PGRData/Script/matrix/xui/xuicharacter/XUiPanelCodition.lua

67 lines
2.1 KiB
Lua

XUiPanelCodition = XClass(nil, "XUiPanelCodition")
function XUiPanelCodition:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self:InitAutoScript()
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiPanelCodition:InitAutoScript()
self:AutoInitUi()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiPanelCodition:AutoInitUi()
self.TxtSatisfy = self.Transform:Find("TxtSatisfy"):GetComponent("Text")
self.TxtDissatisfy = self.Transform:Find("TxtDissatisfy"):GetComponent("Text")
end
function XUiPanelCodition:GetAutoKey(uiNode,eventName)
if not uiNode then return end
return eventName .. uiNode:GetHashCode()
end
function XUiPanelCodition:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then return end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiPanelCodition:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key],eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiPanelCodition:AutoAddListener()
self.AutoCreateListeners = {}
end
-- auto
function XUiPanelCodition:Refresh(data)
local ret, desc = XConditionManager.CheckCondition(data.conditionId, data.charId)
self.TxtSatisfy.text = desc
self.TxtDissatisfy.text = desc
self.TxtSatisfy.gameObject:SetActive(not ret)
self.TxtDissatisfy.gameObject:SetActive( ret)
end
function XUiPanelCodition:RefreshCoin(data)
self.TxtSatisfy.text = data.Desc
self.TxtDissatisfy.text = data.Desc
self.TxtSatisfy.gameObject:SetActive(not data.isEnough)
self.TxtDissatisfy.gameObject:SetActive( data.isEnough)
end