wynnbuilder-forked-for-changes/display.js

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let nonRolledIDs = ["name", "displayName", "tier", "set", "slots", "type", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "defReq", "agiReq","str", "dex", "int", "agi", "def", "fixID", "category", "id", "skillpoints", "reqs", "nDam_", "fDam_", "wDam_", "aDam_", "tDam_", "eDam_"];
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let rolledIDs = ["hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "thorns", "expd", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd"];
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let damageClasses = ["Neutral","Earth","Thunder","Water","Fire","Air"];
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let reversedIDs = [ "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4" ];
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function expandItem(item, powders){
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let minRolls = new Map();
let maxRolls = new Map();
let expandedItem = new Map();
if(item.fixID){ //The item has fixed IDs.
expandedItem.set("fixID",true);
for (const id of rolledIDs){ //all rolled IDs are numerical
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let val = (item[id] || 0);
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//if(item[id]) {
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minRolls.set(id,val);
maxRolls.set(id,val);
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//}
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}
}else{ //The item does not have fixed IDs.
for (const id of rolledIDs){
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let val = (item[id] || 0);
if(val > 0){ // positive rolled IDs
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if (reversedIDs.includes(id)) {
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maxRolls.set(id,idRound(val*0.3));
minRolls.set(id,idRound(val*1.3));
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} else {
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maxRolls.set(id,idRound(val*1.3));
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minRolls.set(id,idRound(val*0.3));
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}
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}else if(val < 0){ //negative rolled IDs
if (reversedIDs.includes(id)) {
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maxRolls.set(id,idRound(val*1.3));
minRolls.set(id,idRound(val*0.7));
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}
else {
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minRolls.set(id,idRound(val*1.3));
maxRolls.set(id,idRound(val*0.7));
}
}else{//Id = 0
minRolls.set(id,0);
maxRolls.set(id,0);
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}
}
}
for (const id of nonRolledIDs){
expandedItem.set(id,item[id]);
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}
expandedItem.set("minRolls",minRolls);
expandedItem.set("maxRolls",maxRolls);
expandedItem.set("powders", powders);
if(expandedItem.get("category") == "armor"){ //item is armor
for(const id of powders){
//console.log(powderStats[id]);
let powder = powderStats[id];
let name = powderNames.get(id);
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expandedItem.set(name.charAt(0) + "Def", (expandedItem.get(name.charAt(0)+"Def") || 0) + powder["defPlus"]);
expandedItem.set(skp_elements[(skp_elements.indexOf(name.charAt(0)) + 4 )% 5] + "Def", (expandedItem.get(skp_elements[(skp_elements.indexOf(name.charAt(0)) + 4 )% 5]+"Def") || 0) - powder["defMinus"]);
}
}
//console.log(expandedItem);
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return expandedItem;
}
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/* Takes in an ingredient object and returns an equivalent Map().
*/
function expandIngredient(ing) {
let expandedIng = new Map();
let mapIds = ['consumableIDs', 'itemIDs', 'posMods'];
for (const id of mapIds) {
let idMap = new Map();
for (const key of Object.keys(ing[id])) {
idMap.set(key, ing[id][key]);
}
expandedIng.set(id, idMap);
}
let normIds = ['lvl','name','tier','skills'];
for (const id of normIds) {
expandedIng.set(id, ing[id]);
}
//now the actually hard one
let idMap = new Map();
idMap.set("minRolls", new Map());
idMap.set("maxRolls", new Map());
for (const field of ingFields) {
let val = (ing['ids'][field] || 0);
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idMap.get("minRolls").set(field, val['minimum']);
idMap.get("maxRolls").set(field, val['maximum']);
}
expandedIng.set("ids",idMap);
//console.log(expandedIng);
return expandedIng;
}
/* Takes in a recipe object and returns an equivalent Map().
*/
function expandRecipe(recipe) {
let expandedRecipe = new Map();
let normIDs = ["id", "skill", "type"];
for (const id of normIDs) {
expandedRecipe.set(id,recipe[id]);
}
let rangeIDs = ["durability", "healthOrDamage", "lvl", "duration", "basicDuration"];
for (const id of rangeIDs) {
if(recipe[id]){
expandedRecipe.set(id, [recipe[id]['minimum'], recipe[id]['maximum']]);
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} else {
expandedRecipe.set(id, [0,0]);
}
}
expandedRecipe.set("materials", [ new Map([ ["item", recipe['materials'][0]['item']], ["amount", recipe['materials'][0]['amount']] ]) , new Map([ ["item", recipe['materials'][1]['item']], ["amount",recipe['materials'][0]['amount'] ] ]) ]);
//console.log(expandedRecipe);
return expandedRecipe;
}
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/*An independent helper function that rounds a rolled ID to the nearest integer OR brings the roll away from 0.
* @param id
*/
function idRound(id){
rounded = Math.round(id);
if(rounded == 0){
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return 1; //this is a hack, will need changing along w/ rest of ID system if anything changes
}else{
return rounded;
}
}
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//Used for item IDs and ingredient id field IDs
let idPrefixes = {"displayName": "", "lvl":"Combat Level Min: ", "classReq":"Class Req: ","strReq":"Strength Min: ","dexReq":"Dexterity Min: ","intReq":"Intelligence Min: ","defReq":"Defense Min: ","agiReq":"Agility Min: ", "nDam_":"Neutral Damage: ", "eDam_":"Earth Damage: ", "tDam_":"Thunder Damage: ", "wDam_":"Water Damage: ", "fDam_":"Fire Damage: ", "aDam_":"Air Damage: ", "atkSpd":"Attack Speed: ", "hp":"Health : ", "eDef":"Earth Defense: ", "tDef":"Thunder Defense: ", "wDef":"Water Defense: ", "fDef":"Fire Defense: ", "aDef":"Air Defense: ", "str":"Strength: ", "dex":"Dexterity: ", "int":"Intelligence: ", "def":"Defense: ","agi":"Agility: ", "hpBonus":"Health Bonus: ", "hprRaw":"Health Regen Raw: ", "hprPct":"Health Regen %: ", "sdRaw":"Raw Spell Damage: ", "sdPct":"Spell Damage %: ", "mdRaw":"Raw Melee Damage: ", "mdPct":"Melee Damage %: ", "mr":"Mana Regen: ", "ms":"Mana Steal: ", "ref":"Reflection: ", "ls":"Life Steal: ", "poison":"Poison: ", "thorns":"Thorns: ", "expd":"Exploding: ", "spd":"Walk Speed Bonus: ", "atkTier":"Attack Speed Bonus: ", "eDamPct":"Earth Damage %: ", "tDamPct":"Thunder Damage %: ", "wDamPct":"Water Damage %: ", "fDamPct":"Fire Damage %: ", "aDamPct":"Air Damage %: ", "eDefPct":"Earth Defense %: ", "tDefPct":"Thunder Defense %: ", "wDefPct":"Water Defense %: ", "fDefPct":"Fire Defense %: ", "aDefPct":"Air Defense %: ", "spPct1":"1st Spell Cost %: ", "spRaw1":"1st Spell Cost Raw: ", "spPct2":"2nd Spell Cost %: ", "spRaw2":"2nd Spell Cost Raw: ", "spPct3":"3rd Spell Cost %: ", "spRaw3":"3rd Spell Cost Raw: ", "spPct4":"4th Spell Cost %: ", "spRaw4":"4th Spell Cost Raw: ", "rainbowRaw":"Rainbow Spell Damage Raw: ", "sprint":"Sprint Bonus: ", "sprintReg":"Sprint Regen Bonus: ", "jh":"Jump Height: ", "xpb":"Combat XP Bonus: ", "lb":"Loot Bonus: ", "lq":"Loot Quality: ", "spRegen":"Soul Point Regen: ", "eSteal":"Stealing: ", "gXp":"Gathering XP Bonus: ", "gSpd":"Gathering Speed Bonus: ", "slots":"Powder Slots: ", "set":"Set: ", "quest":"Quest Req: ", "restrict":""};
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let idSuffixes = {"displayName": "", "lvl":"", "classReq":"","strReq":"","dexReq":"","intReq":"","defReq":"","agiReq":"", "nDam_":"", "eDam_":"", "tDam_":"", "wDam_":"", "fDam_":"", "aDam_":"", "atkSpd":"", "hp":"", "eDef":"", "tDef":"", "wDef":"", "fDef":"", "aDef":"", "str":"", "dex":"", "int":"", "def":"","agi":"", "hpBonus":"", "hprRaw":"", "hprPct":"%", "sdRaw":"", "sdPct":"%", "mdRaw":"", "mdPct":"%", "mr":"/4s", "ms":"/4s", "ref":"%", "ls":"/4s", "poison":"/3s", "thorns":"%", "expd":"%", "spd":"%", "atkTier":" tier", "eDamPct":"%", "tDamPct":"%", "wDamPct":"%", "fDamPct":"%", "aDamPct":"%", "eDefPct":"%", "tDefPct":"%", "wDefPct":"%", "fDefPct":"%", "aDefPct":"%", "spPct1":"%", "spRaw1":"", "spPct2":"%", "spRaw2":"", "spPct3":"%", "spRaw3":"", "spPct4":"%", "spRaw4":"", "rainbowRaw":"", "sprint":"%", "sprintReg":"%", "jh":"", "xpb":"%", "lb":"%", "lq":"%", "spRegen":"%", "eSteal":"%", "gXp":"%", "gSpd":"%", "slots":"", "set":" set.", "quest":"", "restrict":""};
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//Used for ingredient IDs - name, lvl, tier. As of now, not used.
