PGRData/Client/Lotto/LottoGroupRule.json
2024-09-01 22:49:41 +02:00

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[
{
"Id": 1,
"Name": "Secret Pact",
"Tag": 6,
"Priority": 1,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating02.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed to receive a <color=#fa8f26><size=28>Core Layer</size></color> reward within <color=#fa8f26><size=28>10 attempts</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Costs",
"Obtain Coins",
"Volatility",
"Extra Rewards",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Azure Apocalypse] once you complete [10X] research",
"Each research needs to cost a Secret Pact Card and the research cost increases as following: 50/100/250/400/600/800/1200/1700/2200/2700",
"When the Secret Pact Card for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining coating [Azure Apocalypse] from the starting of [5th] research; You can go to [Drop Details] to check the probability",
"When it comes to the [8th] research, you can obtain the extra reward of [Azure Apocalypse Portrait]",
null
]
},
{
"Id": 2,
"Name": "Endless Summer Blue",
"Tag": 6,
"Priority": 2,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating03.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed to receive a <color=#fa8f26><size=28>Core Layer</size></color> reward within <color=#fa8f26><size=28>10 attempts</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Costs",
"Obtain Tokens",
"Volatility",
"Extra Rewards",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Dance of Ripplets] once you complete [10X] research",
"Each research needs to cost a [Mermaid's Gift] and the research cost increases as following: 50/100/250/400/600/800/1200/1700/2200/2700",
"When the [Mermaid's Gift] for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Dance of Ripplets] starting at the [5th] research. You can go to [Drop Details] to check the probability.",
"When the [8th] research is reached, you will obtain the extra reward of [Dance of Ripplets Portrait]",
null
]
},
{
"Id": 3,
"Name": "Departure Supply",
"Tag": 2,
"Priority": 3,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating04.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed <color=#fa8f26><size=28>Core Layer</size></color> reward within <color=#fa8f26><size=28>10 attempts</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Costs",
"Obtain Tokens",
"Volatility",
"Extra Rewards",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the [S-Rank Omniframe Pick] Pack once you complete [10X] research",
"Each research needs to cost a [Departure Supply Card] and the research cost increases as following: 50/200/400/600/800/1200/1600/2000/2500/3150",
"When the [Departure Supply Cards] for research are inadequate, you can use Event Construct R&D Tickets or Targeted Weapon R&D Tickets to exchange for them. Both tokens can exchange for the same amount of [Departure Supply Cards].",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the [S-Rank Omniframe Pick] Pack starting at the [5th] research. You can advance to [Drop Details] to check the probability.",
"When it comes to the [8th] research, you will obtain the extra reward of [CUB - Seeshell]",
null
]
},
{
"Id": 4,
"Name": "Bright Path Supplies",
"Tag": 2,
"Priority": 4,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCollaboration/DrawExtra02.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed <color=#fa8f26><size=28>Core Layer</size></color> reward every <color=#fa8f26><size=28>10 pulls</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Costs",
"Obtain Tokens",
"Volatility",
"Extra Rewards",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the [S-Rank Omniframe Choice] Pack once you complete [10X] research",
"Each research needs to cost a [Bright Path R&D Ticket] and the research cost increases as follows: 50/200/400/600/800/1200/1600/2000/2500/3150",
"When the [Bright Path R&D Ticket] for research are inadequate, you can use Event Construct R&D Tickets or Target Weapon R&D Tickets to exchange for them. Both tokens can exchange for the same amount of [Bright Path R&D Ticket]. After the event ends, the remaining unused event token [Bright Path R&D Ticket] will be converted into Basic Construct R&D Ticket at a ratio of 1:1.",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the [S-Rank Omniframe Choice] Pack starting at the [5th] research. You can advance to [Drop Details] to check the probability.",
"When the [8th] research is reached, you will obtain an extra [A-Rank CUB Choice].",
null
]
},
{
"Id": 5,
"Name": "Dreamcatcher",
"Tag": 6,
"Priority": 5,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCollaboration/DrawExtra02.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed <color=#fa8f26><size=28>Core Layer</size></color> reward within <color=#fa8f26><size=28>10 attempts</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Costs",
"Obtain Tokens",
"Volatility",
"Extra Rewards",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Dreamcatcher] once you complete [10X] research.",
"Each research costs [Woven Dream's Aurora] and the research cost increases as follows: 50/100/250/400/600/800/1200/1700/2200/2700",
"When the [Woven Dream's Aurora] for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Dreamcatcher] starting at the [5th] research. You can go to [Drop Details] to check the probability.",
"When the [8th] research is reached, you will obtain the extra reward of [Dreamcatcher Portrait].",
null
]
},
{
"Id": 6,
"Name": null,
"Tag": 6,
"Priority": 6,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating03.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "<color=#fa8f26></color>Guaranteed<color=#fa8f26> <size=28>Core Layer</size></color> Reward in <color=#fa8f26><size=28>10 pulls</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Cost",
