wynnbuilder-forked-for-changes/craft.js

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let armorTypes = [ "helmet", "chestplate", "leggings", "boots" ];
let accessoryTypes = [ "ring", "bracelet", "necklace" ];
let weaponTypes = [ "wand", "spear", "bow", "dagger", "relik" ];
let consumableTypes = [ "potion", "scroll", "food"]
/* Creates a crafted item object.
*/
class Craft{
/* Constructs a craft.
@param recipe: Helmet-1-3 (id), etc. A recipe object.
@param mat_tiers: [1->3, 1->3]. An array with 2 numbers.
@param ingreds: []. An array with 6 entries, each with an ingredient Map.
*/
constructor(recipe, mat_tiers, ingreds, attackSpeed) {
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this.recipe = recipe;
this.mat_tiers = mat_tiers;
this.ingreds = ingreds;
this.statMap = new Map(); //can use the statMap as an expanded Item
this.atkSpd = attackSpeed;
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this.initCraftStats();
}
/* Get all stats for this build. Stores in this.statMap.
@pre The craft itself should be valid. No checking of validity of pieces is done here.
*/
initCraftStats(){
let consumables = ["POTION", "SCROLL", "FOOD"];
let statMap = new Map();
statMap.set("minRolls", new Map());
statMap.set("maxRolls", new Map());
statMap.set("displayName", "Crafted Item"); //TODO: DISPLAY THE HASH
statMap.set("tier", "Crafted");
statMap.set("type", this.recipe.get("type").toLowerCase());
statMap.set("duration", [this.recipe.get("duration")[0], this.recipe.get("duration")[1]]); //[low, high]
statMap.set("durability", [this.recipe.get("durability")[0], this.recipe.get("durability")[1]]);
statMap.set("lvl", (this.recipe.get("lvl")[0] + "-" + this.recipe.get("lvl")[1]) );
statMap.set("nDam", 0);
if (armorTypes.includes(statMap.get("type")) || weaponTypes.includes(statMap.get("type"))) {
if(this.recipe.get("lvl")[0] < 30) {
statMap.set("slots", 1);
} else if (this.recipe.get("lvl") < 70) {
statMap.set("slots", 2);
} else{
statMap.set("slots", 3);
}
} else {
statMap.set("slots", 0);
}
if (consumableTypes.includes(statMap.get("type"))) {
if(this.recipe.get("lvl")[0] < 30) {
statMap.set("charges", 1);
} else if (this.recipe.get("lvl") < 70) {
statMap.set("charges", 2);
} else{
statMap.set("charges", 3);
}
//no ingredient consumables ALWAYS have 3 charges.
let allNone = true;
for(const ingred of this.ingreds) {
if(ingred.get("name") !== "No Ingredient") {
allNone = false;
break;
}
}
if (allNone) {
statMap.set("charges", 3);
statMap.set("hp", this.recipe.get("healthOrDamage").join("-"));
statMap.set("duration", this.recipe.get("basicDuration"));
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}
statMap.set("category","consumable");
} else {
statMap.set("slots", 0);
}
if (armorTypes.includes(statMap.get("type"))) {
statMap.set("hp", this.recipe.get("healthOrDamage").join("-"));
statMap.set("category","armor");
} else if (weaponTypes.includes(statMap.get("type"))) {
statMap.set("nDam", this.recipe.get("healthOrDamage").join("-"));
for (const e of skp_elements) {
statMap.set(e + "Dam", "0-0");
}
//statMap.set("damageBonus", [statMap.get("eDamPct"), statMap.get("tDamPct"), statMap.get("wDamPct"), statMap.get("fDamPct"), statMap.get("aDamPct")]);
statMap.set("category","weapon");
statMap.set("atkSpd",this.atkSpd);
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}
statMap.set("powders","");
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/* Change certain IDs based on material tier.
healthOrDamage changes.
duration and durability change. (but not basicDuration)
*/
let matmult = 1;
let sorted = this.mat_tiers.slice().sort();
//TODO - idfk how this works
if( sorted[0] == 1 && sorted[1] == 1) {
matmult = 1;
} else if( sorted[0] == 1 && sorted[1] == 2) {
matmult = 1.079;
}else if( sorted[0] == 1 && sorted[1] == 3) {
matmult = 1.15;
}else if( sorted[0] == 2 && sorted[1] == 2) {
matmult = 1.24;
}else if( sorted[0] == 2 && sorted[1] == 3) {
matmult = 1.3;
}else if( sorted[0] == 3 && sorted[1] == 3) {
matmult = 1.4;
}
let low = this.recipe.get("healthOrDamage")[0];
let high = this.recipe.get("healthOrDamage")[1];
if (statMap.get("category") === "consumable") {
//duration modifier
if(statMap.has("hp")) { //hack
statMap.set("hp", Math.floor( low * matmult )+ "-" + Math.floor( high * matmult ));
} else {
statMap.set("duration", [Math.floor( statMap.get("duration")[0] * matmult ), Math.floor( statMap.get("duration")[1] * matmult )]);
}
} else {
//durability modifier
statMap.set("durability", [Math.floor( statMap.get("durability")[0] * matmult ), Math.floor( statMap.get("durability")[1] * matmult )]);
}
if (statMap.get("category") === "weapon") {
//attack damages oh boy
let ratio = 2.05; //UNSURE IF THIS IS HOW IT'S DONE. MIGHT BE DONE WITH SKETCHY FLOORING.
