[ { "Id": 1, "Name": "Secret Pact", "Tag": 6, "Priority": 1, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating02.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed to receive a Core Layer reward within 10 attempts", "BaseRuleTitles": [ null, "Rewards Description", "Research Costs", "Obtain Coins", "Volatility", "Extra Rewards", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Azure Apocalypse] once you complete [10X] research", "Each research needs to cost a Secret Pact Card and the research cost increases as following: 50/100/250/400/600/800/1200/1700/2200/2700", "When the Secret Pact Card for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining coating [Azure Apocalypse] from the starting of [5th] research; You can go to [Drop Details] to check the probability", "When it comes to the [8th] research, you can obtain the extra reward of [Azure Apocalypse Portrait]", null ] }, { "Id": 2, "Name": "Endless Summer Blue", "Tag": 6, "Priority": 2, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating03.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed to receive a Core Layer reward within 10 attempts", "BaseRuleTitles": [ null, "Rewards Description", "Research Costs", "Obtain Tokens", "Volatility", "Extra Rewards", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Dance of Ripplets] once you complete [10X] research", "Each research needs to cost a [Mermaid's Gift] and the research cost increases as following: 50/100/250/400/600/800/1200/1700/2200/2700", "When the [Mermaid's Gift] for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Dance of Ripplets] starting at the [5th] research. You can go to [Drop Details] to check the probability.", "When the [8th] research is reached, you will obtain the extra reward of [Dance of Ripplets Portrait]", null ] }, { "Id": 3, "Name": "Departure Supply", "Tag": 2, "Priority": 3, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating04.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed Core Layer reward within 10 attempts", "BaseRuleTitles": [ null, "Rewards Description", "Research Costs", "Obtain Tokens", "Volatility", "Extra Rewards", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the [S-Rank Omniframe Pick] Pack once you complete [10X] research", "Each research needs to cost a [Departure Supply Card] and the research cost increases as following: 50/200/400/600/800/1200/1600/2000/2500/3150", "When the [Departure Supply Cards] for research are inadequate, you can use Event Construct R&D Tickets or Targeted Weapon R&D Tickets to exchange for them. Both tokens can exchange for the same amount of [Departure Supply Cards].", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the [S-Rank Omniframe Pick] Pack starting at the [5th] research. You can advance to [Drop Details] to check the probability.", "When it comes to the [8th] research, you will obtain the extra reward of [CUB - Seeshell]", null ] }, { "Id": 4, "Name": "Bright Path Supplies", "Tag": 2, "Priority": 4, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCollaboration/DrawExtra02.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed Core Layer reward every 10 pulls", "BaseRuleTitles": [ null, "Rewards Description", "Research Costs", "Obtain Tokens", "Volatility", "Extra Rewards", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the [S-Rank Omniframe Choice] Pack once you complete [10X] research", "Each research needs to cost a [Bright Path R&D Ticket] and the research cost increases as follows: 50/200/400/600/800/1200/1600/2000/2500/3150", "When the [Bright Path R&D Ticket] for research are inadequate, you can use Event Construct R&D Tickets or Target Weapon R&D Tickets to exchange for them. Both tokens can exchange for the same amount of [Bright Path R&D Ticket]. After the event ends, the remaining unused event token [Bright Path R&D Ticket] will be converted into Basic Construct R&D Ticket at a ratio of 1:1.", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the [S-Rank Omniframe Choice] Pack starting at the [5th] research. You can advance to [Drop Details] to check the probability.", "When the [8th] research is reached, you will obtain an extra [A-Rank CUB Choice].", null ] }, { "Id": 5, "Name": "Dreamcatcher", "Tag": 6, "Priority": 5, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCollaboration/DrawExtra02.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed Core Layer reward within 10 attempts", "BaseRuleTitles": [ null, "Rewards Description", "Research Costs", "Obtain Tokens", "Volatility", "Extra Rewards", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Dreamcatcher] once you complete [10X] research.", "Each research costs [Woven Dream's Aurora] and the research cost increases as follows: 50/100/250/400/600/800/1200/1700/2200/2700", "When the [Woven Dream's Aurora] for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Dreamcatcher] starting at the [5th] research. You can go to [Drop Details] to check the probability.", "When the [8th] research is reached, you will obtain the extra reward of [Dreamcatcher Portrait].", null ] }, { "Id": 6, "Name": null, "Tag": 6, "Priority": 6, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating03.