107 lines
No EOL
4.4 KiB
Lua
107 lines
No EOL
4.4 KiB
Lua
local XUiGridNodeShopItem = XClass(nil, "XUiGridNodeShopItem")
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local XUiGridBuffInfoItem = require("XUi/XUiFubenRogueLike/XUiGridBuffInfoItem")
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local XUiGridRoleInfoItem = require("XUi/XUiFubenRogueLike/XUiGridRoleInfoItem")
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function XUiGridNodeShopItem:Ctor(ui, uiRoot)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.UiRoot = uiRoot
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XTool.InitUiObject(self)
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self.RoleItem = XUiGridRoleInfoItem.New(self.GridRole)
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self.BuffItem = XUiGridBuffInfoItem.New(self.UiRoot, self.GridBuff)
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-- self.BtnBuy.CallBack = function() self:OnBtnBuyClick() end
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end
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function XUiGridNodeShopItem:SetItemData(shopItem)
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self.ShopItemDatas = shopItem
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self.ShopItemTemplate = XFubenRogueLikeConfig.GetShopItemTemplateById(self.ShopItemDatas.ShopItemId)
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if self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Buff then
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self.ShopItemBuffConfig = XFubenRogueLikeConfig.GetBuffConfigById(self.ShopItemTemplate.Param[1])
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self.BuffItem:SetBuffInfoById(self.ShopItemTemplate.Param[1])
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self.TxtDetails.text = self.ShopItemBuffConfig.Description
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elseif self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Item then
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if not self.ItemInfo then
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self.ItemInfo = XUiGridCommon.New(self.RootUi, self.GridCommon)
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end
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local itemId = self.ShopItemTemplate.Param[1]
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self.ItemInfo:Refresh(itemId)
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self.TxtDetails.text = XDataCenter.ItemManager.GetItemDescription(itemId)
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elseif self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Robot then
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-- local robotId = self.ShopItemTemplate.Param[1]
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--local characterId = XRobotManager.GetCharacterId(robotId)
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self.RoleItem:SetRandomRoleInfo()
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self.TxtDetails.text = CS.XTextManager.GetText("RogueLikeRandomRobotDetails")
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end
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self.GridBuff.gameObject:SetActiveEx(self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Buff)
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self.GridCommon.gameObject:SetActiveEx(self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Item)
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self.GridRole.gameObject:SetActiveEx(self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Robot)
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self.RImgPrice1:SetRawImage(XDataCenter.ItemManager.GetItemIcon(self.ShopItemTemplate.ConsumeId[1]))
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local cost = math.ceil(self.ShopItemTemplate.ConsumeNum[1] * (self.ShopItemDatas.Discount * 1 / 100))
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self.TxtNewPrice1.text = cost
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self:UpdatePriceColor(self.ShopItemTemplate.ConsumeId[1], cost)
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self:SetItemSellOut(self.ShopItemDatas.BuyCount <= 0)
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self:SetSaleRate(self.ShopItemDatas.Discount)
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self:SetItemSelect(self.ShopItemDatas.IsSelect)
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end
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function XUiGridNodeShopItem:UpdatePriceByDiscount(discount)
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if not self.ShopItemDatas then return end
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--local shopItemTemplate = XFubenRogueLikeConfig.GetShopItemTemplateById(self.ShopItemDatas.ShopItemId)
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local cost = math.ceil(self.ShopItemTemplate.ConsumeNum[1] * (discount * 1.0 / 100))
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self.TxtNewPrice1.text = cost
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self:UpdatePriceColor(self.ShopItemTemplate.ConsumeId[1], cost)
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end
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function XUiGridNodeShopItem:UpdatePriceColor(itemId, needCoin)
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local ownCount = XDataCenter.ItemManager.GetCount(itemId)
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if ownCount >= needCoin then
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self.TxtNewPrice1.color = CS.UnityEngine.Color(1, 1, 1)
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else
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self.TxtNewPrice1.color = CS.UnityEngine.Color(1, 0, 0)
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end
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end
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-- 打折
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function XUiGridNodeShopItem:SetSaleRate(saleRate)
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local isShowSaleRate = saleRate ~= nil and saleRate ~= 0 and saleRate ~= 100
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local discount
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if saleRate % 10 == 0 then
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discount = 100 - saleRate
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else
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discount = 100 - saleRate
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end
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self.Tab.gameObject:SetActiveEx(isShowSaleRate)
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if isShowSaleRate then
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local snap = CS.XTextManager.GetText("Snap", discount)
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self.TxtSaleRate.text = snap
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end
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end
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-- 是否买完了
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function XUiGridNodeShopItem:SetItemSellOut(isSellOut)
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self.ImgSellOut.gameObject:SetActiveEx(isSellOut)
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end
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function XUiGridNodeShopItem:SetItemSelect(isSelect)
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if self.ImgSelect then
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self.ImgSelect.gameObject:SetActiveEx(isSelect)
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end
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end
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-- function XUiGridNodeShopItem:OnBtnBuyClick()
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-- if self.RootUi and self.ShopItemDatas then
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-- if self.ShopItemDatas.BuyCount <= 0 then
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-- XUiManager.TipMsg(CS.XTextManager.GetText("RogueLikeShopItemSellOut"))
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-- return
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-- end
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-- self.RootUi:OpenBuyDetails(self.ShopItemDatas)
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-- end
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-- end
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return XUiGridNodeShopItem |