61 lines
2.1 KiB
Lua
61 lines
2.1 KiB
Lua
local MAX_SPECIAL_NUM = 3 --前多少名用特殊数字的图片显示
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local ipairs = ipairs
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--区块排行榜3D的UI
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local XUiPanelAreaWarMainRank3D = XClass(nil, "XUiPanelAreaWarMainRank3D")
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function XUiPanelAreaWarMainRank3D:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self.GridList = {}
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self.GridRank.gameObject:SetActiveEx(false)
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end
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function XUiPanelAreaWarMainRank3D:Refresh(blockId)
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blockId = blockId or self.BlockId
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if not XTool.IsNumberValid(blockId) then
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return
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end
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self.BlockId = blockId
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local block = XDataCenter.AreaWarManager.GetBlock(blockId)
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--我的净化贡献
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self.TxtNumber.text = block:GetSelfPurification()
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local rankList = block:GetRank():GetRankList()
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local isEmpty = XTool.IsTableEmpty(rankList)
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self.ImgEmpty.gameObject:SetActiveEx(isEmpty)
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--前十名排名信息
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for index, rankItem in ipairs(rankList) do
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local grid = self.GridList[index]
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if not grid then
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local go = index == 1 and self.GridRank or CSObjectInstantiate(self.GridRank, self.Content)
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grid = XTool.InitUiObjectByUi({}, go)
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self.GridList[index] = grid
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end
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local rankCount = math.floor(rankItem.Rank)
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if rankCount <= MAX_SPECIAL_NUM then
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local icon = XUiHelper.GetRankIcon(rankCount)
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grid.RImgIconRank:SetRawImage(icon)
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grid.TxtRank.gameObject:SetActiveEx(false)
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grid.RImgIconRank.gameObject:SetActiveEx(true)
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else
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grid.TxtRank.text = math.floor(rankCount)
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grid.RImgIconRank.gameObject:SetActiveEx(false)
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grid.TxtRank.gameObject:SetActiveEx(true)
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end
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grid.TxtNumber.text = rankItem.Score
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grid.TxtName.text = XDataCenter.SocialManager.GetPlayerRemark(rankItem.PlayerId, rankItem.Name)
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XUiPLayerHead.InitPortrait(rankItem.HeadPortraitId, rankItem.HeadFrameId, grid.Head)
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grid.GameObject:SetActiveEx(true)
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end
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for index = #rankList + 1, #self.GridList do
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self.GridList[index].GameObject:SetActiveEx(false)
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end
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end
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return XUiPanelAreaWarMainRank3D
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