252 lines
10 KiB
Lua
252 lines
10 KiB
Lua
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XUiPanelOtherSet = XClass(nil, "XUiPanelOtherSet")
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local XUiSafeAreaAdapter = CS.XUiSafeAreaAdapter
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function XUiPanelOtherSet:Ctor(ui, parent)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.Parent = parent
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XTool.InitUiObject(self)
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self:InitUi()
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self.MaxOff = CS.XGame.ClientConfig:GetFloat("SpecialScreenOff")
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self.SetConfigs = XSetConfigs
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end
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function XUiPanelOtherSet:InitUi()
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if CS.XFight.Instance or XUiManager.IsHideFunc then
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self.LoadingSet.gameObject:SetActiveEx(false)
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end
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local loadingTypes = {self.TogLoadingType1, self.TogLoadingType2}
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self.TGroupLoadingType:Init(loadingTypes, handler(self, self.OnLoadingTypeChanged))
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local damageNumSizeTypes = {self.TogGraphics_0, self.TogGraphics_1, self.TogGraphics_2, self.TogGraphics_3}
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self.TGroupResolution:Init(damageNumSizeTypes, handler(self, self.OnDamageNumSizeTypeChanged))
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local focusTypes = {self.TogFocusType1, self.TogFocusType2}
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self.TGroupFocusType:Init(focusTypes, handler(self, self.OnFocusTypeChanged))
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self.TxtFocusType1.text = CsXTextManagerGetText("FocusType1")
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self.TxtFocusType2.text = CsXTextManagerGetText("FocusType2")
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local weaponTransTypes = {self.TogWeaponTransType1, self.TogWeaponTransType2}
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self.TGroupWeaponTransType:Init(weaponTransTypes, handler(self, self.OnWeaponTransTypeChanged))
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self.TxtWeaponTransType1.text = CsXTextManagerGetText("WeaponTransType1")
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self.TxtWeaponTransType2.text = CsXTextManagerGetText("WeaponTransType2")
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local rechargeTypes = {self.TogRechargeType1, self.TogRechargeType2}
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self.TGroupRechargeType:Init(rechargeTypes, handler(self, self.OnRechargeTypeChanged))
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self.TxtRechargeType1.text = CsXTextManagerGetText("RechargeType1")
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self.TxtRechargeType2.text = CsXTextManagerGetText("RechargeType2")
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self:AddListener()
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self:ShowAgreement()
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end
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function XUiPanelOtherSet:AddListener()
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self.Slider.onValueChanged:AddListener(handler(self, self.OnSliderValueChanged))
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self.TogFriEffects.onValueChanged:AddListener(handler(self, self.OnTogFriEffectsValueChanged))
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self.TogFriNum.onValueChanged:AddListener(handler(self, self.OnTogFriNumValueChanged))
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self.TogFocusButton.onValueChanged:AddListener(handler(self, self.OnTogFocusButtonChanged))
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self.TogOnlineInvite.onValueChanged:AddListener(handler(self, self.OnTogOnlineButtonChanged))
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self.BtnLoadingSet.CallBack = function()
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XLuaUiManager.Open("UiLoadingSet")
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end
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end
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function XUiPanelOtherSet:ShowAgreement()
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self.BtnUserAgreement.CallBack = function()
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XUiManager.OpenPopWebview(CS.XGame.ClientConfig:GetString("UserAgreementUrl"))
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end
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self.BtnPrivacyPolicy.CallBack = function()
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XUiManager.OpenPopWebview(CS.XGame.ClientConfig:GetString("PrivacyPolicyUrl"))
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end
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end
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function XUiPanelOtherSet:GetCache()
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self.CustomLoadState = XDataCenter.LoadingManager.GetCustomLoadingState()
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self.DamageNumState = XSaveTool.GetData(self.SetConfigs.SelfNum) or self.SetConfigs.DamageNumSize.Middle
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self.FriendNumState = XSaveTool.GetData(self.SetConfigs.FriendNum) or self.SetConfigs.FriendNumEnum.Close
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self.FriendEffectEnumState = XSaveTool.GetData(self.SetConfigs.FriendEffect) or self.SetConfigs.FriendEffectEnum.Open
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self.ScreenOffValue = XSaveTool.GetData(self.SetConfigs.ScreenOff) or 0
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self.TGroupLoadingType:SelectIndex(self.CustomLoadState, true)
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self.TGroupResolution:SelectIndex(self.DamageNumState)
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self.TogFriEffects.isOn = self.FriendEffectEnumState == self.SetConfigs.FriendNumEnum.Open
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self.TogFriNum.isOn = self.FriendNumState == self.SetConfigs.FriendNumEnum.Open
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self.IsFirstSlider = true
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self.Slider.value = tonumber(self.ScreenOffValue)
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self.SaveCustomLoadState = self.CustomLoadState
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self.SaveDamageNumState = self.DamageNumState
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self.SaveFriendNumState = self.FriendNumState