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed Core Layer Reward in 10 pulls", "BaseRuleTitles": [ null, "Rewards Description", "Research Cost", "Obtain Tokens", "Volatility", "Extra Reward", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the character coating [Dance of Ripplets] once you complete [10X] research.", "Each research needs to cost a [Mermaid's Gift] and the research cost increases as follows: 50/100/250/400/600/800/1200/1700/2200/2700", "When the [Mermaid's Gift] for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Dance of Ripplets] starting at the [5th] research. You can go to [Drop Details] to check the probability.", "When the [8th] research is reached, you will obtain an extra reward: [Dance of Ripplets Portrait].", null ] }, { "Id": 7, "Name": "Light Trail Supply", "Tag": 2, "Priority": 7, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating04.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed Core Layer Reward in 10 pulls", "BaseRuleTitles": [ null, "Rewards Description", "Research Cost", "Obtain Tokens", "Volatility", "Extra Reward", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the [S-Rank Omniframe Choice] Pack once you complete [10X] research.", "Each research needs to cost a [Light Trail R&D Ticket] and the research cost increases as follows: 50/200/400/600/800/1200/1600/2000/2500/3150", "When the [Light Trail R&D Ticket] for research are inadequate, you can use Event Construct R&D Tickets or Target Weapon R&D Tickets to exchange for them. Both tokens can exchange for the same amount of [Light Trail R&D Ticket].", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the [S-Rank Omniframe Choice] Pack starting at the [5th] research. You can advance to [Drop Details] to check the probability.", "When the [8th] research is reached, you will obtain an extra [A-Rank CUB Choice].", null ] }, { "Id": 8, "Name": "Azure Apocalypse", "Tag": 6, "Priority": 1, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating02.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed Core Layer Reward in 10 pulls", "BaseRuleTitles": [ null, "Rewards Description", "Research Cost", "Obtain Tokens", "Volatility", "Extra Reward", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the Construct Coating [Azure Apocalypse] once you complete [10X] research.", "Each research needs to cost an Azure Pact and the research cost increases as follows: 50/100/250/400/600/800/1200/1700/2200/2700", "When there are not enough Secret Pact Cards for research, you can use Black Cards or Rainbow Cards to exchange for them. (Black Card: Equivalent, Rainbow Card: Discount)", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Azure Apocalypse] starting at the [5th] research. You can go to [Drop Details] to check the probability.", "When it comes to the [8th] research, you can obtain an extra reward: [Azure Apocalypse Portrait]", null ] }, { "Id": 9, "Name": "Neon Dynamite", "Tag": 6, "Priority": 8, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCollaboration/DrawExtra02.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed Core Layer Reward in 10 pulls", "BaseRuleTitles": [ null, "Rewards Description", "Research Cost", "Token Description", "Probability", "Extra Reward", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will be guaranteed to obtain the Construct coating [Neon Dynamite \u2606] once you complete [10x] research.", "Each research needs to cost a [Concert Ticket] and the research cost increases as follows: 50/100/250/400/600/800/1200/1700/2200/2700", "When the [Concert Tickets] for research is inadequate, you can exchange Black Card or Rainbow Card to for them. Black Card: Equivalent Rainbow Card: Discount After the research event, the unused [Concert Tickets] will be converted into Black Cards at a ratio of 1:1.", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Neon Dynamite \u2606] starting at the [5th] research. You can go to [Drop Details] to check the probability.", "When it comes to the [8th] research, you will obtain an extra reward: [Neon Dynamite \u2606 Portrait]", null ] }, { "Id": 100001, "Name": "Volatile Priestess", "Tag": 6, "Priority": 2, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "1300126", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/EnDrawCoating01.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "50\u53d1\u5fc5\u51fa\u76ae\u80a4\u5956\u52b1", "BaseRuleTitles": [ null, null, null, null, null, null, null ], "BaseRules": [ null, null, null, null, null, null, null ] }, { "Id": 110001, "Name": "Azure Apocalypse", "Tag": 6, "Priority": 1, "UiType": 1, "GroupBtnBg": null, "UiPrefab": "UiLotto", "Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating02.prefab", "UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab", "RuleHint": "Guaranteed to receive a Core Layer reward within 10 attempts", "BaseRuleTitles": [ null, "Rewards Description", "Research Costs", "Obtain Coins", "Volatility", "Extra Rewards", null ], "BaseRules": [ null, "All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Azure Apocalypse] once you complete [10X] research", "Each research needs to cost a Secret Pact Card and the research cost increases as following: 50/100/250/400/600/800/1200/1700/2200/2700", "When the Secret Pact Card for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount", "The probability of obtaining various rewards for each research is different, and there is a probability of obtaining coating [Azure Apocalypse] from the starting of [5th] research; You can go to [Drop Details] to check the probability", "When it comes to the [8th] research, you can obtain the extra reward of [Azure Apocalypse Portrait]", null ] } ]