PGRData/Script/matrix/xui/xuibiancatheatre/XUiBiancaTheatreItemUnlockTips.lua
2024-09-01 22:49:41 +02:00

66 lines
No EOL
2.2 KiB
Lua

-- 肉鸽玩法二期图鉴道具展示
-- ================================================================================
local XUiGridUnlockItem = XClass(nil, "XUiGridUnlockItem")
function XUiGridUnlockItem:Ctor(ui)
self.Ui = ui
XUiHelper.InitUiClass(self, self.Ui)
end
function XUiGridUnlockItem:RefreshUi(itemId)
self.AfterLevelTxt = self.Transform:Find("PanelTxt")
self.AfterLevelTxt.gameObject:SetActiveEx(false)
self.BtnClick.gameObject:SetActiveEx(false)
self.RImgIcon:SetRawImage(XBiancaTheatreConfigs.GetItemIcon(itemId))
XUiHelper.SetQualityIcon(nil, self.ImgQuality, XBiancaTheatreConfigs.GetTheatreItemQuality(itemId))
end
-- 肉鸽玩法二期图鉴解锁提示
-- ================================================================================
local XUiBiancaTheatreItemUnlockTips = XLuaUiManager.Register(XLuaUi, "UiBiancaTheatreItemUnlockTips")
function XUiBiancaTheatreItemUnlockTips:OnAwake()
self.UnlockItemTable = {}
self:InitUiObject()
self:AddClickListener()
end
function XUiBiancaTheatreItemUnlockTips:OnStart(closeCb, unlockItemIds)
self.UnlockItemIds = unlockItemIds
self.CloseCb = closeCb
self:Refresh()
end
function XUiBiancaTheatreItemUnlockTips:Refresh()
if XTool.IsTableEmpty(self.UnlockItemIds) then
return
end
for index, itemId in ipairs(self.UnlockItemIds) do
if XTool.IsTableEmpty(self.UnlockItemTable[index]) then
self.UnlockItemTable[index] = XUiGridUnlockItem.New(XUiHelper.Instantiate(self.GridCommon, self.PanelRecycle))
end
self.UnlockItemTable[index]:RefreshUi(itemId)
end
self.GridCommon.gameObject:SetActive(false)
end
function XUiBiancaTheatreItemUnlockTips:InitUiObject()
self.RecycleTitle.gameObject:SetActiveEx(false)
self.RecycleTitle2.gameObject:SetActiveEx(true)
end
function XUiBiancaTheatreItemUnlockTips:AddClickListener()
self:RegisterClickEvent(self.BtnClose, function () self:OnCloseClick() end)
end
function XUiBiancaTheatreItemUnlockTips:OnCloseClick()
-- 清空道具及对象引用
XDataCenter.BiancaTheatreManager.ClearNewUnlockItemDic()
self.UnlockItemIds = {}
self.UnlockItemTable = {}
self:Close()
if self.CloseCb then
self.CloseCb()
end
end