/*let ingPrefixes = {"name": "", "lvl": "", "tier": ""};
let ingSuffixes = {"name": "", "lvl": "", "tier": ""}*/
//Used for ingredient consumableIDs
let consumableIDPrefixes = {
"charges": "Charges: ",
"dura": "Duration: "
}
let consumableIDSuffixes = {
"charges": "",
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"dura": " sec."
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}
//Used for ingredient itemIDs
let itemIDPrefixes = {
"dura": "Durability: ",
"strReq": "Strength Min: ",
"dexReq": "Dexterity Min: ",
"intReq": "Intelligence Min: ",
"defReq": "Defense Min: ",
"agiReq": "Agility Min: "
}
/*let itemIDSuffixes = {
"dura": "",
"strReq": "",
"dexReq": "",
"intReq": "",
"defReq": "",
"agiReq": ""
}*/
//Used for ingredient posMods IDs
let posModPrefixes = {
"left":"Effectiveness Left: ",
"right":"EFfectiveness Right: ",
"above":"Effectiveness Above: ",
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"under":"Effectiveness Under: ",
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"touching":"EFfectiveness Touching: ",
"notTouching":"Effectiveness Not Touching: "
}
let posModSuffixes = {
"left":"%",
"right":"%",
"above":"%",
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"under":"%",
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"touching":"%",
"notTouching":"%"
}
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function apply_elemental_format(p_elem, id, suffix) {
suffix = (typeof suffix !== 'undefined') ? suffix : "";
// THIS IS SO JANK BUT IM TOO LAZY TO FIX IT TODO
let parts = idPrefixes[id].split(/ (.*)/);
let element_prefix = parts[0];
let desc = parts[1];
let i_elem = document.createElement('b');
i_elem.classList.add(element_prefix);
i_elem.textContent = element_prefix;
p_elem.appendChild(i_elem);
let i_elem2 = document.createElement('b');
i_elem2.textContent = " " + desc + suffix;
p_elem.appendChild(i_elem2);
}
function displaySetBonuses(parent_id,build) {
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setHTML(parent_id, "");
let parent_div = document.getElementById(parent_id);
let set_summary_elem = document.createElement('p');
set_summary_elem.classList.add('itemcenter');
set_summary_elem.textContent = "Set Bonuses:";
parent_div.append(set_summary_elem);
if (build.activeSetCounts.size) {
parent_div.parentElement.style.display = "block";
} else {
parent_div.parentElement.style.display = "none";
}
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for (const [setName, count] of build.activeSetCounts) {
let set_elem = document.createElement('p');
set_elem.id = "set-"+setName;
set_summary_elem.append(set_elem);
const bonus = sets[setName].bonuses[count-1];
let mock_item = new Map();
mock_item.set("fixID", true);
mock_item.set("displayName", setName+" Set: "+count+"/"+sets[setName].items.length);
let mock_minRolls = new Map();
mock_item.set("minRolls", mock_minRolls);
for (const id in bonus) {
if (rolledIDs.includes(id)) {
mock_minRolls.set(id, bonus[id]);
}
else {
mock_item.set(id, bonus[id]);
}
}
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mock_item.set("powders", []);
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displayExpandedItem(mock_item, set_elem.id);
}
}
function displayBuildStats(parent_id,build){
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// Commands to "script" the creation of nice formatting.
// #commands create a new element.
// !elemental is some janky hack for elemental damage.
// normals just display a thing.
let display_commands = [
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// "#ldiv",
// "!elemental",
// "hp",
// "fDef", "wDef", "aDef", "tDef", "eDef",
// "!elemental",
// "#table",
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// "hprRaw", "hprPct",
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"#table",
"str", "dex", "int", "def", "agi",
"mr", "ms",
"hprRaw", "hprPct",
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"sdRaw", "sdPct",
"mdRaw", "mdPct",
"ref", "thorns",
"ls",
"poison",
"expd",
"spd",
"atkTier",
"!elemental",
"fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct",
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// "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct",
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"!elemental",
"spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4",
"rainbowRaw",
"sprint", "sprintReg",
"jh",
"xpb", "lb", "lq",
"spRegen",
"eSteal",
"gXp", "gSpd",
];
// Clear the parent div.
setHTML(parent_id, "");
let parent_div = document.getElementById(parent_id);
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let title = document.createElement("p");
title.classList.add("itemcenter");
title.classList.add("itemp");
title.classList.add("title");
title.classList.add("Normal");
title.textContent = "Overall Build Stats";
parent_div.append(title);
parent_div.append(document.createElement("br"));
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if (build.activeSetCounts.size > 0) {
let set_summary_elem = document.createElement('p');
set_summary_elem.classList.add('itemp');
set_summary_elem.classList.add('left');
set_summary_elem.textContent = "Set Summary:";
parent_div.append(set_summary_elem);
for (const [setName, count] of build.activeSetCounts) {
let set_elem = document.createElement('p');
set_elem.classList.add('itemp');
set_elem.classList.add('left');
set_elem.textContent = " "+setName+" Set: "+count+"/"+sets[setName].items.length;
set_summary_elem.append(set_elem);
}
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}
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displayDefenseStats(parent_div, build, true);
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let stats = build.statMap;
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//console.log(build.statMap);
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let active_elem;
let elemental_format = false;
//TODO this is put here for readability, consolidate with definition in build.js
let staticIDs = ["hp", "eDef", "tDef", "wDef", "fDef", "aDef"];
for (const command of display_commands) {
if (command.charAt(0) === "#") {
if (command === "#cdiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemcenter');
}
else if (command === "#ldiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemleft');
}
else if (command === "#table") {
active_elem = document.createElement('table');
active_elem.classList.add('itemtable');
}
parent_div.appendChild(active_elem);
}
else if (command.charAt(0) === "!") {
// TODO: This is sooo incredibly janky.....
if (command === "!elemental") {
elemental_format = !elemental_format;
}
}
else {
let id = command;
if (stats.get(id)) {
let style = null;
if (!staticIDs.includes(id)) {
style = "positive";
if (stats.get(id) < 0) {
style = "negative";
}
}
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let id_val = stats.get(id);
if (reversedIDs.filter(e => e !== "atkTier").includes(id)) {
style === "positive" ? style = "negative" : style = "positive";
}
if (id === "poison" && id_val > 0) {
id_val = Math.round(id_val*(build.statMap.get("poisonPct") + build.externalStats.get("poisonPct"))/100);
}
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displayFixedID(active_elem, id, id_val, elemental_format, style);
if (id === "poison" && id_val > 0) {
let style = "positive";
let row = document.createElement('tr');
let value_elem = document.createElement('td');
value_elem.classList.add('right');
value_elem.setAttribute("colspan", "2");
let prefix_elem = document.createElement('b');
prefix_elem.textContent = "-> With Strength: ";
let number_elem = document.createElement('b');
number_elem.classList.add(style);
number_elem.textContent = (id_val * (1+skillPointsToPercentage(build.total_skillpoints[0])) ).toFixed(0) + idSuffixes[id];
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value_elem.append(prefix_elem);
value_elem.append(number_elem);
row.appendChild(value_elem);
active_elem.appendChild(row);
} else if (id === "ls" && id_val != 0) {
let style;
if (id_val > 0) {
style = "positive";
} else{
style = "negative";
}
let row = document.createElement("tr");
let title = document.createElement("td");
title.classList.add("left");
title.textContent = "Effective Life Steal:"
let value = document.createElement("td");
let defStats = build.getDefenseStats();
console.log(defStats[1][0]);
console.log(defStats[0]);
value.textContent = Math.round(defStats[1][0]*id_val/defStats[0]) + "/4s";
value.classList.add("right");
value.classList.add(style);
row.appendChild(title);
row.appendChild(value);
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active_elem.appendChild(row);
}
} else if (skp_order.includes(id)) {
let total_assigned = build.total_skillpoints[skp_order.indexOf(id)];
let base_assigned = build.base_skillpoints[skp_order.indexOf(id)];
let diff = total_assigned - base_assigned;
let style;
if (diff > 0) {
style = "positive";
} else if (diff < 0) {
style = "negative";
}
if (diff != 0) {
displayFixedID(active_elem, id, diff, false, style);
}
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}
}
}
}
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function displayExpandedItem(item, parent_id){
// Commands to "script" the creation of nice formatting.
