PGRData/Script/matrix/xui/xuiset/XUiPanelOtherSet.lua

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10 KiB
Lua

XUiPanelOtherSet = XClass(nil, "XUiPanelOtherSet")
local XUiSafeAreaAdapter = CS.XUiSafeAreaAdapter
function XUiPanelOtherSet:Ctor(ui, parent)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.Parent = parent
XTool.InitUiObject(self)
self:InitUi()
self.MaxOff = CS.XGame.ClientConfig:GetFloat("SpecialScreenOff")
self.SetConfigs = XSetConfigs
end
function XUiPanelOtherSet:InitUi()
if CS.XFight.Instance or XUiManager.IsHideFunc then
self.LoadingSet.gameObject:SetActiveEx(false)
end
local loadingTypes = {self.TogLoadingType1, self.TogLoadingType2}
self.TGroupLoadingType:Init(loadingTypes, handler(self, self.OnLoadingTypeChanged))
local damageNumSizeTypes = {self.TogGraphics_0, self.TogGraphics_1, self.TogGraphics_2, self.TogGraphics_3}
self.TGroupResolution:Init(damageNumSizeTypes, handler(self, self.OnDamageNumSizeTypeChanged))
local focusTypes = {self.TogFocusType1, self.TogFocusType2}
self.TGroupFocusType:Init(focusTypes, handler(self, self.OnFocusTypeChanged))
self.TxtFocusType1.text = CsXTextManagerGetText("FocusType1")
self.TxtFocusType2.text = CsXTextManagerGetText("FocusType2")
local weaponTransTypes = {self.TogWeaponTransType1, self.TogWeaponTransType2}
self.TGroupWeaponTransType:Init(weaponTransTypes, handler(self, self.OnWeaponTransTypeChanged))
self.TxtWeaponTransType1.text = CsXTextManagerGetText("WeaponTransType1")
self.TxtWeaponTransType2.text = CsXTextManagerGetText("WeaponTransType2")
local rechargeTypes = {self.TogRechargeType1, self.TogRechargeType2}
self.TGroupRechargeType:Init(rechargeTypes, handler(self, self.OnRechargeTypeChanged))
self.TxtRechargeType1.text = CsXTextManagerGetText("RechargeType1")
self.TxtRechargeType2.text = CsXTextManagerGetText("RechargeType2")
self:AddListener()
self:ShowAgreement()
end
function XUiPanelOtherSet:AddListener()
self.Slider.onValueChanged:AddListener(handler(self, self.OnSliderValueChanged))
self.TogFriEffects.onValueChanged:AddListener(handler(self, self.OnTogFriEffectsValueChanged))
self.TogFriNum.onValueChanged:AddListener(handler(self, self.OnTogFriNumValueChanged))
self.TogFocusButton.onValueChanged:AddListener(handler(self, self.OnTogFocusButtonChanged))
self.TogOnlineInvite.onValueChanged:AddListener(handler(self, self.OnTogOnlineButtonChanged))
self.BtnLoadingSet.CallBack = function()
XLuaUiManager.Open("UiLoadingSet")
end
end
function XUiPanelOtherSet:ShowAgreement()
self.BtnUserAgreement.CallBack = function()
XUiManager.OpenPopWebview(CS.XGame.ClientConfig:GetString("UserAgreementUrl"))
end
self.BtnPrivacyPolicy.CallBack = function()
XUiManager.OpenPopWebview(CS.XGame.ClientConfig:GetString("PrivacyPolicyUrl"))
end
end
function XUiPanelOtherSet:GetCache()
self.CustomLoadState = XDataCenter.LoadingManager.GetCustomLoadingState()
self.DamageNumState = XSaveTool.GetData(self.SetConfigs.SelfNum) or self.SetConfigs.DamageNumSize.Middle
self.FriendNumState = XSaveTool.GetData(self.SetConfigs.FriendNum) or self.SetConfigs.FriendNumEnum.Close
self.FriendEffectEnumState = XSaveTool.GetData(self.SetConfigs.FriendEffect) or self.SetConfigs.FriendEffectEnum.Open
self.ScreenOffValue = XSaveTool.GetData(self.SetConfigs.ScreenOff) or 0
self.TGroupLoadingType:SelectIndex(self.CustomLoadState, true)
self.TGroupResolution:SelectIndex(self.DamageNumState)