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self.SaveFriendEffectEnumState = self.FriendEffectEnumState
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self.SaveScreenOffValue = self.ScreenOffValue
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self.FocusType = XDataCenter.SetManager.FocusType
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self.TGroupFocusType:SelectIndex(self.FocusType)
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self.FocusButton = XDataCenter.SetManager.FocusButton
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self.InviteButton = XDataCenter.SetManager.InviteButton
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self.TogFocusButton.isOn = self.FocusButton == 1
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self.TogOnlineInvite.isOn = self.InviteButton == 1
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self.WeaponTransType = XDataCenter.SetManager.WeaponTransType
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self.TGroupWeaponTransType:SelectIndex(self.WeaponTransType)
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self.RechargeType = XDataCenter.SetManager.RechargeType
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self.TGroupRechargeType:SelectIndex(self.RechargeType)
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end
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function XUiPanelOtherSet:ResetToDefault()
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self.CustomLoadState = XSetConfigs.LoadingType.Default
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self.DamageNumState = self.SetConfigs.DamageNumSize.Middle
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self.FriendNumState = self.SetConfigs.FriendNumEnum.Close
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self.FriendEffectEnumState = self.SetConfigs.FriendEffectEnum.Open
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self.TogFriEffects.isOn = self.FriendEffectEnumState == self.SetConfigs.FriendNumEnum.Open
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self.TogFriNum.isOn = self.FriendNumState == self.SetConfigs.FriendNumEnum.Open
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self.TGroupLoadingType:SelectIndex(self.CustomLoadState, true)
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self.TGroupResolution:SelectIndex(self.DamageNumState)
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self.ScreenOffValue = 0
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self.Slider.value = 0
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self.FocusType = self.SetConfigs.DefaultFocusType
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self.TGroupFocusType:SelectIndex(self.FocusType)
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self.FocusButton = self.SetConfigs.DefaultFocusButton
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self.TogFocusButton.isOn = self.FocusButton == 1
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self.InviteButton = self.SetConfigs.DefaultInviteButton
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self.TogOnlineInvite.isOn = self.InviteButton == 1
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self.WeaponTransType = self.SetConfigs.DefaultWeaponTransType
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self.TGroupWeaponTransType:SelectIndex(self.WeaponTransType)
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end
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function XUiPanelOtherSet:SaveChange()
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self.SaveCustomLoadState = self.CustomLoadState
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self.SaveDamageNumState = self.DamageNumState
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self.SaveFriendNumState = self.FriendNumState
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self.SaveFriendEffectEnumState = self.FriendEffectEnumState
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self.SaveScreenOffValue = self.ScreenOffValue
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XDataCenter.LoadingManager.SetCustomLoadingState(self.CustomLoadState)
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XDataCenter.SetManager.SaveSelfNum(self.DamageNumState)
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XDataCenter.SetManager.SaveFriendNum(self.FriendNumState)
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XDataCenter.SetManager.SaveFriendEffect(self.FriendEffectEnumState)
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XDataCenter.SetManager.SaveScreenOff(self.ScreenOffValue)
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XDataCenter.SetManager.SetOwnFontSizeByTab(self.DamageNumState)
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XDataCenter.SetManager.SetAllyDamage(self.FriendNumState == self.SetConfigs.FriendNumEnum.Open)
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XDataCenter.SetManager.SetAllyEffect(self.FriendEffectEnumState == self.SetConfigs.FriendEffectEnum.Open)
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XDataCenter.SetManager.SetFocusType(self.FocusType)
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XDataCenter.SetManager.SetFocusButtonActive(self.FocusButton == 1)
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XDataCenter.SetManager.SetInviteButtonActive(self.InviteButton == 1)
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XDataCenter.SetManager.SetWeaponTransType(self.WeaponTransType)
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XDataCenter.SetManager.SetRechargeType(self.RechargeType)
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end
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function XUiPanelOtherSet:CheckDataIsChange()
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return
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self.SaveCustomLoadState ~= self.CustomLoadState or
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self.SaveDamageNumState ~= self.DamageNumState or
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self.SaveFriendNumState ~= self.FriendNumState or
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self.SaveFriendEffectEnumState ~= self.FriendEffectEnumState or
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self.SaveScreenOffValue ~= self.ScreenOffValue or
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self.FocusType ~= XDataCenter.SetManager.FocusType or
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self.FocusButton ~=XDataCenter.SetManager.FocusButton or
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self.InviteButton ~=XDataCenter.SetManager.InviteButton or
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self.WeaponTransType ~= XDataCenter.SetManager.WeaponTransType
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end
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function XUiPanelOtherSet:CancelChange()
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self.ScreenOffValue = self.SaveScreenOffValue