// #commands create a new element.
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// !elemental is some janky hack for elemental damage.
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// normals just display a thing.
if (item.get("category") === "weapon") {
let stats = new Map();
stats.set("atkSpd", item.get("atkSpd"));
stats.set("damageBonus", [0, 0, 0, 0, 0]);
stats.set("damageRaw", [item.get("nDam"), item.get("eDam"), item.get("tDam"), item.get("wDam"), item.get("fDam"), item.get("aDam")]);
let results = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, item, [0, 0, 0, 0, 0], 1, undefined);
let damages = results[2];
let damage_keys = [ "nDam_", "eDam_", "tDam_", "wDam_", "fDam_", "aDam_" ];
for (let i = 0; i < damage_keys.length; i++) {
item.set(damage_keys[i], damages[i][0]+"-"+damages[i][1]);
}
}
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let display_commands = [
"#cdiv",
"displayName",
//"type", //REPLACE THIS WITH SKIN
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"#ldiv",
"atkSpd",
"#ldiv",
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"!elemental",
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"hp",
"nDam_", "fDam_", "wDam_", "aDam_", "tDam_", "eDam_",
"fDef", "wDef", "aDef", "tDef", "eDef",
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"!elemental",
"#ldiv",
"classReq",
"lvl",
"strReq", "dexReq", "intReq", "defReq","agiReq",
"#ldiv",
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"str", "dex", "int", "def", "agi",
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"#table",
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"str", "dex", "int", "def", "agi", //jank lmao
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"hpBonus",
"hprRaw", "hprPct",
"sdRaw", "sdPct",
"mdRaw", "mdPct",
"mr", "ms",
"ref", "thorns",
"ls",
"poison",
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"expd",
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"spd",
"atkTier",
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"!elemental",
"fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct",
"fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct",
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"!elemental",
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"spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4",
"rainbowRaw",
"sprint", "sprintReg",
"jh",
"xpb", "lb", "lq",
"spRegen",
"eSteal",
"gXp", "gSpd",
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"#ldiv",
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"!elemental",
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"slots",
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"!elemental",
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"set",
"quest",
"restrict"];
// Clear the parent div.
setHTML(parent_id, "");
let parent_div = document.getElementById(parent_id);
let active_elem;
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let fix_id = item.has("fixID") && item.get("fixID");
let elemental_format = false;
for (let i = 0; i < display_commands.length; i++) {
const command = display_commands[i];
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if (command.charAt(0) === "#") {
if (command === "#cdiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemcenter');
}
else if (command === "#ldiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemleft');
}
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else if (command === "#table") {
active_elem = document.createElement('table');
active_elem.classList.add('itemtable');
}
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parent_div.appendChild(active_elem);
}
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else if (command.charAt(0) === "!") {
// TODO: This is sooo incredibly janky.....
if (command === "!elemental") {
elemental_format = !elemental_format;
}
}
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else {
let id = command;
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if(( nonRolledIDs.includes(id) && item.get(id))){//nonRolledID & non-0/non-null/non-und ID
if (id === "slots") {
let p_elem = document.createElement("p");
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// PROPER POWDER DISPLAYING EZ CLAP
let numerals = new Map([[1, "I"], [2, "II"], [3, "III"], [4, "IV"], [5, "V"], [6, "VI"]]);
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/*p_elem.textContent = idPrefixes[id].concat(item.get(id), idSuffixes[id]) +
" [ " + item.get("powders").map(x => powderNames.get(x)) + " ]";*/
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let powderPrefix = document.createElement("b");
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powderPrefix.classList.add("powderLeft");
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powderPrefix.classList.add("left");
powderPrefix.textContent = "Powder Slots: " + item.get(id) + " [";
p_elem.appendChild(powderPrefix);
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let powders = item.get("powders");
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//console.log(powders);
for (let i = 0; i < powders.length; i++) {
let powder = document.createElement("b");
powder.textContent = numerals.get((powders[i]%6)+1)+" ";
powder.classList.add(damageClasses[Math.floor(powders[i]/6)+1]+"_powder");
p_elem.appendChild(powder);
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}
let powderSuffix = document.createElement("b");
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powderSuffix.classList.add("powderRight");
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powderSuffix.classList.add("left");
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powderSuffix.textContent = "]";
p_elem.appendChild(powderSuffix);
active_elem.appendChild(p_elem);
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} else {
let p_elem;
if( (!skp_order.includes(id)) || (skp_order.includes(id) && item.get("tier") !== "Crafted" && active_elem.nodeName === "DIV") ) { //skp
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p_elem = displayFixedID(active_elem, id, item.get(id), elemental_format);
}
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if (id === "displayName") {
p_elem.classList.add("title");
if (item.get("tier") !== " ") {
p_elem.classList.add(item.get("tier"));
}
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if (["potion", "scroll", "food"].includes(item.get("type"))){ //must have access to craft.js
let b = document.createElement("b");
b.textContent = "[" + item.get("charges") + "/" + item.get("charges") + "]";
b.classList.add("spaceleft");
p_elem.appendChild(b);
}
/*let validTypes = ["helmet", "chestplate", "leggings", "boots", "relik", "wand", "bow", "spear", "dagger", "ring", "bracelet", "necklace"];
if (item.has("type") && validTypes.includes(item.get("type"))) {
p = document.createElement("p");
img = document.createElement("img");
img.src = "./media/items/generic-"+item.get("type")+".png";
img.alt = "image no display :(";
img.classList.add("center");
p.append(img);
p.classList.add("itemp");
p_elem.append(p);
}*/
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} else if (skp_order.includes(id)) { //id = str, dex, int, def, or agi
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if ( item.get("tier") !== "Crafted" && active_elem.nodeName === "DIV") {
p_elem.textContent = "";
p_elem.classList.add("itemp");
row = document.createElement("p");
row.classList.add("left");
let title = document.createElement("b");
title.textContent = idPrefixes[id] + " ";
let boost = document.createElement("b");
if (item.get(id) < 0) {
boost.classList.add("negative");
} else { //boost = 0 SHOULD not come up
boost.classList.add("positive");
}
boost.textContent = item.get(id);
row.appendChild(title);
row.appendChild(boost);
p_elem.appendChild(row);
} else if ( item.get("tier") === "Crafted" && active_elem.nodeName === "TABLE") {
let row = document.createElement('tr');
let min_elem = document.createElement('td');
min_elem.classList.add('left');
min_elem.classList.add( item.get("minRolls").get(id) < 0 ? "negative" : "positive");
min_elem.textContent = item.get("minRolls").get(id) + idSuffixes[id];
row.appendChild(min_elem);
let desc_elem = document.createElement('td');
desc_elem.classList.add('center');
//TODO elemental format jank
desc_elem.textContent = idPrefixes[id];
row.appendChild(desc_elem);
let max_elem = document.createElement('td');
max_elem.classList.add('right');
max_elem.classList.add( item.get("maxRolls").get(id) < 0 ? "negative" : "positive");
max_elem.textContent = item.get("maxRolls").get(id) + idSuffixes[id];
row.appendChild(max_elem);
active_elem.appendChild(row);
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}
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} else if (id === "restrict") {
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p_elem.classList.add("restrict");
}
}
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}
