PGRData/Script/matrix/xui/xuikillzone/xuikillzoneplugin/XUiKillZonePluginReset.lua

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2.6 KiB
Lua

local CsXTextManagerGetText = CsXTextManagerGetText
local XUiKillZonePluginReset = XLuaUiManager.Register(XLuaUi, "UiKillZonePluginReset")
function XUiKillZonePluginReset:OnAwake()
self:AutoAddListener()
end
function XUiKillZonePluginReset:OnStart(pluginIds)
self.PluginIds = pluginIds
self.CoinGrids = {}
end
function XUiKillZonePluginReset:OnEnable()
self:UpdateView()
end
function XUiKillZonePluginReset:UpdateView()
local pluginIds = self.PluginIds
local pluginNum = #pluginIds
local desc = ""
if pluginNum > 1 then
desc = CsXTextManagerGetText("KillZoneResetPlguinsTips", pluginNum)
else
local pluginId = pluginIds[1]
local name = XKillZoneConfigs.GetPluginName(pluginId)
local level = XDataCenter.KillZoneManager.GetPluginLevel(pluginId)
desc = CsXTextManagerGetText("KillZoneResetPlguinTips", name, level)
end
self.TxtDesc.text = desc
local itemId, itemCount = XDataCenter.KillZoneManager.GetPluginsResetCost(pluginIds)
local icon = XItemConfigs.GetItemIconById(itemId)
self.RImgCost:SetRawImage(icon)
self.TxtCost.text = itemCount
local obtainList = XDataCenter.KillZoneManager.GetPluginsResetObtainList(pluginIds)
for index, item in ipairs(obtainList) do
local grid = self.CoinGrids[index]
if not grid then
local ui = index == 1 and self.GridCoin or CS.UnityEngine.Object.Instantiate(self.GridCoin, self.PanelCoin)
grid = XUiGridCommon.New(self, ui)
self.CoinGrids[index] = grid
end
grid:Refresh(item)
grid.GameObject:SetActiveEx(true)
end
for index = #obtainList + 1, #self.CoinGrids do
self.CoinGrids[index].GameObject:SetActiveEx(false)
end
end
function XUiKillZonePluginReset:AutoAddListener()
self.BtnConfirm.CallBack = function() self:OnClickBtnConfirm() end
self.BtnCancel.CallBack = function() self:Close() end
self.BtnTanchuangClose.CallBack = function() self:Close() end
end
function XUiKillZonePluginReset:OnClickBtnConfirm()
local pluginIds = self.PluginIds
local callFunc = function()
XDataCenter.KillZoneManager.KillZoneResetRequest(pluginIds, function(rewardGoods)
if not XTool.IsTableEmpty(rewardGoods) then
XUiManager.OpenUiObtain(rewardGoods)
end
end)
self:Close()
end
local itemId, itemCount = XDataCenter.KillZoneManager.GetPluginsResetCost(pluginIds)
if XDataCenter.ItemManager.DoNotEnoughBuyAsset(itemId, itemCount, 1, callFunc, "KillZonePlguinResetCostLack") then
callFunc()
end
end