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self:SetSliderValueChanged(self.SaveScreenOffValue)
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end
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function XUiPanelOtherSet:OnSliderValueChanged(value)
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if value < 0 then return end
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if self.IsFirstSlider then
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self.IsFirstSlider = false
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return
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end
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self.ScreenOffValue = value
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self:SetSliderValueChanged(value)
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XDataCenter.SetManager.SetAdaptorScreenChange()
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end
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function XUiPanelOtherSet:SetSliderValueChanged(value)
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XUiSafeAreaAdapter.SetSpecialScreenOff(tonumber(value) * self.MaxOff)
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if self.Parent then
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self.Parent:UpdateSpecialScreenOff()
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end
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end
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function XUiPanelOtherSet:OnTogFriEffectsValueChanged(value)
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local enum = self.SetConfigs.FriendEffectEnum
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self.FriendEffectEnumState = value and enum.Open or enum.Close
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end
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function XUiPanelOtherSet:OnTogFriNumValueChanged(value)
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local enum = self.SetConfigs.FriendNumEnum
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self.FriendNumState = value and enum.Open or enum.Close
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end
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function XUiPanelOtherSet:OnTogFocusButtonChanged(value)
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self.FocusButton = value and 1 or 0
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end
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function XUiPanelOtherSet:OnTogOnlineButtonChanged(value)
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self.InviteButton = value and 1 or 0
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end
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function XUiPanelOtherSet:OnLoadingTypeChanged(index)
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if index == self.SetConfigs.LoadingType.Custom
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and not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.Archive) then
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self.TGroupLoadingType:SelectIndex(self.SetConfigs.LoadingType.Default)
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return
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end
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self.CustomLoadState = index
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self.DescriptionLoadingType1.gameObject:SetActiveEx(index == 1)
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self.DescriptionLoadingType2.gameObject:SetActiveEx(index == 2)
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self.BtnLoadingSet.gameObject:SetActiveEx(index == 2)
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end
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function XUiPanelOtherSet:OnDamageNumSizeTypeChanged(index)
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self.CurSelfNumKey = self.SetConfigs.SelfNumKeyIndexConfig[index]
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self.DamageNumState = index
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end
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function XUiPanelOtherSet:OnFocusTypeChanged(index)
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if index == 0 then return end
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self.FocusType = index
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self.DescriptionFocusType1.gameObject:SetActiveEx(index == 1)
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self.DescriptionFocusType2.gameObject:SetActiveEx(index == 2)
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self.TogFocusButton.gameObject:SetActiveEx(index == 2)
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end
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function XUiPanelOtherSet:OnWeaponTransTypeChanged(index)
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if index == 0 then return end
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self.WeaponTransType = index
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self.DescriptionWeaponTransType1.gameObject:SetActiveEx(index == 1)
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self.DescriptionWeaponTransType2.gameObject:SetActiveEx(index == 2)
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end
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function XUiPanelOtherSet:OnRechargeTypeChanged(index)
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if index == 0 then return end
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self.RechargeType = index
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self.DescriptionRechargeType1.gameObject:SetActiveEx(index == 1)
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self.DescriptionRechargeType2.gameObject:SetActiveEx(index == 2)
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end
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function XUiPanelOtherSet:ShowPanel()
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self.GameObject:SetActive(true)
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if self.Parent then
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self.Adaptation.gameObject:SetActiveEx(not self.Parent.IsFight)
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end
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self:GetCache()
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self.IsShow = true
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end
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function XUiPanelOtherSet:HidePanel()
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self.IsShow = false
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self.GameObject:SetActive(false)
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end
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return XUiPanelOtherSet
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