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7" onclick="show_tab('defensive-stats')">
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Defense
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</div>
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<div id="tab-basic-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4 border border-2 border-dark-7" onclick="show_tab('all-stats')">
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<div id="tab-overall-btn" class="col-4 text-center fake-button border-bottom border-dark rounded-top dark-4u border border-2 border-dark-7" onclick="show_tab('overall-stats')">
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Overall
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</div>
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</div>
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</div>
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<div style="display: none;" id="minimal-offensive-stats" class="col text-nowrap"></div>
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<div style="display: none;" id="minimal-defensive-stats" class="col text-nowrap"></div>
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<div id="all-stats" class="col text-nowrap"></div>
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<div style="display: none;" id="offensive-stats" class="col text-nowrap"></div>
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<div style="display: none;" id="defensive-stats" class="col text-nowrap"></div>
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<div id="overall-stats" class="col text-nowrap"></div>
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</div>
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</div>
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<div class="col-xl-3">
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@ -737,7 +737,7 @@
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</div>
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<div class="rounded row row-cols-1 g-0 scaled-font float-tooltip border border-3 border-dark dark-shadow p-3" id = "build-order">
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</div>
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<div class = "rounded row row-cols-1 g-0 scaled-font float-tooltip border border-3 border-dark p-3" id = "set-info">Set info</div>
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<div class = "rounded row row-cols-1 g-0 scaled-font float-tooltip border border-3 border-dark p-3" id = "set-info"></div>
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</div>
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<div class="col dark-5 scaled-font">
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<footer class="text-center">
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65
sq2bs.js
65
sq2bs.js
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let equipment_keys = ['helmet', 'chestplate', 'leggings', 'boots', 'ring1', 'ring2', 'bracelet', 'necklace', 'weapon'];
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let weapon_keys = ['dagger', 'wand', 'bow', 'relik', 'spear'];
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let armor_keys = ['helmet', 'chestplate', 'leggings', 'boots'];
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let skp_keys = ['str', 'dex', 'int', 'def', 'agi'];
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let accessory_keys= ['ring1', 'ring2', 'bracelet', 'necklace'];
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let powderable_keys = ['helmet', 'chestplate', 'leggings', 'boots', 'weapon'];
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let equipment_keys = ['helmet', 'chestplate', 'leggings', 'boots', 'ring1', 'ring2', 'bracelet', 'necklace', 'weapon'];
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let spell_disp = ['spell0-info', 'spell1-info', 'spell2-info', 'spell3-info'];
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let other_disp = ['build-order', 'set-info', 'int-info'];
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for (const eq of equipment_keys) {
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document.querySelector("#"+eq+"-choice").setAttribute("oninput", "update_field('"+ eq +"'); calcBuildSchedule();");
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document.querySelector("#"+eq+"-powder").setAttribute("oninput", "calcBuildSchedule();");
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document.querySelector("#"+eq+"-tooltip").setAttribute("onclick", "collapse_element('#"+ eq +"-tooltip')");
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document.querySelector("#"+eq+"-tooltip").setAttribute("onclick", "collapse_element('#"+ eq +"-tooltip'); toggle_plus_minus('" + eq + "-pm'); ");
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}
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for (const eq of powderable_keys) {
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document.querySelector("#"+eq+"-powder").setAttribute("oninput", "calcBuildSchedule(); updatePowders(" + eq + "-powder)");
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}
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for (const i of spell_disp) {
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@ -137,28 +143,34 @@ function update_field(field) {
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document.querySelector("#"+field+"-choice").classList.add("text-light");
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if (item) { document.querySelector("#"+field+"-choice").classList.add("is-invalid"); }
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document.querySelector("#"+equipment_keys[i]+"-powder").disabled = true;
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/*if (!accessory_keys.contains(type.toLowerCase())) {
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document.querySelector("#"+type+"-powder").disabled = true;
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}*/
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return false;
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}
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if ((type != field.replace(/[0-9]/g, '')) && (category != field.replace(/[0-9]/g, ''))) {
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document.querySelector("#"+field+"-choice").classList.add("text-light");
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if (item) { document.querySelector("#"+field+"-choice").classList.add("is-invalid"); }
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document.querySelector("#"+equipment_keys[i]+"-powder").disabled = true;
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//document.querySelector("#"+equipment_keys[i]+"-powder").disabled = true;
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return false;
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}
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// set item color
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document.querySelector("#"+field+"-choice").classList.add(tier);
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// set powder slots
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document.querySelector("#"+field+"-powder").setAttribute("placeholder", powder_slots+" slots");