if (this.atkSpd === "SLOW") {
ratio /= 1.5;
} else if (this.atkSpd === "NORMAL") {
ratio = 1;
} else if (this.atkSpd = "FAST") {
ratio /= 2.5;
}
low *= ratio*matmult;
high *= ratio*matmult;
this.recipe.get("healthOrDamage")[0] = low;
this.recipe.get("healthOrDamage")[1] = high;
}
/* END SECTION */
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//calc ingredient effectivenesses -> see https://wynndata.tk/cr/585765168
let eff = [[100,100],[100,100],[100,100]];
for (let n in this.ingreds) {
let ingred = this.ingreds[n];
//i and j will refer to the eff matrix.
let i = Math.floor(n / 2);
let j = n % 2;
for (const [key,value] of ingred.get("posMods")) {
if(value == 0) {
continue;
} else {
if (key === "above") {
for (let k = i-1; k > -1; k--) {
eff[k][j] += value;
}
} else if (key === "under") {
for (let k = i+1; k < 3; k++) {
eff[k][j] += value;
}
} else if (key === "left") {
if (j == 1) {
eff[i][j-1] += value;
}
} else if (key === "right") {
if (j == 0) {
eff[i][j+1] += value;
}
} else if (key === "touching") {
for (let k in eff) {
for (let l in eff[k]) {
if ( (Math.abs(k-i) == 1 && Math.abs (l-j) == 0) || (Math.abs(k-i) == 0 && Math.abs (l-j) == 1) ) {
eff[k][l] += value;
}
}
}
} else if (key === "notTouching") {
for (let k in eff) {
for (let l in eff[k]) {
if ( (Math.abs(k-i) > 1) || (Math.abs(k-i) == 1 && Math.abs(l-j) == 1) ) {
eff[k][l] += value;
}
}
}
} else {
console.log("Something went wrong. Please contact hppeng.");
//wtf happened
}
}
}
}
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//apply ingredient effectivness - on ids, and reqs (itemIDs). NOT on durability, duration, or charges.
let eff_flat = eff.flat();
statMap.set("ingredEffectiveness", eff_flat);
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//console.log(eff_flat);
//apply ingredient ids
for (const n in this.ingreds) {
let ingred = this.ingreds[n];
let eff_mult = (eff_flat[n] / 100).toFixed(2);
for (const [key, value] of ingred.get("itemIDs")) {
if(key !== "dura") {
statMap.set(key, statMap.get(key) + Math.floor(value*eff_mult)); //CHECK IF THIS IS CORRECT
} else { //durability, NOT affected by effectiveness
statMap.set("durability", statMap.get("durability").map(x => x + value));
}
}
for (const [key,value] of ingred.get("consumableIDs")) {
//neither duration nor charges are affected by effectiveness
if(key === "dura") {
statMap.set("duration", statMap.get("duration").map(x => x + value));
} else{
statMap.set(key, statMap.get("charges") + value);
}
}
for (const [key,value] of ingred.get("ids").get("minRolls")) {
if (value && value != 0) {
let rolls = [value,ingred.get("ids").get("maxRolls").get(key)];
rolls = rolls.map(x => Math.floor(x * eff_mult)).sort();
statMap.get("minRolls").set(key, (statMap.get("minRolls").get(key)) ? statMap.get("minRolls").get(key) + rolls[0] : rolls[0]);
statMap.get("maxRolls").set(key, (statMap.get("maxRolls").get(key)) ? statMap.get("maxRolls").get(key) + rolls[1] : rolls[1]);
}
}
}
for (const e of skp_order) {
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statMap.set(e,statMap.get("maxRolls").get(e));
}
for (const d in statMap.get("durability")) {
if(statMap.get("durability")[d] < 1) { statMap.get("durability")[d] = 1;}
}
for (const d in statMap.get("duration")) {
if(statMap.get("duration")[d] < 1) { statMap.get("duration")[d] = 1;}
}
if(statMap.has("charges") && statMap.get("charges") < 1 ) { statMap.set("charges",1)}
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this.statMap = statMap;
}
}