PGRData/Script/matrix/xui/xuifubenroguelike/XUiGridNodeShopItem.lua

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local XUiGridNodeShopItem = XClass(nil, "XUiGridNodeShopItem")
local XUiGridBuffInfoItem = require("XUi/XUiFubenRogueLike/XUiGridBuffInfoItem")
local XUiGridRoleInfoItem = require("XUi/XUiFubenRogueLike/XUiGridRoleInfoItem")
function XUiGridNodeShopItem:Ctor(ui, uiRoot)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.UiRoot = uiRoot
XTool.InitUiObject(self)
self.RoleItem = XUiGridRoleInfoItem.New(self.GridRole)
self.BuffItem = XUiGridBuffInfoItem.New(self.UiRoot, self.GridBuff)
-- self.BtnBuy.CallBack = function() self:OnBtnBuyClick() end
end
function XUiGridNodeShopItem:SetItemData(shopItem)
self.ShopItemDatas = shopItem
self.ShopItemTemplate = XFubenRogueLikeConfig.GetShopItemTemplateById(self.ShopItemDatas.ShopItemId)
if self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Buff then
self.ShopItemBuffConfig = XFubenRogueLikeConfig.GetBuffConfigById(self.ShopItemTemplate.Param[1])
self.BuffItem:SetBuffInfoById(self.ShopItemTemplate.Param[1])
self.TxtDetails.text = self.ShopItemBuffConfig.Description
elseif self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Item then
if not self.ItemInfo then
self.ItemInfo = XUiGridCommon.New(self.RootUi, self.GridCommon)
end
local itemId = self.ShopItemTemplate.Param[1]
self.ItemInfo:Refresh(itemId)
self.TxtDetails.text = XDataCenter.ItemManager.GetItemDescription(itemId)
elseif self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Robot then
-- local robotId = self.ShopItemTemplate.Param[1]
--local characterId = XRobotManager.GetCharacterId(robotId)
self.RoleItem:SetRandomRoleInfo()
self.TxtDetails.text = CS.XTextManager.GetText("RogueLikeRandomRobotDetails")
end
self.GridBuff.gameObject:SetActiveEx(self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Buff)
self.GridCommon.gameObject:SetActiveEx(self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Item)
self.GridRole.gameObject:SetActiveEx(self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Robot)
self.RImgPrice1:SetRawImage(XDataCenter.ItemManager.GetItemIcon(self.ShopItemTemplate.ConsumeId[1]))
local cost = math.ceil(self.ShopItemTemplate.ConsumeNum[1] * (self.ShopItemDatas.Discount * 1 / 100))
self.TxtNewPrice1.text = cost
self:UpdatePriceColor(self.ShopItemTemplate.ConsumeId[1], cost)
self:SetItemSellOut(self.ShopItemDatas.BuyCount <= 0)
self:SetSaleRate(self.ShopItemDatas.Discount)
self:SetItemSelect(self.ShopItemDatas.IsSelect)
end
function XUiGridNodeShopItem:UpdatePriceByDiscount(discount)
if not self.ShopItemDatas then return end
--local shopItemTemplate = XFubenRogueLikeConfig.GetShopItemTemplateById(self.ShopItemDatas.ShopItemId)
local cost = math.ceil(self.ShopItemTemplate.ConsumeNum[1] * (discount * 1.0 / 100))
self.TxtNewPrice1.text = cost
self:UpdatePriceColor(self.ShopItemTemplate.ConsumeId[1], cost)
end
function XUiGridNodeShopItem:UpdatePriceColor(itemId, needCoin)
local ownCount = XDataCenter.ItemManager.GetCount(itemId)
if ownCount >= needCoin then
self.TxtNewPrice1.color = CS.UnityEngine.Color(1, 1, 1)
else
self.TxtNewPrice1.color = CS.UnityEngine.Color(1, 0, 0)
end
end
-- 打折
function XUiGridNodeShopItem:SetSaleRate(saleRate)
local isShowSaleRate = saleRate ~= nil and saleRate ~= 0 and saleRate ~= 100
local discount
if saleRate % 10 == 0 then
discount = 100 - saleRate
else
discount = 100 - saleRate
end
self.Tab.gameObject:SetActiveEx(isShowSaleRate)
if isShowSaleRate then
local snap = CS.XTextManager.GetText("Snap", discount)
self.TxtSaleRate.text = snap
end
end
-- 是否买完了
function XUiGridNodeShopItem:SetItemSellOut(isSellOut)
self.ImgSellOut.gameObject:SetActiveEx(isSellOut)
end
function XUiGridNodeShopItem:SetItemSelect(isSelect)
if self.ImgSelect then
self.ImgSelect.gameObject:SetActiveEx(isSelect)
end
end
-- function XUiGridNodeShopItem:OnBtnBuyClick()
-- if self.RootUi and self.ShopItemDatas then
-- if self.ShopItemDatas.BuyCount <= 0 then
-- XUiManager.TipMsg(CS.XTextManager.GetText("RogueLikeShopItemSellOut"))
-- return
-- end
-- self.RootUi:OpenBuyDetails(self.ShopItemDatas)
-- end
-- end
return XUiGridNodeShopItem