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if (powder_slots == 0) {
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document.querySelector("#"+field+"-powder").disabled = true;
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} else {
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document.querySelector("#"+field+"-powder").disabled = false;
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if (powderable_keys.includes(field)) {
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// set powder slots
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document.querySelector("#"+field+"-powder").setAttribute("placeholder", powder_slots+" slots");
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if (powder_slots == 0) {
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document.querySelector("#"+field+"-powder").disabled = true;
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} else {
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document.querySelector("#"+field+"-powder").disabled = false;
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}
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}
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// set weapon img
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@ -170,14 +182,18 @@ function update_field(field) {
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}
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/* tabulars | man i hate this code but too lazy to fix /shrug */
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let tabs = ['all-stats', 'minimal-offensive-stats', 'minimal-defensive-stats'];
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let tabs = ['overall-stats', 'offensive-stats', 'defensive-stats'];
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function show_tab(tab) {
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console.log(itemFilters)
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//console.log(itemFilters)
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//hide all tabs, then show the tab of the div clicked and highlight the correct button
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for (const i in tabs) {
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document.querySelector("#"+tabs[i]).style.display = "none";
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document.querySelector("#" + tabs[i]).style.display = "none";
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document.getElementById("tab-" + tabs[i].split("-")[0] + "-btn").classList.remove("selected-btn");
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}
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document.querySelector("#"+tab).style.display = "";
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document.querySelector("#" + tab).style.display = "";
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document.getElementById("tab-" + tab.split("-")[0] + "-btn").classList.add("selected-btn");
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}
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function toggle_spell_tab(tab) {
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@ -206,19 +222,20 @@ function toggle_tab(tab) {
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function collapse_element(elmnt) {
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elem_list = document.querySelector(elmnt).children;
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for (elem of elem_list) {
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if (elem.classList.contains("no-collapse")) { continue; }
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if (elem.style.display == "none") {
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elem.style.display = "";
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} else {
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elem.style.display = "none";
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}
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if (elem_list) {
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for (elem of elem_list) {
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if (elem.classList.contains("no-collapse")) { continue; }
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if (elem.style.display == "none") {
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elem.style.display = "";
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} else {
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elem.style.display = "none";
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}
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}
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}
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// macy quirk
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window.dispatchEvent(new Event('resize'));
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// weird bug where display: none overrides??
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document.querySelector(elmnt).style.display = "";
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document.querySelector(elmnt).style.removeProperty('display');
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}
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// search misc
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@ -748,14 +748,15 @@ function calculateBuildStats() {
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}
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displaysq2ArmorStats(player_build);
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displaysq2BuildStats("all-stats", player_build, build_all_display_commands);
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displaysq2BuildStats("minimal-offensive-stats",player_build, build_offensive_display_commands);
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displaysq2BuildStats('overall-stats', player_build, build_all_display_commands);
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displaysq2BuildStats("offensive-stats",player_build, build_offensive_display_commands);
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displaysq2SetBonuses("set-info",player_build);
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displaysq2WeaponStats(player_build);
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let meleeStats = player_build.getMeleeStats();
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displaysq2MeleeDamage(document.getElementById("build-melee-stats"), document.getElementById("build-melee-statsAvg"), meleeStats);
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displaysq2DefenseStats(document.getElementById("minimal-defensive-stats"),player_build);
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displaysq2DefenseStats(document.getElementById("defensive-stats"),player_build);
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displaysq2PoisonDamage(document.getElementById("build-poison-stats"),player_build);
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@ -5,14 +5,17 @@ function displaysq2BuildStats(parent_id,build,command_group){
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// normals just display a thing.