self.TogFriEffects.isOn = self.FriendEffectEnumState == self.SetConfigs.FriendNumEnum.Open
self.TogFriNum.isOn = self.FriendNumState == self.SetConfigs.FriendNumEnum.Open
self.IsFirstSlider = true
self.Slider.value = tonumber(self.ScreenOffValue)
self.SaveCustomLoadState = self.CustomLoadState
self.SaveDamageNumState = self.DamageNumState
self.SaveFriendNumState = self.FriendNumState
self.SaveFriendEffectEnumState = self.FriendEffectEnumState
self.SaveScreenOffValue = self.ScreenOffValue
self.FocusType = XDataCenter.SetManager.FocusType
self.TGroupFocusType:SelectIndex(self.FocusType)
self.FocusButton = XDataCenter.SetManager.FocusButton
self.InviteButton = XDataCenter.SetManager.InviteButton
self.TogFocusButton.isOn = self.FocusButton == 1
self.TogOnlineInvite.isOn = self.InviteButton == 1
self.WeaponTransType = XDataCenter.SetManager.WeaponTransType
self.TGroupWeaponTransType:SelectIndex(self.WeaponTransType)
self.RechargeType = XDataCenter.SetManager.RechargeType
self.TGroupRechargeType:SelectIndex(self.RechargeType)
end
function XUiPanelOtherSet:ResetToDefault()
self.CustomLoadState = XSetConfigs.LoadingType.Default
self.DamageNumState = self.SetConfigs.DamageNumSize.Middle
self.FriendNumState = self.SetConfigs.FriendNumEnum.Close
self.FriendEffectEnumState = self.SetConfigs.FriendEffectEnum.Open
self.TogFriEffects.isOn = self.FriendEffectEnumState == self.SetConfigs.FriendNumEnum.Open
self.TogFriNum.isOn = self.FriendNumState == self.SetConfigs.FriendNumEnum.Open
self.TGroupLoadingType:SelectIndex(self.CustomLoadState, true)
self.TGroupResolution:SelectIndex(self.DamageNumState)
self.ScreenOffValue = 0
self.Slider.value = 0
self.FocusType = self.SetConfigs.DefaultFocusType
self.TGroupFocusType:SelectIndex(self.FocusType)
self.FocusButton = self.SetConfigs.DefaultFocusButton
self.TogFocusButton.isOn = self.FocusButton == 1
self.InviteButton = self.SetConfigs.DefaultInviteButton
self.TogOnlineInvite.isOn = self.InviteButton == 1
self.WeaponTransType = self.SetConfigs.DefaultWeaponTransType
self.TGroupWeaponTransType:SelectIndex(self.WeaponTransType)
end
function XUiPanelOtherSet:SaveChange()
self.SaveCustomLoadState = self.CustomLoadState
self.SaveDamageNumState = self.DamageNumState
self.SaveFriendNumState = self.FriendNumState
self.SaveFriendEffectEnumState = self.FriendEffectEnumState
self.SaveScreenOffValue = self.ScreenOffValue
XDataCenter.LoadingManager.SetCustomLoadingState(self.CustomLoadState)
XDataCenter.SetManager.SaveSelfNum(self.DamageNumState)
XDataCenter.SetManager.SaveFriendNum(self.FriendNumState)
XDataCenter.SetManager.SaveFriendEffect(self.FriendEffectEnumState)
XDataCenter.SetManager.SaveScreenOff(self.ScreenOffValue)
XDataCenter.SetManager.SetOwnFontSizeByTab(self.DamageNumState)
XDataCenter.SetManager.SetAllyDamage(self.FriendNumState == self.SetConfigs.FriendNumEnum.Open)
XDataCenter.SetManager.SetAllyEffect(self.FriendEffectEnumState == self.SetConfigs.FriendEffectEnum.Open)
XDataCenter.SetManager.SetFocusType(self.FocusType)
XDataCenter.SetManager.SetFocusButtonActive(self.FocusButton == 1)
XDataCenter.SetManager.SetInviteButtonActive(self.InviteButton == 1)
XDataCenter.SetManager.SetWeaponTransType(self.WeaponTransType)
XDataCenter.SetManager.SetRechargeType(self.RechargeType)
end
function XUiPanelOtherSet:CheckDataIsChange()
return