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else if ( (rolledIDs.includes(id) && item.get("minRolls").get(id)) ){ // && item.get("maxRolls").get(id) ){//rolled ID & non-0/non-null/non-und ID
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let style = "positive";
if (item.get("minRolls").get(id) < 0) {
style = "negative";
}
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//let flipPosNeg = ["spRaw1","spRaw2","spRaw3","spRaw4","spPct1","spPct2","spPct3","spPct4"];
if(reversedIDs.filter(e => e !== "atkTier").includes(id)){
style === "positive" ? style = "negative" : style = "positive";
}
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if (fix_id) {
displayFixedID(active_elem, id, item.get("minRolls").get(id), elemental_format, style);
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}
else {
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let row = document.createElement('tr');
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let min_elem = document.createElement('td');
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min_elem.classList.add('left');
min_elem.classList.add(style);
min_elem.textContent = item.get("minRolls").get(id) + idSuffixes[id];
row.appendChild(min_elem);
let desc_elem = document.createElement('td');
desc_elem.classList.add('center');
//TODO elemental format jank
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if (elemental_format) {
apply_elemental_format(desc_elem, id);
}
else {
desc_elem.textContent = idPrefixes[id];
}
row.appendChild(desc_elem);
let max_elem = document.createElement('td');
max_elem.classList.add('right');
max_elem.classList.add(style);
max_elem.textContent = item.get("maxRolls").get(id) + idSuffixes[id];
row.appendChild(max_elem);
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active_elem.appendChild(row);
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}
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}else{
// :/
}
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}
}
//Show powder specials ;-;
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let nonConsumables = ["relik", "wand", "bow", "spear", "dagger", "chestplate", "helmet", "leggings", "boots", "ring", "bracelet", "necklace"];
if(nonConsumables.includes(item.get("type"))) {
let powder_special = document.createElement("p");
powder_special.classList.add("left");
let powders = item.get("powders");
let element = "";
let power = 0;
for (let i = 0; i < powders.length; i++) {
let firstPowderType = skp_elements[Math.floor(powders[i]/6)];
if (element !== "") break;
else if (powders[i]%6 > 2) { //t4+
for (let j = i+1; j < powders.length; j++) {
let currentPowderType = skp_elements[Math.floor(powders[j]/6)]
if (powders[j] % 6 > 2 && firstPowderType === currentPowderType) {
element = currentPowderType;
power = Math.round(((powders[i] % 6 + powders[j] % 6 + 2) / 2 - 4) * 2);
break;
}
}
}
}
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if (element !== "") {//powder special is "[e,t,w,f,a]+[0,1,2,3,4]"
let powderSpecial = powderSpecialStats[ skp_elements.indexOf(element)];
let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]);
let specialTitle = document.createElement("p");
let specialEffects = document.createElement("p");
specialTitle.classList.add("left");
specialTitle.classList.add("itemp");
specialTitle.classList.add(damageClasses[skp_elements.indexOf(element) + 1]);
specialEffects.classList.add("left");
specialEffects.classList.add("itemp");
specialEffects.classList.add("nocolor");
let effects;
if (item.get("category") === "weapon") {//weapon
effects = powderSpecial["weaponSpecialEffects"];
specialTitle.textContent = powderSpecial["weaponSpecialName"];
}else if (item.get("category") === "armor") {//armor
effects = powderSpecial["armorSpecialEffects"];
specialTitle.textContent += powderSpecial["armorSpecialName"] + ": ";
}
for (let i = 0; i < effects.length; i++) {
if (effects[i][0] !== "Description") {
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let effect = document.createElement("p");
effect.classList.add("itemp");
effect.textContent += effects[i][0] + ": " + effects[i][1][power] + specialSuffixes.get(effects[i][0]);
if(effects[i][0] === "Damage"){
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effect.textContent += elementIcons[skp_elements.indexOf(element)];
}
if (element === "w") {
effect.textContent += " / Mana Used";
}
specialEffects.appendChild(effect);
}else{
specialTitle.textContent += "[ " + effects.get("Description") + " ]";
}
}
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specialTitle.append(specialEffects);
powder_special.appendChild(specialTitle);
parent_div.append(powder_special);
}
}
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if(item.get("tier") && item.get("tier") === "Crafted") {
let dura_elem = document.createElement("p");
dura_elem.classList.add("itemp");
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let dura = [];
let suffix = "";
if(nonConsumables.includes(item.get("type"))) {
dura = item.get("durability");
dura_elem.textContent = "Durability: "
} else {
dura = item.get("duration");
dura_elem.textContent = "Duration: "
suffix = " sec."
}
dura_elem.textContent += dura[0]+"-"+dura[1] + suffix;
active_elem.append(dura_elem);
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}
//Show item tier
if (item.get("tier") && item.get("tier") !== " ") {
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let item_desc_elem = document.createElement("p");
item_desc_elem.classList.add('itemp');
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item_desc_elem.classList.add(item.get("tier"));
item_desc_elem.textContent = item.get("tier")+" "+item.get("type");
active_elem.append(item_desc_elem);
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}
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}
/* Displays stats about a recipe that are NOT displayed in the craft stats.
* Includes: mat name and amounts
* ingred names in an "array" with ingred effectiveness
*/
function displayRecipeStats(craft, parent_id) {
let elem = document.getElementById(parent_id);
elem.textContent = "";
recipe = craft["recipe"];
tiers = craft["mat_tiers"];
ingreds = [];
for (const n of craft["ingreds"]) {
ingreds.push(n.get("name"));
}
let effectiveness = craft["statMap"].get("ingredEffectiveness");
let ldiv = document.createElement("div");
ldiv.classList.add("itemleft");
let title = document.createElement("p");
title.classList.add("smalltitle");
title.textContent = "Recipe Stats";
ldiv.appendChild(title);
let mats = document.createElement("p");
mats.classList.add("itemp");
mats.textContent = "Crafting Materials: ";
for (let i = 0; i < 2; i++) {
let tier = tiers[i];
let row = document.createElement("p");
row.classList.add("left");
let b = document.createElement("b");
let mat = recipe.get("materials")[i];
b.textContent = "- " + mat.get("amount") + "x " + mat.get("item").split(" ").slice(1).join(" ");
b.classList.add("space");
let starsB = document.createElement("b");
starsB.classList.add("T1-bracket");
starsB.textContent = "[";
row.appendChild(b);
row.appendChild(starsB);
for(let j = 0; j < 3; j ++) {
let star = document.createElement("b");
star.textContent = "\u272B";
if(j < tier) {
star.classList.add("T1");
} else {
star.classList.add("T0");
}
row.append(star);
}
let starsE = document.createElement("b");
starsE.classList.add("T1-bracket");
starsE.textContent = "]";
row.appendChild(starsE);
mats.appendChild(row);
}
ldiv.appendChild(mats);
let ingredTable = document.createElement("table");
ingredTable.classList.add("itemtable");
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ingredTable.classList.add("ingredTable");
for (let i = 0; i < 3; i++) {
let row = document.createElement("tr");
for (let j = 0; j < 2; j++) {
let ingredName = ingreds[2 * i + j];
let cell = document.createElement("td");
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cell.style.width = "50%";
cell.classList.add("center");
cell.classList.add("box");
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cell.classList.add("tooltip");
let b = document.createElement("b");
b.textContent = ingredName;
b.classList.add("space");
let eff = document.createElement("b");
let e = effectiveness[2 * i + j];
if (e > 0) {
eff.classList.add("positive");
} else if (e < 0) {
eff.classList.add("negative");
}
eff.textContent = "[" + e + "%]";
cell.appendChild(b);
cell.appendChild(eff);
row.appendChild(cell);
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let tooltip = document.createElement("div");
tooltip.classList.add("tooltiptext");
tooltip.classList.add("center");
tooltip.id = "tooltip-" + (2*i + j);
cell.appendChild(tooltip);
}
ingredTable.appendChild(row);
}
elem.appendChild(ldiv);
elem.appendChild(ingredTable);
}
//Displays a craft. If things change, this function should be modified.
function displayCraftStats(craft, parent_id) {
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let mock_item = craft.statMap;
displayExpandedItem(mock_item,parent_id);
}
//Displays an ingredient in item format. However, an ingredient is too far from a normal item to display as one.
function displayExpandedIngredient(ingred, parent_id) {
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let parent_elem = document.getElementById(parent_id);
parent_elem.textContent = "";
let display_order = [
"#cdiv",
"name", //tier will be displayed w/ name
"#table",
"ids",
"#ldiv",
"posMods",
"itemIDs",
"consumableIDs",
"#ldiv",
"lvl",
"skills",
]
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let item_order = [
"dura",
"strReq",
"dexReq",
"intReq",
"defReq",
"agiReq"
]
let consumable_order = [
"dura",
"charges"
]
let posMods_order = [
"above",
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"under",
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"left",
"right",
"touching",
"notTouching"
];
let id_display_order = [
"eDefPct",
"tDefPct",
"wDefPct",
"fDefPct",
"aDefPct",
"eDamPct",
"tDamPct",
"wDamPct",
"fDamPct",
"aDamPct",
"str",
"dex",
"int",
"agi",
"def",
"hpBonus",
"mr",
"ms",
"ls",
"hprRaw",
"hprPct",
"sdRaw",
"sdPct",
"mdRaw",
"mdPct",
"xpb",
"lb",
"lq",
"ref",
"thorns",
"expd",
"spd",
"atkTier",
"poison",
"spRegen",
"eSteal",
"spRaw1",
"spRaw2",
"spRaw3",
"spRaw4",
"spPct1",
"spPct2",
"spPct3",
"spPct4",
"jh",
"sprint",
"sprintReg",
"gXp",
"gSpd",
];
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let active_elem;
let elemental_format = false;
let style;
for (const command of display_order) {
if (command.charAt(0) === "#") {
if (command === "#cdiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemcenter');
}
else if (command === "#ldiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemleft');
}
else if (command === "#table") {
active_elem = document.createElement('table');
active_elem.classList.add('itemtable');
}
parent_elem.appendChild(active_elem);
}else {
let p_elem = document.createElement("p");
p_elem.classList.add("left");
if (command === "name") {
p_elem.classList.add("title");
p_elem.classList.remove("left");
let title_elem = document.createElement("b");
title_elem.textContent = ingred.get("name");
p_elem.appendChild(title_elem);
let space = document.createElement("b");
space.classList.add("space");
p_elem.appendChild(space);
let tier = ingred.get("tier"); //tier in [0,3]
let begin = document.createElement("b");
begin.classList.add("T"+tier+"-bracket");
begin.textContent = "[";
p_elem.appendChild(begin);
for (let i = 0; i < 3; i++) {
let tier_elem = document.createElement("b");
if(i < tier) {tier_elem.classList.add("T"+tier)}
else {tier_elem.classList.add("T0")}
tier_elem.textContent = "\u272B";
p_elem.appendChild(tier_elem);
}
let end = document.createElement("b");
end.classList.add("T"+tier+"-bracket");
end.textContent = "]";
p_elem.appendChild(end);
}else if (command === "lvl") {
p_elem.textContent = "Crafting Lvl Min: " + ingred.get("lvl");
}else if (command === "posMods") {
for (const [key,value] of ingred.get("posMods")) {
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let p = document.createElement("p");
p.classList.add("nomarginp");
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if (value != 0) {
let title = document.createElement("b");
title.textContent = posModPrefixes[key];
let val = document.createElement("b");
val.textContent = value + posModSuffixes[key];
if(value > 0) {
val.classList.add("positive");
} else {
val.classList.add("negative");
}
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p.appendChild(title);
p.appendChild(val);
p_elem.appendChild(p);
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}
}
} else if (command === "itemIDs") { //dura, reqs
for (const [key,value] of ingred.get("itemIDs")) {
let p = document.createElement("p");
p.classList.add("nomarginp");
if (value != 0) {
let title = document.createElement("b");
title.textContent = itemIDPrefixes[key];
p.appendChild(title);
}
let desc = document.createElement("b");
if(value > 0) {
if(key !== "dura") {
desc.classList.add("negative");
} else{
desc.classList.add("positive");
}
desc.textContent = "+"+value;
} else if (value < 0){
if(key !== "dura") {
desc.classList.add("positive");
} else{
desc.classList.add("negative");
}
desc.textContent = value;
}
if(value != 0){
p.appendChild(desc);
}
p_elem.append(p);
}
} else if (command === "consumableIDs") { //dura, charges
for (const [key,value] of ingred.get("consumableIDs")) {
let p = document.createElement("p");
p.classList.add("nomarginp");
if (value != 0) {
let title = document.createElement("b");
title.textContent = consumableIDPrefixes[key];
p.appendChild(title);
}
let desc = document.createElement("b");
if(value > 0) {
desc.classList.add("positive");
desc.textContent = "+"+value;
} else if (value < 0){
desc.classList.add("negative");
desc.textContent = value;
}
if(value != 0){
p.appendChild(desc);
let suffix = document.createElement("b");
suffix.textContent = consumableIDSuffixes[key];
p.appendChild(suffix);
}
p_elem.append(p);
}
}else if (command === "skills") {
p_elem.textContent = "Used in:";
for(const skill of ingred.get("skills")) {
let p = document.createElement("p");
p.textContent = skill.charAt(0) + skill.substring(1).toLowerCase();
p.classList.add("left");
p_elem.append(p);
}
} else if (command === "ids") { //warp
for (const [key,value] of ingred.get("ids").get("minRolls")) {
if (ingred.get("ids").get("minRolls").get(key) && value != 0 && ingred.get("ids").get("maxRolls").get(key) != 0){
if(value > 0) {
style = "positive";
} else if (value < 0) {
style = "negative";
}
if(reversedIDs.filter(e => e !== "atkTier").includes(key)){
style === "positive" ? style = "negative" : style = "positive";
}
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let row = document.createElement('tr');
row.classList.add("center");
let min_elem = document.createElement('td');
min_elem.classList.add('left');
min_elem.classList.add(style);
min_elem.textContent = value + idSuffixes[key];
row.appendChild(min_elem);
let desc_elem = document.createElement('td');
desc_elem.classList.add('center');
//TODO elemental format jank
if (elemental_format) {
apply_elemental_format(desc_elem, key);
}
else {
desc_elem.textContent = idPrefixes[key];
}
row.appendChild(desc_elem);
let max_elem = document.createElement('td');
max_elem.classList.add('right');
max_elem.classList.add(style);
max_elem.textContent = ingred.get("ids").get("maxRolls").get(key) + idSuffixes[key];
row.appendChild(max_elem);
active_elem.appendChild(row);
}
}
} else {//this shouldn't be happening
}
active_elem.appendChild(p_elem);
}
}
}
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function displayNextCosts(parent_id, build) {
let p_elem = document.getElementById(parent_id);
let int = build.total_skillpoints[2];
let spells = spell_table[build.weapon.get("type")];
p_elem.textContent = "";
let title = document.createElement("p");
title.classList.add("title");
title.classList.add("Normal");
title.textContent = "Next Spell Costs";
let int_title = document.createElement("p");
int_title.classList.add("itemp");
int_title.textContent = int + " Intelligence points.";
p_elem.append(title);
p_elem.append(int_title);
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for (const spell of spells) {
let spellp = document.createElement("p");
let spelltitle = document.createElement("p");
spelltitle.classList.add("itemp");
spelltitle.textContent = spell.title;
spellp.appendChild(spelltitle);
let row = document.createElement("p");
row.classList.add("itemp");
let init_cost = document.createElement("b");
init_cost.textContent = build.getSpellCost(spells.indexOf(spell) + 1, spell.cost);
init_cost.classList.add("Mana");
let arrow = document.createElement("b");
arrow.textContent = "\u279C";
let next_cost = document.createElement("b");
next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) - 1);
next_cost.classList.add("Mana");
let int_needed = document.createElement("b");
if (init_cost.textContent === "1") {
int_needed.textContent = ": n/a (+0)";
}else { //do math
let target = build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) - 1;
let needed = int;
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let noUpdate = false;
//forgive me... I couldn't inverse ceil, floor, and max.
while (build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) > target) {
if(needed > 150) {
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noUpdate = true;
break;
}
needed++;
build.total_skillpoints[2] = needed;
}
let missing = needed - int;
//in rare circumstances, the next spell cost can jump.
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if (noUpdate) {
next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost)-1);
}else {
next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost));
}
build.total_skillpoints[2] = int;//forgive me pt 2
int_needed.textContent = ": " + (needed > 150 ? ">150" : needed) + " int (+" + (needed > 150 ? "n/a" : missing) + ")";
}
row.appendChild(init_cost);
row.appendChild(arrow);
row.appendChild(next_cost);
row.appendChild(int_needed);
spellp.appendChild(row);
p_elem.append(spellp);
}
}
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function displayFixedID(active, id, value, elemental_format, style) {
if (style) {
/*if(reversedIDs.filter(e => e !== "atkTier").includes(id)){
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style === "positive" ? style = "negative" : style = "positive";
}*/
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let row = document.createElement('tr');
let desc_elem = document.createElement('td');
desc_elem.classList.add('left');
if (elemental_format) {
apply_elemental_format(desc_elem, id);
}
else {
desc_elem.textContent = idPrefixes[id];
}
row.appendChild(desc_elem);
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let value_elem = document.createElement('td');
value_elem.classList.add('right');
value_elem.classList.add(style);
value_elem.textContent = value + idSuffixes[id];
row.appendChild(value_elem);
active.appendChild(row);
return row;
}
else {
// HACK TO AVOID DISPLAYING ZERO DAMAGE! TODO
if (value === "0-0") {
return;
}
let p_elem = document.createElement('p');
p_elem.classList.add('itemp');
if (elemental_format) {
apply_elemental_format(p_elem, id, value);
}
else {
p_elem.textContent = idPrefixes[id].concat(value, idSuffixes[id]);
}
active.appendChild(p_elem);
return p_elem;
}
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}
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function displayEquipOrder(parent_elem,buildOrder){
parent_elem.textContent = "";
const order = buildOrder.slice();
let title_elem = document.createElement("p");
title_elem.textContent = "Equip order ";
title_elem.classList.add("title");
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title_elem.classList.add("Normal");
title_elem.classList.add("itemp");
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parent_elem.append(title_elem);
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parent_elem.append(document.createElement("br"));
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for (const item of order) {
let p_elem = document.createElement("p");
p_elem.classList.add("itemp");
p_elem.classList.add("left");
p_elem.textContent = item.get("displayName");
parent_elem.append(p_elem);
}
}
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function displayPoisonDamage(overallparent_elem, build) {
overallparent_elem.textContent = "";
//Title
let title_elemavg = document.createElement("p");
title_elemavg.classList.add("smalltitle");
title_elemavg.classList.add("Normal");
title_elemavg.textContent = "Poison Stats";
overallparent_elem.append(title_elemavg);
let overallpoisonDamage = document.createElement("p");
overallpoisonDamage.classList.add("itemp");
let overallpoisonDamageFirst = document.createElement("b");
let overallpoisonDamageSecond = document.createElement("b");
let poison_tick = Math.round(build.statMap.get("poison") * (1+skillPointsToPercentage(build.total_skillpoints[0])) * (build.statMap.get("poisonPct") + build.externalStats.get("poisonPct"))/100 /3);
overallpoisonDamageFirst.textContent = "Poison Tick: ";
overallpoisonDamageSecond.textContent = Math.max(poison_tick,0);
overallpoisonDamageSecond.classList.add("Damage");
overallpoisonDamage.appendChild(overallpoisonDamageFirst);
overallpoisonDamage.appendChild(overallpoisonDamageSecond);
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overallparent_elem.append(overallpoisonDamage);
overallparent_elem.append(document.createElement("br"));
}
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function displayMeleeDamage(parent_elem, overallparent_elem, meleeStats){
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let attackSpeeds = ["Super Slow", "Very Slow", "Slow", "Normal", "Fast", "Very Fast", "Super Fast"];
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//let damagePrefixes = ["Neutral Damage: ","Earth Damage: ","Thunder Damage: ","Water Damage: ","Fire Damage: ","Air Damage: "];
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parent_elem.textContent = "";
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overallparent_elem.textContent = "";
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const stats = meleeStats.slice();
for (let i = 0; i < 6; ++i) {
for (let j in stats[i]) {
stats[i][j] = stats[i][j].toFixed(2);
}
}
for (let i = 6; i < 8; ++i) {
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for (let j = 0; j < 2; j++) {
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stats[i][j] = stats[i][j].toFixed(2);
}
}
for (let i = 8; i < 11; ++i){
stats[i] = stats[i].toFixed(2);
}
//title
let title_elem = document.createElement("p");
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title_elem.classList.add("title");
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title_elem.classList.add("Normal");
title_elem.classList.add("itemp");
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title_elem.textContent = "Melee Stats";
parent_elem.append(title_elem);
parent_elem.append(document.createElement("br"));
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//overall title
let title_elemavg = document.createElement("p");
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title_elemavg.classList.add("smalltitle");
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title_elemavg.classList.add("Normal");
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title_elemavg.textContent = "Melee Stats";
overallparent_elem.append(title_elemavg);
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//average DPS
let averageDamage = document.createElement("p");
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averageDamage.classList.add("left");
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averageDamage.classList.add("itemp");
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averageDamage.textContent = "Average DPS: " + stats[10];
parent_elem.append(averageDamage);
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//overall average DPS
let overallaverageDamage = document.createElement("p");
overallaverageDamage.classList.add("itemp");
let overallaverageDamageFirst = document.createElement("b");
overallaverageDamageFirst.textContent = "Average DPS: "
let overallaverageDamageSecond = document.createElement("b");
overallaverageDamageSecond.classList.add("Damage");
overallaverageDamageSecond.textContent = stats[10];
overallaverageDamage.appendChild(overallaverageDamageFirst);
overallaverageDamage.appendChild(overallaverageDamageSecond);
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overallparent_elem.append(overallaverageDamage);
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//overallparent_elem.append(document.createElement("br"));
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//attack speed
let atkSpd = document.createElement("p");
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atkSpd.classList.add("left");
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atkSpd.classList.add("itemp");
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atkSpd.textContent = "Attack Speed: " + attackSpeeds[stats[11]];
parent_elem.append(atkSpd);
parent_elem.append(document.createElement("br"));
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//overall attack speed
let overallatkSpd = document.createElement("p");
overallatkSpd.classList.add("center");
overallatkSpd.classList.add("itemp");
let overallatkSpdFirst = document.createElement("b");
overallatkSpdFirst.textContent = "Attack Speed: ";
let overallatkSpdSecond = document.createElement("b");
overallatkSpdSecond.classList.add("Damage");
overallatkSpdSecond.textContent = attackSpeeds[stats[11]];
overallatkSpd.appendChild(overallatkSpdFirst);
overallatkSpd.appendChild(overallatkSpdSecond);
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overallparent_elem.append(overallatkSpd);
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//overallparent_elem.append(document.createElement("br"));
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//Non-Crit: n->elem, total dmg, DPS
let nonCritStats = document.createElement("p");
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nonCritStats.classList.add("left");
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nonCritStats.classList.add("itemp");
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nonCritStats.textContent = "Non-Crit Stats: ";
nonCritStats.append(document.createElement("br"));
for (let i = 0; i < 6; i++){
if(stats[i][0] > 0){
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let dmg = document.createElement("p");
dmg.textContent = stats[i][0] + "-" + stats[i][1];
dmg.classList.add(damageClasses[i]);
dmg.classList.add("itemp");
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nonCritStats.append(dmg);
}
}
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let normalDamage = document.createElement("p");
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normalDamage.textContent = "Total: " + stats[6][0] + "-" + stats[6][1];
normalDamage.classList.add("itemp");
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nonCritStats.append(normalDamage);
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let normalDPS = document.createElement("p");
normalDPS.textContent = "Normal DPS: " + stats[8];
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normalDPS.classList.add("itemp");
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nonCritStats.append(normalDPS);
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//overall average DPS
let singleHitDamage = document.createElement("p");
singleHitDamage.classList.add("itemp");
let singleHitDamageFirst = document.createElement("b");
singleHitDamageFirst.textContent = "Single Hit Average: ";
let singleHitDamageSecond = document.createElement("b");
singleHitDamageSecond.classList.add("Damage");
singleHitDamageSecond.textContent = stats[12].toFixed(2);
singleHitDamage.appendChild(singleHitDamageFirst);
singleHitDamage.appendChild(singleHitDamageSecond);
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overallparent_elem.append(singleHitDamage);
overallparent_elem.append(document.createElement("br"));
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let normalChance = document.createElement("p");
normalChance.textContent = "Non-Crit Chance: " + (stats[6][2]*100).toFixed(2) + "%";
normalChance.classList.add("itemp");
normalChance.append(document.createElement("br"));
normalChance.append(document.createElement("br"));
nonCritStats.append(normalChance);
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parent_elem.append(nonCritStats);
parent_elem.append(document.createElement("br"));
//Crit: n->elem, total dmg, DPS
let critStats = document.createElement("p");
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critStats.classList.add("left");
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critStats.classList.add("itemp");
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critStats.textContent = "Crit Stats: ";
critStats.append(document.createElement("br"));
for (let i = 0; i < 6; i++){
if(stats[i][2] > 0){
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dmg = document.createElement("p");
dmg.textContent = stats[i][2] + "-" + stats[i][3];
dmg.classList.add(damageClasses[i]);
dmg.classList.add("itemp");
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critStats.append(dmg);
}
}
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let critDamage = document.createElement("p");
critDamage.textContent = "Total: " + stats[7][0] + "-" + stats[7][1];
critDamage.classList.add("itemp");
critStats.append(critDamage);
let critDPS = document.createElement("p");
critDPS.textContent = "Crit DPS: " + stats[9];
critDPS.classList.add("itemp");
critStats.append(critDPS);
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let critChance = document.createElement("p");
critChance.textContent = "Crit Chance: " + (stats[7][2]*100).toFixed(2) + "%";
critChance.classList.add("itemp");
critChance.append(document.createElement("br"));
critChance.append(document.createElement("br"));
critStats.append(critChance);
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parent_elem.append(critStats);
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}
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function displayDefenseStats(parent_elem, build, insertSummary){
let defenseStats = build.getDefenseStats();
insertSummary = (typeof insertSummary !== 'undefined') ? insertSummary : false;
if (!insertSummary) {
parent_elem.textContent = "";
}
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const stats = defenseStats.slice();
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if (!insertSummary) {
let title_elem = document.createElement("p");
title_elem.textContent = "Defense Stats";
title_elem.classList.add("title");
title_elem.classList.add("Normal");
title_elem.classList.add("itemp");
parent_elem.append(title_elem);
let base_stat_elem = document.createElement("p");
base_stat_elem.id = "base-stat";
parent_elem.append(base_stat_elem);
let mock_item = new Map();
mock_item.set("fixID", true);
let mock_minRolls = new Map();
mock_item.set("minRolls", mock_minRolls);
const stats = ["hp", "hpBonus", "hprRaw", "hprPct", "fDef", "wDef", "aDef", "tDef", "eDef",
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"fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct"];
for (const stat of stats) {
if (rolledIDs.includes(stat)) {
mock_minRolls.set(stat, build.statMap.get(stat));
}
else {
mock_item.set(stat, build.statMap.get(stat));
}
}
mock_item.set("powders", []);
displayExpandedItem(mock_item, base_stat_elem.id);
}
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parent_elem.append(document.createElement("br"));
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let statsTable = document.createElement("table");
statsTable.classList.add("itemtable");
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//[total hp, ehp, total hpr, ehpr, [def%, agi%], [edef,tdef,wdef,fdef,adef]]
for(const i in stats){
if(typeof stats[i] === "number"){
stats[i] = stats[i].toFixed(2);
}else{
for(const j in stats[i]){
stats[i][j] = stats[i][j].toFixed(2);
}
}
}
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//total HP
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let hpRow = document.createElement("tr");
let hp = document.createElement("td");
hp.classList.add("Health");
hp.classList.add("left");
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hp.textContent = "Total HP:";
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let boost = document.createElement("td");
boost.textContent = stats[0];
boost.classList.add("right");
hpRow.appendChild(hp);
hpRow.append(boost);
statsTable.appendChild(hpRow);
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//EHP
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let ehpRow = document.createElement("tr");
let ehp = document.createElement("td");
ehp.classList.add("left");
ehp.textContent = "Effective HP:";
boost = document.createElement("td");
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boost.textContent = stats[1][0];
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boost.classList.add("right");
ehpRow.appendChild(ehp);
ehpRow.append(boost);
statsTable.append(ehpRow);
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ehpRow = document.createElement("tr");
ehp = document.createElement("td");
ehp.classList.add("left");
ehp.textContent = "Effective HP (no agi):";
boost = document.createElement("td");
boost.textContent = stats[1][1];
boost.classList.add("right");
ehpRow.appendChild(ehp);
ehpRow.append(boost);
statsTable.append(ehpRow);
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//total HPR
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let hprRow = document.createElement("tr");
let hpr = document.createElement("td");
hpr.classList.add("Health");
hpr.classList.add("left");
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hpr.textContent = "HP Regen (Total):";
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boost = document.createElement("td");
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boost.textContent = stats[2];
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boost.classList.add("right");
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hprRow.appendChild(hpr);
hprRow.appendChild(boost);
statsTable.appendChild(hprRow);
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//EHPR
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let ehprRow = document.createElement("tr");
let ehpr = document.createElement("td");
ehpr.classList.add("left");
ehpr.textContent = "Effective HP Regen:";
boost = document.createElement("td");
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boost.textContent = stats[3][0];
boost.classList.add("right");
ehprRow.appendChild(ehpr);
ehprRow.append(boost);
statsTable.append(ehprRow);
/*
ehprRow = document.createElement("tr");
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ehpr = document.createElement("td");
ehpr.classList.add("left");
ehpr.textContent = "Effective HP Regen (no agi):";
boost = document.createElement("td");
boost.textContent = stats[3][1];
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boost.classList.add("right");
ehprRow.appendChild(ehpr);
ehprRow.append(boost);
statsTable.append(ehprRow); */
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//eledefs
let eledefs = stats[5];
for (let i = 0; i < eledefs.length; i++){
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let eledefElemRow = document.createElement("tr");
let eledef = document.createElement("td");
eledef.classList.add("left")
let eledefTitle = document.createElement("b");
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eledefTitle.textContent = damageClasses[i+1];
eledefTitle.classList.add(damageClasses[i+1]);
let defense = document.createElement("b");
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defense.textContent = " Def (Total): ";
eledef.appendChild(eledefTitle);
eledef.appendChild(defense);
eledefElemRow.appendChild(eledef);
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let boost = document.createElement("td");
boost.textContent = eledefs[i];
boost.classList.add("right");
eledefElemRow.appendChild(boost);
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statsTable.appendChild(eledefElemRow);
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}
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if (!insertSummary) {
//skp
let defRow = document.createElement("tr");
let defElem = document.createElement("td");
defElem.classList.add("left");
defElem.textContent = "Damage Absorbed %:";
boost = document.createElement("td");
boost.classList.add("right");
boost.textContent = stats[4][0] + "%";
defRow.appendChild(defElem);
defRow.appendChild(boost);
statsTable.append(defRow);
let agiRow = document.createElement("tr");
let agiElem = document.createElement("td");
agiElem.classList.add("left");
agiElem.textContent = "Dodge Chance %:";
boost = document.createElement("td");
boost.classList.add("right");
boost.textContent = stats[4][1] + "%";
agiRow.appendChild(agiElem);
agiRow.appendChild(boost);
statsTable.append(agiRow);
}
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parent_elem.append(statsTable);
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}
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function displayPowderSpecials(parent_elem, powderSpecials, build) {
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parent_elem.textContent = "Powder Specials";
let specials = powderSpecials.slice();
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let stats = build.statMap;
let expandedStats = new Map();
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//each entry of powderSpecials is [ps, power]
for (special of specials) {
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//iterate through the special and display its effects.
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let powder_special = document.createElement("p");
powder_special.classList.add("left");
let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]);
let specialTitle = document.createElement("p");
let specialEffects = document.createElement("p");
specialTitle.classList.add("left");
specialTitle.classList.add("itemp");
specialTitle.classList.add(damageClasses[powderSpecialStats.indexOf(special[0]) + 1]);
specialEffects.classList.add("left");
specialEffects.classList.add("itemp");
specialEffects.classList.add("nocolor");
let effects = special[0]["weaponSpecialEffects"];
let power = special[1];
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specialTitle.textContent = special[0]["weaponSpecialName"] + " " + Math.floor((power-1)*0.5 + 4) + (power % 2 == 0 ? ".5" : "");
for (const [key,value] of effects) {
let effect = document.createElement("p");
effect.classList.add("itemp");
effect.textContent += key + ": " + value[power-1] + specialSuffixes.get(key);
if(key === "Damage"){
effect.textContent += elementIcons[powderSpecialStats.indexOf(special[0])];
}
if(special[0]["weaponSpecialName"] === "Air Prison" && key === "Damage Boost") {
effect.textContent += " (only 1st hit)";
}
specialEffects.appendChild(effect);
}
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powder_special.appendChild(specialTitle);
powder_special.appendChild(specialEffects);
//if this special is an instant-damage special (Quake, Chain Lightning, Courage Burst), display the damage.