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let display_commands = command_group;
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console.log(display_commands);
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// Clear the parent div.
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setHTML(parent_id, "");
|
||||
//console.log(display_commands);
|
||||
|
||||
|
||||
let parent_div = document.getElementById(parent_id);
|
||||
// Clear the parent div.
|
||||
if (parent_div != null) {
|
||||
setHTML(parent_id, "");
|
||||
}
|
||||
|
||||
let stats = build.statMap;
|
||||
console.log(build.statMap);
|
||||
//console.log(build.statMap);
|
||||
|
||||
let active_elem;
|
||||
let elemental_format = false;
|
||||
|
@ -207,7 +210,7 @@ function displaysq2ExpandedItem(item, parent_id){
|
|||
p_elem.textContent = "Set: " + item.get(id).toString();
|
||||
parent_div.appendChild(p_elem);
|
||||
} else if (id === "majorIds") {
|
||||
console.log(item.get(id));
|
||||
//console.log(item.get(id));
|
||||
for (let majorID of item.get(id)) {
|
||||
let p_elem = document.createElement("div");
|
||||
p_elem.classList.add("col");
|
||||
|
@ -239,10 +242,20 @@ function displaysq2ExpandedItem(item, parent_id){
|
|||
p_elem.textContent = "Combat Level Min: " + item.get("lvlLow") + "-" + item.get(id);
|
||||
parent_div.appendChild(p_elem);
|
||||
} else if (id === "displayName") {
|
||||
let row = document.createElement("div");
|
||||
|
||||
let p_elem = document.createElement("div");
|
||||
p_elem.classList.add("col", "text-center", "no-collapse");
|
||||
let plusminus = document.createElement("div");
|
||||
row.classList.add("row", "no-collapse");
|
||||
p_elem.classList.add("col", "text-center");
|
||||
p_elem.classList.add(item.has("tier") ? item.get("tier").replace(" ","") : "none");
|
||||
|
||||
p_elem.style.textGrow = 1;
|
||||
//allow the plus minus element to toggle upon click: ➕➖
|
||||
plusminus.id = parent_div.id.split("-")[0] + "-pm";
|
||||
plusminus.classList.add("col", "plus_minus", "text_end");
|
||||
plusminus.style.flexGrow = 0;
|
||||
plusminus.textContent = "\u2795";
|
||||
|
||||
if (item.get("custom")) {
|
||||
// p_elem.href = url_base.replace(/\w+.html/, "") + "customizer.html#" + item.get("hash");
|
||||
p_elem.textContent = item.get("displayName");
|
||||
|
@ -254,17 +267,25 @@ function displaysq2ExpandedItem(item, parent_id){
|
|||
p_elem.textContent = item.get("displayName");
|
||||
}
|
||||
|
||||
parent_div.appendChild(p_elem);
|
||||
|
||||
|
||||
parent_div.appendChild(row);
|
||||
row.appendChild(p_elem);
|
||||
row.appendChild(plusminus);
|
||||
|
||||
let img = document.createElement("img");
|
||||
if (item && item.has("type")) {
|
||||
img.src = "./media/items/" + (newIcons ? "new/":"old/") + "generic-" + item.get("type") + ".png";
|
||||
img.alt = item.get("type");
|
||||
img.style = " z=index: 1; position: relative;";
|
||||
let container = document.createElement("div");
|
||||
|
||||
let bckgrd = document.createElement("div");
|
||||
bckgrd.classList.add("col", "px-0", "d-flex", "align-items-center", "justify-content-center", "no-collapse");
|
||||
bckgrd.classList.add("col", "px-0", "d-flex", "align-items-center", "justify-content-center");// , "no-collapse");
|
||||