"Obtain Tokens",
"Volatility",
"Extra Reward",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the character coating [Dance of Ripplets] once you complete [10X] research.",
"Each research needs to cost a [Mermaid's Gift] and the research cost increases as follows: 50/100/250/400/600/800/1200/1700/2200/2700",
"When the [Mermaid's Gift] for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Dance of Ripplets] starting at the [5th] research. You can go to [Drop Details] to check the probability.",
"When the [8th] research is reached, you will obtain an extra reward: [Dance of Ripplets Portrait].",
null
]
},
{
"Id": 7,
"Name": "Light Trail Supply",
"Tag": 2,
"Priority": 7,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating04.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "<color=#fa8f26><size=28>Guaranteed</size> </color>Core Layer<color=#fa8f26> Reward in <size=28>10 pulls</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Cost",
"Obtain Tokens",
"Volatility",
"Extra Reward",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the [S-Rank Omniframe Choice] Pack once you complete [10X] research.",
"Each research needs to cost a [Light Trail R&D Ticket] and the research cost increases as follows: 50/200/400/600/800/1200/1600/2000/2500/3150",
"When the [Light Trail R&D Ticket] for research are inadequate, you can use Event Construct R&D Tickets or Target Weapon R&D Tickets to exchange for them. Both tokens can exchange for the same amount of [Light Trail R&D Ticket].",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the [S-Rank Omniframe Choice] Pack starting at the [5th] research. You can advance to [Drop Details] to check the probability.",
"When the [8th] research is reached, you will obtain an extra [A-Rank CUB Choice].",
null
]
},
{
"Id": 8,
"Name": "Azure Apocalypse",
"Tag": 6,
"Priority": 1,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating02.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "<color=#fa8f26><size=28>Guaranteed</size> </color>Core Layer<color=#fa8f26> Reward in <size=28>10 pulls</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Cost",
"Obtain Tokens",
"Volatility",
"Extra Reward",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the Construct Coating [Azure Apocalypse] once you complete [10X] research.",
"Each research needs to cost an Azure Pact and the research cost increases as follows: 50/100/250/400/600/800/1200/1700/2200/2700",
"When there are not enough Secret Pact Cards for research, you can use Black Cards or Rainbow Cards to exchange for them. (Black Card: Equivalent, Rainbow Card: Discount)",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Azure Apocalypse] starting at the [5th] research. You can go to [Drop Details] to check the probability.",
"When it comes to the [8th] research, you can obtain an extra reward: [Azure Apocalypse Portrait]",
null
]
},
{
"Id": 9,
"Name": "Neon Dynamite",
"Tag": 6,
"Priority": 8,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCollaboration/DrawExtra02.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "<color=#fa8f26><size=28>Guaranteed</size> </color>Core Layer<color=#fa8f26> Reward in <size=28>10 pulls</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Cost",
"Token Description",
"Probability",
"Extra Reward",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the Construct coating [Neon Dynamite \u2606] once you complete [10x] research.",
"Each research needs to cost a [Concert Ticket] and the research cost increases as follows: 50/100/250/400/600/800/1200/1700/2200/2700",
"When the [Concert Tickets] for research is inadequate, you can exchange Black Card or Rainbow Card to for them. Black Card: Equivalent Rainbow Card: Discount After the research event, the unused [Concert Tickets] will be converted into Black Cards at a ratio of 1:1.",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Neon Dynamite \u2606] starting at the [5th] research. You can go to [Drop Details] to check the probability.",
"When it comes to the [8th] research, you will obtain an extra reward: [Neon Dynamite \u2606 Portrait]",
null
]
},
{
"Id": 100001,
"Name": "Volatile Priestess",
"Tag": 6,
"Priority": 2,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "1300126",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/EnDrawCoating01.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "50\u53d1\u5fc5\u51fa\u76ae\u80a4\u5956\u52b1",
"BaseRuleTitles": [
null,
null,
null,
null,
null,
null,
null
],
"BaseRules": [
null,
null,
null,
null,
null,
null,
null
]
},
{
"Id": 110001,
"Name": "Azure Apocalypse",
"Tag": 6,
"Priority": 1,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating02.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed to receive a <color=#fa8f26><size=28>Core Layer</size></color> reward within <color=#fa8f26><size=28>10 attempts</size></color>",
"BaseRuleTitles": [
null,
"Rewards Description",
"Research Costs",
"Obtain Coins",
"Volatility",
"Extra Rewards",
null
],
"BaseRules": [
null,
"All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Azure Apocalypse] once you complete [10X] research",
"Each research needs to cost a Secret Pact Card and the research cost increases as following: 50/100/250/400/600/800/1200/1700/2200/2700",
"When the Secret Pact Card for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining coating [Azure Apocalypse] from the starting of [5th] research; You can go to [Drop Details] to check the probability",
"When it comes to the [8th] research, you can obtain the extra reward of [Azure Apocalypse Portrait]",
null
]
}
]