77 lines
No EOL
2.6 KiB
Lua
77 lines
No EOL
2.6 KiB
Lua
local CsXTextManagerGetText = CsXTextManagerGetText
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local XUiKillZonePluginReset = XLuaUiManager.Register(XLuaUi, "UiKillZonePluginReset")
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function XUiKillZonePluginReset:OnAwake()
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self:AutoAddListener()
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end
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function XUiKillZonePluginReset:OnStart(pluginIds)
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self.PluginIds = pluginIds
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self.CoinGrids = {}
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end
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function XUiKillZonePluginReset:OnEnable()
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self:UpdateView()
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end
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function XUiKillZonePluginReset:UpdateView()
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local pluginIds = self.PluginIds
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local pluginNum = #pluginIds
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local desc = ""
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if pluginNum > 1 then
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desc = CsXTextManagerGetText("KillZoneResetPlguinsTips", pluginNum)
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else
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local pluginId = pluginIds[1]
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local name = XKillZoneConfigs.GetPluginName(pluginId)
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local level = XDataCenter.KillZoneManager.GetPluginLevel(pluginId)
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desc = CsXTextManagerGetText("KillZoneResetPlguinTips", name, level)
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end
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self.TxtDesc.text = desc
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local itemId, itemCount = XDataCenter.KillZoneManager.GetPluginsResetCost(pluginIds)
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local icon = XItemConfigs.GetItemIconById(itemId)
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self.RImgCost:SetRawImage(icon)
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self.TxtCost.text = itemCount
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local obtainList = XDataCenter.KillZoneManager.GetPluginsResetObtainList(pluginIds)
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for index, item in ipairs(obtainList) do
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local grid = self.CoinGrids[index]
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if not grid then
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local ui = index == 1 and self.GridCoin or CS.UnityEngine.Object.Instantiate(self.GridCoin, self.PanelCoin)
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grid = XUiGridCommon.New(self, ui)
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self.CoinGrids[index] = grid
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end
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grid:Refresh(item)
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grid.GameObject:SetActiveEx(true)
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end
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for index = #obtainList + 1, #self.CoinGrids do
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self.CoinGrids[index].GameObject:SetActiveEx(false)
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end
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end
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function XUiKillZonePluginReset:AutoAddListener()
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self.BtnConfirm.CallBack = function() self:OnClickBtnConfirm() end
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self.BtnCancel.CallBack = function() self:Close() end
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self.BtnTanchuangClose.CallBack = function() self:Close() end
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end
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function XUiKillZonePluginReset:OnClickBtnConfirm()
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local pluginIds = self.PluginIds
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local callFunc = function()
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XDataCenter.KillZoneManager.KillZoneResetRequest(pluginIds, function(rewardGoods)
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if not XTool.IsTableEmpty(rewardGoods) then
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XUiManager.OpenUiObtain(rewardGoods)
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end
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end)
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self:Close()
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end
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local itemId, itemCount = XDataCenter.KillZoneManager.GetPluginsResetCost(pluginIds)
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if XDataCenter.ItemManager.DoNotEnoughBuyAsset(itemId, itemCount, 1, callFunc, "KillZonePlguinResetCostLack") then
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callFunc()
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end
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end |