bckgrd.style = "border-radius: 50%;background-image: radial-gradient(closest-side, " + colorMap.get(item.get("tier")) + " 20%," + "hsl(0, 0%, 16%) 80%); margin-left: auto; margin-right: auto;"
|
||||
bckgrd.classList.add("scaled-bckgrd");
|
||||
parent_div.appendChild(bckgrd);
|
||||
parent_div.appendChild(container);
|
||||
container.appendChild(bckgrd);
|
||||
bckgrd.appendChild(img);
|
||||
}
|
||||
} else {
|
||||
|
@ -499,7 +520,7 @@ function displaysq2RolledID(item, id, elemental_format) {
|
|||
return row;
|
||||
}
|
||||
|
||||
function displaysq2WeaponBase(build) {
|
||||
function displaysq2WeaponStats(build) {
|
||||
// let base_damage = build.get('damageRaw');
|
||||
let damage_keys = [ "nDam", "eDam", "tDam", "wDam", "fDam", "aDam" ];
|
||||
|
||||
|
@ -522,8 +543,25 @@ function displaysq2WeaponBase(build) {
|
|||
powdered_map.set('aDam', powdered_base[5][0]+'-'+powdered_base[5][1]);
|
||||
|
||||
// display
|
||||
for (const i in damage_keys) {
|
||||
|
||||
//I think this is res's code? in any case it doesn't work - ferri
|
||||
/* for (const i in damage_keys) {
|
||||
document.getElementById(damage_keys[i]+"-base").textContent = powdered_map.get(damage_keys[i]);
|
||||
} */
|
||||
|
||||
let tot = 0;
|
||||
//sum up elemental damages to get sum of base dps's
|
||||
for (let i = 0; i < 6; i++) {
|
||||
tot += powdered_base[i][0] + powdered_base[i][1];
|
||||
}
|
||||
tot /= 2;
|
||||
let dps = Math.max(0, Math.round(tot * baseDamageMultiplier[attackSpeeds.indexOf(item.get("atkSpd"))] )); //atkspeeds
|
||||
|
||||
document.getElementById("weapon-dps").textContent = "base dps: " + dps;
|
||||
document.getElementById("weapon-lv").textContent = item.get("lvl");
|
||||
|
||||
if (item.get("type")) {
|
||||
document.getElementById("weapon-img").src = "./media/items/" + (newIcons ? "new/":"old/") + "generic-" + item.get("type") + ".png";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1433,11 +1471,13 @@ function displaysq2SetBonuses(parent_id,build) {
|
|||
set_summary_elem.textContent = "Set Bonuses";
|
||||
parent_div.append(set_summary_elem);
|
||||
|
||||
/*
|
||||
if (build.activeSetCounts.size) {
|
||||
parent_div.parentElement.style.display = "block";
|
||||
} else {
|
||||
parent_div.parentElement.style.display = "none";
|
||||
}
|
||||
*/
|
||||
|
||||
for (const [setName, count] of build.activeSetCounts) {
|
||||
const active_set = sets[setName];
|
||||
|
@ -1469,3 +1509,22 @@ function displaysq2SetBonuses(parent_id,build) {
|
|||
console.log(mock_item);
|
||||
}
|
||||
}
|
||||
|
||||
function toggle_plus_minus(elem_id) {
|
||||
let elem = document.getElementById(elem_id);
|
||||
if (elem.classList.contains("plus_minus")) {
|
||||
if (elem.textContent == "\u2795") {
|
||||
elem.textContent = "\u2796";
|
||||
} else if (elem.textContent == "\u2796"){
|
||||
elem.textContent = "\u2795";
|
||||
} else {
|
||||
// ????
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// updates the powders within this element. Attempts to do so using textContent and innerHTML.
|
||||
function updatePowders(elem_id) {
|
||||
elem = document.getElementById(elem_id);
|
||||
|
||||
}
|
|
@ -1,3 +1,11 @@
|
|||
let powder_chars = [
|
||||
'\u2724',
|
||||
'\u2726',
|
||||
'\u2749',
|
||||
'\u2739',
|
||||
'\u274b'
|
||||
]
|
||||
|
||||
/*
|
||||
* Display commands
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue