• v3.3.1 fd1080e8e7

    endernon released this 2025-01-29 23:47:38 +00:00 | 0 commits to 2.1.1 since this release

    Changelog

    New features

    • made the stamina meter percentage number the most accurate it can be (if it's ending in 0.5 it's rounded up)
      • Calculation process:
        • This time, the number is based on the actual number of seconds one bit of the bar lasts.
        • Some sections of the bar last 2s, some sections last 1s.
        • The total number of seconds for the entire bar is 40, so each second is worth 2.5 percent stamina (as 40*2.5 = 100).
        • Thus, for any given bar section, also add the number of secs for every bit below it.
        • Then multiply this number by 2.5. And then ceiling function it.
      • (The swim meter is not changed)

    Bugfixes

    • Fixed 8% on swim meter becoming 18% (my bad)

    Roadmap

    • Do the Wynntils textures in full
    Downloads
  • v3.3.0 664fb3c23c

    endernon released this 2025-01-25 22:40:11 +00:00 | 3 commits to 2.1.1 since this release

    Changelog

    New features

    • Revamped the stamina meter into a bar

    Bugfixes

    • Once again Removed the hotbar violently shaking left and right whenever taking big damage. This time it SHOULD be fixed permanently.

    Roadmap

    • Do the Wynntils textures in full
    Downloads
  • v3.2.0 6132aa931e

    endernon released this 2025-01-21 22:29:36 +00:00 | 10 commits to 2.1.1 since this release

    Changelog

    New features

    Bugfixes

    • Removed the hotbar violently shaking left and right whenever taking big damage (hopefully this bug does not reappear again...)

    Removals

    Roadmap

    • Do the Wynntils textures in full
    • After that I don't actually know what there is left to do
    Downloads
  • v3.1.0 a9abfe973d

    endernon released this 2025-01-09 01:29:13 +00:00 | 21 commits to 2.1.1 since this release

    Changelog

    New features

    • Souped up the /class menus to not be complete garbage
    • It's on Modrinth now (link to be added)

    Roadmap

    • - Do the Trade Market DONE
    • Do the Wynntils textures in full
    • Actually retexture the right side class display in the class menu scrapped
    • Finally retexture all some of the old Brilliantknight textures, making this pack entirely seperate DONE
    • After that I don't actually know what there is left to do
    Downloads
  • v3.0.0 2d61c0778d

    endernon released this 2025-01-06 23:20:25 +00:00 | 27 commits to 2.1.1 since this release

    Changelog

    New features

    • New Trade Market gui
    • Retextured all still-remaining brilliantknight textures:
      • Item Identifier
      • Powder Master
      • Tome menu
      • Horse menu
    • Changed the way titles are displayed, to be in the top left instead. This applies to
      • Trade Market
      • Item Identifier
      • Powder Master
      • Bank
      • Blacksmith
      • Scavenger
      • Start Raid menu
    • Set up custom column for the Player Trade menu
    • Retextured all the Trade Market filters (80+ textures) (this made me cry)

    Bugfixes

    • Fixed strange compass menu (my fault) and retextured it

    Removals

    • Some textures I haven't changed yet. Reason: I'm not going to be changing them.

    Roadmap

    • - Do the Trade Market DONE
    • Do the Wynntils textures in full
    • Actually retexture the right side class display in the class menu scrapped
    • Finally retexture all some of the old Brilliantknight textures, making this pack entirely seperate DONE
    • After that I don't actually know what there is left to do
    Downloads
  • v2.4.0 80cfc9dabe

    endernon released this 2025-01-01 23:28:57 +00:00 | 44 commits to 2.1.1 since this release

    Changelog

    New features

    • Scavenger Menus for the new update

    Bugfixes

    • Fixed strange border around HP and Mana bars in hotbar
    • Fixed incomprehensible colouring of the hotbar
    • Fixed alignment bug when entering water
    • Fixed incorrect background inventory texture

    Removals

    • The custom item lore popup. Reason: it broke some other stuff.
    • The Stanley Parable inspired Wynntils splash screen. Reason: a lot of users don't like it.

    Roadmap

    • Do the Trade Market
    • Do the Wynntils textures in full
    • Actually retexture the right side class display in the class menu
    • Finally retexture all some of the old Brilliantknight textures, making this pack entirely seperate
    • After that I don't actually know what there is left to do
    Downloads
  • v2.3.0 2584e3ea04

    endernon released this 2024-12-22 00:16:59 +00:00 | 54 commits to 2.1.1 since this release

    Changelog

    New features

    • Created a custom item lore popup (huge thank you to focalsalt for carrying me through everything important to do with these shaders)
    • Created some Wynntils map textures (still WIP). Only the main bottom bar and the map border are done
    • Created a custom Wynntils loading screen (viewable upon joining the server. It's a stanley parable reference)
    • Created a custom Raid Menu texture
    • Replaced pillar textures in crafting menu
    • Replaced the Selected Slot texture in the hotbar
    • Replaced Wynntils Bank Pages buttons texture

    Bugfixes

    • Fixed bottom of the item menu clipping in crafting menus, 1-line-tall popups, 3-line-tall popups (such as confirmation menus like Leave Housing)
    • Fixed gambits menu on Start Raid menu

    Roadmap

    • Do the Trade Market
    • Do the Wynntils textures in full
    • Actually retexture the right side class display in the class menu
    • Finally retexture all some of the old Brilliantknight textures, making this pack entirely seperate
    • After that I don't actually know what there is left to do
    Downloads
  • v2.2.0 a08269d25f

    endernon released this 2024-12-18 22:56:08 +00:00 | 61 commits to 2.1.1 since this release

    Changelog

    • Texture ALL the buttons in class select, create, edit etc. menu
    • Retextured Select Boon, Verify Equipment, Treasure Chest lootrun menuus
    • Retextured Wynntils TAB info menu (the one that pops up at top of screen)
    • Set textures for empty armour slots
    • Created square textures for the content book
    • Cleaned up the content book texture
    • Fix the hotbar XP bar
    • Fixed the text in the right side of class select that shows the current class (I'll do that menu soon)
    • A lot of texture cleaning to just make it better tbh

    Roadmap

    • Do the Trade Market
    • Actually retexture the right side class display in the class menu
    • Finally retexture all some of the old Brilliantknight textures, making this pack entirely seperate
    • After that I don't actually know what there is left to do
    Downloads
  • v2.1.0 f3ad6ab2ac

    endernon released this 2024-12-08 20:42:08 +00:00 | 74 commits to 2.1.1 since this release

    Yeah it's got a purple ish colour scheme now.

    A few GUIs have not been changed yet, but for the most part this pack has many guis complete.

    Also, a lot of texture cleanup occured.

    Things I can remember that haven't been changed:

    • Trade Market
    • Some NPC menus
    Downloads
  • v2.0.3 3b8f433652

    endernon released this 2024-11-13 21:27:32 +00:00 | 0 commits to 2.1.1_LEGACY since this release

    I've changed the metadata to show that this old version is no longer developed and I will be rebasing it.

    Downloads