PGRData/Script/matrix/xentity/xdoomsday/XDoomsdayResource.lua

28 lines
559 B
Lua

local Default = {
_Id = 0,
_CfgId = 0,
_Count = 0
}
--末日生存玩法-资源
local XDoomsdayResource = XClass(XDataEntityBase, "XDoomsdayResource")
function XDoomsdayResource:Ctor(id)
self:Init(Default)
self._Id = id
self._CfgId = id
end
function XDoomsdayResource:Reset()
self:SetProperty("_Count", 0)
end
function XDoomsdayResource:UpdateData(data)
self:SetProperty("_Count", data.Count)
end
function XDoomsdayResource:AddCount(count)
self:SetProperty("_Count", self._Count + count)
end
return XDoomsdayResource