54 lines
No EOL
1.9 KiB
Lua
54 lines
No EOL
1.9 KiB
Lua
local XUiFubenYuanXiaoMapTips = XLuaUiManager.Register(XLuaUi,"UiFubenYuanXiaoMapTips")
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local XUiGridFubenYuanXiaoMap = require("XUi/XUiSpecialTrainYuanXiao/XUiGridFubenYuanXiaoMap")
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function XUiFubenYuanXiaoMapTips:OnStart(stageId, isRandomStageId, closeCb)
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self.StageId = stageId
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self.IsHell = XFubenSpecialTrainConfig.IsHellStageId(stageId)
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self.IsRandomStageId = isRandomStageId
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self.CloseCallback = closeCb
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self:InitUiView()
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-- 开启自动关闭检查
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local endTime = XDataCenter.FubenSpecialTrainManager.GetActivityEndTime()
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self:SetAutoCloseInfo(endTime, function(isClose)
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if isClose then
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XDataCenter.FubenSpecialTrainManager.HandleActivityEndTime()
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end
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end)
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end
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function XUiFubenYuanXiaoMapTips:InitUiView()
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self:RegisterButtonClick()
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self:InitScrollList()
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end
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function XUiFubenYuanXiaoMapTips:RegisterButtonClick()
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self.BtnTanchuangClose.CallBack = function()
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self:Close()
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end
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end
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function XUiFubenYuanXiaoMapTips:InitScrollList()
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self.Stages = XDataCenter.FubenSpecialTrainManager.GetAllStageIdByActivityId(XDataCenter.FubenSpecialTrainManager.GetCurActivityId(), self.IsRandomStageId)
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for _, stageId in pairs(self.Stages) do
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if self.IsHell and not self.IsRandomStageId then
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stageId = XFubenSpecialTrainConfig.GetHellStageId(stageId)
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end
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local obj = CS.UnityEngine.GameObject.Instantiate(self.GridMusic, self.Content)
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local grid = XUiGridFubenYuanXiaoMap.New(stageId, obj, handler(self, self.OnClickGrid))
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if stageId == self.StageId then
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grid:SetSelect(true)
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end
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end
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self.GridMusic.gameObject:SetActiveEx(false)
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end
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function XUiFubenYuanXiaoMapTips:OnClickGrid(stageId)
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if self.CloseCallback then
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self.CloseCallback(stageId)
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end
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self:Close()
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end
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return XUiFubenYuanXiaoMapTips |