fix: powder spec display being wrong
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1 changed files with 1 additions and 1 deletions
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@ -304,9 +304,9 @@ function calculateBuild(save_skp, skp){
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}
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*/
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if(player_build){
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reset_powder_specials();
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updateBoosts("skip", false);
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updatePowderSpecials("skip", false);
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reset_powder_specials();
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}
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let weaponName = getValue(equipmentInputs[8]);
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if (weaponName.startsWith("Morph-")) {
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