21 lines
No EOL
633 B
Lua
21 lines
No EOL
633 B
Lua
local XUiGridAssignBuffText = XClass(nil, "XUiGridAssignBuffText")
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function XUiGridAssignBuffText:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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end
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function XUiGridAssignBuffText:Refresh(text, isActive)
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if isActive then
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self.NorTxtBuff.gameObject:SetActiveEx(false)
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self.SelectTxtBuff.gameObject:SetActiveEx(true)
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self.SelectTxtBuff.text = text
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else
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self.NorTxtBuff.gameObject:SetActiveEx(true)
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self.SelectTxtBuff.gameObject:SetActiveEx(false)
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self.NorTxtBuff.text = text
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end
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end
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return XUiGridAssignBuffText |