let specialDamage = document.createElement("p");
let spells = spell_table["powder"];
if (powderSpecialStats.indexOf(special[0]) == 0 || powderSpecialStats.indexOf(special[0]) == 1 || powderSpecialStats.indexOf(special[0]) == 3) { //Quake, Chain Lightning, or Courage
let spell = (powderSpecialStats.indexOf(special[0]) == 3 ? spells[2] : spells[powderSpecialStats.indexOf(special[0])]);
let part = spell["parts"][0];
let _results = calculateSpellDamage(stats, part.conversion,
stats.get("mdRaw"), stats.get("mdPct") + build.externalStats.get("mdPct"),
0, build.weapon, build.total_skillpoints, build.damageMultiplier * ((part.multiplier[power-1] / 100)), build.externalStats);//part.multiplier[power] / 100
let critChance = skillPointsToPercentage(build.total_skillpoints[1]);
let save_damages = [];
let totalDamNormal = _results[0];
let totalDamCrit = _results[1];
let results = _results[2];
for (let i = 0; i < 6; ++i) {
for (let j in results[i]) {
results[i][j] = results[i][j].toFixed(2);
}
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}
let nonCritAverage = (totalDamNormal[0]+totalDamNormal[1])/2 || 0;
let critAverage = (totalDamCrit[0]+totalDamCrit[1])/2 || 0;
let averageDamage = (1-critChance)*nonCritAverage+critChance*critAverage || 0;
let averageLabel = document.createElement("p");
averageLabel.textContent = "Average: "+averageDamage.toFixed(2);
averageLabel.classList.add("damageSubtitle");
specialDamage.append(averageLabel);
let nonCritLabel = document.createElement("p");
nonCritLabel.textContent = "Non-Crit Average: "+nonCritAverage.toFixed(2);
nonCritLabel.classList.add("damageSubtitle");
specialDamage.append(nonCritLabel);
for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][0]+"-"+results[i][1];
specialDamage.append(p);
}
}
let normalDamage = document.createElement("p");
normalDamage.textContent = "Total: " + totalDamNormal[0].toFixed(2) + "-" + totalDamNormal[1].toFixed(2);
normalDamage.classList.add("itemp");
specialDamage.append(normalDamage);
let nonCritChanceLabel = document.createElement("p");
nonCritChanceLabel.textContent = "Non-Crit Chance: " + ((1-critChance)*100).toFixed(2) + "%";
specialDamage.append(nonCritChanceLabel);
let critLabel = document.createElement("p");
critLabel.textContent = "Crit Average: "+critAverage.toFixed(2);
critLabel.classList.add("damageSubtitle");
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specialDamage.append(critLabel);
for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][2]+"-"+results[i][3];
specialDamage.append(p);
}
}
let critDamage = document.createElement("p");
critDamage.textContent = "Total: " + totalDamCrit[0].toFixed(2) + "-" + totalDamCrit[1].toFixed(2);
critDamage.classList.add("itemp");
specialDamage.append(critDamage);
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let critChanceLabel = document.createElement("p");
critChanceLabel.textContent = "Crit Chance: " + (critChance*100).toFixed(2) + "%";
specialDamage.append(critChanceLabel);
save_damages.push(averageDamage);
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powder_special.append(specialDamage);
}
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parent_elem.appendChild(powder_special);
}
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}
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function displaySpellDamage(parent_elem, overallparent_elem, build, spell, spellIdx) {
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parent_elem.textContent = "";
const stats = build.statMap;
let title_elem = document.createElement("p");
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title_elem.classList.add("smalltitle");
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title_elem.classList.add("Normal");
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overallparent_elem.textContent = "";
let title_elemavg = document.createElement("p");
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title_elemavg.classList.add('smalltitle');
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title_elemavg.classList.add('Normal');
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if (spellIdx != 0) {
let first = document.createElement("b");
first.textContent = spell.title + " (";
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title_elem.appendChild(first.cloneNode(true)); //cloneNode is needed here.
title_elemavg.appendChild(first);
let second = document.createElement("b");
second.textContent = build.getSpellCost(spellIdx, spell.cost);
second.classList.add("Mana");
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title_elem.appendChild(second.cloneNode(true));
title_elemavg.appendChild(second);
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let third = document.createElement("b");
third.textContent = ")";
title_elem.appendChild(third.cloneNode(true));
title_elemavg.appendChild(third);
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}
else {
title_elem.textContent = spell.title;
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title_elemavg.textContent = spell.title;
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}
parent_elem.append(title_elem);
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overallparent_elem.append(title_elemavg);
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let critChance = skillPointsToPercentage(build.total_skillpoints[1]);
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let save_damages = [];
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let part_divavg = document.createElement("p");
part_divavg.classList.add("nomargin");
overallparent_elem.append(part_divavg);
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for (const part of spell.parts) {
parent_elem.append(document.createElement("br"));
let part_div = document.createElement("p");
parent_elem.append(part_div);
let subtitle_elem = document.createElement("p");
subtitle_elem.textContent = part.subtitle;
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subtitle_elem.classList.add("nomargin");
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part_div.append(subtitle_elem);
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if (part.type === "damage") {
//console.log(build.expandedStats);
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let _results = calculateSpellDamage(stats, part.conversion,
stats.get("sdRaw"), stats.get("sdPct") + build.externalStats.get("sdPct"),
part.multiplier / 100, build.weapon, build.total_skillpoints, build.damageMultiplier, build.externalStats);
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let totalDamNormal = _results[0];
let totalDamCrit = _results[1];
let results = _results[2];
for (let i = 0; i < 6; ++i) {
for (let j in results[i]) {
results[i][j] = results[i][j].toFixed(2);
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}
}
let nonCritAverage = (totalDamNormal[0]+totalDamNormal[1])/2 || 0;
let critAverage = (totalDamCrit[0]+totalDamCrit[1])/2 || 0;
let averageDamage = (1-critChance)*nonCritAverage+critChance*critAverage || 0;
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let averageLabel = document.createElement("p");
averageLabel.textContent = "Average: "+averageDamage.toFixed(2);
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averageLabel.classList.add("damageSubtitle");
part_div.append(averageLabel);
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if (part.summary == true) {
let overallaverageLabel = document.createElement("p");
let first = document.createElement("b");
let second = document.createElement("b");
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first.textContent = part.subtitle + " Average: ";
second.textContent = averageDamage.toFixed(2);
overallaverageLabel.appendChild(first);
overallaverageLabel.appendChild(second);
second.classList.add("Damage");
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overallaverageLabel.classList.add("overallp");
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part_divavg.append(overallaverageLabel);
}
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let nonCritLabel = document.createElement("p");
nonCritLabel.textContent = "Non-Crit Average: "+nonCritAverage.toFixed(2);
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nonCritLabel.classList.add("damageSubtitle");
part_div.append(nonCritLabel);
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for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
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let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][0]+"-"+results[i][1];
part_div.append(p);
}
}
//part_div.append(document.createElement("br"));
let critLabel = document.createElement("p");
critLabel.textContent = "Crit Average: "+critAverage.toFixed(2);
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critLabel.classList.add("damageSubtitle");
part_div.append(critLabel);
for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
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let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][2]+"-"+results[i][3];
part_div.append(p);
}
}
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save_damages.push(averageDamage);
}
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else if (part.type === "heal") {
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let heal_amount = (part.strength * build.getDefenseStats()[0] * Math.max(0.5,Math.min(1.75, 1 + 0.5 * stats.get("wDamPct")/100))).toFixed(2);
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let healLabel = document.createElement("p");
healLabel.textContent = heal_amount;
healLabel.classList.add("damagep");
part_div.append(healLabel);
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if (part.summary == true) {
let overallhealLabel = document.createElement("p");
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let first = document.createElement("b");
let second = document.createElement("b");
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first.textContent = part.subtitle + ": ";
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second.textContent = heal_amount;
overallhealLabel.appendChild(first);
second.classList.add("Set");
overallhealLabel.appendChild(second);
overallhealLabel.classList.add("overallp");
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part_divavg.append(overallhealLabel);
}
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}
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else if (part.type === "total") {
let total_damage = 0;
for (let i in part.factors) {
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total_damage += save_damages[i] * part.factors[i];
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}
let averageLabel = document.createElement("p");
averageLabel.textContent = "Average: "+total_damage.toFixed(2);
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averageLabel.classList.add("damageSubtitle");
part_div.append(averageLabel);
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let overallaverageLabel = document.createElement("p");
overallaverageLabel.classList.add("damageSubtitle");
let overallaverageLabelFirst = document.createElement("b");
let overallaverageLabelSecond = document.createElement("b");
overallaverageLabelFirst.textContent = "Average: ";
overallaverageLabelSecond.textContent = total_damage.toFixed(2);
overallaverageLabelSecond.classList.add("Damage");
overallaverageLabel.appendChild(overallaverageLabelFirst);
overallaverageLabel.appendChild(overallaverageLabelSecond);
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part_divavg.append(overallaverageLabel);
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}
}
}