self.SaveCustomLoadState ~= self.CustomLoadState or
self.SaveDamageNumState ~= self.DamageNumState or
self.SaveFriendNumState ~= self.FriendNumState or
self.SaveFriendEffectEnumState ~= self.FriendEffectEnumState or
self.SaveScreenOffValue ~= self.ScreenOffValue or
self.FocusType ~= XDataCenter.SetManager.FocusType or
self.FocusButton ~=XDataCenter.SetManager.FocusButton or
self.InviteButton ~=XDataCenter.SetManager.InviteButton or
self.WeaponTransType ~= XDataCenter.SetManager.WeaponTransType
end
function XUiPanelOtherSet:CancelChange()
self.ScreenOffValue = self.SaveScreenOffValue
self:SetSliderValueChanged(self.SaveScreenOffValue)
end
function XUiPanelOtherSet:OnSliderValueChanged(value)
if value < 0 then return end
if self.IsFirstSlider then
self.IsFirstSlider = false
return
end
self.ScreenOffValue = value
self:SetSliderValueChanged(value)
XDataCenter.SetManager.SetAdaptorScreenChange()
end
function XUiPanelOtherSet:SetSliderValueChanged(value)
XUiSafeAreaAdapter.SetSpecialScreenOff(tonumber(value) * self.MaxOff)
if self.Parent then
self.Parent:UpdateSpecialScreenOff()
end
end
function XUiPanelOtherSet:OnTogFriEffectsValueChanged(value)
local enum = self.SetConfigs.FriendEffectEnum
self.FriendEffectEnumState = value and enum.Open or enum.Close
end
function XUiPanelOtherSet:OnTogFriNumValueChanged(value)
local enum = self.SetConfigs.FriendNumEnum
self.FriendNumState = value and enum.Open or enum.Close
end
function XUiPanelOtherSet:OnTogFocusButtonChanged(value)
self.FocusButton = value and 1 or 0
end
function XUiPanelOtherSet:OnTogOnlineButtonChanged(value)
self.InviteButton = value and 1 or 0
end
function XUiPanelOtherSet:OnLoadingTypeChanged(index)
if index == self.SetConfigs.LoadingType.Custom
and not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.Archive) then
self.TGroupLoadingType:SelectIndex(self.SetConfigs.LoadingType.Default)
return
end
self.CustomLoadState = index
self.DescriptionLoadingType1.gameObject:SetActiveEx(index == 1)
self.DescriptionLoadingType2.gameObject:SetActiveEx(index == 2)
self.BtnLoadingSet.gameObject:SetActiveEx(index == 2)
end
function XUiPanelOtherSet:OnDamageNumSizeTypeChanged(index)
self.CurSelfNumKey = self.SetConfigs.SelfNumKeyIndexConfig[index]
self.DamageNumState = index
end
function XUiPanelOtherSet:OnFocusTypeChanged(index)
if index == 0 then return end
self.FocusType = index
self.DescriptionFocusType1.gameObject:SetActiveEx(index == 1)
self.DescriptionFocusType2.gameObject:SetActiveEx(index == 2)
self.TogFocusButton.gameObject:SetActiveEx(index == 2)
end
function XUiPanelOtherSet:OnWeaponTransTypeChanged(index)
if index == 0 then return end
self.WeaponTransType = index
self.DescriptionWeaponTransType1.gameObject:SetActiveEx(index == 1)
self.DescriptionWeaponTransType2.gameObject:SetActiveEx(index == 2)
end
function XUiPanelOtherSet:OnRechargeTypeChanged(index)
if index == 0 then return end
self.RechargeType = index
self.DescriptionRechargeType1.gameObject:SetActiveEx(index == 1)
self.DescriptionRechargeType2.gameObject:SetActiveEx(index == 2)
end
function XUiPanelOtherSet:ShowPanel()
self.GameObject:SetActive(true)
if self.Parent then
self.Adaptation.gameObject:SetActiveEx(not self.Parent.IsFight)
end
self:GetCache()
self.IsShow = true
end
function XUiPanelOtherSet:HidePanel()
self.IsShow = false
self.GameObject:SetActive(false)
end
return XUiPanelOtherSet